Drumwavy is a collection of percussion instruments designed for creating orchestral and ethnic percussion, with a wide array of African, Arabic, Asian, Brazilian, German, Indian, Irish, Japanese, Latin American, Spanish, Tibetan and Turkish percussion. Available as plugin in VST 32 bit and 64 bit and VST3 64 bit versions for Windows / Audio Unit, VST and VST3 for macOS. Also developed as EXS24 and KONTAKT Sample Libraries.
Music Trackers - Linux Usergroup Nijmegen 2014Peter Martin
Muziek is tegenwoordig vooral beschikbaar in MP3 formaat. In de jaren '80 & '90 was dat anders: MP3 was nog niet beschikbaar en computers hadden onvoldoende geheugen, opslag en netwerk capiciteit.
In deze presentatie vertelt over oude muziek formaten en laat zien hoe hij recentelijk "oude" muziek bestanden (Commodore Amiga tracker files: MOD, IT & XM) op Linux afgespeeld kreeg.
RetroMagix is a virtual harpsichord based on the Flemish (Belgian Dutch), French, German and Italian models and designed for creating a wide range of sounds. Suitable for Renaissance, Baroque and Classical music as well as for contemporary harpsichord, neoclassical and fusion style. Available as plugin in VST 32 bit and 64 bit and VST3 64 bit versions for Windows / Audio Unit, VST and VST3 for macOS. Also developed as EXS24 and KONTAKT Sample Libraries.
Music Trackers - Linux Usergroup Nijmegen 2014Peter Martin
Muziek is tegenwoordig vooral beschikbaar in MP3 formaat. In de jaren '80 & '90 was dat anders: MP3 was nog niet beschikbaar en computers hadden onvoldoende geheugen, opslag en netwerk capiciteit.
In deze presentatie vertelt over oude muziek formaten en laat zien hoe hij recentelijk "oude" muziek bestanden (Commodore Amiga tracker files: MOD, IT & XM) op Linux afgespeeld kreeg.
RetroMagix is a virtual harpsichord based on the Flemish (Belgian Dutch), French, German and Italian models and designed for creating a wide range of sounds. Suitable for Renaissance, Baroque and Classical music as well as for contemporary harpsichord, neoclassical and fusion style. Available as plugin in VST 32 bit and 64 bit and VST3 64 bit versions for Windows / Audio Unit, VST and VST3 for macOS. Also developed as EXS24 and KONTAKT Sample Libraries.
See'n'Sound LE is the standalone version of the famous digital video motion capture to 3D audio system composed by See'n'Sound and X-spat boX. The See’n’Sound LE Ghost Window™, when placed on QuickTime movies, lets you extract 3D movements from 2D images for up to eight subjects. See’n’Sound LE applies those movements to the audio coming from Core Audio hard&software using the Open AL engine of your Macintosh. Use the bounce to disk option to master your soundscape in several different file formats.
See’n’Sound LE is a simple and fast way to capture the audio movements and positions directly from the images. See’n’Sound LE mixes the depth of sound and the effect of elevation typical of 3D audio with the usual 2D panning, bringing your work in surround to a level of quality level never before achieved.
Chordophonet is designed to emulate the concert pedal harp, Celtic harp, electric and synth harp as well as an acoustic and electric hammered dulcimer. Includes a set of 20 pre-recorded harp glissando, two harp arpeggios, harp trill plus two hammered dulcimer glissando presets. Available as plugin in VST 32 bit and 64 bit and VST3 64 bit versions for Windows as well as in Audio Unit, VST and VST3 for macOS. Also available in EXS24 and KONTAKT Sample Libraries.
Saxophus: Virtual Soprano, Alto, Tenor and Baritone Saxophones VST VST3 Audio Unit Plugins. EXS24 and KONTAKT Sample Libraries.
Saxophus is a soprano, alto, tenor and baritone saxophone VST, VST3 and Audio Unit virtual instrument plugin that can be used in wide range of musical styles including classical music (chamber music, orchestra), jazz, rock, blues, soul, funk, R&B, marching bands and popular music. Also available in EXS24 and KONTAKT Sample Libraries.
1. Soprano Saxophone 1 (Range: Ab2 to C6)
2. Soprano Saxophone 2 (Range: Ab2 to C6)
3. Alto Saxophone 1 (Range: Db3 to Ab5)
4. Alto Saxophone 2 (Range: Db3 to Ab5)
5. Tenor Saxophone 1 (Range: Gb2 to B5)
6. Tenor Saxophone 2 (Range: Gb2 to B5)
7. Baritone Saxophone 1 (Range: B1 to Eb6)
8. Baritone Saxophone 2 (Range: B1 to Eb6)
DAL Flute & Woodwinds is an orchestral and ethnic woodwind virtual instrument collection, consisting of flute, oboe, clarinet, bassoon, piccolo, cor anglais (English horn), recorder, paixiao, dizi bangdi, shakuhachi, shinobue, quena, siku, nai, ney, ocarina as well as a small orchestra ensemble and woodwind section. Available in VST 32 bit and 64 bit and VST3 64 bit versions for Windows / Audio Unit, VST and VST3 for macOS. Also developed as EXS24 and KONTAKT Sample Libraries.
01 Flute Legato
02 Flute Non Vibrato
03 Flute Sustain Vibrato
04 Flute Staccato
05 Flute Staccatissimo
06 Flute Pizzicato (Slap Tongue)
07 Flute Trills
08 Oboe
09 Piccolo
10 Bassoon
11 Clarinet
12 Cor Anglais (English Horn)
13 Recorder (English Flute)
14 Shakuhachi (Japanese Flute)
15 Shinobue (Japanese Flute)
16 Paixiao (Chinese Panpipe)
17 Dizi Bangdi (Chinese Flute)
18 Andean Quena (South America)
19 Andean Siku (South America)
20 Siku Panpipe (Edge-Blown)
21 Bamboo Panpipe (Edge-Blown)
22 Nai (Romanian Pan Flute)
23 Ney (Ancient Persian Flute)
24 Ocarina (Sweet Potato)
25 Ocarina Vibrato
26 Orchestral Woodwinds (Flute, Oboe, Cor Anglais / French Horn, Bassoon and Contrabassoon)
27 Woodwind Section (Oboe, Cor Anglais / French Horn, Bassoon and Contrabassoon)
See'n'Sound LE is the standalone version of the famous digital video motion capture to 3D audio system composed by See'n'Sound and X-spat boX. The See’n’Sound LE Ghost Window™, when placed on QuickTime movies, lets you extract 3D movements from 2D images for up to eight subjects. See’n’Sound LE applies those movements to the audio coming from Core Audio hard&software using the Open AL engine of your Macintosh. Use the bounce to disk option to master your soundscape in several different file formats.
See’n’Sound LE is a simple and fast way to capture the audio movements and positions directly from the images. See’n’Sound LE mixes the depth of sound and the effect of elevation typical of 3D audio with the usual 2D panning, bringing your work in surround to a level of quality level never before achieved.
Chordophonet is designed to emulate the concert pedal harp, Celtic harp, electric and synth harp as well as an acoustic and electric hammered dulcimer. Includes a set of 20 pre-recorded harp glissando, two harp arpeggios, harp trill plus two hammered dulcimer glissando presets. Available as plugin in VST 32 bit and 64 bit and VST3 64 bit versions for Windows as well as in Audio Unit, VST and VST3 for macOS. Also available in EXS24 and KONTAKT Sample Libraries.
