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Sony PlayStation 3 Market Development
              2007-2012

Sony PlayStation 3 Market Development
              2007-2012


              ITCandor Infobomb




     revenue growth ($US) on x, market share of home Internet consoles on y axes;
                       bubble size is comparative installed base


                                                           Source and copyright ITCandor, 2013
Sony PlayStation 3 Market Development
                          2007-2012
                         60%




                         50%
   Market Share




                         40%




                         30%




                         20%
                  -50%         0%       50%          100%          150%         200%         250%         300%

                                                       Revenue Growth
Q2 2007

                           revenue growth ($US) on x, market share of home Internet consoles on y axes;
                                             bubble size is comparative installed base


                                                                                 Source and copyright ITCandor, 2013
Sony PlayStation 3 Market Development
                          2007-2012
                         60%




                         50%
   Market Share




                         40%




                         30%




                         20%
                  -50%         0%       50%          100%          150%         200%         250%         300%

                                                       Revenue Growth
Q3 2007

                           revenue growth ($US) on x, market share of home Internet consoles on y axes;
                                             bubble size is comparative installed base


                                                                                 Source and copyright ITCandor, 2013
Sony PlayStation 3 Market Development
                              2007-2012
                             60%




                             50%
       Market Share




                             40%




                             30%


Xmas
                             20%
                      -50%         0%       50%          100%         150%          200%         250%         300%

                                                          Revenue Growth
 Q4 2007

                               revenue growth ($US) on x, market share of home Internet consoles on y axes;
                                                 bubble size is comparative installed base


                                                                                     Source and copyright ITCandor, 2013
Sony PlayStation 3 Market Development
                          2007-2012
                         60%




                         50%
   Market Share




                         40%




                         30%




                         20%
                  -50%         0%       50%          100%          150%         200%         250%         300%

                                                       Revenue Growth
Q1 2008

                           revenue growth ($US) on x, market share of home Internet consoles on y axes;
                                             bubble size is comparative installed base


                                                                                 Source and copyright ITCandor, 2013
Sony PlayStation 3 Market Development
                          2007-2012
                         60%




                         50%
   Market Share




                         40%




                         30%




                         20%
                  -50%         0%       50%          100%          150%         200%         250%         300%

                                                       Revenue Growth
Q2 2008

                           revenue growth ($US) on x, market share of home Internet consoles on y axes;
                                             bubble size is comparative installed base


                                                                                 Source and copyright ITCandor, 2013
Sony PlayStation 3 Market Development
                          2007-2012
                         60%




                         50%
   Market Share




                         40%




                         30%




                         20%
                  -50%         0%       50%          100%          150%         200%         250%         300%

                                                       Revenue Growth
Q3 2008

                           revenue growth ($US) on x, market share of home Internet consoles on y axes;
                                             bubble size is comparative installed base


                                                                                 Source and copyright ITCandor, 2013
Sony PlayStation 3 Market Development
                              2007-2012
                             60%




                             50%
       Market Share




                             40%




                             30%


Xmas
                             20%
                      -50%         0%       50%          100%          150%         200%         250%         300%

                                                           Revenue Growth
 Q4 2008

                               revenue growth ($US) on x, market share of home Internet consoles on y axes;
                                                 bubble size is comparative installed base


                                                                                     Source and copyright ITCandor, 2013
Sony PlayStation 3 Market Development
                          2007-2012
                         60%




                         50%
   Market Share




                         40%




                         30%




                         20%
                  -50%         0%       50%          100%          150%         200%         250%         300%

                                                       Revenue Growth
Q1 2009

                           revenue growth ($US) on x, market share of home Internet consoles on y axes;
                                             bubble size is comparative installed base


                                                                                 Source and copyright ITCandor, 2013
Sony PlayStation 3 Market Development
                          2007-2012
                         60%




                         50%
   Market Share




                         40%




                         30%




                         20%
                  -50%         0%       50%          100%          150%         200%         250%         300%

                                                       Revenue Growth
Q2 2009

                           revenue growth ($US) on x, market share of home Internet consoles on y axes;
                                             bubble size is comparative installed base


                                                                                 Source and copyright ITCandor, 2013
Sony PlayStation 3 Market Development
                          2007-2012
                         60%




                         50%
   Market Share




                         40%




                         30%




                         20%
                  -50%         0%       50%          100%          150%         200%         250%         300%

                                                       Revenue Growth
Q3 2009

                           revenue growth ($US) on x, market share of home Internet consoles on y axes;
                                             bubble size is comparative installed base


                                                                                 Source and copyright ITCandor, 2013
Sony PlayStation 3 Market Development
                              2007-2012
                             60%




                             50%
       Market Share




                             40%




                             30%


Xmas
                             20%
                      -50%         0%       50%          100%          150%         200%         250%         300%

                                                           Revenue Growth
 Q4 2009

                               revenue growth ($US) on x, market share of home Internet consoles on y axes;
                                                 bubble size is comparative installed base


                                                                                     Source and copyright ITCandor, 2013
Sony PlayStation 3 Market Development
                          2007-2012
                         60%




                         50%
   Market Share




                         40%




                         30%




                         20%
                  -50%         0%       50%          100%          150%         200%         250%         300%

                                                       Revenue Growth
Q1 2010

                           revenue growth ($US) on x, market share of home Internet consoles on y axes;
                                             bubble size is comparative installed base


                                                                                 Source and copyright ITCandor, 2013
Sony PlayStation 3 Market Development
                          2007-2012
                         60%




                         50%
   Market Share




                         40%




                         30%




                         20%
                  -50%         0%       50%          100%          150%         200%         250%         300%

                                                       Revenue Growth
Q2 2010

                           revenue growth ($US) on x, market share of home Internet consoles on y axes;
                                             bubble size is comparative installed base


                                                                                 Source and copyright ITCandor, 2013
Sony PlayStation 3 Market Development
                          2007-2012
                         60%




                         50%
   Market Share




                         40%




                         30%




                         20%
                  -50%         0%       50%          100%          150%         200%         250%         300%

                                                       Revenue Growth
Q3 2010

                           revenue growth ($US) on x, market share of home Internet consoles on y axes;
                                             bubble size is comparative installed base


                                                                                 Source and copyright ITCandor, 2013
Sony PlayStation 3 Market Development
                              2007-2012
                             60%




                             50%
       Market Share




                             40%




                             30%


Xmas
                             20%
                      -50%         0%       50%          100%          150%         200%         250%         300%

                                                           Revenue Growth
 Q4 2010

                               revenue growth ($US) on x, market share of home Internet consoles on y axes;
                                                 bubble size is comparative installed base


                                                                                     Source and copyright ITCandor, 2013
Sony PlayStation 3 Market Development
                          2007-2012
                         60%




                         50%
   Market Share




                         40%




                         30%




                         20%
                  -50%         0%       50%          100%          150%         200%         250%         300%

                                                       Revenue Growth
Q1 2011

                           revenue growth ($US) on x, market share of home Internet consoles on y axes;
                                             bubble size is comparative installed base


                                                                                 Source and copyright ITCandor, 2013
Sony PlayStation 3 Market Development
                          2007-2012
                         60%




                         50%
   Market Share




                         40%




                         30%




                         20%
                  -50%         0%       50%          100%          150%         200%         250%         300%

                                                       Revenue Growth
Q2 2011

                           revenue growth ($US) on x, market share of home Internet consoles on y axes;
                                             bubble size is comparative installed base


                                                                                 Source and copyright ITCandor, 2013
Sony PlayStation 3 Market Development
                          2007-2012
                         60%




                         50%
   Market Share




                         40%




                         30%




                         20%
                  -50%         0%       50%          100%          150%         200%         250%         300%

                                                       Revenue Growth
Q3 2011

                           revenue growth ($US) on x, market share of home Internet consoles on y axes;
                                             bubble size is comparative installed base


                                                                                 Source and copyright ITCandor, 2013
Sony PlayStation 3 Market Development
                              2007-2012
                             60%




