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This document discusses virtual environments and their features, benefits, and problems. It describes how virtual environments can be defined as multisensory experiences through electronic means that can be interacted with. Key benefits include their use for training due to increased safety, and allowing online comprehension of environments. However, virtual environments also face problems such as being expensive to create, causing lag issues, potential perceptual distortions, and motion sickness. Overall virtual environments show promise for applications like training if their technological limitations can be addressed.











