The document discusses the history of computing technologies, the concept of informaticity, and new applications enabled by digital convergence. Specifically, it describes how (1) advances in hardware and software over time have led to ubiquitous computing devices, and (2) the convergence of these technologies through informaticity has enabled new applications across various domains including science, economy, public sector, education, entertainment, and socialization. It provides examples of these new applications and their potential benefits. The document also notes challenges to the development and deployment of new electronic and mobile applications.
CHAMP is a cloud-hosted platform for autonomous media production. It provides flexible, integrated, and collaborative workflows in the cloud using web applications accessible from multiple devices. The platform aims to support both professional and semi-professional media producers. It functions as an open technology ecosystem where providers can offer applications and services to users.
What Telecoms And Computing Can Learn From Each Other Carneybcarney
The document discusses the convergence of telecoms and computing, noting both industries can learn from each other. It describes how the Symbian Foundation was created to open source the Symbian OS, providing an open platform to leverage strengths from both industries. The Foundation plans regular releases of the platform and an open process for community contributions to the roadmap. Membership is now open to drive innovation in creating a mobile internet.
Project originally done in 2004 for a National Planners Group, represented at the World Future Society General Assembly, and again in 2012 for a confidential federal contractor company.
The document discusses the growth and adoption of 3G CDMA wireless technology. It notes that CDMA now accounts for nearly half of all wireless subscribers in North America, and there are over 135 million CDMA subscribers and 26 million 3G CDMA subscribers worldwide. It highlights several wireless operators and regions that have successfully launched 3G CDMA networks in 2002, including Verizon Wireless and Sprint PCS in North America, China Unicom in China, SK Telecom and KT Freetel in South Korea, KDDI in Japan, and planned deployments by Reliance, BSNL, and Tata Teleservices in India. The annual report emphasizes that 3G CDMA is enabling new multimedia devices and high
The panel discussion focused on i-Waterfront's plan to provide a billion bits per second broadband network along Toronto's waterfront. The panel included representatives from Windsor and Essex County Smart Community, the University of Windsor, i-CANADA West, Alcatel-Lucent, and Rhyzome Networks. They discussed creating an ultra-fast fibre-optic network that would lead the city into the 21st century and provide ultra-high-speed broadband access for waterfront communities at an affordable price. Newspapers articles were cited that praised the plan to wire the waterfront with a smart, ultra-broadband communications infrastructure that would serve as the foundation for innovation in the region.
The recent evolution of mobile auto-identification technologies invites firms to connect to mobile work in altogether new ways. By strategically embedding “smart” devices, organizations involve individual subjects and real objects in their corporate information flows, and execute more and more business pro- cesses through such technologies as mobile Radio-Frequency Identification (RFID). The imminent path from mobility to pervasiveness focuses entirely on improving organizational performance measures and metrics of success. Work itself, and the dramatic changes these technologies introduce to the organiza- tion and to the role of the mobile worker are by and large ignored. The aim of this chapter is to unveil the key changes and challenges that emerge when mobile landscapes are “tagged”, and when mobile workers and mobile auto-identification technologies work side-by-side. The motivation for this chapter is to encourage thoughts that appreciate auto-identification technologies and their socio-technical impact on specific mobile work practices and on the nature of mobile work in general.
ATTOBahn NETWORK(part2)_Internet Protocals are the problemDarryl Gray
The document describes deficiencies in the existing internet infrastructure and protocols for supporting high-capacity voice, video, and mission-critical data transmission. It introduces Attobahn's Viral Molecular Network as a proposed high-speed wireless network using new terabit per second transmission capabilities to address these deficiencies. The network is described as having an adaptive mobile backbone and access levels to accommodate rapidly growing computing and connectivity needs.
Presentatie Big Data Forum 22 januari 2013 - Big Data en Big SocietySURFnet
tijdens de tweede editie van het Big Data Forum, gaf Erik Huizer, CTO SURFnet, een presentatie over de impact van Big Data op de maatschappij. Volgens Huizer staat big data in Nederland aan de basis van een maatschappelijke verandering. Door de huidige data gedreven maatschappij, zijn mensen steeds meer in staat zelf te kiezen wat goed voor hen is en met wie ze in zee gaan. Daar staat tegenover dat Big Data ook risico's inhoud voor zaken als privacy. De rol van de overheid veranderd daardoor en verschuift van verzorgen naar waarborgen.
CHAMP is a cloud-hosted platform for autonomous media production. It provides flexible, integrated, and collaborative workflows in the cloud using web applications accessible from multiple devices. The platform aims to support both professional and semi-professional media producers. It functions as an open technology ecosystem where providers can offer applications and services to users.
What Telecoms And Computing Can Learn From Each Other Carneybcarney
The document discusses the convergence of telecoms and computing, noting both industries can learn from each other. It describes how the Symbian Foundation was created to open source the Symbian OS, providing an open platform to leverage strengths from both industries. The Foundation plans regular releases of the platform and an open process for community contributions to the roadmap. Membership is now open to drive innovation in creating a mobile internet.
