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ENGAGEMENT




CONTENT ENHANCED BY
TGA
                      COMPANY BOOKLET
CLIENTS

  ABOUT
The Game Agency (TGA) is an award-
winning firm specializing in video
games and interactive entertainment.

Our goal is to engage...
We Create, We Produce, We Market,
and We Reach!

Our team has worked in every facet
of the interactive software industry and we pride
ourselves on delivering this medium to our clients.
We combine our experience and insights to deliver
real impact for our clients. We are honored and
humbled to have worked with some of the world’s
most distinguished brands and we are always
interested in hearing about new projects...large and
small, simple and complex.

Bringing games to life is fun, and maximizing the
reach and impact of that content is our sweet spot!
GAMES                                         “83.7 Million u.S.
                                               Head of Households report
  MCDONalD’S
                                               playing video games
                                               in the home“
  PROJECT: Website and Game
  DESCRIPTION: Online promotion designed
  to drive buzz and awareness of two new
  chicken dishes. 109 countries reached in
  the first month                                     - The Entertainment Software Association

  lExuS
                                                             PEPSI
  PROJECT: Game and Events
  DESCRIPTION: Virtual test drive of the                     PROJECT: Game
  Lexus ISF distributed online, on disc and                  DESCRIPTION: Celebration of Pepsi’s pop
  on simulators. Players averaged 17                         culture events and sponsorships
  minutes per game played

                                                             VOlVO
  PFIZER
                                                             PROJECT: Game
  PROJECT: Game                                              DESCRIPTION: Driving awareness for the
  DESCRIPTION: Employee training and                         Volvo FH16 700, the world’s strongest truck.
  development focused on encouraging                         Over 14 million plays within 5 months of
  innovation. 70,000 employees were                          launch, averaging 3.5 minutes per
  exposed to the game                                        game played


  NOkIa
                                                             INDIaNa JONES / PaRaMOuNT
  PROJECT: Game
                                                             PROJECT: Game
  DESCRIPTION: Sales force training and
                                                             DESCRIPTION: Promoting the release of
  development fostering competition
                                                             the Indiana Jones DVD set
  throughout the Americas



 aMERICaN ExPRESS
                                                             CITIbaNk
 PROJECT: Game and Kiosks
 DESCRIPTION: Retro game campaign                            PROJECT: Game
 designed to drive new card applications.                    DESCRIPTION: Challenging consumers to
 90,000+ card applications were                              balance wealth, health and happiness
 submitted online
SOCIAL MEDIA                                                                          WIDGETS
                                                              CaR aND DRIVER             MEDTRONIC                   ObERlIN COllEgE
               gHOSTbuSTERS / aTaRI
               PROJECT: Online Scavenger Hunt
               DESCRIPTION: An interactive ‘Ghost Hunt’
               that challenges players to search, share
               and slime on Facebook and across the web


               RESIDENT EVIl / CaPCOM
               PROJECT: Photo Editor
               DESCRIPTION: A Facebook photo editor
               that adds facial malformations, coloring
               and relevant objects to pictures, allows
               users tag themselves, and collects
               updated images in a public gallery

                                                              PFIZER                     gHOSTbuSTERS / aTaRI       RESIDENT EVIl / CaPCOM
               FIRE EMblEM / NINTENDO
               PROJECT: Facebook Duel
               DESCRIPTION: A turn-based game where
               players choose their weapon, attack their
               friends and view the fight in true Nintendo
               DS style


               lIE DETECTOR / HaCHETTE
               PROJECT: Lie Detector
               DESCRIPTION: How well do you know me?
               Users send friends five “about me” facts
               and challenge them to prove how well they
               know them




“apps on Facebook and 250+ Facebook
  games are the highest-rated
                                                              TGA’s Super Widget platform extends brands to wherever their target
                                                              audience goes. Our tab functionality includes:
                                                              • Audio players • Competitions • Contributions • Countdown clocks • e-Mail
                                                              Sign ups • Events calendar • Feeds (RSS, XML and SMS)• Games • Image
  games have over 1 Million users
                                                          “
                                                              gallery • Links to websites • Reservations • Shopping cart • Store locator •
                                                              Surveys • Video gallery
                                          - Facebook
WEBSITES AND ANIMATION
                                                                                      P REMIUMS
TEST DRIVE uNlIMITED        DRIVER PaRallEl lINES        NEVERwINTER NIgHTS
                                                                                           gHOSTbuSTERS / INTEl
                                                                                           PROJECT: Sweepstakes
                                                                                           DESCRIPTION: Offered exclusive
                                                                                           Ghostbusters Video Game product to
                                                                                           motivate consumers to share and vote in
                                                                                           the ultimate online Ghost Hunt