Saxophus: Virtual Soprano, Alto, Tenor and Baritone Saxophones VST VST3 Audio Unit Plugins. EXS24 and KONTAKT Sample Libraries.
Saxophus is a soprano, alto, tenor and baritone saxophone VST, VST3 and Audio Unit virtual instrument plugin that can be used in wide range of musical styles including classical music (chamber music, orchestra), jazz, rock, blues, soul, funk, R&B, marching bands and popular music. Also available in EXS24 and KONTAKT Sample Libraries.
1. Soprano Saxophone 1 (Range: Ab2 to C6)
2. Soprano Saxophone 2 (Range: Ab2 to C6)
3. Alto Saxophone 1 (Range: Db3 to Ab5)
4. Alto Saxophone 2 (Range: Db3 to Ab5)
5. Tenor Saxophone 1 (Range: Gb2 to B5)
6. Tenor Saxophone 2 (Range: Gb2 to B5)
7. Baritone Saxophone 1 (Range: B1 to Eb6)
8. Baritone Saxophone 2 (Range: B1 to Eb6)
DAL Flute & Woodwinds is an orchestral and ethnic woodwind virtual instrument collection, consisting of flute, oboe, clarinet, bassoon, piccolo, cor anglais (English horn), recorder, paixiao, dizi bangdi, shakuhachi, shinobue, quena, siku, nai, ney, ocarina as well as a small orchestra ensemble and woodwind section. Available in VST 32 bit and 64 bit and VST3 64 bit versions for Windows / Audio Unit, VST and VST3 for macOS. Also developed as EXS24 and KONTAKT Sample Libraries.
01 Flute Legato
02 Flute Non Vibrato
03 Flute Sustain Vibrato
04 Flute Staccato
05 Flute Staccatissimo
06 Flute Pizzicato (Slap Tongue)
07 Flute Trills
08 Oboe
09 Piccolo
10 Bassoon
11 Clarinet
12 Cor Anglais (English Horn)
13 Recorder (English Flute)
14 Shakuhachi (Japanese Flute)
15 Shinobue (Japanese Flute)
16 Paixiao (Chinese Panpipe)
17 Dizi Bangdi (Chinese Flute)
18 Andean Quena (South America)
19 Andean Siku (South America)
20 Siku Panpipe (Edge-Blown)
21 Bamboo Panpipe (Edge-Blown)
22 Nai (Romanian Pan Flute)
23 Ney (Ancient Persian Flute)
24 Ocarina (Sweet Potato)
25 Ocarina Vibrato
26 Orchestral Woodwinds (Flute, Oboe, Cor Anglais / French Horn, Bassoon and Contrabassoon)
27 Woodwind Section (Oboe, Cor Anglais / French Horn, Bassoon and Contrabassoon)
H-Tonk Tack Piano VST VST3 Audio Unit: Tack Piano, Western Saloon Piano and Jangle Honky Tonk. EXS24 and KONTAKT Sample Libraries. H-Tonk is a Tack piano that reproduces the altered version of ordinary upright piano with thumb-tacks on the hammers. Suitable for ragtime, vaudeville and Western saloon music as well as unusual honky-tonk pieces. Available as plugin in VST 32 bit and 64 bit and VST3 64 bit versions for Windows as well as in Audio Unit, VST and VST3 for macOS. Also available in EXS24 and KONTAKT Sample Libraries.
Harmodion is an organ and a free-reed aerophone virtual instrument, which includes electronic, clonewheel drawbar, transistor and combo organs, as well as reed harmonium, flutina, accordion and bandoneon. It uses additive synthesis allowing to manipulate harmonically the sine waveform components to produce pitched sounds, as well as to individually detune those components to produce inharmonic timbres. A set of sliding drawbars are used to mix the various harmonic components generated by the tonewheels emulation in order to synthesize a wide variety of sounds. Available as plugin in VST 32 bit and 64 bit and VST3 64 bit versions for Windows as well as in Audio Unit for macOS.
Features:
• 9 Drawbars. By sliding drawbars in or out, the user can mix various pitches and create the richly distinctive sounds of an electric organ or of a free reed aerophone instrument.
• The Additive synthesis constructs complex sounds by controlling the level of individual sine-wave components. The sound can be reshaped by alterations made to timbre. A harmonic sound could be restructured to sound inharmonic, and vice versa.
• The rich harmonic content of their sound allows to generate the widest palette of tonal variations from tonewheel drawbar and electronic organs to squeezeboxes (hand-held bellows-driven) emulations. Legendary combo organs can be modeled in order to approach to those classics like the Farfisa Compact Organ and Vox Continental Transistor Combo Organ, among others.
• Vibrato effect, with depth and speed modulation control.
• Adjustable Key Click simulation to add the percussive effect for distinctive organ sounds and button click noise in Accordion and Bandoneon presets.
• Configurable Drive level. Accomplished by clipping the input signal, this effect adds sustain and additional harmonics and overtones to the signal, creating a richer sound with a warm thickness regarding to the original tone.
• MIDI Automation. Implementation of MIDI Continuous Controller parameters for use with external hardware control via DAW.
#VirtualBandoneon #BandoneonVST #BandoneonVST3 #ClonewheelOrgan #VoxContinentalVST #ReedOrganVST #HarmoniumVST #FreeReeAerophone #FarfisaVST #ElectronicOrgansVST #VintageOrgansVST #OrganVST #DrawbarOrganVST #TransistorOrganVST #ComboOrganVST #TonewheelOrganVST #PipeOrganVST #FlutinaVST #HarmoniumVST3 #VirtualTonewheelOrgan #GlassArmonicaVST #GlassArmonicaVST3 #GlassArmonicaAudioUnit #OrganAudioUnit
SamplerFont is a flexible sampler instrument to play SoundFont files in .sf2 format (v2.04 compliant) with an optimized soundfont player engine and integrated filters, envelope generator and reverb. Available as plugin in VST and VST3 64 bit versions for Windows as well as in Audio Unit for macOS.
• SoundFont Browser - File browser by clicking on the magnifying glass icon, to explore the soundfont contents in *.sf2 format (version 2.04).
• SoundFont Bank - Selector of banks. Bank is a collection of presets and there can be 128 banks (numbered 1-128 or 0-127). Each bank can hold 128 presets. Banks 0 to 127 are called melodic banks while bank 128 is reserved for percussion presets.
• SoundFont Preset - Selector of presets, often referred to as 'instrument', 'program', or 'patch'. Presets are combined into banks.
• State Variable Filter
• ADSR envelope generator with Attack, Sustain, Decay and Release parameters
• Reverberation: Integrated reverb module with room size and width parameters. Provides a spaciousness and depth to simulate the sound reflections from walls, floors and ceilings following a sound created in an acoustically reflective environment. Small rooms can be modeled as well as large spaces.
• MIDI Automation. Implementation of MIDI Continuous Controller parameters for use with external hardware control via DAW.
• On-screen MIDI keyboard that can be played with the mouse, or keyboard.
• Enhanced and optimized soundfont player engine 64 bit.
Waverator Spectra is a virtual synthesizer to create complex pads, leads, atmospheric textures, ambient soundscapes and sound effects. Features a collection of 80 presets suitable for many genres and styles of music and flexibility to custom design over a diverse sonic palette. Available as plugin in VST 32 bit and 64 bit and VST3 64 bit versions for Windows as well as in Audio Unit for macOS.
