The document discusses various technologies that can be used to motivate students, including web quests, Inspiration/Kidspiration software, virtual field trips, iMovies, podcasting with Audacity and Windows Movie Maker. It provides examples and links to resources for each technology. The technologies encourage note-taking, organizing ideas, interactive lessons, supplemental videos, and alternative resources to engage students. The document advocates for using these investments at any age level to help address the "digital disconnect."