PROJECT: Video Game Websites                                                               RESIDENT EVIl 5 / INTEl
DESCRIPTION: Product websites that includes Commerce, Screenshots, Videos,
                                                                                           PROJECT: Contest and Sweepstakes
Music, Newsletters, Forums, Fan Kits, Video Mashers, Design Competitions and
                                                                                           DESCRIPTION: We created a multi-tiered
several other features
                                                                                           digital campaign that gave fans and
                                                                                           enthusiasts the chance to create, share
                                                                                           and win


                                                                                           ClEaRaSIl
                                                                                           PROJECT: Free Game Download
                                                                                           DESCRIPTION: To incentivize purchase
                                                                                           and re-purchase of Clearasil products,
                                                                                           provide consumers with a high-value “gift
                                                                                           with purchase” promotion. Promotion was
ROSETTa STONE               CITIbaNk TOuCH SCREEN       TEST DRIVE uNlIMITED               featured on over 2 million packages
PROJECT: Interactive        PROJECT: Trade Show        PROJECT: Movie Masher
Marketing Video             Touch Screen               DESCRIPTION:
DESCRIPTION:                DESCRIPTION:               An online competition



                                                                                “82% of about companies
                                                                                                  gamers
An Interactive story that   Interactive and informa-   designed to put gamers
brought to life the true    tive content designed to   behind the camera in
benefits of Rosetta         attract and engage the     order to create the
Stone’s “Natural            trade show audience        ultimate trailer
Language” learning                                                               think positively
                                                                                 that sponsor free games
                                                                                                        “   - Kewlbox.com
EVENTS
                                                                     lExuS ISF TRaCk TIME / lExuS
                                                                     PROJECT: Game and Simulators
                                                                     DESCRIPTION: Virtual test drives at
                                                                     Lexus dealerships and events
     aMERICaN ExPRESS / STOP PONg
     PROJECT: Game and Kiosks
     DESCRIPTION: Game Kiosks delivered the
     online gaming experience to the event and
     generated more than 50,000 American
     Express card applications onsite


                                                                     TREaSuRE wORlD / aSPyR
                                                                     PROJECT: Game & Kiosks
                                                                     DESCRIPTION: Gamer parties
                                                                     and promotions at regional and
                                                                     national restaurants

     TEST DRIVE uNlIMITED / FORD
     PROJECT: Press and Media
     DESCRIPTION: Event at Ford’s official
     testing track designed to get the press and



                                                   “is 33 years old
                                                    The average game player
     media behind the virtual wheel of the
     latest racing video game




                                                    and has been playing
                                                    games for 12 years“
                                                        - The Entertainment Software Association
THE FUTURE IS NOW

                                                                                 “The smartest
                                                                                 game makers are
augMENTED REalITy
                                                                                 thinking outside the screen.
Augmented Reality blurs the line between the digital and real world experience
                                                                                 Today, gamers want to
                                                                                 “feel” the game
                                                                                 and “move” realistically
                                                                                 within it. we already have
TOuCH SCREEN                                                                     force-feedback
Touch Screen technology allows for tactile control and immersive engagement
with the content                                                                 steering wheels, guitar-
                                                                                 shaped controllers and
                                                                                 pressure-sensitive dance pads.
                                                                                 In the future,
                                                                                 expect much more.“    - Forbes.com
3D CaMERa gaMES
3D Camera-enabled content pushes interactivity to its most immersive limit.
Physical and mental stimulation ensure a truly involved consumer
“
                                                   20%
                                                                                        “The 10 most “
                                                                                                                              78%
                                                   lecture training has a
          STATS                                                                          popular games on
                                                                                         Facebook
 “70% of                                           retention rate,                       draw more than
                                                                                         100 million
                                                                                                                              of children
     major uS companies                            video training has a
                                                   30% retention                         unique users a                       ages 8-10
     report using
     interactive software                          rate and interactive
                                                   training has a
                                                                                         month combined
                                                                                                                         “
                                                                                                                              play games online
                                                                                                                                            - eMarketer
                                                                                                                                                           “
           60%“                            “
                                                                                                            - Facebook
     to train employees

                                                                                        “The #1 “97%teens of
- The Entertainment Software Association




   “
       67%
       of gamers pass
                                                   retention rate
                                                       - Educational Institute of the
                                               American Hotel and Motel Association
                                                                                                 american
                                                                                         Facebook game has
                                                                                         over 60 Million
                                                                                         unique players
                                                                                                                              age 12-17
                                                                                                                              play games
       along game links to                                                                                                    at least once
    friends or “ users spend
                                                   More u.S. Internet                    each month and over

       challenge them to beat                      time playing games than               20 Million                           per week “
    a high score “ watching short                                                        unique players each day
                                                                                                                         “
                                                                                                                                          - Pew / Internet
                                                                                                            - Facebook



