SlideShare a Scribd company logo
Our Game = Five Minutes Joy
Five Minutes Principles:
• Our games are designed for non-gamers.
• Playing with REAL friends is more fun than playing
  alone.
• People can play a five-minute game daily.



Goal:
• A leading Social Game publisher in
  the world.
Market
• China:
   – Xiaonei 30 million registers
   – 51.com: 100 million registers
   – Kaixin001, QQ, Baidu, Sina
• World
   – Facebook 100 million registers
   – MySpace Hi5 Bebo…
• Mobile
   – iPhone 17 million registers
   – Black Berry 30 million registers
   – Android
Our Success
• Five Minutes
   – 15 million total installs
   – 3.5+ million daily active users (just Xiaonei alone)
   – 350k daily active users in 1 month (Facebook)



• The REAL No.1 in China
   – Our daily active users are 3x more than the No.2 and No.3
     Social Game player in China.
   – Our daily traffic is ¼ of the total traffic of Xiaonei.
Our Success

              DAU: 3 times
              more than
              No.2
Happy Farm – No.1 in China
Happy Farm – Grow Fast on FB
Facebook Users                                Other Internet Users



        FB API         FB Connect                                            Other Middleware




                                                           Nintendo
      Facebook           Other Platforms     iPhone      Wii, SFC, NDSL …
                                                                                Otheres




App    App       App     Game       Game   Game        Game Game Game Game


                           Five Minutes                            Nintendo


                              Five Mintues                         Nintendo
                                Principle                          Principle
Advantages
• A blank market:
   – It is easy to have a few minutes here and there, but difficult to
     have a few hours aside for games.
   – Console and portable games are getting too hardcore.
   – More and more platforms choose to open up.
• We are in CHINA
   – Low cost for great talents.
   – We have 9 public online game companies in China. They have
     incubated many world-class game producers and developers.
   – Chinese game producers and PMs are experieced with Virtual
      Currency and Micro Transactions.
Thanks

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Social Games: 5 Minutes

  • 1. Our Game = Five Minutes Joy
  • 2. Five Minutes Principles: • Our games are designed for non-gamers. • Playing with REAL friends is more fun than playing alone. • People can play a five-minute game daily. Goal: • A leading Social Game publisher in the world.
  • 3. Market • China: – Xiaonei 30 million registers – 51.com: 100 million registers – Kaixin001, QQ, Baidu, Sina • World – Facebook 100 million registers – MySpace Hi5 Bebo… • Mobile – iPhone 17 million registers – Black Berry 30 million registers – Android
  • 4. Our Success • Five Minutes – 15 million total installs – 3.5+ million daily active users (just Xiaonei alone) – 350k daily active users in 1 month (Facebook) • The REAL No.1 in China – Our daily active users are 3x more than the No.2 and No.3 Social Game player in China. – Our daily traffic is ¼ of the total traffic of Xiaonei.
  • 5. Our Success DAU: 3 times more than No.2
  • 6. Happy Farm – No.1 in China
  • 7. Happy Farm – Grow Fast on FB
  • 8. Facebook Users Other Internet Users FB API FB Connect Other Middleware Nintendo Facebook Other Platforms iPhone Wii, SFC, NDSL … Otheres App App App Game Game Game Game Game Game Game Five Minutes Nintendo Five Mintues Nintendo Principle Principle
  • 9. Advantages • A blank market: – It is easy to have a few minutes here and there, but difficult to have a few hours aside for games. – Console and portable games are getting too hardcore. – More and more platforms choose to open up. • We are in CHINA – Low cost for great talents. – We have 9 public online game companies in China. They have incubated many world-class game producers and developers. – Chinese game producers and PMs are experieced with Virtual Currency and Micro Transactions.