Features:
• Two Digitally Controlled Oscillator (DCO) with three selectable waveforms (saw, triangle, pulse).
- DCO 'A' octaves: 8', 16', 32 with sync selector.
- DCO 'B' octaves: 4', 8', 16' with interval control.
• Two Digitally Controlled Filter (DCF)
- 'A' with control over ADSR envelope generator (Attack, Decay, Sustain, Release).
- 'B' with control over cutoff frequency, contour amount, FM modulation and resonance.
• Mixer (controlling Oscillators A / B), master volume, filter modulation selector and switchable keytrack (OFF, 50%, 100%).
• Loudness Contour with control over ADSR (Attack, Decay, Sustain, Release).
• Soft Waveform Modifier (Stereo Shaping): Contains waveshapers for left and right channels that can be used as a soft clipper, waveform modifier or subtle distortion unit, which maps input to output values depending on a transfer function you draw by dragging the control points with your mouse.
• Double Delay Effect (Stereo Shaping): with modulation (Varies the delay time dynamically) and amount of feedback controls.
• Portamento (Glide) Control: affects pitch transitions. A gliding effect that allows a sound to change pitch at a gradual rate, rather than abruptly, when a new key is pressed or MIDI note sent. When turned to the far left, there are no pitch transitions - new notes immediately play at their "correct" pitch. If turned to the right, the glide time increases - new notes are triggered at the pitch of the previous note, and then gradually glide to the pitch of the played note, quickly or slowly, depending on the setting of this knob.
• Possibility of turn the Synth into Mono Mode and Retrigger switch.
• Spatial Auralization: presets brings a stereophonic sound panning to increase the audible perspective.
• Hint Property: Tooltip when the mouse is over a control. You can mouse over any of the controls anywhere in Waverator Spectra and this will display a short description of what that control does.
• MIDI Automation. Implementation of MIDI Continuous Controller parameters for use with external hardware control via DAW.
• Preset manager (Only VST2/VST3 64 bit and Audio Unit). Load and save presets and banks.
• 80 internal presets (Pre-programmed sounds) with spatial auralization, bringing a stereophonic sound panning to increase the audible perspective
Banjodoline VST, VST3, Audio Unit: Plectrum, Tenor and 5-String Banjos, Electric and Archtop Mandolins, Mandocello, Mandola, Banjolin, Banjolele. EXS24 plus KONTAKT
Tips for live streaming a musical performancePaul Richards
Live streaming a musical performance can be a difficult task, but using the latest technology for software, hardware and of course audio plugins... you can create television quality productions on a budget! In this presentation, we walk you through our small band setup which includes video camera placement, audio setup, audio optimization and tips for success. We share with you how to be successful providing your talent with studio techniques such as tally lights so they know which camera to look at. We look at the latest in VST3 plugins for real time audio processing to enhance instruments and vocals to sound amazing. In fact, we have a full tutorial video available here, where we go over all of our audio plugins and explain how to make your audio sounds like it's ready for radio!
Orchestral and Ethnic Virtual Percussion VST: Syntheway Percussion Kit is a collection of percussion instruments designed for creating Orchestral Percussion, Auxiliary Percussion, Latin Percussion, Indian Percussion, Afro-Cuban Latin Percussion, Afro-Caribbean Latin Percussion, Brazilian and African Percussion, Mallet Percussion: Vibraphone VST, Xylophone VST, Glockenspiel VST, Marimba VST, Tubular Bells VST, Djembe. Also available for Mac as AU (Audio Unit), VST format, Kontakt NKI Sample Library, EXS24 for Logic
Synthractive is a stereo subtractive synthesizer. Tones are created by subtracting unwanted frequencies, usually harmonics, attenuated by a filter to alter the timbre of the sound. Dialing in a combination of parameters from the oscillators, LFOs, amplitude and filter envelopes, will determine the tone and shape of the sound, which allows to sculpt a wide range of sonic texture.
It can be used to create spacey pads, synth leads, keys, basses, sequences, atmospheric textures, ambient soundscapes and sound effects. Features a collection of 40 presets suitable for many genres and styles of music and flexibility to custom design over a diverse sonic palette. Available as plugin in VST and VST3 64 bit versions for Windows, as well as in Audio Unit for macOS.
Features 40 Presets:
01. LEAD Fuzz Lead
02. LEAD Gravitational Energy
03. LEAD Gritty Lead
04. LEAD Saw Lead
05. LEAD Thick Waves
06. LEAD Wavy Pulse
07. PAD Borealis Basin
08. PAD Cinematic Synth
09. PAD Crystal Reverie
10. PAD Deep Ambient
11. PAD Glassy Vision
12. PAD Soundscape Texture
13. PAD Spacey Organ
14. BASS Acid Bassline
15. BASS Chameleon Bassline
16. BASS Fat Bass
17. BASS Pedal Synthesizer
18. BASS ResoMoog
19. BASS Resonance Bass
20. KEY Electric Piano
21. KEY Marimbaphone
22. KEY Organ Flute
23. KEY Poly Brass
24. KEY Sine Wave Organ
25. SEQ Asteroids
26. SEQ Asynchronous World
27. SEQ Automated Ravens
28. SEQ Kaleidoscope
29. SEQ Liquid Pattern
30. SEQ Rhythmic Magma
31. ATMO Cosmic Wind
32. ATMO Extrasensory Waves
33. ATMO Oneiric Chamber
34. ATMO Serial Madness
35. ATMO Sinusoidal Dream
36. ATMO Spectral Ghosts
37. SFX Ascending Brain
38. SFX Birds Murmuration
39. SFX Effervescent Laser
40. SFX Subtractive Alien
Spherator is a frequency modulation synthesizer to generate an eclectic spectrum of sounds, through a sine wave modulator oscillator that modulates the frequency of a sine wave carrier oscillator, by creating harmonic and inharmonic sounds.
It can be used to create spacey pads, synth leads, keys, basses, atmospheric textures and ambient soundscapes. Features a collection of 40 presets suitable for many genres and styles of music and flexibility to custom design over a diverse sonic palette. Available as a plugin in VST and VST3 64 bit versions for Windows, as well as in Audio Unit for macOS.
The acoustic properties of a room design should ensure that it is easy to both speak and listen with a high degree of intelligibility. Reverberation Time is the single most important parameter used to evaluate room acoustics.
Phasewaver is a phase distortion synthesizer with a vast array of composite waveshaping and amplitude modulation to generate a complex frequency spectrum. Essentially, the harmonic content of a carrier waveform dynamically change by influence of another modulator waveform, which can be used to create synth pads, keys, leads, basses, atmospheric textures, ambient soundscapes and sound effects.
Features a collection of 40 presets suitable for many genres and styles of music and flexibility to custom design over a wide sonic spectrum. Available as plugin in VST and VST3 64 bit versions for Windows, as well as in Audio Unit for macOS.
Alphatron Oscillion is a polyphonic subtractive synthesizer to produce a vast array of sounds, utilizing three main signal modules: frequency (voltage-controlled oscillator VCO), timbre (voltage-controlled filter VCF) and amplitude (voltage-controlled amplifier VCA).
Four VCOs initiate the sound waveform and control its frequency. It also determines the initial timbre by the waveform option selected (sawtooth or square). The VCF module shapes the timbre via a low-pass filter with cutoff and resonance parameters controlled by an envelope generator. The amplitude of the sound is shaped by the VCA envelope.
