This document discusses state management patterns like Flux, Redux, and MobX and compares them to alternatives like CQRS, hexagonal architecture, and micro-frontends. It analyzes the tradeoffs of different approaches and emphasizes performing requirements analysis and designing architecture based on needs. While patterns like Redux provide benefits like predictability and debuggability, they can also increase complexity, so the document cautions against over-engineering. It concludes that any decision involves tradeoffs and should have a clear reason based on requirements and future vision.