                                                                                                                             “ womenof 40
                                                   online videos or visiting
                                                                                                                                    over the
                         - Kewlbox.com
                       social network sites
                                            “                                           “ among the                            age
   “67%heads If Facebook
                of “
                                                                  - Parks Associates

                                                                                          300 Million Facebook, users         spend more time
    american
    of households play  were a country,                                                   50%every day
                                                                                                   visit                      gaming online than
                                                                                                                              any other demographic,
       computer                                     it would be the
                                                    4th largest in
                                                                                          the site
                                                                                                                         “    averaging 9.1
                                                                                                                                                           “
                                                                                                            - Facebook
                                                                                                                              hours per week
       and video games
- The Entertainment Software Association   “        the world.“          - Facebook
                                                                                                                                                   - AOL
CALL US TODAY IF YOU WANT TO PLAY!




ENGAGEMENT                                                                   © 2007 The Game Agency was founded
                                                                             in 2007 and is dedicated to creating
                          18 East 16th Street, 7th Floor, NY NY 10003        powerful campaigns that harness the
                          1 (877) 986-GAME                                   engagement and excitement of
                                                                             interactive entertainment.
CONTENT ENHANCED BY TGA   Go to www.thegameagency.com for more information   Call us today if you want to play!

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TGA Capability Booklet

  • 2. CLIENTS ABOUT The Game Agency (TGA) is an award- winning firm specializing in video games and interactive entertainment. Our goal is to engage... We Create, We Produce, We Market, and We Reach! Our team has worked in every facet of the interactive software industry and we pride ourselves on delivering this medium to our clients. We combine our experience and insights to deliver real impact for our clients. We are honored and humbled to have worked with some of the world’s most distinguished brands and we are always interested in hearing about new projects...large and small, simple and complex. Bringing games to life is fun, and maximizing the reach and impact of that content is our sweet spot!
  • 3. GAMES “83.7 Million u.S. Head of Households report MCDONalD’S playing video games in the home“ PROJECT: Website and Game DESCRIPTION: Online promotion designed to drive buzz and awareness of two new chicken dishes. 109 countries reached in the first month - The Entertainment Software Association lExuS PEPSI PROJECT: Game and Events DESCRIPTION: Virtual test drive of the PROJECT: Game Lexus ISF distributed online, on disc and DESCRIPTION: Celebration of Pepsi’s pop on simulators. Players averaged 17 culture events and sponsorships minutes per game played VOlVO PFIZER PROJECT: Game PROJECT: Game DESCRIPTION: Driving awareness for the DESCRIPTION: Employee training and Volvo FH16 700, the world’s strongest truck. development focused on encouraging Over 14 million plays within 5 months of innovation. 70,000 employees were launch, averaging 3.5 minutes per exposed to the game game played NOkIa INDIaNa JONES / PaRaMOuNT PROJECT: Game PROJECT: Game DESCRIPTION: Sales force training and DESCRIPTION: Promoting the release of development fostering competition the Indiana Jones DVD set throughout the Americas aMERICaN ExPRESS CITIbaNk PROJECT: Game and Kiosks DESCRIPTION: Retro game campaign PROJECT: Game designed to drive new card applications. DESCRIPTION: Challenging consumers to 90,000+ card applications were balance wealth, health and happiness submitted online
