2. WELCOME
Hi, Greetings Everyone,I’m Sathis kumar, I’m a fresh graduate.I
finished my diploma on Multimedia design in Saito University College.
My interests are in 3D modelling for game, product and more over.
This digital portfolio show my skills on software such as texturing
modelling and how I input my ideas on 3D software’s such as
Autodesk Maya, substance painter, adobe Photoshop and keyshot
The content on this digital portfolio is the works I been doing
during college and my freelance projects.
3. ABOUT ME
My name is Sathis Kumar, I was born in Melaka and I’m living in
Kuala Lumpur. I am a fresh graduate from Saito University College.I can
speak and write in fluent English, Malay and Tamil.I am a very
responsible and enthusiastic person. I am persistent, a good team
worker who is passionate about designing and learning. I want to be a
3D Asset Designer. So I to join multimedia design course because 3D
Visualization & Animation is one of the Subject’s in this course. It’s also
helps me to gain my knowledge In software skill’s And learn more
about other software such as AI, Flash and ETC.I believes hard work
pays off I had done Some freelance project for more experience on
software and 3D modelling.
4. MY PASSION
My dream is want be a 3D Asset Designer and achieve all my dream
house, my dream car and ETC, if possible I will open my own company.
Teaching others makes my skills more professional.Motivation drives
me to reach levels’. I like to be challenge myself to finishthe job on time.
My hobbies are Playing game and listen to music. My interest in Maya
software to do 3D animating, 3D character designing and ETC.I’m also
learning new soft wares such as substance painter, zbrush and keyshot.
5. MY EXPERIENCE
INTERNSHIP
FREELANCE
I learn what is the low poly and high poly counts, after I done my low
poly I start to do high poly and I got lot of errors, problem and bugs,
but I learn how to overcome this problem by fixing this all problems’.
I use my basic skills to fix this problems. I learn how to use Maya 2016
the higher version then my version, I faced some problem on the
software because the tools and setting in the Maya 2016 was
complicating, So I learn the higher version as fast as possible.
It was a good experience for me to learn new things
For 3D modeling to games.
I learn how the industry work, I learn how to make a contagion and
provide a product in proper way by following the contagion. I first
understand the client idea and brief then I proceed my work by
getting approve by the client.I submit my finsl product on the time.
7. LEARNING JOURNEY
I start with simple modelling such
As fork, spoon, vase, and vine
Glass use keyshot material to
Give the steel look for fork and
Spoon and for the glass I use
Material and play with some
Transparent setting.
SOFTWARE USED
AUTODESK MAYA - KEYSHOT
FORK
11. LEARNING JOURNEY
SOFTWARE USED
AUTODESK MAYA - PHOTOSHOP
I use material and play
With some transparent
This is my further model, it’s a
Canon for a robot use multiple
Brush to make this scratch look to
Make it old canon with rusty.
14. INTERNSHIP
SOFTWARE USED
AUTODESK MAYA - PHOTOSHOP
This is my internship project.I
Given a task to do a plane I
Followed the project example as
Given. I done low poly and high
Poly mesh to use on game, i use
Baking technics for this project its
Was new experience for me.
I learn how to control the face
And I done this task on he
Time given.
17. FREELANCE
This is my freelance project. I follow the brief. The main task for me is
To do a standee, photo wall and entrance gate with beauty and beats
Theme. I did some research to make the design. I dint make too cartoon
Style because the client mention they don’t want cartoon feel.
SOFTWARE USED
AUTODESK MAYA - KEYSHOT STANDEE
21. EXERCISE
This is my exercise on modelling to get
More experience on software and to
Improve my software skills as well.
SOFTWARE USED
AUTODESK MAYA - KEYSHOT