                             50%
       Market Share




                             40%




                             30%


Xmas
                             20%
                      -50%         0%       50%          100%          150%         200%         250%         300%

                                                           Revenue Growth
 Q4 2011

                               revenue growth ($US) on x, market share of home Internet consoles on y axes;
                                                 bubble size is comparative installed base


                                                                                     Source and copyright ITCandor, 2013
Sony PlayStation 3 Market Development
                          2007-2012
                         60%




                         50%
   Market Share




                         40%




                         30%




                         20%
                  -50%         0%       50%          100%          150%         200%         250%         300%

                                                       Revenue Growth
Q1 2012

                           revenue growth ($US) on x, market share of home Internet consoles on y axes;
                                             bubble size is comparative installed base


                                                                                 Source and copyright ITCandor, 2013
Sony PlayStation 3 Market Development
                          2007-2012
                         60%




                         50%
   Market Share




                         40%




                         30%




                         20%
                  -50%         0%       50%          100%          150%         200%         250%         300%

                                                       Revenue Growth
Q2 2012

                           revenue growth ($US) on x, market share of home Internet consoles on y axes;
                                             bubble size is comparative installed base


                                                                                 Source and copyright ITCandor, 2013
Sony PlayStation 3 Market Development
                          2007-2012
                         60%




                         50%
   Market Share




                         40%




                         30%




                         20%
                  -50%         0%       50%          100%          150%         200%         250%         300%

                                                       Revenue Growth
Q3 2012

                           revenue growth ($US) on x, market share of home Internet consoles on y axes;
                                             bubble size is comparative installed base


                                                                                 Source and copyright ITCandor, 2013
Sony PlayStation 3 Market Development
                              2007-2012
                             60%




                             50%
       Market Share




                             40%




                             30%


Xmas
                             20%
                      -50%         0%        50%         100%          150%         200%         250%         300%

                                                           Revenue Growth
 Q4 2012

                               revenue growth ($US) on x, market share of home Internet consoles on y axes;
                                                 bubble size is comparative installed base


                                                                                     Source and copyright ITCandor, 2013
Sony PlayStation 3 Market Development
              2007-2012

  At the end of 2012 Sony had an installed base
  of 49 million PS3s, having shipped 76 million
  cumulatively since the launch in 2006
  It held a 40% share of the home Internet
  gaming console market and had generated
  $20 billion in revenues for hardware alone
  The PS4 was launched on the 20th February
  2013



      revenue growth ($US) on x, market share of home Internet consoles on y axes;
                        bubble size is comparative installed base


                                                            Source and copyright ITCandor, 2013
Sony PlayStation 3 Market Development
              2007-2012

       For More Information on
       Gaming Console Markets
                 Visit
       http://wp.me/pubL5-1CF
        and www.itcandor.net




     revenue growth ($US) on x, market share of home Internet consoles on y axes;
                       bubble size is comparative installed base


                                                           Source and copyright ITCandor, 2013

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Sony Playstation 3 Market Development

