The document discusses using virtual reality (VR) in public relations. It provides examples of companies like Wells Fargo and Dell that have created VR experiences to promote their brands. While VR can deliver captive audiences and position brands as innovative, it also faces disadvantages like limited audiences and high costs compared to traditional advertising. Overall, the document argues that VR is revolutionizing storytelling and connecting with tech-savvy audiences, but challenges remain in identifying target audiences and measuring impact.