Project originally done in 2004 for a National Planners Group, represented at the World Future Society General Assembly, and again in 2012 for a confidential federal contractor company.
The document discusses the growth and adoption of 3G CDMA wireless technology. It notes that CDMA now accounts for nearly half of all wireless subscribers in North America, and there are over 135 million CDMA subscribers and 26 million 3G CDMA subscribers worldwide. It highlights several wireless operators and regions that have successfully launched 3G CDMA networks in 2002, including Verizon Wireless and Sprint PCS in North America, China Unicom in China, SK Telecom and KT Freetel in South Korea, KDDI in Japan, and planned deployments by Reliance, BSNL, and Tata Teleservices in India. The annual report emphasizes that 3G CDMA is enabling new multimedia devices and high
The panel discussion focused on i-Waterfront's plan to provide a billion bits per second broadband network along Toronto's waterfront. The panel included representatives from Windsor and Essex County Smart Community, the University of Windsor, i-CANADA West, Alcatel-Lucent, and Rhyzome Networks. They discussed creating an ultra-fast fibre-optic network that would lead the city into the 21st century and provide ultra-high-speed broadband access for waterfront communities at an affordable price. Newspapers articles were cited that praised the plan to wire the waterfront with a smart, ultra-broadband communications infrastructure that would serve as the foundation for innovation in the region.
The recent evolution of mobile auto-identification technologies invites firms to connect to mobile work in altogether new ways. By strategically embedding “smart” devices, organizations involve individual subjects and real objects in their corporate information flows, and execute more and more business pro- cesses through such technologies as mobile Radio-Frequency Identification (RFID). The imminent path from mobility to pervasiveness focuses entirely on improving organizational performance measures and metrics of success. Work itself, and the dramatic changes these technologies introduce to the organiza- tion and to the role of the mobile worker are by and large ignored. The aim of this chapter is to unveil the key changes and challenges that emerge when mobile landscapes are “tagged”, and when mobile workers and mobile auto-identification technologies work side-by-side. The motivation for this chapter is to encourage thoughts that appreciate auto-identification technologies and their socio-technical impact on specific mobile work practices and on the nature of mobile work in general.
ATTOBahn NETWORK(part2)_Internet Protocals are the problemDarryl Gray
The document describes deficiencies in the existing internet infrastructure and protocols for supporting high-capacity voice, video, and mission-critical data transmission. It introduces Attobahn's Viral Molecular Network as a proposed high-speed wireless network using new terabit per second transmission capabilities to address these deficiencies. The network is described as having an adaptive mobile backbone and access levels to accommodate rapidly growing computing and connectivity needs.
Presentatie Big Data Forum 22 januari 2013 - Big Data en Big SocietySURFnet
tijdens de tweede editie van het Big Data Forum, gaf Erik Huizer, CTO SURFnet, een presentatie over de impact van Big Data op de maatschappij. Volgens Huizer staat big data in Nederland aan de basis van een maatschappelijke verandering. Door de huidige data gedreven maatschappij, zijn mensen steeds meer in staat zelf te kiezen wat goed voor hen is en met wie ze in zee gaan. Daar staat tegenover dat Big Data ook risico's inhoud voor zaken als privacy. De rol van de overheid veranderd daardoor en verschuift van verzorgen naar waarborgen.
This document provides an overview of wireless networks and mobile computing. It discusses two aspects of mobility: user mobility which allows users to communicate anywhere anytime with anyone, and device portability which allows devices to connect anywhere to networks. It also covers examples of wireless and mobile technologies, applications of mobile computing like in vehicles and emergencies, a history of wireless communications pioneers like Tesla, and taxonomy and layers of wireless networks.
Beyond the Internet: Seamless Global CommunicationJerry Fishenden
This document discusses the evolution of communication technologies from the agrarian revolution to the emerging digital revolution enabled by ubiquitous computing and hyperconnectivity. Key points include:
- By 2012 there will be 17 billion networked devices connecting everything from appliances to cars to computers.
- Emerging technologies allow for seamless communication between people, machines, and things through wireless sensors, RFID, and embedded devices.
- This hyperconnectivity is driving convergence of networks and devices but also divergence of new experiences and organizational models.
- The mobile device has become the focal point of convergence due to its ability to keep people constantly connected to information.
Informaticity is for the information which the electricity is for the electrical energy. Informaticity is the fusion of telecommunications and computer science. It represents the flow of data from ISP, wireless networks WLAN, GSM, GPRS, UMTS or Satellites connected to cellular, intelligent electric home appliances, HDTV, GPS devices and small networks of laptops, ubiquitous PC and devices using Bluetooth, Wifi, or Infrared. Attendees will see historical gathering showing the change of the physical location of the computation power: from mainframes to PC and ubiquitous (Web) devices, embedded devices and miniatures. Informaticity also provides to experience something new that is called Digital Convergence. Supported technologies, some case studies and e|m-* applications will be shown. At the end, it will be viewed current challenges (performance, security, accessibility and adaptation). Also ethical, social and political questions about the use and development of these new ICT will be discussed .
