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SENSATION
CHARACTERISTICS OF SENSES
TRANSDUCTION
 •The process in which a sense organ changes
  physical energy into electrical signals
 •These signals become neural impulses which
  are sent to the brain for processing
ADAPTATION
• The decreasing response of the
  sense organs, the more they are
  exposed to a continuous level
  of stimulation
SENSATIONS VS PERCEPTIONS
• Sensations are meaningless bits of
  information that result when the brain
  processes electrical signal coming from
  sense organs
• Perceptions    are    meaningful   sensory
  experiences resulting from the combination
  of sensations
THE EYE
The eye is stimulated by Light waves
The visibility of these light waves depends in its
 length in the Electromagnetic Spectrum

•   SHORT WAVELENGTHS: INVISIBLE
•   JUST RIGHT WAVELENGTHS: VISIBLE
•   LONG WAVELENGTHS: INVISIBLE
No, not this eye.
Step 2:Eye gathers
  Step 1: Light is                                 this broad light
 scattered around.                                andnarrow beam
                                                 passes through the
                                                       Cornea



  Step 3: The Pupil
 allows light to enter                          Step 4: Lens which
the eye while the Iris                         bends and narrows the
regulates the amount                                light waves
       of light




                         Step 5: Light waves
                         reach the RETINA,
                           the transduction
                                begins.
>2nd Layer: The Middle
  >1st Layer: The Back                  Layer
            Layer                  Ganglion cells           >3rd Layer: The Front
     photoreceptors             -chemical breakdown                 Layer
 Rods- Rhodopsin. dim         from the rods and cones        Contains the optic
  light, black, white and      generate tiny electrical    nerve fibers that brings
      shades of gray              force that if large     the nerve impulses to the
                               enough, triggers nerve               brain.
Cones- Opsin, bright light,        impulses in the
 colors and fine details        neighboring ganglion
                                         cells
Step 1: Thalamus does initial
processing of impulses then
passes it to the Occipital
Lobe


   Step 2: Primary Visual Cortex
   transforms nerve impulses to
   simple visual sensations



       Step 3: the Visual Association
       Areas assembles all of the
       basic sensations.
Color Vision
Two Theories:
•  TRICHROMATIC THEORY
- there are 3 cones in the retina containing
  Opsin. These opsins are responsive to
  different wavelengths that corresponds to the
  primary colors red, blue and green.
•  OPPONENT PROCESS THEORY
-ganglion cells in the retina and cells in the
  thalamus respond to two pairs of colors; red-
  green and blue-yellow. One color is for
  excitement and the other is for inhibition.
THE EAR
AWESOME TERMS
•Sound waves - stimuli for hearing
•Loudness    - your subjective experience of
              a sound's intensity
             - calculated through amplitude
•Pitch       - your subjective experience of
              a sound being high or low
             - calculated through the
              frequency of sound waves
•   Decibel - unit to measure loudness
            - our threshold for hearing ranges
              from 0 dB (no sound) to 140 dB
              (can produce pain and permanent
              hearing loss)
THE EAR
• Outer Ear
  o External Ear
  - an oval-shaped structure that sticks out
  from the side of the head
  - picks up sound waves and sends them to
  the auditory canal
  o Auditory Canal
  - long tube that funnels sound waves down
  so that the waves strike a thin, taut
  membrane--the eardrum
o Tympanic Membrane
- taut, thin structure commonly called the
eardrum
- vibrates when sound waves strike
- passes the vibrations to the first small bone
attached to it
•   Middle Ear
    - a bony cavity that is sealed at each ends by
    membranes
    - the three tiny bones are collectively called
    ossicles, and because of their shapes, they
    are referred to as the hammer, anvil and
    stirrup
    - the ossicles act like levers that greatly
    amplify the vibrations and cause the oval
    window to vibrate as well
•   Inner Ear - contains the cochlea and the
    vestibular system
Cochlea - bony coiled exterior shaped like a
snail's shell (like a straw wound up)
     Oval Window
      - vibrates the fluid in the cochlea's tubes
   where the auditory receptors are located
     Auditory Receptors (hair cells)
      - the mechanical bending of the hair cells
  generates miniature electrical forces that, if
  large enough, trigger nerve impulses
     Auditory Nerve
      - carry nerve impulses to the brain
VESTIBULAR SYSTEM
   -part of the inner ear, located above the
cochlea
   -It includes three semicircular canals that
contains fluids that react to the movements of
the head
   -In the canals are the sensory hair cells
that responds to the movements of the fluid.
>What causes motion sickness?
-sensory mismatch between the information of
the vestibular system and the movement of
your head.
-has symptoms like dizziness and nausea

>What causes Meniere’s disease and
vertigo?
-malfunction of the semicircular canals of the
vestibular system.
-has symptoms like dizziness, nausea, vomiting,
spinning and head splitting buzzing sounds.
TASTE
• called a chemical sense because stimuli are
    various chemicals

THE TONGUE
• the tongue has four basic tastes areas:
  sweet, salty, sour and bitter
• surface has small narrow trenches where
  the chemicals (the stimuli) go
• taste buds in the trenches produce nerve
  impulses that are sent to the brain which
  are transformed into sensations of taste
How can we tell the difference between two
    kinds of sweet?




FLAVOR
• combined sensation of taste and smell
SMELL (Olfaction)
• chemical sense because its       stimuli are
  various chemicals that are carried by air

How do we smell?
1. Stimulus (ex. skunk spray, eww) reach the
   olfactory cells in the nose (receptors for
   smell)
2. Skunk spray molecules dissolve in the
   mucus (thick gluey film covering the
   olfactory cells) and trigger nerve impulses
2. d
3. Nerve impulses travel to the olfactory
   bulb above the olfactory cells.
4. Impulses are relayed to the primary
   olfactory    cortex     where    they    are
   transformed into the olfactory sensations of
   a skunk spray.
Functions of Olfaction
• Intensifies the taste in foods
• Warns us of potentially dangerous foods
• Smell elicits strong memories associated
  with emotional feelings
TOUCH
  The sense of touch includes pressure,
temperature and pain.

   Beneath the outer layer of the skin are
half-dozen miniature sensors that are
receptors for the sense of touch. These
receptors changes mechanical pressure of
changes in temperature into nerve impulses
to be sent to the brain.
Receptors in the Skin
• The skin has the outer layer that contains no
    receptors. Underneath that thin layer has the
    first receptors that are threadlike extensions
    in form .The middle and fatty layer has
    receptors varying in shapes and functions.
•   Free nerve endings are wrapped around the
    base of each hair follicle called hair
    receptors. They respond to the movement of
    our hair.
•   The free nerve endings transmit the
    responses of the hair follicles as pressure
    and pain.
•   The receptor called Pacinian Corpsucle is
    found in the fatty layers of the skin. It looks
    like an onion bulb and is highly sensitive to
    touch. It responds to vibrations.
Brain Areas
    All these receptors in the skin send their
 signals to the brain through the spinal cord
 then to the somatosensory cortex in the
 parietal lobe of the brain. The cortex
 transforms the impulses into basic sensations
 of touch, pressure, pain and temperature.
PAIN
• Unpleasant        sensory    and     emotional
    experience that may result from tissue
    damage, one’s thoughts or beliefs, or
    environmental stressors
•   Essential for survival
•   Could be acute or chronic
•   It was usually thought of as resulting only
    from tissue damage
•   Involves social, psychological and emotional
    factors
picturesssss
GATE CONTROL THEORY OF PAIN
• Nonpainful     nerve    impulses     (shifting
  attention) compete with pain impulses (ex.
  Headache) in trying to reach the brain
• This competition creates a bottleneck, or
  neural gate, that limits the number of
  impulses that can be transmitted
• You may not notice pain from a headache
  while thoroughly involved in some other
  activity
No Pain,
 YAY!
  Nerve Impulses



GATE CLOSED

   Pain Signals
Besides the effects of psychological factors,
our initial perception of pain from a serious
injury can be reduced by our brain’s own
endorphins.
ENDORPHINS
• Chemicals produced by the brain and
  secreted in response to injury or severe
  physical or psychological stress
• Similar to morphine
• Produced in situations that evoke great fear,
  anxiety, stress or bodily injury
PERCEPTION
Becoming Aware of a Stimulus
THRESHOLD
• A dividing line between what has detectable
  energy and what does not
• Determines when we first become aware of a
  stimulus

•   Absolute threshold – 50% chance of
    detecting stimulus
•   Subliminal stimulus – 0-49%
Absolute threshold