  • 1. Sony PlayStation 3 Market Development 2007-2012 Sony PlayStation 3 Market Development 2007-2012 ITCandor Infobomb revenue growth ($US) on x, market share of home Internet consoles on y axes; bubble size is comparative installed base Source and copyright ITCandor, 2013
  • 2. Sony PlayStation 3 Market Development 2007-2012 60% 50% Market Share 40% 30% 20% -50% 0% 50% 100% 150% 200% 250% 300% Revenue Growth Q2 2007 revenue growth ($US) on x, market share of home Internet consoles on y axes; bubble size is comparative installed base Source and copyright ITCandor, 2013
  • 3. Sony PlayStation 3 Market Development 2007-2012 60% 50% Market Share 40% 30% 20% -50% 0% 50% 100% 150% 200% 250% 300% Revenue Growth Q3 2007 revenue growth ($US) on x, market share of home Internet consoles on y axes; bubble size is comparative installed base Source and copyright ITCandor, 2013
  • 4. Sony PlayStation 3 Market Development 2007-2012 60% 50% Market Share 40% 30% Xmas 20% -50% 0% 50% 100% 150% 200% 250% 300% Revenue Growth Q4 2007 revenue growth ($US) on x, market share of home Internet consoles on y axes; bubble size is comparative installed base Source and copyright ITCandor, 2013
  • 5. Sony PlayStation 3 Market Development 2007-2012 60% 50% Market Share 40% 30% 20% -50% 0% 50% 100% 150% 200% 250% 300% Revenue Growth Q1 2008 revenue growth ($US) on x, market share of home Internet consoles on y axes; bubble size is comparative installed base Source and copyright ITCandor, 2013
  • 6. Sony PlayStation 3 Market Development 2007-2012 60% 50% Market Share 40% 30% 20% -50% 0% 50% 100% 150% 200% 250% 300% Revenue Growth Q2 2008 revenue growth ($US) on x, market share of home Internet consoles on y axes; bubble size is comparative installed base Source and copyright ITCandor, 2013
  • 7. Sony PlayStation 3 Market Development 2007-2012 60% 50% Market Share 40% 30% 20% -50% 0% 50% 100% 150% 200% 250% 300% Revenue Growth Q3 2008 revenue growth ($US) on x, market share of home Internet consoles on y axes; bubble size is comparative installed base Source and copyright ITCandor, 2013
  • 8. Sony PlayStation 3 Market Development 2007-2012 60% 50% Market Share 40% 30% Xmas 20% -50% 0% 50% 100% 150% 200% 250% 300% Revenue Growth Q4 2008 revenue growth ($US) on x, market share of home Internet consoles on y axes; bubble size is comparative installed base Source and copyright ITCandor, 2013
  • 9. Sony PlayStation 3 Market Development 2007-2012 60% 50% Market Share 40% 30% 20% -50% 0% 50% 100% 150% 200% 250% 300% Revenue Growth Q1 2009 revenue growth ($US) on x, market share of home Internet consoles on y axes; bubble size is comparative installed base Source and copyright ITCandor, 2013
  • 10. Sony PlayStation 3 Market Development 2007-2012 60% 50% Market Share 40% 30% 20% -50% 0% 50% 100% 150% 200% 250% 300% Revenue Growth Q2 2009 revenue growth ($US) on x, market share of home Internet consoles on y axes; bubble size is comparative installed base Source and copyright ITCandor, 2013
  • 11. Sony PlayStation 3 Market Development 2007-2012 60% 50% Market Share 40% 30% 20% -50% 0% 50% 100% 150% 200% 250% 300% Revenue Growth Q3 2009 revenue growth ($US) on x, market share of home Internet consoles on y axes; bubble size is comparative installed base Source and copyright ITCandor, 2013
  • 12. Sony PlayStation 3 Market Development 2007-2012 60% 50% Market Share 40% 30% Xmas 20% -50% 0% 50% 100% 150% 200% 250% 300% Revenue Growth Q4 2009 revenue growth ($US) on x, market share of home Internet consoles on y axes; bubble size is comparative installed base Source and copyright ITCandor, 2013
  • 13. Sony PlayStation 3 Market Development 2007-2012 60% 50% Market Share 40% 30% 20% -50% 0% 50% 100% 150% 200% 250% 300% Revenue Growth Q1 2010 revenue growth ($US) on x, market share of home Internet consoles on y axes; bubble size is comparative installed base Source and copyright ITCandor, 2013
