SlideShare a Scribd company logo
Open the project with Xcode.
Run the program, you will first see launch screen:
After a while, the program will automatically jump to welcome scene:
Click on the “Play” button, the level selection scene will pop up:
Click on level 1 button, the program will jump to game scene


Click on one of the piece with character:
That piece should be highlighted:
Click on another piece with the same character, there should be a
valid path between them. The path connecting the two pieces will
appear, and the two pieces will disappear. Combo/score info should
be updated. You will also hear a “Ka-ching” sound:

Click on the restart button:
A new game should appear. Click on one of the piece with character:
it should be highlighted:
then click on a piece with a different character:
the highlight should disappear, the combo and score should not
change, time decrements. You will also hear an error sound:

Restart the game. Click on the bomb button, two pieces will be
removed from the board. You will also hear an explosion sound:
Click on the lightbulb hint button, two pieces will change their sizes,
you will also hear a “Duang” sound:
Click on the timer button, you will see an increment in remaining time:
Click on the shuffle button, the board will be shuffled:

Click on the pause button:
The game should be paused with a pop up window:
Click on the resume button:
The pop up window should disappear, and the game resumes.

Click on the “back” button:
It will switch back to the level selection view, and you can choose any
level from there:

If you finish the game within total time, the game should switch to a
new view with your score/star-rating/sharing:
There are 4 possible scenarios:
Click on the Facebook sharing button, login with your Facebook
account:
After you login, you can share your game score:

If you do not finish the game within total time, the game should switch
to a new view with “game over” sign.
Press the “back to menu” button:
You should see the level selection view:
Click on “LEVEL∞”, a new game without timer will start:
If you clear the board, a new board with pieces will appear, you score
will be kept:

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TestPlan3

  • 1. Open the project with Xcode. Run the program, you will first see launch screen:
  • 2. After a while, the program will automatically jump to welcome scene:
  • 3. Click on the “Play” button, the level selection scene will pop up:
  • 4. Click on level 1 button, the program will jump to game scene 

  • 5. Click on one of the piece with character: That piece should be highlighted: Click on another piece with the same character, there should be a valid path between them. The path connecting the two pieces will appear, and the two pieces will disappear. Combo/score info should be updated. You will also hear a “Ka-ching” sound:

  • 6. Click on the restart button: A new game should appear. Click on one of the piece with character: it should be highlighted: then click on a piece with a different character: the highlight should disappear, the combo and score should not change, time decrements. You will also hear an error sound:

  • 7. Restart the game. Click on the bomb button, two pieces will be removed from the board. You will also hear an explosion sound:
  • 8. Click on the lightbulb hint button, two pieces will change their sizes, you will also hear a “Duang” sound:
  • 9. Click on the timer button, you will see an increment in remaining time:
  • 10. Click on the shuffle button, the board will be shuffled:

  • 11. Click on the pause button: The game should be paused with a pop up window: Click on the resume button: The pop up window should disappear, and the game resumes.

  • 12. Click on the “back” button: It will switch back to the level selection view, and you can choose any level from there:

  • 13. If you finish the game within total time, the game should switch to a new view with your score/star-rating/sharing: There are 4 possible scenarios:
  • 14. Click on the Facebook sharing button, login with your Facebook account: After you login, you can share your game score:

  • 15. If you do not finish the game within total time, the game should switch to a new view with “game over” sign. Press the “back to menu” button:
  • 16. You should see the level selection view: Click on “LEVEL∞”, a new game without timer will start:
  • 17. If you clear the board, a new board with pieces will appear, you score will be kept: