MOBILE MASTERCLASS
#SOCIALGONEMOBILE
@mcsaatchimobile
• The worlds largest specialist mobile
marketing agency
• Access to M&C Saatchi’s resources
• Over 85 full-time mobile experts
• Multi-award winning
Full service
specialist
mobile agency
global reach =
localised knowledge
In today’s episode…
1. How social is going mobile
2. What mobile adds to social
3. How to pick and choose tactics dependent on your
objectives
4. Case studies where people are doing it right, with mobile
taking the lead
SOCIAL WENT MOBILE LAST YEAR
Many now mobile-only
189 million only access Facebook via mobile
83
102
126
157
189
0
20
40
60
80
100
120
140
160
180
200
Q1 2012 Q2 2012 Q3 2012 Q4 2012 Q1 2013
Millions of
mobile only
monthly active
users
Source: Facebook Q1 2013 Earnings Call
Mobile PC
751
million
349
million
Source: Facebook Q1 2013 Earnings Call
IT IS A MOBILE BUSINESS
MONTHLY ACTIVE USERS
If Facebook was a country,
it would be the third largest
globally
Source: Wikipedia
If Facebook MOBILE was a
country, it would be the SIXTH
largest globally
Source: Wikipedia
Mobile accounted for 30% of
Facebook’s total ad revenue in
Q1 2013
Source: Facebook Q1 2013 Earnings Call
IT WAS Built for mobile
Source: Wikipedia
Mobile adverts will account
for half of Twitter’s ad
revenue this year
This figure will increase to 60% of the company’s ad revenue by 2015
Source: eMarketer
TAKING A GLOBAL VIEW
IT’s NOT ALL FACEBOOK AND TWITTER
Source: Alexa Credits: Vincenzo Cosenza
OPERATING PLATFORMS VERY DIFFERENT
Source: Mxit
TOP DEVICES LOOK VERY PRIMATIVE
TO WESTERN MARKETERs
Source: Mxit
BUT THE ADVERTISER OPPORTUNITIES ARE STILL THERE
Source: 2go
MOBILE = SOCIAL+
SOCIAL IS MOBILE BY PERSONALITY
‘The Lover’ ‘The Wizard’
Source: Meet the Screens, Microsoft 2013
MOBILE ADDS A UNIQUE ELEMENT - CONTEXT
Location Device OS Version Wi-Fi/3G
IT IS PARTICULARLY STRONG
FOR MOBILE FIRST BRANDS
Our approach
targeting & OPTIMISATION
WE HAVE MANY TARGETING VARIABLE TO PLAY WITH
SOCIAL
Likes & Interests
Friend
Connections
Activity (e.g.
check-ins)
Intent
PERSONAL
City / State / Zip
Birthday
Education
Workplace
Relationship Status
DEMOGRAPHIC
Age
Gender
Device
OS
Location
Wi-Fi / 3G
CUSTOM AUDIENCE
Email addresses
Phone numbers
Facebook user IDs
OPTIMISE ON DATA FOR MAXIMUM EFFECT
Example testing
matrix – 9
iterations
Significance testing to establish
volume required for 95% confidence.
FURTHER ANALYSIS MEANS THAT WE IDENTIFY
BEST PERFORMING COMBINATIONS As WELL
CHAID analysis
CURRENT M&C SAATCHI CLIENT - CONVERSION
• Ran on Facebook to promote
install of free application
• Tues & Wed best CPD
• ‘Free’ biggest differentiator in
copy
• Female imagery works best
• CPI lower for females
• Brand name showed strong
response in copy
Learnings have shaped other areas of
mobile strategy outside of social media
THE SOCIAL FUNNEL
Awareness
Opinion
Consideration
Preference
PURCHASE
ADVOCATE
Mobile is available at every
stage of the purchase funnel..
Awareness
Opinion
Consideration
Preference
PURCHASE
ADVOCATE
..AND SO IS SOCIAL
NOT ALL Multi-TASKING IS CREATED EQUAL
Content Grazing Spider-Webbing
Social Spider-Webbing Quantum
Source: Cross-Screen Engagement 2013, Microsoft
An increasing component of
successful campaigns
Source: Warc
AWARENESS
THE AIM IS TO BE A VIRAL SENSATION
1. Get reach
2. Encourage sharing
3. Amplify Campaign
Broad targeting and mobile destinations
Targeting
• Demographic
• Interest
• New or existing fans (new
content)
Destinations
• Fan page
• Mobile web
• App page
Quality content distribution
Ad formats
• Splash screens
• Image/text banners
• Video
• ‘Like’ ads
• In page posts
• Sponsored stories
• Promoted trends /
accounts
Mechanics
• Incentives
• Highly engaging / viral
content (topical)
SOFTER METRICS GENERALLY USED
Metrics
• Views / impressions
• Likes
• Reposts / re-tweets /
shares
EXAMPLEs
Facebook page
posts
Twitter
Sponsored tweets
Mxit splash
screens
OPINION / CONSIDERATION / PREFERENCE
AIM FOR POSITIVE LONG TERM INTERACTION
1. Engage current and future
customers
2. Convert opinion
TIGHT targeting and mobile CONTENT
Targeting
• Demographic
• Key influencers (most likely
/ greatest influence)
• Retargeting
Destinations
• Fan page
• Mobile web
• App page
• Feeds / articles
DEEPER ADS AND INTERACTIONS
Ad formats
• Question ads
• Events ads
• Sponsored search
Mechanics
• Product sampling
• Polls & questions
• ‘Hangouts’ and livechat
• UGC
• Engaging & exclusive
content
• Direct engagement /
monitoring
Measurement IS BASED ON OPINION AND INTENT
Metrics
• Repeat views
• Comments
• ‘Attending’ responses
• Conversations
• Uploads
• Channel size (active fans
ratio)
EXAMPLEs
Facebook question
& events ads
YouTube
Channel
PURCHASE
THE AIM IS TO DRIVE ACTION
1. Sign-ups
2. Purchases
3. Installs
PIN POINT targeting and mobile TRANSACTION
Targeting
• Demographic
• Retargeting (customer
lookalike audiences)
Destinations
• Mobile web
• App page
OFTEN PURE Direct RESPONSE
Ad formats
• App install ads
• Offer ads
• Image/text banners
• Link ads
• Sponsored search
Mechanics
• Push to store
• Push to download
• (Post after purchase /
download)
Measurement IS DEFINITITIVE, BUT THE
FULL PICTURE MIGHT NOT BE
Metrics
• Installs
• Purchases
EXAMPLEs
Facebook app install
and offer ads
Facebook
sponsored Search
SERVICE
THE MEDIUM BETWEEN THE CONSUMER AND BRAND
1. Provide a link between
brand and consumer
2. Nurture the consumer
relationship
SPEAK TO CONSUMERS IN THEIR ENVIRONMENT
Targeting
• Existing users
• Fans
• Potential customers
Destinations
• Social platform
IT’s ABOUT DISCOVERY AND NURTURE
Ad formats
• SEO / SEM
Mechanics
• Community building
• Community management
• Incentives
• Forums
• Rich media response
(video / images)
COMMUNITY MEASUREMENT, BUT ULTIMATELY COST
Metrics
• Size of community
• Activity
• Positive responses
• Cost reduction
• Customer satisfaction
CASE STUDIES
H&M - AWARENESS
• Competition to win a $1,000
H&M gift card and other prizes
using Instragram
• Consumers enter by taking a
picture of the statue using the
Instagram mobile application
with the hashtag #HMBeckham
ADIDAS SOUTH AFRICA - AWARENESS
• Drive awareness of Adidas and
build the Mxit community
• Splash screen pushed to app
where they could upload their
‘game face’ to win training
session with LA Lakers
basketball team
• 80,582 subscribers
• 7,208 qualified entries
Wendys – AWARENESS & CONSIDERATION
• #twEATfor1k competition
• Chance to win $1,000 a day for
tweeting image of Flatbread
• Consumers can learn more
about the new sandwich and
view entries via mobile
optimised site
DOMINOS TWEET TREAT-
AWARENESS & CONVERSION
• Domino's reduced the price of
the star pizza today according
to how may people tweeted in
time for lunch
• For every tweet sent, a
minimum of £0.01 would be
knocked off the price
• Offer only available to those who
tweeted
TWELP FORCE - SERVICE
• Knowledge of staff was confined
to stores
• 24/7 service to provide
technical help to whoever
wanted it
• 2000 employees
• Answered 1000s of tweets
• Reduced customer complaints
by 20% in first year
SUMMARY
CONSIDER ALL STAGES FOR MAXIMUM IMPACT
Overall
• What context can mobile add?
• What can you amplify using social?
Awareness
• What is your hook?
• Who is the most receptive to your
message?
Opinion / Consideration / Preference
• What does a high quality engagement
look like?
Purchase
• What does the full purchase funnel look
like?
• What conversions turn into long term
high value customers?
Service
• What is missing from the customer
experience?
• What can new platforms add?
QUESTIONS?

Social gone mobile presentation (2)

  • 1.
  • 2.
    • The worldslargest specialist mobile marketing agency • Access to M&C Saatchi’s resources • Over 85 full-time mobile experts • Multi-award winning Full service specialist mobile agency
  • 3.
  • 4.
    In today’s episode… 1.How social is going mobile 2. What mobile adds to social 3. How to pick and choose tactics dependent on your objectives 4. Case studies where people are doing it right, with mobile taking the lead
  • 5.
  • 6.
    Many now mobile-only 189million only access Facebook via mobile 83 102 126 157 189 0 20 40 60 80 100 120 140 160 180 200 Q1 2012 Q2 2012 Q3 2012 Q4 2012 Q1 2013 Millions of mobile only monthly active users Source: Facebook Q1 2013 Earnings Call
  • 7.
    Mobile PC 751 million 349 million Source: FacebookQ1 2013 Earnings Call IT IS A MOBILE BUSINESS MONTHLY ACTIVE USERS
  • 8.
    If Facebook wasa country, it would be the third largest globally Source: Wikipedia
  • 9.
    If Facebook MOBILEwas a country, it would be the SIXTH largest globally Source: Wikipedia
  • 10.
    Mobile accounted for30% of Facebook’s total ad revenue in Q1 2013 Source: Facebook Q1 2013 Earnings Call
  • 11.
    IT WAS Builtfor mobile Source: Wikipedia
  • 12.
    Mobile adverts willaccount for half of Twitter’s ad revenue this year This figure will increase to 60% of the company’s ad revenue by 2015 Source: eMarketer
  • 13.
  • 14.
    IT’s NOT ALLFACEBOOK AND TWITTER Source: Alexa Credits: Vincenzo Cosenza
  • 15.
    OPERATING PLATFORMS VERYDIFFERENT Source: Mxit
  • 16.
    TOP DEVICES LOOKVERY PRIMATIVE TO WESTERN MARKETERs Source: Mxit
  • 17.
    BUT THE ADVERTISEROPPORTUNITIES ARE STILL THERE Source: 2go
  • 18.
  • 19.
    SOCIAL IS MOBILEBY PERSONALITY ‘The Lover’ ‘The Wizard’ Source: Meet the Screens, Microsoft 2013
  • 20.
    MOBILE ADDS AUNIQUE ELEMENT - CONTEXT Location Device OS Version Wi-Fi/3G
  • 21.
    IT IS PARTICULARLYSTRONG FOR MOBILE FIRST BRANDS
  • 22.
  • 23.
    WE HAVE MANYTARGETING VARIABLE TO PLAY WITH SOCIAL Likes & Interests Friend Connections Activity (e.g. check-ins) Intent PERSONAL City / State / Zip Birthday Education Workplace Relationship Status DEMOGRAPHIC Age Gender Device OS Location Wi-Fi / 3G CUSTOM AUDIENCE Email addresses Phone numbers Facebook user IDs
  • 24.
    OPTIMISE ON DATAFOR MAXIMUM EFFECT Example testing matrix – 9 iterations Significance testing to establish volume required for 95% confidence.
  • 25.
    FURTHER ANALYSIS MEANSTHAT WE IDENTIFY BEST PERFORMING COMBINATIONS As WELL CHAID analysis
  • 26.
    CURRENT M&C SAATCHICLIENT - CONVERSION • Ran on Facebook to promote install of free application • Tues & Wed best CPD • ‘Free’ biggest differentiator in copy • Female imagery works best • CPI lower for females • Brand name showed strong response in copy Learnings have shaped other areas of mobile strategy outside of social media
  • 27.
  • 28.
  • 29.
  • 30.
    NOT ALL Multi-TASKINGIS CREATED EQUAL Content Grazing Spider-Webbing Social Spider-Webbing Quantum Source: Cross-Screen Engagement 2013, Microsoft
  • 31.
    An increasing componentof successful campaigns Source: Warc
  • 32.
  • 33.
    THE AIM ISTO BE A VIRAL SENSATION 1. Get reach 2. Encourage sharing 3. Amplify Campaign
  • 34.
    Broad targeting andmobile destinations Targeting • Demographic • Interest • New or existing fans (new content) Destinations • Fan page • Mobile web • App page
  • 35.
    Quality content distribution Adformats • Splash screens • Image/text banners • Video • ‘Like’ ads • In page posts • Sponsored stories • Promoted trends / accounts Mechanics • Incentives • Highly engaging / viral content (topical)
  • 36.
    SOFTER METRICS GENERALLYUSED Metrics • Views / impressions • Likes • Reposts / re-tweets / shares
  • 37.
  • 38.
  • 39.
    AIM FOR POSITIVELONG TERM INTERACTION 1. Engage current and future customers 2. Convert opinion
  • 40.
    TIGHT targeting andmobile CONTENT Targeting • Demographic • Key influencers (most likely / greatest influence) • Retargeting Destinations • Fan page • Mobile web • App page • Feeds / articles
  • 41.
    DEEPER ADS ANDINTERACTIONS Ad formats • Question ads • Events ads • Sponsored search Mechanics • Product sampling • Polls & questions • ‘Hangouts’ and livechat • UGC • Engaging & exclusive content • Direct engagement / monitoring
  • 42.
    Measurement IS BASEDON OPINION AND INTENT Metrics • Repeat views • Comments • ‘Attending’ responses • Conversations • Uploads • Channel size (active fans ratio)
  • 43.
  • 44.
  • 45.
    THE AIM ISTO DRIVE ACTION 1. Sign-ups 2. Purchases 3. Installs
  • 46.
    PIN POINT targetingand mobile TRANSACTION Targeting • Demographic • Retargeting (customer lookalike audiences) Destinations • Mobile web • App page
  • 47.
    OFTEN PURE DirectRESPONSE Ad formats • App install ads • Offer ads • Image/text banners • Link ads • Sponsored search Mechanics • Push to store • Push to download • (Post after purchase / download)
  • 48.
    Measurement IS DEFINITITIVE,BUT THE FULL PICTURE MIGHT NOT BE Metrics • Installs • Purchases
  • 49.
    EXAMPLEs Facebook app install andoffer ads Facebook sponsored Search
  • 50.
  • 51.
    THE MEDIUM BETWEENTHE CONSUMER AND BRAND 1. Provide a link between brand and consumer 2. Nurture the consumer relationship
  • 52.
    SPEAK TO CONSUMERSIN THEIR ENVIRONMENT Targeting • Existing users • Fans • Potential customers Destinations • Social platform
  • 53.
    IT’s ABOUT DISCOVERYAND NURTURE Ad formats • SEO / SEM Mechanics • Community building • Community management • Incentives • Forums • Rich media response (video / images)
  • 54.
