Pure (unslotted) ALOHA unslotted Aloha:  較簡單 ,  非同步 封包不會等到在 slot 的開頭才傳送 會增加碰撞的機率
Pure Aloha P(success by given node) = P(node transmits)  . P(no other node transmits in [p 0 -1,p 0 ]  . P(no other node transmits in [p 0 -1,p 0 ]  = p  .  (1-p)  .  (1-p)   P(success by any of N nodes) = N p  .  (1-p)  .  (1-p)   …  choosing optimum p as n -> infty ... = 1/(2e) = .18   S = throughput = “goodput”  (success rate) G = offered load = Np 0.5 1.0 1.5 2.0 0.1 0.2 0.3 0.4 Pure Aloha Slotted Aloha
Slotted Aloha 時間分割成等長的 slot 節點在下一 slot 的開頭就傳送封包 如果發生碰撞:以 p 的機率重送封包直到成功為止 Success (S), Collision (C),  Empty (E) slots
Slotted Aloha  效率 假設有 N 個節點要傳送封包 每個 slot 以 p 的機率傳送封包 成功傳送的機率 S   為: 單一節點 :  S=  p (1-p) (N-1) 任意 N 節點  S =  Prob ( 單一傳送 )   = N p (1-p) (N-1) …  choosing optimum p as n -> infty ... = 1/e = .37 as N -> infty 最佳情況: 37% 頻道使用率

Pure Aloha and Slotted Aloha

  • 1.
    Pure (unslotted) ALOHAunslotted Aloha: 較簡單 , 非同步 封包不會等到在 slot 的開頭才傳送 會增加碰撞的機率
  • 2.
    Pure Aloha P(successby given node) = P(node transmits) . P(no other node transmits in [p 0 -1,p 0 ] . P(no other node transmits in [p 0 -1,p 0 ] = p . (1-p) . (1-p) P(success by any of N nodes) = N p . (1-p) . (1-p) … choosing optimum p as n -> infty ... = 1/(2e) = .18 S = throughput = “goodput” (success rate) G = offered load = Np 0.5 1.0 1.5 2.0 0.1 0.2 0.3 0.4 Pure Aloha Slotted Aloha
  • 3.
    Slotted Aloha 時間分割成等長的slot 節點在下一 slot 的開頭就傳送封包 如果發生碰撞:以 p 的機率重送封包直到成功為止 Success (S), Collision (C), Empty (E) slots
  • 4.
    Slotted Aloha 效率 假設有 N 個節點要傳送封包 每個 slot 以 p 的機率傳送封包 成功傳送的機率 S 為: 單一節點 : S= p (1-p) (N-1) 任意 N 節點 S = Prob ( 單一傳送 ) = N p (1-p) (N-1) … choosing optimum p as n -> infty ... = 1/e = .37 as N -> infty 最佳情況: 37% 頻道使用率