It generates iconic vintage synthesizer sounds with distinctive pads, peculiar keys, punchy basses, sparkle leads, creepy effects, charming ambient soundscapes or unearthly and otherworldly atmospheres. Suitable for many genres and styles of music and pliability to custom design over a diverse sonic palette.
Available as a plugin in VST and VST3 64 bit versions for Windows, as well as in Audio Unit for macOS.
http://alphatron-oscillion.syntheway.net
Echo Chamber is a stereo reverb and delay plug-in effect, used to create psychoacoustic models to simulate sounds reflecting from surfaces in a room or space. Optionally a delay can be added to yield a spacious and open sound of a repeating, decaying echo to complete a sense of space and depth to a 'dry' input signal.
A highly tweakable, versatile, and inspiring solution for ambience effects, that produces a natural sounding room reverberation and delay effect giving a true room perception, from small rooms to large caverns as well as generates a doubling echo, slapback echo, ping-pong delay and analog tape delay. Offers multiple controls for modifying one or both channels to produce a rich array of time-based effects.
Available as plugin in VST and VST3 64 bit versions for Windows as well as in Audio Unit for macOS. These plug-ins are perfectly suited for any type of audio production when acoustic space simulation is needed from recording to post production in 64 bit platforms. Small rooms have a high percentage of early reflections (the first feedback from the closest objects) that can give more body to tracks. It is also good with acoustic guitars and voices. Larger rooms presets are better with strings, or wind instruments and synthesizer pads.
Features:
• Reverb and delay algorithms that delivers a rich reverberation and echoes by providing a spaciousness and depth to simulate the sound reflections from walls, floors and ceilings in an acoustically reflective environment.
• Flexibility to control Left and Right channels separately in Reverb and Delay units as well as in 'dry' signal output.
• Reverb unit works as a Stereo enhancer and mono-to-stereo creator, to produce a wide stereo image or stereoize a mono sound source. In Delay unit, improves the stereo image by adding a slight delay to one of the channels.
• Delay Time manual or synced to host (Tempo Sync BPM).
• 30 predefined space types, giving a virtually infinite number of possible shapes and sizes.
Preset Effects List:
01 • DEL - Analog Tape Delay
02 • DEL - Bucket Brigade Delay
03 • DEL - Crypt Echoes
04 • DEL - Doubling Echo
05 • DEL - Infinite Delay Machine
06 • DEL - Ping-Pong Delay
07 • DEL - Slapback Echo
08 • DEL - Sync Tube Tape Delay
09 • DEL - Tempo-Sync Delay
10 • DEL - Tube Driven Tape Echo
11 • REV - Amphitheater Reverb
12 • REV - Auditorium Reverb
13 • REV - Cathedral Reverb
14 • REV - Chamber Reverb
15 • REV - Hall Reverb
16 • REV - Opera Reverb
17 • REV - Plate Reverb
18 • REV - Room Reverb
19 • REV - Spring Reverb
20 • REV - Theater Reverb
21 • REV+DEL Ambience Reverb
22 • REV+DEL Arena Reverb
23 • REV+DEL Canyon Acoustics
24 • REV+DEL Catacomb Reverb
25 • REV+DEL Cave Reverb
26 • REV+DEL Church Reverb
27 • REV+DEL Cosmos Echo Panning
28 • REV+DEL Spatial Reverb
29 • REV+DEL Stadium Reverb
30 • REV+DEL Sync Bounced Delay
http://syntheway.com/Echo-Chamber-Reverb-Delay.htm - Echo Chamber is a stereo Reverb and Delay plug-in effect, used to create psychoacoustic models to simulate sounds reflecting from surfaces in a room or space. Optionally a delay can be added to yield a spacious and open sound of a repeating, decaying echo to complete a sense of space and depth to a 'dry' input signal.
A highly tweakable, versatile, and inspiring solution for ambience effects, that produces a natural sounding room reverberation and delay effect giving a true room perception, from small rooms to large caverns as well as generates a doubling echo, slapback echo, ping-pong delay and analog tape delay. Offers multiple controls for modifying one or both channels to produce a rich array of time-based effects.
These VST and VST3 plug-ins are perfectly suited for any type of audio production when acoustic space simulation is needed from recording to post production in 64 bit platforms. Small rooms have a high percentage of early reflections (the first feedback from the closest objects) that can give more body to tracks. It is also good with acoustic guitars and voices. Larger rooms presets are better with strings, or wind instruments and synthesizer pads.
Features:
- Reverb and delay algorithms that delivers a rich reverberation and echoes by providing a spaciousness and depth to simulate the sound reflections from walls, floors and ceilings in an acoustically reflective environment.
- Flexibility to control Left and Right channels separately in Reverb and Delay units as well as in 'dry' signal output.
- Reverb unit works as a Stereo enhancer and mono-to-stereo creator, to produce a wide stereo image or stereoize a mono sound source. In Delay unit, improves the stereo image by adding a slight delay to one of the channels.
- Delay Time manual or synced to host (Tempo Sync BPM).
- 12 Reverb Presets: Predefined space types, giving a virtually infinite number of possible shapes and sizes. These presets consist of some parameters to determine apparent room size, reverberation time, distance from you to the performer, etc.
- 4 Delay Presets: Doubling Echo, Slapback Echo, Ping-Pong Delay and Analog Tape Delay.
Preset Effects List:
01 • Room Reverb
02 • Hall Reverb
03 • Chamber Reverb
04 • Plate Reverb
05 • Spring Reverb
06 • Ambience Reverb
07 • Church Reverb
08 • Arena Reverb
09 • Opera Reverb
10 • Theater Reverb
11 • Cathedral Reverb
12 • Cave Reverb
13 • Doubling Echo
14 • Slapback Echo
15 • Ping-Pong Delay
16 • Analog Tape Delay
Aeternus is a Virtual Brass instrument, featuring solo Trumpet, Cornet, Trombone, Tuba, French Horn, Flugelhorn as well as Brass Sections and Orchestral Ensemble.
http://syntheway.com - Type of MIDI Controllers - MIDI Musical Instrument Digital Interface. Interfaces, Keyboards and Controllers. MIDI. Interfaces, Keyboards and Controllers Interfaces, Inputs and Outputs, MIDI Keyboards, USB MIDI keyboards, MIDI Controller Boxes. Foot Pedals, Pad Controllers, DJ Controllers
Realistic Virtual Piano is an acoustic grand piano emulation with a breathtakingly rich and realistic sound. Particular care has been taken in the reproduction of the original realism and touch response of a Kawai, Steinway and Yamaha Grand Pianos. The result is a delicacy of tone and expression that emulates the experience of playing a real acoustic grand.
More from Syntheway Virtual Musical Instruments (7)
Code reviews are vital for ensuring good code quality. They serve as one of our last lines of defense against bugs and subpar code reaching production.
Yet, they often turn into annoying tasks riddled with frustration, hostility, unclear feedback and lack of standards. How can we improve this crucial process?
In this session we will cover:
- The Art of Effective Code Reviews
- Streamlining the Review Process
- Elevating Reviews with Automated Tools
By the end of this presentation, you'll have the knowledge on how to organize and improve your code review proces
How Recreation Management Software Can Streamline Your Operations.pptxwottaspaceseo
Recreation management software streamlines operations by automating key tasks such as scheduling, registration, and payment processing, reducing manual workload and errors. It provides centralized management of facilities, classes, and events, ensuring efficient resource allocation and facility usage. The software offers user-friendly online portals for easy access to bookings and program information, enhancing customer experience. Real-time reporting and data analytics deliver insights into attendance and preferences, aiding in strategic decision-making. Additionally, effective communication tools keep participants and staff informed with timely updates. Overall, recreation management software enhances efficiency, improves service delivery, and boosts customer satisfaction.