  • 4. SOCIAL MEDIA WIDGETS CaR aND DRIVER MEDTRONIC ObERlIN COllEgE gHOSTbuSTERS / aTaRI PROJECT: Online Scavenger Hunt DESCRIPTION: An interactive ‘Ghost Hunt’ that challenges players to search, share and slime on Facebook and across the web RESIDENT EVIl / CaPCOM PROJECT: Photo Editor DESCRIPTION: A Facebook photo editor that adds facial malformations, coloring and relevant objects to pictures, allows users tag themselves, and collects updated images in a public gallery PFIZER gHOSTbuSTERS / aTaRI RESIDENT EVIl / CaPCOM FIRE EMblEM / NINTENDO PROJECT: Facebook Duel DESCRIPTION: A turn-based game where players choose their weapon, attack their friends and view the fight in true Nintendo DS style lIE DETECTOR / HaCHETTE PROJECT: Lie Detector DESCRIPTION: How well do you know me? Users send friends five “about me” facts and challenge them to prove how well they know them “apps on Facebook and 250+ Facebook games are the highest-rated TGA’s Super Widget platform extends brands to wherever their target audience goes. Our tab functionality includes: • Audio players • Competitions • Contributions • Countdown clocks • e-Mail Sign ups • Events calendar • Feeds (RSS, XML and SMS)• Games • Image games have over 1 Million users “ gallery • Links to websites • Reservations • Shopping cart • Store locator • Surveys • Video gallery - Facebook
  • 5. WEBSITES AND ANIMATION P REMIUMS TEST DRIVE uNlIMITED DRIVER PaRallEl lINES NEVERwINTER NIgHTS gHOSTbuSTERS / INTEl PROJECT: Sweepstakes DESCRIPTION: Offered exclusive Ghostbusters Video Game product to motivate consumers to share and vote in the ultimate online Ghost Hunt PROJECT: Video Game Websites RESIDENT EVIl 5 / INTEl DESCRIPTION: Product websites that includes Commerce, Screenshots, Videos, PROJECT: Contest and Sweepstakes Music, Newsletters, Forums, Fan Kits, Video Mashers, Design Competitions and DESCRIPTION: We created a multi-tiered several other features digital campaign that gave fans and enthusiasts the chance to create, share and win ClEaRaSIl PROJECT: Free Game Download DESCRIPTION: To incentivize purchase and re-purchase of Clearasil products, provide consumers with a high-value “gift with purchase” promotion. Promotion was ROSETTa STONE CITIbaNk TOuCH SCREEN TEST DRIVE uNlIMITED featured on over 2 million packages PROJECT: Interactive PROJECT: Trade Show PROJECT: Movie Masher Marketing Video Touch Screen DESCRIPTION: DESCRIPTION: DESCRIPTION: An online competition “82% of about companies gamers An Interactive story that Interactive and informa- designed to put gamers brought to life the true tive content designed to behind the camera in benefits of Rosetta attract and engage the order to create the Stone’s “Natural trade show audience ultimate trailer Language” learning think positively that sponsor free games “ - Kewlbox.com
  • 6. EVENTS lExuS ISF TRaCk TIME / lExuS PROJECT: Game and Simulators DESCRIPTION: Virtual test drives at Lexus dealerships and events aMERICaN ExPRESS / STOP PONg PROJECT: Game and Kiosks DESCRIPTION: Game Kiosks delivered the online gaming experience to the event and generated more than 50,000 American Express card applications onsite TREaSuRE wORlD / aSPyR PROJECT: Game & Kiosks DESCRIPTION: Gamer parties and promotions at regional and national restaurants TEST DRIVE uNlIMITED / FORD PROJECT: Press and Media DESCRIPTION: Event at Ford’s official testing track designed to get the press and “is 33 years old The average game player media behind the virtual wheel of the latest racing video game and has been playing games for 12 years“ - The Entertainment Software Association
  • 7. THE FUTURE IS NOW “The smartest game makers are augMENTED REalITy thinking outside the screen. Augmented Reality blurs the line between the digital and real world experience Today, gamers want to “feel” the game and “move” realistically within it. we already have TOuCH SCREEN force-feedback Touch Screen technology allows for tactile control and immersive engagement with the content steering wheels, guitar- shaped controllers and pressure-sensitive dance pads. In the future, expect much more.“ - Forbes.com 3D CaMERa gaMES 3D Camera-enabled content pushes interactivity to its most immersive limit. Physical and mental stimulation ensure a truly involved consumer
  • 8. 20% “The 10 most “ 78% lecture training has a STATS popular games on Facebook “70% of retention rate, draw more than 100 million of children major uS companies video training has a 30% retention unique users a ages 8-10 report using interactive software rate and interactive training has a month combined “ play games online - eMarketer “ 60%“ “ - Facebook to train employees “The #1 “97%teens of - The Entertainment Software Association “ 67% of gamers pass retention rate - Educational Institute of the American Hotel and Motel Association american Facebook game has over 60 Million unique players age 12-17 play games along game links to at least once friends or “ users spend More u.S. Internet each month and over challenge them to beat time playing games than 20 Million per week “ a high score “ watching short unique players each day “ - Pew / Internet - Facebook “ womenof 40 online videos or visiting over the - Kewlbox.com social network sites “ “ among the age “67%heads If Facebook of “ - Parks Associates 300 Million Facebook, users spend more time american of households play were a country, 50%every day visit gaming online than any other demographic, computer it would be the 4th largest in the site “ averaging 9.1 “ - Facebook hours per week and video games - The Entertainment Software Association “ the world.“ - Facebook - AOL
  • 9. CALL US TODAY IF YOU WANT TO PLAY! ENGAGEMENT © 2007 The Game Agency was founded in 2007 and is dedicated to creating 18 East 16th Street, 7th Floor, NY NY 10003 powerful campaigns that harness the 1 (877) 986-GAME engagement and excitement of interactive entertainment. CONTENT ENHANCED BY TGA Go to www.thegameagency.com for more information Call us today if you want to play!