Subliminal stimulus




                      Increasing Intensity
Ernst Heinrich Weber
"Why is the music still loud? -_-" he wondered.
...and soon developed the concept of:

JUST NOTICEABLE DIFFERENCE
• the smallest increase or decrease in the
  intensity of a stimulus that a person is able
  to detect

        2oz vs 3oz       40lbs vs 41lbs
WEBER'S LAW
• At lower intensities, small changes between
  two stimuli can be detected as just noticeable
  differences; however, at higher intensities,
  only larger changes between two stimuli can
  be detected as JNDs
SENSATION VS PERCEPTION
Basic Difference
• Sensation
    - Our first awareness of some outside
    stimuli
    -meaningless bits of information
• Perception
    -Experience we have after the brain
    assembles the meaningless bits of
    information.
SENSATIONS TO PERCEPTIONS
1. Stimulus - any change in the environment
   and surrounding.
2. Transduction - the change of physical or
   chemical energy to electrical signals.
3. Brain: Primary Areas - these transforms
   impulses to basic sensations.
4. Brain: Association Areas - these assemble all
   the bits of sensory information from the
   Primary Areas to make meaningful images,
   sounds, smell, taste or feel.
5. Personalized Perceptions - varies on every
  person. It does not mirror reality but rather
  include our biases, emotions and memories
  to reflect reality.
RULES OF ORGANIZATION

•   began with the Structuralists vs. Gestalt
    Psychologists debate
•   specify how our brains combine and organize
    individual pieces or elements into a
    meaningful perception
FIGURE-GROUND
• we tend to automatically
  distinguish between a figure
  and a ground: the figure
  (more detail) stands out
  against the background


               SIMILARITY
               • we group together the
                 elements that appear similar
CLOSURE
                •we tend to fill in any
                 missing parts of a figure
                 and see the figure as
                 complete


PROXIMITY
• we group together
  objects that are
  physically close to
  one another
SIMPLICITY
• stimuli are organized in
  the     simplest    way
  possible.


                CONTINUITY
                • we tend to favor smooth or
                  continuous paths when
                  interpreting a series of
                  points or lines
PERCEPTUAL CONSTANCY

a. Size Constancy - the tendency to perceive
  objects as remaining the same size even when
  their images on the retina are constantly
  growing or shrinking
b. Shape Constancy - the tendency to perceive
  objects as remaining the same shape even
  when their images on the retina are
  constantly changing.
c. Brightness and Color Constancy
It is the tendency to perceive brightness and
color as still the same even though there were
changes in lighting.
DEPTH PERCEPTION

•   the ability of your eye and brain to add a
    third dimension, depth, to all visual
    perceptions
•   the cues for depth perception are divided
    into two major classes: binocular (depends
    on the movement of both eyes) and
    monocular (produced by signals from one
    eye, and arise from the way objects are
    arranged)
Binocular Depth Cues
CONVERGENCE
• based on signals sent from muscles that turn
  the eyes
• to focus on near or approaching objects,
  these muscles turn the eyes inward, toward
  the nose
• the brain uses the signals
  sent by these muscles to
  determine distance of the
  object
RETINAL DISPARITY
• depends on the distance between the eyes
• because of their different positions, each eye
  receives a slightly different image
• the distance between the right and left eyes'
  images is the retinal disparity
Monocular Depth Cues
LINEAR PERSPECTIVE
• results as parallel lines come
  together, or converge, in the
  distance
              RELATIVE SIZE
              •  results when we expect two
                 objects to be the same size
                 and they are not
              •  the larger will appear closer
                 than the smaller
INTERPOSITION
                  • comes into play when
                    objects overlap
                  • the overlapping object
                    appears closer than the
                    object that is overlapped
TEXTURE GRADIENT
• areas with sharp, detailed
  texture are interpreted as
  being closer than those with
  less sharpness and poorer in
  detail
ATMOSPHERIC PERSPECTIVE
•   created by the presence of
    dust, fog or clouds
•   we perceive clearer objects
    as being nearer than the
    hazy or cloudy ones

                       MOTION PARALLAX
                       •based on the speed of
                        moving objects
                       •the larger will appear
                        closer than the smaller
ILLUSIONS
Strange Perceptions
Two Reasons why Our Perceptions are not
exact copies of Reality

1. Damage to Sensory Areas
2. Our perceptions are influenced by our
experiences
BUT... there's another reason:
ILLUSIONS!
Illusion is a perceptual experience in which you
perceive an image as being so strangely
distorted that, in reality, it cannot and does not
exist. It is created by manipulating perceptual
cues so that your brain can no longer interpret
space, size, and depth cues.