Developing Distributed High-performance Computing Capabilities of an Open Sci...Globus
COVID-19 had an unprecedented impact on scientific collaboration. The pandemic and its broad response from the scientific community has forged new relationships among public health practitioners, mathematical modelers, and scientific computing specialists, while revealing critical gaps in exploiting advanced computing systems to support urgent decision making. Informed by our team’s work in applying high-performance computing in support of public health decision makers during the COVID-19 pandemic, we present how Globus technologies are enabling the development of an open science platform for robust epidemic analysis, with the goal of collaborative, secure, distributed, on-demand, and fast time-to-solution analyses to support public health.
Enhancing Project Management Efficiency_ Leveraging AI Tools like ChatGPT.pdfJay Das
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Field Employee Tracking System| MiTrack App| Best Employee Tracking Solution|...informapgpstrackings
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A Sighting of filterA in Typelevel Rite of Passage
Drumwavy VST VST3 Audio Unit: Orchestral and Ethnic Percussion VST, VST3 and Audio Unit + EXS24 & KONTAKT
1. Syntheway Virtual Musical Instruments
Email Contact: contact@syntheway.net
Email Support: support@syntheway.net
The information in this document is subject to change without notice and does not represent a commitment on the part of
Syntheway Software. The software described by this document is subject to a License Agreement and may not be copied to other
media except as specifically allowed in the License Agreement. No part of this publication may be copied, reproduced or
otherwise transmitted or recorded, without prior written permission by Syntheway. Other company names, product names and
logos are the trademarks or registered trademarks of their respective owners.
Table Of Contents:
1. Description
2. Preset Sounds
3. System Requirements
4. Installation Notes
5. Technical Support and Contact
6. Update and Upgrade Policy
7. License
8. Release Notes
9. Plug-in Credits
10. Acknowledgements
2. 1. Description
Drumwavy is a collection of percussion instruments designed for creating orchestral and ethnic
percussion, with a wide array of African, Arabic, Asian, Brazilian, German, Indian, Irish, Japanese,
Latin American, Spanish, Tibetan and Turkish percussion. Available as plugin in VST 32 bit and 64 bit
and VST3 64 bit versions for Windows / Audio Unit, VST and VST3 for for macOS.
Features
Quick selector to switch between different 60 preset sounds:
1 Acoustic Drum Set
2
Orchestral Percussion Set
(Snare/Triple Roll, Bass Drum, Timpani, Tam Tam, Cymbal, Wood Block,
Triangle)
3 Orchestral Celesta (Celeste)
4 Orchestral Cymbal (Crash-Ride-Roll)
5 Orchestral Cymbal (Reverse Crash)
6 Orchestral Mallet Crotales (C6-C8 Set)
7 Orchestral Mallet Glockenspiel
8 Orchestral Mallet Marimba
9 Orchestral Mallet Vibraphone
10 Orchestral Mallet Xylophone
11 Orchestral Percussion Hit 1 (Maj)
12 Orchestral Percussion Hit 2 (Min)
13 Orchestral Percussion Hit 3 (Dim)
14 Orchestral Sleigh Bells
15 Orchestral Tambourine
16 Orchestral Timpani
17 Orchestral Triangle (C1-B3)
18 Orchestral Tubular Bells (Chimes)
19 Orchestral Whip (Slapstick)
20 Orchestral Wood Block
21 African Percussion Set
(Djembe, Talking Drum, Shekere)
22 African Bendir (C4-B5)
23 African Djembe Goblet Drum
24 African Slit Log Drum
25 Afro-Cuban Bata Drum
26 Afro-Latin American Cabasa
27 Afro-Latin American Shekere
28 Afro-South American Caxixi
3. 29 Arabic Riq Frame Drum
30 Asian Gong
31 Asian Temple Block
32 Brazilian Cuica Drum (C2-B2)
33 Brazilian Surdo Drum Muted (C2-B3)
34 Brazilian Surdo Drum Open (C2-B3)
35 German Almglocken (Cowbells)
36 Indian Dholak
37 Indian Dukki Tarang
38 Indian Ghatam
39 Indian Khanjira (Ganjira)
40 Indian Khol (Mrdanga)
41 Indian Morsing (Mukharshank)
42 Indian Naqqara (Nagara)
43 Indian Pakhavaj (Mridang)
44 Indian Tabla
45 Indian Udukai (Uduku)
46 Irish Bodhran Frame Drum
47 Japanese Taiko Drum
48 Latin American Percussion Set
(Bongo, Conga, Timbales, Loops, Fills, Cowbell, Guiro, Clave, Shekere)
49 Latin American Bongo
50 Latin American Conga (Tumbadora)
51 Latin American Rumba Shaker (Maraca)
52 Latin American Shaker
53 Latin American Timbales (Pailas)
54 Latin American Vibraslap
55 Spanish Castanets
56 Tibetan Singing Bowl (Resting Bell)
57 Turkish Darbuka (Goblet Drum)
58 Miscellaneous: Carillon Bells
59 Miscellaneous: Glass Harp
60 Miscellaneous: Music Box
• Low-Frequency Oscillator Controls: These knobs apply LFO modulation to the selected
instrument. By using the LFO to modulate various aspects of the audio signal, you can apply
effects such as vibrato or tremolo.
4. Rate: This knob controls the frequency. Turn clockwise for a faster
modulation rate.
Depth: This knob controls the amplitude. With a lower setting, the resulting
modulation is subtle, while a higher depth will result in a much more extreme
effect.
• ADSR envelope generator with Attack, Sustain, Decay and Release parameters:
Attack determines the time it takes for the note to get to the maximum level.
Decay determines the time it takes for the note to go from the maximum
level to the sustain level (controlled by Sustain).
Sustain determines level the sound is played at while the note is held (after
the other envelope states, Attack and Decay, have been completed).
Release determines the time it takes for the note to fall from the sustain level
to zero (silence) level when it is released.
• Pitch Bend: The Pitch Bend knob directly changes the pitch of the selected instrument.
Pitch Bend center position: is normal pitch.
Pitch Bend down: Specifies the amount of pitch change that will occur when
the pitch bend/modulation lever is moved to the left.
Pitch Bend up: Specifies the amount of pitch change that will occur when the
pitch bend/modulation lever is moved the right.
• Reverb built-in: provides a spaciousness and depth to simulate the sound reflections from
walls, floors and ceilings following a sound created in an acoustically reflective environment.
Small rooms can be modeled as well as large spaces.
• Filter Type. Combo box to switch between the following options:
Low Pass (LPF): a filter that passes signals with a frequency lower than a
certain cutoff frequency and attenuates signals with frequencies higher than the
cutoff frequency.
High Pass (HPF): a filter that passes signals with a frequency higher than a
certain cutoff frequency and attenuates signals with frequencies lower than the
cutoff frequency.
None: No filter is applied.
Cutoff Frequency Filter: Sets the cutoff frequency for the low pass and high
pass filters.
• Amplitude Range Parameters: It controls the loudness, the way in which we perceive
amplitude. The sensitivity level is set by the user:
Amplitude range (low) - sets amplitude range, lower bound (dB)
Amplitude range (high) - sets amplitude range, upper bound (dB)
5. • Volume: Adjusts the volume of the instrument.
