4. The new convergence
• Chip, software, A.I., new materials, telecommunications,
are potentially invading every object, place, and situation
of our daily lives.
• The human environment is going to be colonized by
« intelligent objects ».
5. The stakes of « Living Objects Design »
• The so called « digital design» stakes are in the material world and
not behind the screen, i.e. cannot be reduced to the interface….
• It is the big return of materiality, of the body experience,
of sensitivity in a world populated with objects wich may (will ?)
become our peers.
6. New Challenges for Designers
• Invent and use the tools
and methods definig
behavioral design
• Manage complexity
• Think « systems »
• Integrate the ethics, politics,
and philosophical issues of
a of world shared with
intelligent objects
7. Think and Create differently
• It is useless to poll the final user about those future living
objects
• It is useless to interrogate technologies to invent those
Robjects
• It useless to use our reason to imagine those creatures.
• We have no other choice than to sublimate reason, in
creating the New WishFull Thinking, which is about
dreaming the usage first, and potter the solutions after...
9. Our syllabus
• Initiation to the interaction design methodology
(beginning 2nd year)
• Initiation to knowledges linked to the discipline
• A.I.
• Nanotechnologies
• Robotics
• Conferences on the societal & political issues of
the digital age
• Interface design training
• Arduino based systems design
• 14 weeks project during the 3rd year
• Industrial partnerships on the 4th year
• Personal projects during the 5th year
12. Interaction design oriented research
• Research Master in Interaction Design
Codeveloped with Arts et Métiers Paristech
• Research Partner of the « Imagination
Modelization » Chair of Institut Telecom
ParisTech
• Member of IRI (Centre Pompidou Research
Center)
• Member of Institut Carnot « Telecom &
Digital Society » together with Institut
Telecom, Ecole Polytechnique, …
16. Y
Alexis PRASIT
2003
Y is a urban ritual installation
through which, slowly, an
individual is getting rid off his/
her identity, to become an
angel.
After quitting all his/her clothes,
he/she wears a special suit
which hides his/her sexual
identity, wear his/her head with
a virtual reality helmet, and
then jump into a static flight,
becoming an angel.
Eventually, when /eshe comes
back to reality, his/her back still
gets the stygmata of his/her
lost wings.
17.
18.
19.
20. UBIQ
F.Mestre
2008
UbiQ is an ubiquitous system allowing a young Patient to be present in his
classroom or at home using a floating holographic telepresence system
and a touch screen interface placed on his bed.
21. OBOE
A.Deloustal
2008
Oboe is humanoid robot, has got a heart (Kokoro)
containing its knowledge as well as those transmitted by
its masters. After it has disappeared, a ritual of sharing
and transmission of this knowledge can thus be
organised for the descendants.
22. Starting as a simple cell, R-Potato is a robot which can meet functional and
emotional needs of its owner. Polymorphous and open machine, it has a R-Potato
combinatory, simple and versatile architecture, which evolves physically, by
addition of new limbs
A.Ribout
2008
23. MOOVI
Gregory
LEBOURDAIS
2009
Autistic children have
motricity problems, and
difficulties to filter human
voices form ambient
noises.
MOOVI is a system
composed of a small
robot and a headphone.
The robot allows the child
to control his motricity,
when the headphone filter
the human voice from
ambient noises.
24. How to prepare the rebirth of Mankind if it disappears ?
By aggregating Space technology, AI, Robotics, and
REBIRTH
Rebirth – Jérémy Dubé - 2009
Artificial Uterus, Jeremy imagines the ultimate sustainable
development scenario.
Jeremy DUBE
2009
25. How to integrate the
philosophy and approach
of Transhumanism in an
ethical way ?
By choosing to work for
hanycaped people, with an
augmented prothesi.
Metis
C.Delaunay-Driquert
2010