The document provides feedback on a movie trailer. It summarizes that the trailer received mostly positive reviews, particularly for its quick pace, potential plot hints without revealing too much, and professional camera and graphic work. However, some criticisms included the plot seeming clichéd and stereotypical, shaky camera work, a misspelled title, and graphics with white boxes. In conclusion, the creators decided to keep the shaky camera to add realism and believe the plot has interesting twists despite initial impressions, they misspelled the title for aesthetic reasons, and addressed the other criticisms.
2. Overview
Our teaser gained very
positive reviews and many of
the points raised were similar
so we were able to pinpoint
what was wrong, the worst
comment we got was how
stereotypical the plot seemed.
3. Positives
Many positives about our trailer were:
•The pace – It was very quick and wanted the
audience to find out more
•Gave an potential plot line without giving it
all away
•Camera work was professional and
interesting, many shots were different and
didn‟t seem repetitive
•The graphics were very professional and
contained relevant information.
4. Negatives
Some negatives about our trailer were:
•The plot line seemed very cliché and
stereotypical
•Camera work was shaky (although intended)
•The title is spelt wrong (deliberate mistake)
•The title seems more appropriate for a
drama/romantic
•Too quick, couldn't see what was happening
•White boxes around graphics
5. Conclusion
Despite some criticism of the camera work being
shaky, we have decided to keep it shaky to give a
sense of realism (I took inspiration from Gary Ross
(The Hunger Games), as it made you feel like you
were in the movie)
Also we do understand and agree with the fact the plot
is VERY stereotypical but from a teaser trailer there is
only so much you can reveal, and the plot does have
some interesting twists and turns that set it apart from
other Horror Films
Concerning the title, we chose to misspell the word
„Wherever‟ to Where Ever due to aesthetic reasons as
we believe the logo looks better as four words
6. Conclusion
Also with regards to the name „Where Ever You Are‟
we chose this name to connect it to the game of hide
and seek which is a big narrative theme. We did battle
with names such as „Hide and Seek‟ and „Come Out,
Come out‟ but we thought the idea of the killer saying
“where ever you are” seemed more intimidating
because he is determined to find you!
We did remove the white boxes around the graphics,
by cropping the images it was due to the size of the
image not being the same as the video player.
Overall, i think we have responded to some of the
criticism but have also stuck with our guns and
proceeded with some of the criticisms.