• Panning potentiometer control: Set the panning of the instrument. Adjusts the stereo pan
position of the signal output, which determines how much of signal is sent to the left and right
channels.
• MIDI CC Automation. Implementation of MIDI Continuous Controller parameters for use with
external hardware control via DAW, such as: LFO depth (CC#1), expression (CC#11), volume
(CC#7), pan (CC#10), balance (CC#8), filter cutoff (CC#74), ADSR (Attack: CC#73, Decay:
CC#75, Sustain: CC#76, Release: CC#72) and reverb depth (CC#91).
Graphical User Interface Screenshot
2. Preset Sounds
Managing Sounds Via Preset Browser:
The combo box is designed to handle all aspects of browsing and loading sounds.
1. In order to access to the predefined sounds, click on the selector rectangle area to
expand the instrument list.
6. 2. Then, select any of the predefined sounds, as displayed in the image below.
Preset Sounds Listing Screenshot
3. System Requirements
7. 3.1 For Windows
3.2 For macOS
System Requirements for Windows
Before you install this VST Instrument, please make sure your computer fulfills the following
requirements:
Windows Operating System: Windows 7, Windows 8, Windows 8.1, Windows 10: 32 bit
(x86) or 64 bit (x64) platforms.
500 MHz Processor (Pentium®, Celeron® AMD® or equivalent) minimum.
RAM: 512 MB or higher recommended.
VST/VST3 compatible host / Digital Audio Workstation DAW/ MIDI Sequencer 32 bit or
64 bit: These VST/VST3 software can be "plugged in" to any host application that
supports VST/VST3 Technology like: Image-Line FL Studio, Steinberg Cubase Pro,
Artist and Elements, Cakewalk by BandLab, Ableton Live, Cockos REAPER, PreSonus
Studio One, Acoustica Mixcraft, MAGIX Acid Pro, MakeMusic Finale, Avid Sibelius,
Mackie Tracktion, Steinberg Nuendo, Magix Samplitude, Magix Music Maker, Cantabile
(Lite, Solo, Performer), n-Track Studio, VSTHost, DarkWave Studio, Bitwig, SAVIHost
and much more ...
MIDI Controller Device: A MIDI Controller is required to play this VST instrument. The
most common type of device in this class is the keyboard controller. After launching the
Digital Audio Workstation or MIDI host application be sure to select the appropriate
MIDI device before attempting to play your MIDI controller.
An ASIO® soundcard is recommended for low latency real-time play.
Please, test extensively the demo version of this product in your host to make sure there
are no misbehaviors before purchasing.
8. System Requirements for macOS
The Audio Unit Component, VST and VST3 plug-ins requires of a compatible host,
digital audio workstation (DAW) or MIDI sequencer that supports Audio Units and VST
technology. They can be "plugged in" to process audio by applications such as Logic
Pro, GarageBand, Cubase, Ableton Live, REAPER, Studio One Professional, Ardour,
MainStage and Digital Performer among others.
MIDI Controller Device: A MIDI Controller is required to play this VST instrument. The
most common type of device in this class is the keyboard controller. After launching the
Digital Audio Workstation or MIDI host application be sure to select the appropriate
MIDI device before attempting to play your MIDI controller.
The AU Component, VST and VST3 plug-ins are distributed via Internet in an Apple Disk
Image DMG file and compatible with macOS and all previous OS X.
Please, test extensively the demo version of this product in your host to make sure there
are no misbehaviors before purchasing.
4. Installation Notes
4.1 For Windows
4.2 For macOS
Installation Notes for Windows
9. To install the VST / VST3 plug-ins, follow these steps:
The file must be in a directory where the VST / VST3 host is looking for VST or VST3
plug-ins.
Unzip the file.
To use the VST2 Plugin 32 bit (x86): Place the Drumwavy x86.dll file and Drumwavy
x86.instruments folder into your VST Plug-ins x86 folder of your DAW/host application
32 bit.
To use the VST2 Plugin 64 bit (x64): Place the Drumwavy x64.dll file and Drumwavy
x64.instruments folder into your VST Plug-ins x64 folder of your DAW/host application
64 bit.
To use the VST3 Plguin 64 bit (x64): Place the Drumwavy.vst3 file and
Drumwavy.instruments folder into your VST3 Plug-ins x64 folder of your DAW/host
application 64 bit that supports VST3 format.
To uninstall simply remove the .dll, .vst3 and their respective .instruments folders from your 32
bit or 64 bit VST / VST3 Plugins directories, as appropriate.
VST / VST3 plug-ins locations on Windows x86 and x64
The following chart includes common VST / VST3 paths. Depending on your DAW/VST host
program, these folders are the default VST2 / VST3 x64 folders for example in Cubase and Nuendo:
Format Path Extension
VST2
X86
VST2
x64
VST3
x64
C:Program Files (x86)VSTPlugins
C:Program Files (x86)SteinbergVSTPlugins
C:Program Files (x86)Common FilesVST2
C:Program Files (x86)Common FilesSteinbergVST2
C:Program FilesVSTPlugins
C:Program FilesSteinbergVSTPlugins
C:Program FilesCommon FilesVST2
C:Program FilesCommon FilesSteinbergVST2
C:Program FilesCommon FilesVST3
C:Program FilesCommon FilesSteinbergVST3
.dll
.dll
.vst3
Relocating plug-ins: if you really need to change the installation path of a VST /VST3 plug-in,
also remember that your DAW / host application must know the new installation path.
10. To use a custom VST / VST3 Plugins folder go to the Options / Preferences / Settings of your
DAW / host program in order to assign it.
If an installed VST plug-in is not available, check if the installation path is actually
monitored by your DAW (VST2 or VST3) host application.
Installation Notes for macOS
Audio Unit (.component) Installation for macOS
Instructions:
1.- After download, double-click on the .dmg file (Apple disk image format, HFS+ volume).
This will open the file with DiskImageMounter utility. Otherwise, right-click the .dmg file and
select Open with > DiskImageMounter from the menu. A dialog window will appear,
verifying the file and mounting it. Once mounted, the .dmg will appear in the Finder sidebar
under the "Devices" header along with the hard drive.
2.- Open a Finder window (click the "Finder" icon in the dock). Highlight the mounted image
file within Finder's sidebar. A list of the files within the .dmg will appear in the main Finder
window pane.
11. 3.- Drag the files you wish to extract to the desired destination on your computer as for
example to your Mac desktop or directly drag the Audio Unit (.component) to your
‘Library/Audio/Plug-Ins/Components/’ folder.
4.- Unmount the .dmg after you have extracted all desired files by clicking the small "Eject"
icon next to the mounted image in Finder's sidebar. Additionally, you can right-click (Ctrl-
click) the mounted .dmg icon on the desktop and select "Eject" or simply unmount the
virtual drive by dragging it to the Trash (Note that this will not delete the files from your
computer, the dmg file will still be there).
5.- If you have the extracted files in your Mac desktop, move the ".component" file to the
Components folder in your audio plugins folder. Usually ‘Library/Audio/Plug-
Ins/Components/’
6.- If your DAW is running, close it and restart it. When your DAW starts up, it will rescan
your plugins folder and detect your recently installed plugin.