Impossible Figure - a perceptual experience in
which the drawing seems to defy basic
geometric laws.
Examples:
Moon Illusion - the moon appears to be huge
when it is near the horizon but appears really
small when it's high in the sky.
Ames Room
-named after its designer, Albert Ames. This
Illusion shows that perception can be distorted
by changing depth cues.
Ponzo Illusion
Muller-Lyer Illusion
Have a great day!

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Sensationandperceptionhooray 130109050726-phpapp02

  • 2. CHARACTERISTICS OF SENSES TRANSDUCTION •The process in which a sense organ changes physical energy into electrical signals •These signals become neural impulses which are sent to the brain for processing
  • 3. ADAPTATION • The decreasing response of the sense organs, the more they are exposed to a continuous level of stimulation SENSATIONS VS PERCEPTIONS • Sensations are meaningless bits of information that result when the brain processes electrical signal coming from sense organs • Perceptions are meaningful sensory experiences resulting from the combination of sensations
  • 4. THE EYE The eye is stimulated by Light waves The visibility of these light waves depends in its length in the Electromagnetic Spectrum • SHORT WAVELENGTHS: INVISIBLE • JUST RIGHT WAVELENGTHS: VISIBLE • LONG WAVELENGTHS: INVISIBLE
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  • 8. Step 2:Eye gathers Step 1: Light is this broad light scattered around. andnarrow beam passes through the Cornea Step 3: The Pupil allows light to enter Step 4: Lens which the eye while the Iris bends and narrows the regulates the amount light waves of light Step 5: Light waves reach the RETINA, the transduction begins.
  • 9. >2nd Layer: The Middle >1st Layer: The Back Layer Layer Ganglion cells >3rd Layer: The Front photoreceptors -chemical breakdown Layer Rods- Rhodopsin. dim from the rods and cones Contains the optic light, black, white and generate tiny electrical nerve fibers that brings shades of gray force that if large the nerve impulses to the enough, triggers nerve brain. Cones- Opsin, bright light, impulses in the colors and fine details neighboring ganglion cells
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  • 11. Step 1: Thalamus does initial processing of impulses then passes it to the Occipital Lobe Step 2: Primary Visual Cortex transforms nerve impulses to simple visual sensations Step 3: the Visual Association Areas assembles all of the basic sensations.
  • 12. Color Vision Two Theories: • TRICHROMATIC THEORY - there are 3 cones in the retina containing Opsin. These opsins are responsive to different wavelengths that corresponds to the primary colors red, blue and green. • OPPONENT PROCESS THEORY -ganglion cells in the retina and cells in the thalamus respond to two pairs of colors; red- green and blue-yellow. One color is for excitement and the other is for inhibition.
  • 13. THE EAR AWESOME TERMS •Sound waves - stimuli for hearing •Loudness - your subjective experience of a sound's intensity - calculated through amplitude •Pitch - your subjective experience of a sound being high or low - calculated through the frequency of sound waves
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  • 15. Decibel - unit to measure loudness - our threshold for hearing ranges from 0 dB (no sound) to 140 dB (can produce pain and permanent hearing loss)
  • 16. THE EAR • Outer Ear o External Ear - an oval-shaped structure that sticks out from the side of the head - picks up sound waves and sends them to the auditory canal o Auditory Canal - long tube that funnels sound waves down so that the waves strike a thin, taut membrane--the eardrum
  • 17. o Tympanic Membrane - taut, thin structure commonly called the eardrum - vibrates when sound waves strike - passes the vibrations to the first small bone attached to it
  • 18. Middle Ear - a bony cavity that is sealed at each ends by membranes - the three tiny bones are collectively called ossicles, and because of their shapes, they are referred to as the hammer, anvil and stirrup - the ossicles act like levers that greatly amplify the vibrations and cause the oval window to vibrate as well
  • 19. Inner Ear - contains the cochlea and the vestibular system Cochlea - bony coiled exterior shaped like a snail's shell (like a straw wound up)  Oval Window - vibrates the fluid in the cochlea's tubes where the auditory receptors are located  Auditory Receptors (hair cells) - the mechanical bending of the hair cells generates miniature electrical forces that, if large enough, trigger nerve impulses  Auditory Nerve - carry nerve impulses to the brain
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  • 21. VESTIBULAR SYSTEM -part of the inner ear, located above the cochlea -It includes three semicircular canals that contains fluids that react to the movements of the head -In the canals are the sensory hair cells that responds to the movements of the fluid.