The document discusses the Village Telco project, which aims to provide affordable telecommunication services to rural communities using open-source mesh networking technology. The core components are the Mesh Potato router and the B.A.T.M.A.N. routing protocol. The project seeks to establish a sustainable business model for local entrepreneurs to offer services like free local calls and prepaid international calling plans to their communities. Details about the Mesh Potato hardware design, open-source software stack, and challenges and plans for the project are provided.
This document discusses the evolution of the internet and the rise of massive data collection through networked sensors and devices. It notes that while the internet currently connects many people, the number of unconnected physical objects vastly outnumbers connected objects. The next phase will see billions of additional sensors and devices connected, enabling near real-time monitoring of physical systems at global scales. This will require new techniques for data visualization, sharing, and participation to process and make sense of the massive data flows. The document advocates for an "Internet of Things" approach using technologies like wireless sensor networks to monitor physical phenomena on planetary scales.
This document discusses the evolution of the internet and the rise of massive data collection through networked sensors and devices. It describes how the "Internet of Things" will connect physical objects and enable the monitoring of systems in near real-time through wireless sensor networks and distributed processing. This will allow phenomena to be tracked on a global scale by leveraging technologies like WideSpime, an open-source platform for fault-tolerant, scalable monitoring of sensor data.
Information Technology in Global Trade - “Knowing You & Me, Know Where We Are!” Suhaimi Nordin
The document discusses Malaysia's readiness for e-commerce and the digital economy. It finds that while most Malaysian companies have basic IT capabilities like computers and internet access, fewer than half have adopted more advanced e-commerce capabilities as of 1999-2003, such as using email, developing digital customer/supplier databases, or online ordering. The document advocates increasing Malaysian companies' IT strategies, networks, and e-commerce skills to better compete globally in the digital economy.
A History Of The Future Of The Internet 2008 (Tin180 Com)Tin180 VietNam
The document discusses the history of communication networks from the early 19th century to present day. It describes how optical telegraphs in the 1810s allowed short messages to be sent over long distances, though they were limited to military use. The electric telegraph expanded in the 1830s-1870s, establishing codes and coordination with railways. The telephone network grew explosively after 1877, becoming the first mass communication technology through innovations like long distance calling and switching. The Internet emerged in the 1960s-1990s based on principles of layered architecture, independence of layers, and open standards, enabling innovation across the network.
This talk given in 1995 introduced InfoHarness (research 1993, commercial product 1995 from Bellcore/Telcordia), which supported Browser (Mozilla) based faceted, attribute and keyword based search. Also introduces InfoQuilt and OBSERVER's multiple domain ontology based access to heterogeneous data sources.
The document discusses the convergence of wireless technologies and services in Ukraine. It describes how telephone, internet, and television can be provided over a single network using a combination of technologies. It also outlines three levels of convergence - at the network level to reduce costs, at the service level to enable new multimedia services, and at the application level using IMS to implement voice and data transfer in a single network. The document promotes the work of the Association of Wireless Ukraine to bring together operators, providers and suppliers to collaborate on pilots and promote mobile TV and other converged services in the country.
Metacomputer Architecture of the Global LambdaGrid: How Personal Light Paths ...Larry Smarr
08.05.15
Departments of Computer Science / Physics and Astronomy
University of Missouri@Columbia
Title: Metacomputer Architecture of the Global LambdaGrid: How Personal Light Paths are Transforming e-Science
Columbia, MO
This document discusses the convergence of IoT devices, edge computing, fog computing, and cloud computing infrastructures. It notes the exponential growth in connected devices and data generated, and need for distributed computing resources closer to users to address latency, bandwidth and other constraints. Key research issues discussed include locality-aware resource management, deployment and reconfiguration of edge sites, energy monitoring and optimization, and resilience across distributed infrastructures.
Videotex was an early attempt at providing information services to consumers through television sets connected to telephone networks. Prestel was the UK's videotex service, launched in 1979 with high expectations of millions of subscribers but it only reached around 100k users. Minitel in France was far more successful, reaching tens of millions of users due to free terminals being provided and a wide range of private services. Differences in adoption between countries can be partly explained by differences in terminal design and provision, systems architecture, billing methods, and political/regulatory support. The rise of the World Wide Web in the 1990s drew users away from videotex services.
The document discusses co-design, an interdisciplinary approach used in the Transhumance project to develop an innovative software platform and services for mobile ad-hoc networks (MANets). The project brought together experts in computer systems and media design. They collaborated to both design the Transhumance platform and a treasure hunting game demonstrator. This co-design methodology helped ensure the platform and services were seamlessly integrated and explored the technical and cultural potential of MANets. The methodology also involved creative evaluation of the demonstrator with users to better understand how the emerging technology could be applied.
