This document lists various game and product projects including turn-based poker games, backgammon, sports games, blackjack games, mini-game platforms, collection games, rhythm games, prediction games, simulation games, role playing games, strategy games, social commerce experiences, drawing hubs, reading applications, virtual worlds, marketplaces, and character designs for games. The projects cover design, strategy, monetization, itemization, gamification, and development for mobile, social, and tablet games and experiences.