Finding the Audio Plugins folder: The plugin folder is nested in the Macintosh HD Library. There are usually a
minimum of two Libraries on your Mac, one in Macintosh HD and another in your user account. You should only
place the plugins in the Macintosh HD Library so that it can be accessed by all users on the computer. The usual
location of the folder should be: Macintosh HD/Library/Audio/Plug-Ins/
12. VST (.vst) and VST3 (.vst3) Installation for macOS
Instructions:
1.- After download, double-click on the .dmg file (Apple disk image format, HFS Plus
volume). This will open the file with DiskImageMounter utility. Otherwise, right-click the
.dmg file and select Open with > DiskImageMounter from the menu. A dialog window will
appear, verifying the file and mounting it. Once mounted, the .dmg will appear in the Finder
sidebar under the "Devices" header along with the hard drive.
2.- Open a Finder window (click the "Finder" icon in the dock). Highlight the mounted image
file within Finder's sidebar. A list of the files within the .dmg will appear in the main Finder
window pane.
3.- Drag the files you wish to extract to the desired destination on your computer as for
example to your Mac desktop or directly drag the VST (.vst) to your ‘Library/Audio/Plug-
ins/VST/’ folder or drag directly the VST3 (.vst3) to your ‘Library/Audio/Plug-ins/VST3/’
folder.
4.- Unmount the .dmg after you have extracted all desired files by clicking the small "Eject"
icon next to the mounted image in Finder's sidebar. Additionally, you can right-click (Ctrl-
click) the mounted .dmg icon on the desktop and select "Eject" or simply unmount the
virtual drive by dragging it to the Trash (Note that this will not delete the files from your
computer, the dmg file will still be there).
5.- If you have the extracted files in your Mac desktop, move the files to the VST or VST3
folder. Usually Library/Audio/Plug-ins/VST and Library/Audio/Plug-ins/VST3 respectively.
6.- If your Cubase is running, close it and restart it. When your Cubase starts up, it will
rescan your plugins folder and detect your recently installed VST / VST3 plugins.
13. VST plug-in locations on macOS
This article provides detailed information on VST plug-in installation paths on Mac OS X and
macOS.
The installation path of a plug-in depends if it is VST2 (.vst) or VST (.vst3) and if it is a
default or customized path:
VST Default paths on macOS
While the newer VST3 format has a dedicated installation path all VST3 plug-ins must
comply with, the VST2 standard does not know an obligatory folder. However, on Apple
systems there is a defined plug-in folder within the system's folder structure since the first
version of Mac OS X. All VST plug-in installers for Mac are using these folders:
Format Path Extension
VST2
Library/Audio/Plug-ins/VST
Rarely used: Users/your username/Library/Audio/Plug-ins/VST
.vst
VST3
Library/Audio/Plug-ins/VST3
Rarely used: Users/your username/Library/Audio/Plug-ins/VST3
.vst3
14. VST Custom paths on macOS
If a plug-in, for whatever reason, has been installed to a different folder, the VST host
application needs to be told where to look for it.
Cubase
8/Nuendo 7
or later
Devices > Plug-in Manager > Plug-in Manager Settings (click
on gear symbol)
older
Cubase/Nuendo
versions
Devices > Plug-in Information > VST Plug-ins > VST 2.x Plug-
in Paths
Cubase / Nuendo macOS Notes:
In Cubase and Nuendo, the list of monitored VST2/VST3 folders can be managed here:
The macOS version of Cubase only stores VST plugins in one folder:
"Library/Audio/Plug-ins/VST or Library/Audio/Plug-ins/VST3"
Or if you're not logged in with administrative access, these sub-folders are in the
"Users/[Username]/Library/Audio/Plug-ins" folder.
Place the provided .vst or .vst3 in the VST (Plug-ins) folder.
Follow instructed under the Cubase operations manual and restart the program if
needed in order to re-scan new .vst / .vst3 plugins.
Now, the Syntheway VST Plugin (Syntheway Vendor) must be recognized by
Cubase as a native .vst / .vst3 formats (VST2/VST3 for Mac).
o Changing Folders in Cubase:
If you decide to move your VST plugins into a different folder, you'll also need to tell Cubase
where the new VST plugin folder is located. To do this, open the VST "Plug-in Paths" dialog
box and click "Add." Navigate to the location of the new folder, select it and click "OK."
When you're installing new VST plugins after changing the plugin folder location, be sure to
specify the new location in the program's installer, as most plugins will automatically install
into the Steinberg directory.
o Loadable Bundles on macOS
Audio Units, VST and VST3 are loadable bundles, using Cocoa framework and xCode
Integrated Development Environment (IDE) written in Objective C. Bundles provide a
simplified interface for end users and a convenient way to deliver software in macOS
operating system.
15. 5. Technical Support and Contact
If you have any problems with instruments, you can contact us by e-mail. Support requests are
answered as quickly as possible, if you send the following information:
Syntheway Product
Host Application and Operating System (Name & Version number)
A detailed description of the problem
Your inquiry will be answered in the order in which it is received. Due to the volume of e-mail,
sometimes, these may not be able to respond immediately.
Contact Information
General Information info@syntheway.net
Contact contact@syntheway.net
Sales sales@syntheway.net
Customer Support support@syntheway.net
Legal Department legal@syntheway.net
PR Contact pressrelease@syntheway.net
Webmaster webmaster@syntheway.net
16. 6. Update and Upgrade Policy
As a general policy, Updates between minor Syntheway product versions are free. Upgrades
between major Syntheway product versions are paid.
Updates:
An update is an interim release that fixes bugs, enhances usability, updates data, or adds a new
feature to an existing version. For example, you would update Drumwavy Orchestral and Ethnic
Percussion v4.00 to v4.1.
They get distributed electronically after their release. If you have already registered, and you
will not get the email with a link to download the update within a reasonable time, send us an
email contact@syntheway.net. Please, include in the subject the name of your registered
VSTi/VST from the email account that was used with your registration. If your email address
changes, please notify us to support@syntheway.net, so that we can update our database.
Upgrades:
Upgrades are changes in the major version number of the product (containing major new
functionality, improves performance, and enhances usability). When we release a major new
release, we change the first number in the version number. So you switch to a higher version of
a program within the same VST or VST3 product family. For example, you would upgrade
Drumwavy Orchestral and Ethnic Percussion v3.00 to v4.00. Upgrades are free when... you
purchase Syntheway product and we introduce a major new release (e.g. moving from
Drumwavy Orchestral and Ethnic Percussion 1.1 to Drumwavy Orchestral and Ethnic Percussion
2.0) within 60 days of your purchase date. Any release containing major new functionality, an
upgrade fee will probably be chargeable.
Specially discounted upgrade pricing is available to registered users of the immediately prior
version of Syntheway Product. That is, if you are a registered user of v3.0, you are eligible to
upgrade to v4.0 at the special discounted upgrade price.
How often are updates and upgrades released?
We create product updates and upgrades when:
New features or functionality have been added.
Bugs and problems have been corrected.
New features have been added or supported.
New optimizations have been integrated into the VST architecture.
Notes:
Make sure your email account can accept emails coming from us (domain:
@syntheway.net). Also take a look to your SPAM folder.
Personal details are kept private and are never spammed. For Updates Syntheway uses
"BCC" to protect your email address privacy.
17. 7. License Agreement
PLEASE READ THIS LEGAL AGREEMENT CAREFULLY.