Mobile computing has evolved significantly over the past few decades. Martin Cooper invented the first mobile phone in 1973, allowing for portable telephone calls. Early mobile networks used analog technology with poor voice quality and security (1G). Digital 2G networks in the 1990s improved capacity and resilience. 2.5G networks added data capabilities via GPRS. 3G networks in the 2000s enabled higher speeds and new services like video calls and multimedia messaging. 4G/LTE networks since the 2010s provide high-speed mobile broadband and support advanced applications. Mobile devices have also advanced, starting as simple phones and evolving into powerful smartphones and tablets that can access the full Internet. This document traces the history and technological progression of mobile networks and devices
The document discusses computer networks and the internet. It describes how networks allow for resource sharing, robustness through redundancy, and load balancing by distributing processing and data. Networks connect smaller, cheaper computers and make them more useful by allowing people to access shared resources from different locations. However, security is a challenge when resources are distributed rather than centralized. The internet is described as a network of networks that connects millions of users and allows applications like email, web browsing, file transfers and more.
O documento descreve a empresa Influir Tecnologia, especializada em consultoria de processos de negócios e integração de sistemas. Apresenta casos de sucesso com clientes como Banese, Adema e COHIDRO, onde implementou soluções para melhorar processos e resultados. Também discute os desafios de gestão da empresa e possíveis direções de crescimento como startup e uso de tecnologias como blockchain e fintech.
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This document provides an overview of wireless networks and mobile computing. It discusses two aspects of mobility: user mobility which allows users to communicate anywhere anytime with anyone, and device portability which allows devices to connect anywhere to networks. It also covers examples of wireless and mobile technologies, applications of mobile computing like in vehicles and emergencies, a history of wireless communications pioneers like Tesla, and taxonomy and layers of wireless networks.
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This document discusses the evolution of communication technologies from the agrarian revolution to the emerging digital revolution enabled by ubiquitous computing and hyperconnectivity. Key points include:
- By 2012 there will be 17 billion networked devices connecting everything from appliances to cars to computers.
- Emerging technologies allow for seamless communication between people, machines, and things through wireless sensors, RFID, and embedded devices.
- This hyperconnectivity is driving convergence of networks and devices but also divergence of new experiences and organizational models.
- The mobile device has become the focal point of convergence due to its ability to keep people constantly connected to information.
Informaticity is for the information which the electricity is for the electrical energy. Informaticity is the fusion of telecommunications and computer science. It represents the flow of data from ISP, wireless networks WLAN, GSM, GPRS, UMTS or Satellites connected to cellular, intelligent electric home appliances, HDTV, GPS devices and small networks of laptops, ubiquitous PC and devices using Bluetooth, Wifi, or Infrared. Attendees will see historical gathering showing the change of the physical location of the computation power: from mainframes to PC and ubiquitous (Web) devices, embedded devices and miniatures. Informaticity also provides to experience something new that is called Digital Convergence. Supported technologies, some case studies and e|m-* applications will be shown. At the end, it will be viewed current challenges (performance, security, accessibility and adaptation). Also ethical, social and political questions about the use and development of these new ICT will be discussed .
The document discusses the Village Telco project, which aims to provide affordable telecommunication services to rural communities using open-source mesh networking technology. The core components are the Mesh Potato router and the B.A.T.M.A.N. routing protocol. The project seeks to establish a sustainable business model for local entrepreneurs to offer services like free local calls and prepaid international calling plans to their communities. Details about the Mesh Potato hardware design, open-source software stack, and challenges and plans for the project are provided.
This document discusses the evolution of the internet and the rise of massive data collection through networked sensors and devices. It notes that while the internet currently connects many people, the number of unconnected physical objects vastly outnumbers connected objects. The next phase will see billions of additional sensors and devices connected, enabling near real-time monitoring of physical systems at global scales. This will require new techniques for data visualization, sharing, and participation to process and make sense of the massive data flows. The document advocates for an "Internet of Things" approach using technologies like wireless sensor networks to monitor physical phenomena on planetary scales.
This document discusses the evolution of the internet and the rise of massive data collection through networked sensors and devices. It describes how the "Internet of Things" will connect physical objects and enable the monitoring of systems in near real-time through wireless sensor networks and distributed processing. This will allow phenomena to be tracked on a global scale by leveraging technologies like WideSpime, an open-source platform for fault-tolerant, scalable monitoring of sensor data.
Information Technology in Global Trade - “Knowing You & Me, Know Where We Are!” Suhaimi Nordin
The document discusses Malaysia's readiness for e-commerce and the digital economy. It finds that while most Malaysian companies have basic IT capabilities like computers and internet access, fewer than half have adopted more advanced e-commerce capabilities as of 1999-2003, such as using email, developing digital customer/supplier databases, or online ordering. The document advocates increasing Malaysian companies' IT strategies, networks, and e-commerce skills to better compete globally in the digital economy.
A History Of The Future Of The Internet 2008 (Tin180 Com)Tin180 VietNam
The document discusses the history of communication networks from the early 19th century to present day. It describes how optical telegraphs in the 1810s allowed short messages to be sent over long distances, though they were limited to military use. The electric telegraph expanded in the 1830s-1870s, establishing codes and coordination with railways. The telephone network grew explosively after 1877, becoming the first mass communication technology through innovations like long distance calling and switching. The Internet emerged in the 1960s-1990s based on principles of layered architecture, independence of layers, and open standards, enabling innovation across the network.