  • 14. Sony PlayStation 3 Market Development 2007-2012 60% 50% Market Share 40% 30% 20% -50% 0% 50% 100% 150% 200% 250% 300% Revenue Growth Q2 2010 revenue growth ($US) on x, market share of home Internet consoles on y axes; bubble size is comparative installed base Source and copyright ITCandor, 2013
  • 15. Sony PlayStation 3 Market Development 2007-2012 60% 50% Market Share 40% 30% 20% -50% 0% 50% 100% 150% 200% 250% 300% Revenue Growth Q3 2010 revenue growth ($US) on x, market share of home Internet consoles on y axes; bubble size is comparative installed base Source and copyright ITCandor, 2013
  • 16. Sony PlayStation 3 Market Development 2007-2012 60% 50% Market Share 40% 30% Xmas 20% -50% 0% 50% 100% 150% 200% 250% 300% Revenue Growth Q4 2010 revenue growth ($US) on x, market share of home Internet consoles on y axes; bubble size is comparative installed base Source and copyright ITCandor, 2013
  • 17. Sony PlayStation 3 Market Development 2007-2012 60% 50% Market Share 40% 30% 20% -50% 0% 50% 100% 150% 200% 250% 300% Revenue Growth Q1 2011 revenue growth ($US) on x, market share of home Internet consoles on y axes; bubble size is comparative installed base Source and copyright ITCandor, 2013
  • 18. Sony PlayStation 3 Market Development 2007-2012 60% 50% Market Share 40% 30% 20% -50% 0% 50% 100% 150% 200% 250% 300% Revenue Growth Q2 2011 revenue growth ($US) on x, market share of home Internet consoles on y axes; bubble size is comparative installed base Source and copyright ITCandor, 2013
  • 19. Sony PlayStation 3 Market Development 2007-2012 60% 50% Market Share 40% 30% 20% -50% 0% 50% 100% 150% 200% 250% 300% Revenue Growth Q3 2011 revenue growth ($US) on x, market share of home Internet consoles on y axes; bubble size is comparative installed base Source and copyright ITCandor, 2013
  • 20. Sony PlayStation 3 Market Development 2007-2012 60% 50% Market Share 40% 30% Xmas 20% -50% 0% 50% 100% 150% 200% 250% 300% Revenue Growth Q4 2011 revenue growth ($US) on x, market share of home Internet consoles on y axes; bubble size is comparative installed base Source and copyright ITCandor, 2013
  • 21. Sony PlayStation 3 Market Development 2007-2012 60% 50% Market Share 40% 30% 20% -50% 0% 50% 100% 150% 200% 250% 300% Revenue Growth Q1 2012 revenue growth ($US) on x, market share of home Internet consoles on y axes; bubble size is comparative installed base Source and copyright ITCandor, 2013
  • 22. Sony PlayStation 3 Market Development 2007-2012 60% 50% Market Share 40% 30% 20% -50% 0% 50% 100% 150% 200% 250% 300% Revenue Growth Q2 2012 revenue growth ($US) on x, market share of home Internet consoles on y axes; bubble size is comparative installed base Source and copyright ITCandor, 2013
  • 23. Sony PlayStation 3 Market Development 2007-2012 60% 50% Market Share 40% 30% 20% -50% 0% 50% 100% 150% 200% 250% 300% Revenue Growth Q3 2012 revenue growth ($US) on x, market share of home Internet consoles on y axes; bubble size is comparative installed base Source and copyright ITCandor, 2013
  • 24. Sony PlayStation 3 Market Development 2007-2012 60% 50% Market Share 40% 30% Xmas 20% -50% 0% 50% 100% 150% 200% 250% 300% Revenue Growth Q4 2012 revenue growth ($US) on x, market share of home Internet consoles on y axes; bubble size is comparative installed base Source and copyright ITCandor, 2013
  • 25. Sony PlayStation 3 Market Development 2007-2012 At the end of 2012 Sony had an installed base of 49 million PS3s, having shipped 76 million cumulatively since the launch in 2006 It held a 40% share of the home Internet gaming console market and had generated $20 billion in revenues for hardware alone The PS4 was launched on the 20th February 2013 revenue growth ($US) on x, market share of home Internet consoles on y axes; bubble size is comparative installed base Source and copyright ITCandor, 2013
  • 26. Sony PlayStation 3 Market Development 2007-2012 For More Information on Gaming Console Markets Visit http://wp.me/pubL5-1CF and www.itcandor.net revenue growth ($US) on x, market share of home Internet consoles on y axes; bubble size is comparative installed base Source and copyright ITCandor, 2013