The use and redistribution of ‘Drumwavy Orchestral and Ethnic Percussion VST for
Windows 32 bit, Drumwavy Orchestral and Ethnic Percussion VST for Windows 64 bit
and Drumwavy Orchestral and Ethnic Percussion VST3 for Windows 64 bit’,
‘Drumwavy Orchestral and Ethnic Percussion Audio Unit for macOS, Drumwavy
Orchestral and Ethnic Percussion VST for macOS and Drumwavy Orchestral and Ethnic
Percussion VST3 for macOS’ ("Software") is subject to the following conditions:
1. All copyrights to the Software are exclusively owned by the Author: Daniel Alberto
Laiseca.
2. You (the user) have the right to evaluate this Software with trial limitations, provided
the Software is not used for profit, including but not limited to creating patch libraries and
sounds for any pieces you are profiting from. Should you continue use of the Software
after your evaluation period expires, or use it for any profit, you shall pay the registration
fee.
3. Release To Web (RTW): Syntheway utilizes the Internet for distribution for demos and
registered versions. No physical media are produced in this type of release mechanism.
The unregistered demo version of the Software may be freely distributed, with exceptions
noted below, provided the distribution package is not modified in any way. No person or
company may charge a fee for the distribution of the Software without written permission
from the Author. The unregistered demo version of the Software may not be bundled or
distributed with any other product without written permission of the Author.
4. Once registered your copy will grant you the personal license to use one or more
versions of this product to its full extent, including the royalty-free use of Syntheway
software in your productions, recordings and / or performances. The user is granted a non-
exclusive license to use the Software on one or several computers, for any legal purpose,
at a time. The registered Software may not be rented or leased, or given away to the third
person.
The Syntheway software License is non-transferable and fees are non-refundable. This
software license (including update, upgrade and crossgrade) is an intangible good for the
life of the holder.
You may not use, copy, emulate, clone, rent, lease, sell, sampling, modify, decompile,
disassemble, otherwise reverse engineer, or transfer the licensed program, or any subset
of the licensed program, except as provided for in this License Agreement. Any such
unauthorized use shall result in immediate and automatic termination of this license and
may result in criminal and/or civil prosecution.
5. THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, NON-INFRINGEMENT OR
ARISING FROM A COURSE OF DEALING, USAGE, TRADE OR PRACTICE.
18. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR
CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
PERFORMANCE OF THIS SOFTWARE.
6. Installing and using the Software signifies acceptance of these terms and conditions of
this License Agreement.
7. If you do not agree with the terms of this License Agreement you must remove the
Software files from your storage devices and cease to use the product.
8. Acknowledgements: VST is a trademark of Steinberg Soft- und Hardware GmbH. All
other trademarks and trade names are the properties of their respective owners, and do
not imply owner's endorsement of this product, or guarantee full compliance with owner's
standards.
9. All questions concerning this License Agreement (EULA) shall be directed to: e-mail:
contact@syntheway.net
8. Release Notes
The latest release note is a terse summary of recent changes, enhancements and bug fixes in
this particular software release in Windows and macOS.
Changes in Windows v2.0:
Changed: The VST plugin has been completely redesigned with a vast array of
orchestral and ethnic percussion instruments and a renewed graphical user
interface.
Added: VST3 Plugin format.
Added: Acoustic drum set, orchestral instruments (celesta, crotales, percussion
hits, whip or slapstick) and ethnic percussion (African bendir, djembe and slit log
19. drum, Afro-Cuban bata drum, Afro-Latin American cabasa and shekere, Afro-
South American caxixi, Arabic riq frame drum, Asian gong and temple block,
Brazilian cuica and surdo drums, German almglocken, Irish bodhran frame drum,
Japanese taiko drum, Latin American percussion set [bongo, conga, timbales or
pailas, loops, fills, cowbell, guiro, clave and shekere], rumba shaker or maraca,
shaker, vibraslap, Spanish castanets, Tibetan singing bowl or resting bell and
Turkish darbuka goblet drum percussion. It has also incorporated miscellaneous
instruments like carillon bells, glass harp and music box.
Added: Amplitude range parameters to control the loudness.
Added: Panning potentiometer control to set the panning of the instrument.
Added: Low frequency oscillator with rate and depth modulation parameters.
Added: Filter section with filter type box for low pass filter and high pass filter.
Added: Pitch bend knob to change the pitch of the selected instrument.
Changed: ADSR envelope generator.
Changed: Built-in reverberation.
Changed: Predefined presets are accessed exclusively and quickly from selector
area on the plugin interface.
Changed: MIDI CC automation. New implementation of MIDI Continuous
Controller parameters for use with external hardware control via DAW: LFO depth
(CC#1), expression (CC#11), volume (CC#7), pan (CC#10), balance (CC#8),
filter cutoff (CC#74), ADSR (Attack: CC#73, Decay: CC#75, Sustain: CC#76,
Release: CC#72) and reverb depth (CC#91).
Changed: User Guide updated to fit current version and unified for Windows and
macOS.
Removed: Frequency analyzer is no longer available.
Fixed: Minor bugs fixed.
Changes in macOS v3.0:
Changed: The Audio Unit and VST plugin has been completely redesigned with a
vast array of orchestral and ethnic percussion instruments and a renewed
graphical user interface.
Added: VST3 Plugin format.
Added: Acoustic drum set, orchestral instruments (celesta, crotales, percussion
hits, whip or slapstick) and ethnic percussion (African bendir, djembe and slit log
drum, Afro-Cuban bata drum, Afro-Latin American cabasa and shekere, Afro-
South American caxixi, Arabic riq frame drum, Asian gong and temple block,
Brazilian cuica and surdo drums, German almglocken, Irish bodhran frame drum,
Japanese taiko drum, Latin American percussion set [bongo, conga, timbales or
pailas, loops, fills, cowbell, guiro, clave and shekere], rumba shaker or maraca,
20. shaker, vibraslap, Spanish castanets, Tibetan singing bowl or resting bell and
Turkish darbuka goblet drum percussion. It has also incorporated miscellaneous
instruments like carillon bells, glass harp and music box.
Added: Amplitude range parameters to control the loudness.
Added: Filter section with filter type box for low pass filter and high pass filter.
Added: MIDI CC automation. New implementation of MIDI Continuous Controller
parameters for use with external hardware control via DAW: LFO depth (CC#1),
expression (CC#11), volume (CC#7), pan (CC#10), balance (CC#8), filter cutoff
(CC#74), ADSR (Attack: CC#73, Decay: CC#75, Sustain: CC#76, Release:
CC#72) and reverb depth (CC#91).
Changed: User Guide updated to fit current version and unified for Windows and
macOS.
Fixed: Minor bug fixed.
9. Plug-in Credits
Synthesizer Programming and Sound Design by Daniel Alberto Laiseca.
Drumwavy Orchestral and Ethnic Percussion ™ is a trademark of Syntheway
Virtual Musical Instruments.
10. Acknowledgements:
VST and VST3 are a trademark of Steinberg Soft- und Hardware GmbH. All other trademarks
and trade names are the properties of their respective owners, and do not imply owner's
endorsement of this product, or guarantee full compliance with owner's standards.
Windows 7™, Windows 8™, Windows 10™ 32 bit and 64 bit are either a registered
trademark or a trademark of Microsoft Corporation in the United States and/or other countries.
Audio Units™, macOS™ and Mac™ are a trademark of Apple Inc., registered in the U.S. and
other countries.
AMD64® is a registered trademark of Advanced Micro Devices, Inc.
Intel® is a registered trademark of Intel Corporation or its subsidiaries in the U.S. and/or other
countries.
All other trademarks and trade names are the properties of their respective owners, and do not
imply owner's endorsement of this product, or guarantee full compliance with owner's
standards.