This talk given in 1995 introduced InfoHarness (research 1993, commercial product 1995 from Bellcore/Telcordia), which supported Browser (Mozilla) based faceted, attribute and keyword based search. Also introduces InfoQuilt and OBSERVER's multiple domain ontology based access to heterogeneous data sources.
The document discusses the convergence of wireless technologies and services in Ukraine. It describes how telephone, internet, and television can be provided over a single network using a combination of technologies. It also outlines three levels of convergence - at the network level to reduce costs, at the service level to enable new multimedia services, and at the application level using IMS to implement voice and data transfer in a single network. The document promotes the work of the Association of Wireless Ukraine to bring together operators, providers and suppliers to collaborate on pilots and promote mobile TV and other converged services in the country.
Metacomputer Architecture of the Global LambdaGrid: How Personal Light Paths ...Larry Smarr
08.05.15
Departments of Computer Science / Physics and Astronomy
University of Missouri@Columbia
Title: Metacomputer Architecture of the Global LambdaGrid: How Personal Light Paths are Transforming e-Science
Columbia, MO
This document discusses the convergence of IoT devices, edge computing, fog computing, and cloud computing infrastructures. It notes the exponential growth in connected devices and data generated, and need for distributed computing resources closer to users to address latency, bandwidth and other constraints. Key research issues discussed include locality-aware resource management, deployment and reconfiguration of edge sites, energy monitoring and optimization, and resilience across distributed infrastructures.
Videotex was an early attempt at providing information services to consumers through television sets connected to telephone networks. Prestel was the UK's videotex service, launched in 1979 with high expectations of millions of subscribers but it only reached around 100k users. Minitel in France was far more successful, reaching tens of millions of users due to free terminals being provided and a wide range of private services. Differences in adoption between countries can be partly explained by differences in terminal design and provision, systems architecture, billing methods, and political/regulatory support. The rise of the World Wide Web in the 1990s drew users away from videotex services.
The document discusses co-design, an interdisciplinary approach used in the Transhumance project to develop an innovative software platform and services for mobile ad-hoc networks (MANets). The project brought together experts in computer systems and media design. They collaborated to both design the Transhumance platform and a treasure hunting game demonstrator. This co-design methodology helped ensure the platform and services were seamlessly integrated and explored the technical and cultural potential of MANets. The methodology also involved creative evaluation of the demonstrator with users to better understand how the emerging technology could be applied.
Mobile computing has evolved significantly over the past few decades. Martin Cooper invented the first mobile phone in 1973, allowing for portable telephone calls. Early mobile networks used analog technology with poor voice quality and security (1G). Digital 2G networks in the 1990s improved capacity and resilience. 2.5G networks added data capabilities via GPRS. 3G networks in the 2000s enabled higher speeds and new services like video calls and multimedia messaging. 4G/LTE networks since the 2010s provide high-speed mobile broadband and support advanced applications. Mobile devices have also advanced, starting as simple phones and evolving into powerful smartphones and tablets that can access the full Internet. This document traces the history and technological progression of mobile networks and devices
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In this webinar, participants learned how to utilize Generative AI to streamline operations and elevate member engagement. Amazon Web Service experts provided a customer specific use cases and dived into low/no-code tools that are quick and easy to deploy through Amazon Web Service (AWS.)
This presentation was provided by Racquel Jemison, Ph.D., Christina MacLaughlin, Ph.D., and Paulomi Majumder. Ph.D., all of the American Chemical Society, for the second session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session Two: 'Expanding Pathways to Publishing Careers,' was held June 13, 2024.
A Visual Guide to 1 Samuel | A Tale of Two HeartsSteve Thomason
These slides walk through the story of 1 Samuel. Samuel is the last judge of Israel. The people reject God and want a king. Saul is anointed as the first king, but he is not a good king. David, the shepherd boy is anointed and Saul is envious of him. David shows honor while Saul continues to self destruct.
THE SACRIFICE HOW PRO-PALESTINE PROTESTS STUDENTS ARE SACRIFICING TO CHANGE T...indexPub
The recent surge in pro-Palestine student activism has prompted significant responses from universities, ranging from negotiations and divestment commitments to increased transparency about investments in companies supporting the war on Gaza. This activism has led to the cessation of student encampments but also highlighted the substantial sacrifices made by students, including academic disruptions and personal risks. The primary drivers of these protests are poor university administration, lack of transparency, and inadequate communication between officials and students. This study examines the profound emotional, psychological, and professional impacts on students engaged in pro-Palestine protests, focusing on Generation Z's (Gen-Z) activism dynamics. This paper explores the significant sacrifices made by these students and even the professors supporting the pro-Palestine movement, with a focus on recent global movements. Through an in-depth analysis of printed and electronic media, the study examines the impacts of these sacrifices on the academic and personal lives of those involved. The paper highlights examples from various universities, demonstrating student activism's long-term and short-term effects, including disciplinary actions, social backlash, and career implications. The researchers also explore the broader implications of student sacrifices. The findings reveal that these sacrifices are driven by a profound commitment to justice and human rights, and are influenced by the increasing availability of information, peer interactions, and personal convictions. The study also discusses the broader implications of this activism, comparing it to historical precedents and assessing its potential to influence policy and public opinion. The emotional and psychological toll on student activists is significant, but their sense of purpose and community support mitigates some of these challenges. However, the researchers call for acknowledging the broader Impact of these sacrifices on the future global movement of FreePalestine.
