2. Most Essential
Learning
Competencies
After going through this module, you are expected to:
1. illustrate a normal random variable and its
characteristics (M11/12SP-IIIc-1);
2. identify regions under the normal curve that
correspond to different standard
normal values (M11/12SP-IIc-3);
3. convert a normal random variable to a standard
normal variable and vice
versa (M11/12SP-IIIc-4); and
4. compute probabilities and percentiles using the
standard normal distribution
3. The Normal
Distribution
and Its
Properties
1. The graph is a
continuous curve and has
a domain -∞ < X < ∞.
2. The graph is asymptotic
to the x-axis. The value of
the variable gets closer
and closer but will never
be equal to 0.
3. The highest point on
the curve occurs at x = µ
(mean).
4. The curve is
symmetrical about the
mean.
5. The total area in the
normal distribution under
the curve is equal to 1.
6. In general, the graph of a
normal distribution is a bell-
shaped curve with two
inflection points, one on the
left and another on the right.
Inflection points are the
points that mark the change
in the curve’s concavity.
• Inflection point is the point at
which a change in the direction
of curve at mean minus
standard deviation and mean
plus standard deviation
4. Empirical Rule
(also called the
68 - 95 -99.7%
rule):
about 68.3% of
the area under the
curve falls within
1 standard
deviation of the
mean
about 95.4% of the area
under the curve falls
within 2 standard
deviations of the mean
about 99.7% of the area
under the curve falls within
3 standard deviations of the
mean.
5. Examples
1. Suppose the mean is 60
and the standard deviation
is 5, sketch a normal curve
for the distribution. This is
how it would look like.
2. A continuous random
variable X is normally
distributed with a mean of 45
and standard deviation of 6.
Illustrate a normal curve and
find the probability of
thefollowing:
a. P (39 < X < 51) = 68.3%
c. P (X > 45) = 50%
b. P (33 < X < 63) = 97.55%
a. P (39 < X < 51) = 68.3%
b. P (33 < X < 63) = 97.55%
d. P (X < 39) = 15.85%
6. The
Standard
Normal
Distribution
The standard normal
distribution, which is denoted
by Z, is also a normal
distribution having a mean of
0 and a standard deviation of
1. Since the normal
distribution can have different
values for its mean and
standard deviation, it can be
standardized by setting the µ
= 0 and the = 1.
8. Identifying
Regions under
a Normal Curve
1
2
STEP 1: Draw a normal
curve and locate thez -
scores and shade.
3
STEP 3: If you are looking
for the area between two z
- scores, simply subtract
the corresponding areas to
arrive at the answer.
Therefore, 0.9857 - 0.1056 =
0.8801 and the
P(-1.25 < Z < 2.19) =
88.01%
STEP 2. Locate the
corresponding area of the
z - scores in the z-table
z = -1.25 has a
corresponding area of
0.1056
z = 2.19 has a corresponding
area of 0.9857
Find the proportion of the
area between z = -1.25 and
2.19, this can be expressed
as P(-1.25 < Z < 2.19), read
as the probability that Z is
greater than -1.25 but less
than 2.19.
9. The Z-
Score
The z-score is an essential component in standard
normal distribution. This allows us to describe a given
set of data by finding the z-scores. This leads us to a
question of how z-scores are identified?
When listing all project collaborators, either use commas or bullets
Insert a map of your colony (draw it, ink it, or create it in PPT- be creative!)
Insert -> Pictures for photos
Draw for digital inking
Insert -> Shapes if you want to create it in PPT
All mountains, towns/villages, bodies of water/waterways, landmarks, etc. should be clearly labeled
1. The graph is a continuous curve and has a domain -∞ < X < ∞.
• This means that X may increase or decrease without bound.
2. The graph is asymptotic to the x-axis. The value of the variable gets closer and
closer but will never be equal to 0.
• As the x gets larger and larger in the positive direction, the tail
of the
curve approaches but will never touch the horizontal axis. The same
thing when the x gets larger and larger in the negative direction.
3. The highest point on the curve occurs at x = µ (mean).
• The mean (µ) indicates the highest peak of the curve and is found at the
center.
• Take note that the mean is denoted by this symbol µ and the standard
deviation is denoted by this symbol
The median and mode of the
distribution are also found at the center of the graph. This indicates
that in a
normal distribution, the mean, median
4. The curve is symmetrical about the mean.
• This means that the curve will have
balanced proportions when cut in halves
and the area under the curve to the right
of mean (50%) is equal to the
area under the curve to the left of the mean (50%).
5. The total area in the normal distribution under the curve is equal to 1.
• Since the mean divides the curve into halves, 50% of the area is to the
right and 50% to its left having a total of 100% or 1
Use the SmartArt to determine the flow of government/leadership:
Who leads the colony (executive)? What is that person/are those people’s duties?
Who makes the rules (legislature)?
Who ensures the rules are followed (judicial)?
Are there any other branches of government? If so, who are they and what is their job?
To add more shapes, click on the left shape first, then on SmartArt Tools -> Design -> Add Shape After
Do the same for the shape to the right
Feel free to rename the branches!
When listing all project collaborators, either use commas or bullets
*OPTIONAL SLIDE* If you are interested in learning more about social groups, look up the caste or class system.
What are the rules and laws of your colony? Think about what helps the colonists stay safe and maintain a healthy, happy colony.
In each shape…
Name the rule/law
Describe why it’s important for the colony/colonists
Explain the consequences for not following this rule/law
To add more shapes, click on the last shape, then on SmartArt Tools -> Design -> Add Shape After
Think about the questions/situations listed above and answer them.
Can you think of anything else in regards to transportation that you would like to add?
What is the name of your colony song?
Write lyrics to the song and, if you are feeling creative, use a computer program or instruments to create the music that goes along with it!
To insert an audio file, click on Recording -> Audio -> Audio on My PC and choose your file
What is the name of your colony song?
Write lyrics to the song and, if you are feeling creative, use a computer program or instruments to create the music that goes along with it!
To insert an audio file, click on Recording -> Audio -> Audio on My PC and choose your file
Have fun with this slide! Use drawing paper or inking to create your colony’s flag, flower, bird, tree, and its most famous person!
If you use drawing paper, take a photo and insert the image
If you choose to use digital inking, click on the Draw tab and ink away!