The document discusses various conventions and narratives commonly used in action films. It provides examples of stock narratives like revenge narratives and characters being trapped in difficult situations. It also outlines stock characters, settings, themes, and styles of presentation seen in many action movies. The document then analyzes how the media product Wraith both utilizes conventions from famous action films, like establishing shots and intense chase sequences, and challenges some conventions, such as having a female villain and using a monologue instead of dialogue.