Beyond Degrees - Empowering the Workforce in the Context of Skills-First.pptxEduSkills OECD
Iván Bornacelly, Policy Analyst at the OECD Centre for Skills, OECD, presents at the webinar 'Tackling job market gaps with a skills-first approach' on 12 June 2024
1. Informaticity, Digital Convergence &
new e|m-* Applications
Rogério P C do Nascimento, PhD
Universidade Federal de Sergipe
Computing Department
Assistant Professor (Adjunto)
Aracaju | BRAZIL
2. history technologies informaticity new applications challenges
• History
• Power computing location
• Ubiquitous, Pervasive, Omnipresence…
• Technologies
– HW development
• Wireless (WLAN), RFID, NFC, GPS, GPRS/ISDN, GSM, VPN..
– SW Tools
• J2EE, .NET, XML, RSS, Podcast, SMS, MMS, Web 2.0..
• Informaticity
– Ubiquitous devices
– Digital Convergence
• Cases: London iBus, Ubiquitous Devices, Telecommunication..
• New Applications Areas:
• Science, Economy, Public Sectors, Education & Learning,
Entertainment, Socialization
• Challenges to these new e|m-* Applications
• performance, security, accessibility and adaptation
3. history
history technologies informaticity new applications challenges
• Technologies
– Monks looked for..
4. history
history technologies informaticity new applications challenges
• Technologies & Society:
– 1450 - Gutemberg created the press of movable
types
– 1650 - 80% of European people was illiterate
– 1750 – gauze was used to make paper
– 1850 – paper (from wood) produced in industrial
scale
400 years to read all the books!
5. history
history technologies informaticity new applications challenges
dove.net (pombo-correio.net)
– Data network in the Middle Ages
6. history
history technologies informaticity new applications challenges
Internet
7. history
history technologies informaticity new applications challenges
• Moore Law
Disc: 2000x
CPU: 200x
RAM: 110x
Wireless: 11x
Battery: 2x
8. history
history technologies informaticity new applications challenges
• Ubiquitous, Pervasive, Omnipresence…
– quot;I think there is a market for maybe
five computers worldwide”
THOMAS J. WATSON, 1943
(International Business Machines )
– “The second important trend we are preparing for is
called ‘pervasive computing’. . .
So the networked world . . . will extend
further to interconnect perhaps a
trillion ‘intelligent’ devices”
LOUIS V. GERSTNER, JR., 1999
9. history
history technologies informaticity new applications challenges
10. history
history technologies informaticity new applications challenges
• Singularity: Moore-Jobs-Gates
11. history
history technologies informaticity new applications challenges
• Moore-Job-Gates
mainframes, servers ubiquitous devices
1:n 1:1 n:1
PCs
... ...
Singularity PC
1950 1980 1990 2000 2010
12. history new technologies
technologies informaticity new applications challenges
• SW Development Platforms
– .NET Framework
• ASP.NET
– Web Forms
– J2EE
• generate JAVA interfaces for each different
ubiquitous device
Offer funcionality via Internet
using XML Web Service and its
open protocols:
SOAP + XML + HMTL
13. history new technologies
technologies informaticity new applications challenges
• How to work with XML family?
– Constructing DTD / XML Schemas / BizTalk Schema, etc.
– Generating XML files for (XML) databases
– Using XML Schemas for XML Web Services
communication
– Formating XML files trhough XSL files
• to generate HTML – any Web browser
WAP – PDA and mobile phones
WML – PDA and mobile phones
VXML – PDA and mobile phones
PDF – any Web browser
14. history new technologies
technologies informaticity new applications challenges
• Social Web or Web 2.0
– Content and Communities
• blogs, wikis, links (del.ici.ous), images (flickr), videos (YouTube),
presentations (slideshare), e-mails (plaxo), social networks (orkut,
facebook, Hi5..), etc..
– AJAX technologies
• XHTML, CSS, DOM, XML, XMLHttpRequest, Javascript..
– SOA Architecture
• connect different applications sharing services
– XML Web Services
• XML,WSDL,SOAP,UDDI
• RSS syndication, etc..