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  • 23. >What causes motion sickness? -sensory mismatch between the information of the vestibular system and the movement of your head. -has symptoms like dizziness and nausea >What causes Meniere’s disease and vertigo? -malfunction of the semicircular canals of the vestibular system. -has symptoms like dizziness, nausea, vomiting, spinning and head splitting buzzing sounds.
  • 24. TASTE • called a chemical sense because stimuli are various chemicals THE TONGUE • the tongue has four basic tastes areas: sweet, salty, sour and bitter • surface has small narrow trenches where the chemicals (the stimuli) go • taste buds in the trenches produce nerve impulses that are sent to the brain which are transformed into sensations of taste
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  • 26. How can we tell the difference between two kinds of sweet? FLAVOR • combined sensation of taste and smell
  • 27. SMELL (Olfaction) • chemical sense because its stimuli are various chemicals that are carried by air How do we smell? 1. Stimulus (ex. skunk spray, eww) reach the olfactory cells in the nose (receptors for smell) 2. Skunk spray molecules dissolve in the mucus (thick gluey film covering the olfactory cells) and trigger nerve impulses
  • 28. 2. d 3. Nerve impulses travel to the olfactory bulb above the olfactory cells. 4. Impulses are relayed to the primary olfactory cortex where they are transformed into the olfactory sensations of a skunk spray.
  • 29. Functions of Olfaction • Intensifies the taste in foods • Warns us of potentially dangerous foods • Smell elicits strong memories associated with emotional feelings
  • 30. TOUCH The sense of touch includes pressure, temperature and pain. Beneath the outer layer of the skin are half-dozen miniature sensors that are receptors for the sense of touch. These receptors changes mechanical pressure of changes in temperature into nerve impulses to be sent to the brain.
  • 31. Receptors in the Skin • The skin has the outer layer that contains no receptors. Underneath that thin layer has the first receptors that are threadlike extensions in form .The middle and fatty layer has receptors varying in shapes and functions. • Free nerve endings are wrapped around the base of each hair follicle called hair receptors. They respond to the movement of our hair.
  • 32. The free nerve endings transmit the responses of the hair follicles as pressure and pain. • The receptor called Pacinian Corpsucle is found in the fatty layers of the skin. It looks like an onion bulb and is highly sensitive to touch. It responds to vibrations.
  • 33. Brain Areas All these receptors in the skin send their signals to the brain through the spinal cord then to the somatosensory cortex in the parietal lobe of the brain. The cortex transforms the impulses into basic sensations of touch, pressure, pain and temperature.
  • 34. PAIN • Unpleasant sensory and emotional experience that may result from tissue damage, one’s thoughts or beliefs, or environmental stressors • Essential for survival • Could be acute or chronic • It was usually thought of as resulting only from tissue damage • Involves social, psychological and emotional factors
  • 36. GATE CONTROL THEORY OF PAIN • Nonpainful nerve impulses (shifting attention) compete with pain impulses (ex. Headache) in trying to reach the brain • This competition creates a bottleneck, or neural gate, that limits the number of impulses that can be transmitted • You may not notice pain from a headache while thoroughly involved in some other activity
  • 37. No Pain, YAY! Nerve Impulses GATE CLOSED Pain Signals
  • 38. Besides the effects of psychological factors, our initial perception of pain from a serious injury can be reduced by our brain’s own endorphins.
  • 39. ENDORPHINS • Chemicals produced by the brain and secreted in response to injury or severe physical or psychological stress • Similar to morphine • Produced in situations that evoke great fear, anxiety, stress or bodily injury
  • 41. Becoming Aware of a Stimulus THRESHOLD • A dividing line between what has detectable energy and what does not • Determines when we first become aware of a stimulus • Absolute threshold – 50% chance of detecting stimulus • Subliminal stimulus – 0-49%
  • 43. Ernst Heinrich Weber "Why is the music still loud? -_-" he wondered. ...and soon developed the concept of: JUST NOTICEABLE DIFFERENCE • the smallest increase or decrease in the intensity of a stimulus that a person is able to detect 2oz vs 3oz 40lbs vs 41lbs
  • 44. WEBER'S LAW • At lower intensities, small changes between two stimuli can be detected as just noticeable differences; however, at higher intensities, only larger changes between two stimuli can be detected as JNDs
