1. Propellerhead Reason 5 [Old Version]
The Reason rack comes with all the gear you
could possibly need: samplers, analog synths,
graintable synth, vocoder, mixer, drum machines,
arpeggiator, compressors, EQ and effects. With
its generous sound bank and intuitive flow,
Reason helps you along in your creative process,
and never gets in your way. Version 5 adds the
mighty Kong Drum Designer, the versatile Dr.
2. Octo Rex loop player, live sampling input, the
Blocks pattern based sequencing mode and more.
About Reason Reason's heart is its virtual rack of
instruments and effects. As you create your track,
Reason automatically patches and cables your
rack. If you want to get deep, simply flip the rack
around and route the cables any way you like.
Finding your sound is an important part of the
musical process. With Gigabytes of synths,
samples, drum kits, and effects, Reason's sound
bank is packed with everything you'll need from
the start. Want more? Expand your palette with a
world of ReFill libraries. The thing that strikes
new Reason users most is how much they get
done in a short amount of time. Reason's
legendary creative flow keeps you focused on the
music — and the fun. At all times. Need more
gear? No problem. Choose a synth, a drum
machine, a loop player or any device from the
Create menu and it will instantly appear in your
rack, logically patched into the signal chain. And
because Reason is designed to go easy on your
computer, you can repeat the process until
you're more than happy. Each unit in Reason's
virtual rack is edited from its own on-screen front
panel. All the sliders, knobs, buttons and
3. functions are right in front of you, ready to be
tweaked, turned and twisted in absolute
real-time. And all your front panel actions — filter
adjustments, pitch bending, gain riding or
panning — can be recorded and automated in the
Reason sequencer. A single key press will turn
Reason's rack around, and there you are, in patch
cord heaven. Most audio connections are made
automatically. When a new device is created, it
appears immediately below the currently
selected device, and Reason patches it into the
system in the most logical way. Repatch by
dragging the patch cord plug to the desired
connector to build your own sounds — or tweak
the included presets. New in Reason 5 Dr. Octo
Rex Loop Player The upgraded Dr. Octo Rex loop
player loads eight REX loops into one player and
lets you switch between them on the fly. This
makes arranging a breeze — load the drum loops
into one player, the guitars into another and use
the sequencer to select what loop to play in a
pattern-like fashion. With eight loops to switch
between, the new loop player also comes ready
for the experimental minded. Set the player to
retrig the loops on the beat, on the bar or on the
16th note. Or program the loops manually like in
4. the original rex player. For each of the eight
loops, the new rex player also comes with an
expanded set of per-slice settings. Set pan, pitch,
filter frequency and level, reverse slices, use
multiple outputs, create alternating groups of
slices and much more. The Reason 5 Factory
Sound Bank comes complete with guitar and
acoustic drums patches for Dr. Octo Rex and a
huge selection of techno, house, club, hip hop
and r&b loops from signature sound designers.
Blocks Many musicians tend to think of music in
terms like intro, verse, chorus, breakdown,
buildup and so on. With the new Blocks mode in
Reason 5 and Record 1.5, your sequencer does
too. Blocks lets you sequence your songs using a
more pattern-based approach, with the segments
of your song as individual building blocks to be
laid out in your arrangement. Start by creating
the discrete parts of your song in blocks mode.
When you are ready to start building your song,
just switch back to song mode and draw in what
blocks should play in the dedicated pattern lane.
Use one block for the verse and one for the
chorus — or build your song around a single 8-bar
loop. Blocks provide a very fast way of creating a
musical structure for your song. But the options
5. don't end there. With the basic arrangement laid
out, you can see the contents of the blocks and
create variations and mute individual parts, or
add further musical elements in song mode. A
typical use for Blocks is to create your backing
track in blocks and then use the song mode
sequencer to record vocals or instrumental
performances. For music based around a single
looped section, one repeated block with
automation and mutes of individual tracks added
in song mode makes arranging a breeze. You
never have to commit to using either mode — you
are free to move back and forth between Blocks
and Song mode, and any changes you make in
your Blocks will instantly be manifested in all
instances of that Block. Need some tambourine
on that chorus? Add it, and there will be
tambourine whenever the chorus block is playing.
Live Sampling Remember the time when samples
were something you sampled and not loaded
from your hard drive? When a sampler was a
machine that could record samples, not just play
them back. As samplers became software instead
of machines, they came to rely on external
sample editing software for recording and editing
the samples and the art of spur-of-the-moment
6. creative sampling was pretty much lost. Now we
are bringing it back to Reason 5 with its live
sampling input. All sample players in Reason are
now samplers. Just hook up a sound source to the
rack's sampling input and you are ready to start
sampling. Use a mic, a turntable, an instrument
or the entire Reason mix. Sampling in Reason is
simple and straightforward. Hit the sample
button and Reason starts sampling. Reason will
detect the sample start automatically. You can
sample when Reason is running too if you like —
no need to stop the music. If needed, bring up
the built-in sample editor to set start and end
points, loop points and more. This is possible for
all loaded samples by the way — not only the
ones you have sampled. As always, Reason lets
you focus on music making — and sampling in
this case. All samples are neatly stored in our
song file and accessible in the new samples pane
in the tool window. Here you can easily see what
samples are loaded into what machine and delete
and export samples as you wish. Live sampling
together with pitch detection of root key and
automatic zone mapping makes it dead easy to
sample an instrument and map the samples
across the keyboard. This way you'll create your
7. own multi-sampled instruments for NN-XT and
NN-19 in an instant. Kong Drum Designer Analog
synthesis, physical modeling, sampling, REX
loops, support sound generators, effects, flexible
routing, multiple hit types and more. The Kong
Drum Designer is not your regular drum module.
It's the drum module focused on letting you get
exactly that drum sound you're after. Kong has
16 pads and 16 drums. Build your drum sounds
based on any of the nine different drum modules.
Flavor the sound with 11 support generators and
effects. Program automation, create alternating
groups and let Reason's powerful sequencer
control the beat. Reason 5 ships with a sound
bank with a generous supply of kits for Kong
across a wide variety of styles. System
Requirements Windows Intel Pentium 4/AMD
Athlon or better (multiple cores highly
recommended) 1GB RAM DVD drive Windows XP
SP3, Vista or Windows 7 2 GB free hard disk
space Monitor with 1024x768 resolution or larger
A 16 bit Windows compatible audio card,
preferably with an ASIO driver A MIDI interface
and a MIDI keyboard recommended Requires any
version of Reason or Record Reason Duo Mac
Intel Mac (multiple cores highly recommended) 1
8. GB RAM or more DVD drive Mac OS X 10.4 or later
2 GB free hard disk space Monitor with 1024x768
resolution or larger CoreAudio compliant audio
interface or built-in audio hardware A MIDI
interface and a MIDI keyboard recommended
Requires any version of Reason or Record Reason
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