• Syndication technologies
– XML
– RSS
– Podcast
15. history new technologies
technologies informaticity new applications challenges
• Wireless Networks
VOICE DATA
GLOBAL
SATELLITE INMARSAT-P
GLOBALSTAR
IRIDIUM
CONTINENTAL HF/ METEOR BURST ODYSSEY
TETRA TETRA
INTERNATIONAL V+D & DMO
GSM
NATIONAL
TACS
PMR & ETACS PAMR MOBITEX
MATS RD-LAP
REGIONAL NMT
URBAN UMTS
DAWS
LOCAL
Telepoint
SITE WiFi (IEEE 802.11 a, b, g)
MOBILITY
CT2/3 HIPERLAN
OFFICE
Bluetooth (IEEEDECT
802.15)
GROUP BROADCAST TELEPHONY STATUS TRAFFIC PACKET-DATA
CALL CALL SHORT DATA 9kb/s 28kb/s 144kb/s 2Mb/s 155Mb/s
DATA ISDN BISDN
INFORMATION (bit/s)
16. history new technologies
technologies informaticity new applications challenges
• New Technologies
– “Near Field Communication” – NFC
17. history new technologies
technologies informaticity new applications challenges
• “Near Field Communication” – NFC
http://www.ecma-international.org/activities/Communications/2004tg19-001.pdf
http://www.ecma-international.org/activities/Communications/2004tg19-001.pdf
18. history tecnologias
technologies informaticity new applications challenges
RFID readers
– “Old” technology
Antena
reader
module
19. history technologies informaticity new applications challenges
• New RFID (Radio Frequency Identification) Applications
RFID
reader
RFID
Smart server
Label
- Components -
management of demand,
smart label machine invoicing, accounting,
direct marketing, etc.
20. history technologies informaticity
informaticity new applications challenges
• Informaticity
21. history technologies informaticity
informaticity new applications challenges
• from Europeans directives
– IST Program, Key Actions 4 (2003)
Open Framework for
Services development and deployment, Personalised Services
(distribution and sharing)
Ubiquitous Computing
Fixed / mobile / broadcast networks
User-centred design
Augmented interfaces
High-capacity, self-aware,
self-organising networks
Integrated & adaptive networks
Sub- and Microsystems for communicating appliances & devices
System-On-a-Chip within networked systems
Reuse of IP blocks
22. history technologies informaticity
informaticity new applications challenges
• it was born some applications..
– iCEBOX
TV
Internet
DVD/CD
Radio FM
Home Video Monitoring
Touch Screen
Remote & Keyboard
23. history technologies digital convergence
informaticity new applications challenges
• First prototypes
iPhone
• Some results..
GPS
GSM
PDA
Camera
24. history technologies digital convergence
informaticity new applications challenges
• Real Project:
– London iBus
• £117m
• Buses in London
– 6,3 Million persons/day
– 17.500 buses stop
– 700 routes
– 8.000 buses
– 450 Millions km/year
– 15 private enterprise manage the
routes
• (…) Prague bus systems?
» Maybe you wanna develop digital
convergence services.. in the next 5 years?
25. history technologies digital convergence
informaticity new applications challenges
• iBus services (2007~2009)
– real time information
• SMS, into the buses, at stops..
– Bus GPS localization
– traffic lights priority
• GREEN when a bus is coming
– Driver can easily inform accidents, and crimes
– Timetable for next buses
26. history technologies convergencia digital
informaticity new applications challenges
http://www.tfl.gov.uk/buses/downloads/ibus-leaflet.pdf
27. history technologies ubiquitous devices
informaticity new applications challenges
• Another current services / applications
– embedding ICT in objects of every day use
IO-Brush, H. Ishii 2004 TV Espejo, Philips
– Handhelds, Wearables, Implants
28. history technologies ubiquitous devices
informaticity new applications challenges
– When we think in smart things,
devices should be:
• aware of user presence
• sensitive, adaptive and responsive to users
capabilities, needs, habits and emotions
• accessible via intuitive interaction
29. history technologies ubiquitous devices
informaticity new applications challenges
• Multimodal Systems
– Sensors
• visual, auditory, olfactory,
gustatory, somatic stimuli,
kinesthetic and
vestibular cues
– Control
• mouth, face, eyes, (full) body,
breath, biological reactions
(heart rate, skin resistancy,
muscle, neural activity, …)
30. history technologies informaticity new applications
new applications challenges
content and services
enabling
+ Setting new requirements
devices and infrastructure
31. history technologies informaticity new applications
new applications challenges
Application Domains
– Science
– Economy
– Public Sector
– Education and Training
– Entertainment
– Socializing
32. history technologies informaticity new applications
new applications challenges
• Science
• Economía
• Sector Público • Current e|m
• Educación y (electronic | mobile)
Formación applications can add
value at:
• Entretenimiento
– Powerful Search
• Socialización
– Collaboration
– Presentation of Results
– Scientific Computing
33. history technologies informaticity new applications
new applications challenges
• Added Value
– Remote Conferencing
– Virtual Private Networks
• Science – Location independent Data
Access
• Economy
– Integration of Business
Processes across
the value chain
Information negotiation transaction after-sales
Search Price, sales Payment, Customer
products conditions, delivery, Support
and terms of insurance
services practice
34. history technologies informaticity new applications
new applications challenges
• emerging XBRL
– eXtensible Business Reporting
Language
• Science • Change of PDF, MS Word and Excel
files by XBRL standards
• Economy – Facility to broad information
• Into enterprises devices like PDA,
mobile phones, laptops, and
desktop stations
35. history technologies informaticity new applications
new applications challenges
Mobile Decision Support
36. history technologies informaticity new applications
new applications challenges
RFID in the primary and secondary sectors
primary sector
enterprise
Secondary sector
enterprise
RFID RFID
Output Input
record record
RFID
tag
37. history technologies informaticity new applications
new applications challenges
RFID use at shops
RFID antenna
38. history technologies informaticity new applications
new applications challenges
RFID at service sector final client
Enterprise CRM
at third sector Mr. Tomas, we received a
new item that you would
like to buy!