  • 45. SENSATION VS PERCEPTION Basic Difference • Sensation - Our first awareness of some outside stimuli -meaningless bits of information • Perception -Experience we have after the brain assembles the meaningless bits of information.
  • 46. SENSATIONS TO PERCEPTIONS 1. Stimulus - any change in the environment and surrounding. 2. Transduction - the change of physical or chemical energy to electrical signals. 3. Brain: Primary Areas - these transforms impulses to basic sensations. 4. Brain: Association Areas - these assemble all the bits of sensory information from the Primary Areas to make meaningful images, sounds, smell, taste or feel.
  • 47. 5. Personalized Perceptions - varies on every person. It does not mirror reality but rather include our biases, emotions and memories to reflect reality.
  • 48. RULES OF ORGANIZATION • began with the Structuralists vs. Gestalt Psychologists debate • specify how our brains combine and organize individual pieces or elements into a meaningful perception
  • 49. FIGURE-GROUND • we tend to automatically distinguish between a figure and a ground: the figure (more detail) stands out against the background SIMILARITY • we group together the elements that appear similar
  • 50. CLOSURE •we tend to fill in any missing parts of a figure and see the figure as complete PROXIMITY • we group together objects that are physically close to one another
  • 51. SIMPLICITY • stimuli are organized in the simplest way possible. CONTINUITY • we tend to favor smooth or continuous paths when interpreting a series of points or lines
  • 52. PERCEPTUAL CONSTANCY a. Size Constancy - the tendency to perceive objects as remaining the same size even when their images on the retina are constantly growing or shrinking
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  • 54. b. Shape Constancy - the tendency to perceive objects as remaining the same shape even when their images on the retina are constantly changing.
  • 55. c. Brightness and Color Constancy It is the tendency to perceive brightness and color as still the same even though there were changes in lighting.
  • 56. DEPTH PERCEPTION • the ability of your eye and brain to add a third dimension, depth, to all visual perceptions • the cues for depth perception are divided into two major classes: binocular (depends on the movement of both eyes) and monocular (produced by signals from one eye, and arise from the way objects are arranged)
  • 57. Binocular Depth Cues CONVERGENCE • based on signals sent from muscles that turn the eyes • to focus on near or approaching objects, these muscles turn the eyes inward, toward the nose • the brain uses the signals sent by these muscles to determine distance of the object
  • 58. RETINAL DISPARITY • depends on the distance between the eyes • because of their different positions, each eye receives a slightly different image • the distance between the right and left eyes' images is the retinal disparity
  • 59. Monocular Depth Cues LINEAR PERSPECTIVE • results as parallel lines come together, or converge, in the distance RELATIVE SIZE • results when we expect two objects to be the same size and they are not • the larger will appear closer than the smaller
  • 60. INTERPOSITION • comes into play when objects overlap • the overlapping object appears closer than the object that is overlapped TEXTURE GRADIENT • areas with sharp, detailed texture are interpreted as being closer than those with less sharpness and poorer in detail
  • 61. ATMOSPHERIC PERSPECTIVE • created by the presence of dust, fog or clouds • we perceive clearer objects as being nearer than the hazy or cloudy ones MOTION PARALLAX •based on the speed of moving objects •the larger will appear closer than the smaller
  • 62. ILLUSIONS Strange Perceptions Two Reasons why Our Perceptions are not exact copies of Reality 1. Damage to Sensory Areas 2. Our perceptions are influenced by our experiences
  • 63. BUT... there's another reason: ILLUSIONS!
  • 64. Illusion is a perceptual experience in which you perceive an image as being so strangely distorted that, in reality, it cannot and does not exist. It is created by manipulating perceptual cues so that your brain can no longer interpret space, size, and depth cues. Impossible Figure - a perceptual experience in which the drawing seems to defy basic geometric laws.
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  • 67. Examples: Moon Illusion - the moon appears to be huge when it is near the horizon but appears really small when it's high in the sky.
  • 68. Ames Room -named after its designer, Albert Ames. This Illusion shows that perception can be distorted by changing depth cues.
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  • 72. Have a great day!