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Speaker: Pham Duc Duy
3D Artist in Game Studio North - VNG
SPEED UP and MAKE QUALITY for
YOUR 3D MODELS
Who am I ?
GSN
3D Artist
Contents
Experiences
from
archiving
Quality
Applying
on
Project
Difficulties and solutions
Face to high pressure from the project
Solution: Build my own Library.
A lot of Armors need to be modeled
Solution: Maya Modeling Tool Kit
Game Designer wants to modify the models.
Solution: Diamante Tool
Character’s hair styles make you tired.
Solution: Use CurveStrapSnap tool in Zbrush
So … to speed up your 3D modeling.
Build our own library.
Tools in Maya and Zbrush
Texture painting
Solution: Zbrush poly-painting
For hard-surface character
Solution: Use Ddo Quixel plugin for Photoshop
Your speed is getting much better after that
but….
Game Designer is still not happy!?
And … to speed up your 3D texture painting
Outstanding result
Project Thoi Loan: 332 tool models in 95 days.
Project Cuu Toc: 90 high detailed models in 50 days.
Make quality for your 3D model
Quality
Understand
anatomy
Understand
topology for 3d
models
Use references
Exaggerate the
characteristic
Good skill in 3d
software
Have a good
computer
Understand Anatomy
Some of my works for Cuu Toc project
Conclusion
To speed up your 3D modeling and texturing,
we should:
To make quality for your 3D model:
OGDC 2014: Speed up and make quality for your 3d models

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OGDC 2014: Speed up and make quality for your 3d models