Tomas
Look for
client profiles
The item that I bought
List valuables is #$”&!(“&#$ !!!
items Emilia
Milan
Don't worry Mr. Milan, could
you pass the item through
your RFID reader?
39. history technologies informaticity new applications
new applications challenges
Another RFID applications
40. history technologies informaticity new applications
new applications challenges
Why (not) to use RFID? Because..
positive negative
Increase productivity Client and product registries,
etc.
Less labour costs what means privacy
invasion
Store big quantity of data
Today Costs of
Best stock management implementation
CRM automatic process to
– Call-backs
78% of people is worried
– Guarantee
about Ethics of RFÎD use
41. history technologies informaticity new applications
new applications challenges
• Added Value
– BP Reengineering
– Offering public services
• e|m-Government for
• Science Digital Citizenship
– Income tax
• Economy
– Work search
• Public Sector – Social security
– IDs, Passports
– Auto registry
– Constructing permissions
– Police declarations
– Public library
– Born and Wedding
certification
– Health services
42. history technologies informaticity new applications
new applications challenges
• e|m-Government for
• Science
Enterprises Services
• Economy – Public procurement
• Public Sector – Social contributions of
employers and workers
– registry of new enterprises
– Corporative income tax
– Customs declarations
– Environment licenses
43. history technologies informaticity new applications
new applications challenges
• Science
Added Value
• Economy Personalised content
• Public Sector New ways of learning and
teachning
• Education and Training “from the sage on the
stage to the guide on the
side”
44. history technologies informaticity new applications
new applications challenges
• Wireless Campus: University of Aveiro
45. history technologies informaticity new applications
new applications challenges
• Seamless Location/Context Awareness
46. history technologies informaticity new applications
new applications challenges
Added Value
online-gaming
Higher quality on digital media
consumer market
• Science From consumers to producers
• Economy
• Public Sector
• Education and Training
• Entertainment
47. history technologies informaticity new applications
new applications challenges
• Sensor-Based Information Delivery
SMS Gateway
Access/
Delivery
Services
VCM
Ergebnis-
datenbank
48. history technologies informaticity new applications
new applications challenges
• Science
• Economy
• Public Sector
• •
Education and Training Added Value
– Enrich quality of life
• Entertainment – Participation
• Socializing – From information media to
communication media
49. history technologies informaticity new applications
new applications challenges
April, 2007
50. history technologies informaticity new applications challenges
• Performance improvements
– Shorten response time
• From „best-effort“ to QoS guarantees
– Supporting interactivity
– Synchronsiation of different media
– Meet (near) Real Time constraints
• Technical Issues
– Encryption, authentication, integrity, …,
• Ethical and Legal Issues
– Privacy, Trust
– Laws of Conduct
51. history technologies informaticity new applications challenges
• Usability, Accessability
– ITC should overcome barriers, not create them
• User-oriented devices
• Ergonomic applications
• Support in handling
• Intuitive usage
• Automated adaptation vs. user control
– Personalisation and adaptation are key features of
mobile services and smart environments
• Enhance safety, ease usage, …
– To what degree should user stay in control
• Bad example: „Do you really want to …“
• Good example: Automotive industry
52. history technologies informaticity new applications conclusion
challenges
Epilogue “O saber deve ser como um rio, cujas águas doces,
grossas, copiosas, transbordem do indivíduo, e se
espraiem, estancando a sede dos outros... Sem um
fim social, o saber será a maior das futilidades ”
El saber debe ser como un río que mata la
sede de los otros..
Sin una finalidad social, el conocimiento
será la más importante de las
futilidades.
Knowledge should be like a river that
helps starving people.. Without a social
aim, knowledge will be the most
important futility.
53. history technologies informaticity new applications contacts
challenges
http://eatis.org/eatis2008
Aracaju, Brazil
54. history technologies informaticity new applications contacts
challenges
ufs.br
Student interchange
Collaboration protocols
Europe & Latin America
Computing Department, UFS
Micro Silicon Valley at Brazilian Northwest Coast
55. history technologies informaticity new applications contacts
challenges
Silicon Coast
56. history technologies informaticity new applications contacts
challenges
Contacts Děkuji, Thanks, Obrigado!
rogerio@ufs.br
http://www.linkedin.com/in/kdroger