    COMMUNITY MEASUREMENT, BUTULTIMATELY COST Metrics • Size of community • Activity • Positive responses • Cost reduction • Customer satisfaction
  • 55.
  • 56.
    H&M - AWARENESS •Competition to win a $1,000 H&M gift card and other prizes using Instragram • Consumers enter by taking a picture of the statue using the Instagram mobile application with the hashtag #HMBeckham
  • 57.
    ADIDAS SOUTH AFRICA- AWARENESS • Drive awareness of Adidas and build the Mxit community • Splash screen pushed to app where they could upload their ‘game face’ to win training session with LA Lakers basketball team • 80,582 subscribers • 7,208 qualified entries
  • 58.
    Wendys – AWARENESS& CONSIDERATION • #twEATfor1k competition • Chance to win $1,000 a day for tweeting image of Flatbread • Consumers can learn more about the new sandwich and view entries via mobile optimised site
  • 59.
    DOMINOS TWEET TREAT- AWARENESS& CONVERSION • Domino's reduced the price of the star pizza today according to how may people tweeted in time for lunch • For every tweet sent, a minimum of £0.01 would be knocked off the price • Offer only available to those who tweeted
  • 60.
    TWELP FORCE -SERVICE • Knowledge of staff was confined to stores • 24/7 service to provide technical help to whoever wanted it • 2000 employees • Answered 1000s of tweets • Reduced customer complaints by 20% in first year
  • 61.
  • 62.
    CONSIDER ALL STAGESFOR MAXIMUM IMPACT Overall • What context can mobile add? • What can you amplify using social? Awareness • What is your hook? • Who is the most receptive to your message? Opinion / Consideration / Preference • What does a high quality engagement look like? Purchase • What does the full purchase funnel look like? • What conversions turn into long term high value customers? Service • What is missing from the customer experience? • What can new platforms add?
  • 63.

Editor's Notes

  • #7 67.66 percent of Facebook’s total user base now accesses the service from a mobile device
  • #29 There are 6 stages of the purchase funnel, including a ‘loyalty loop’. At each stage the number of people who pass to the next stage shows some wastage. In order to increase purchase, we need to reduce wastage by ensuring the most amount of consumers pass to the next stage.They are defined as the following:AwarenessBeing made aware that the product existsOpinionHaving an opinion about the productConsiderationConsidering the product as a choice in a purchase decisionPreferencePreferring the product over the competitionPurchasePurchasing the productAdvocateHaving a good experience and sharing with othersMobile is at every stage of the funnel and should be a consideration not matter where the consumer is in the purchase funnel. For instance:31% of UK smartphone users have made a purchase on their smartphone39% of UK users researched on a smartphone and then made a purchase via computer (Google and Ipsos. “Our Mobile Planet UK: Understanding the Mobile Consumer”. May 2012)
  • #30 There are 6 stages of the purchase funnel, including a ‘loyalty loop’. At each stage the number of people who pass to the next stage shows some wastage. In order to increase purchase, we need to reduce wastage by ensuring the most amount of consumers pass to the next stage.They are defined as the following:AwarenessBeing made aware that the product existsOpinionHaving an opinion about the productConsiderationConsidering the product as a choice in a purchase decisionPreferencePreferring the product over the competitionPurchasePurchasing the productAdvocateHaving a good experience and sharing with othersMobile is at every stage of the funnel and should be a consideration not matter where the consumer is in the purchase funnel. For instance:31% of UK smartphone users have made a purchase on their smartphone39% of UK users researched on a smartphone and then made a purchase via computer (Google and Ipsos. “Our Mobile Planet UK: Understanding the Mobile Consumer”. May 2012)
  • #32 http://www.businessinsider.com/this-chart-shows-just-how-effective-facebooks-mobile-app-install-ads-are-2013-5
  • #38 Edge rank, decides what appears
  • #40 Increase content consumption / interaction / engagment