The document presents a model for developing design projects in Colombia's Bottom of the Pyramid population with a focus on co-creation. It includes an agenda outlining the problem statement, objectives, methodology, state of the art, archetypes, model, and validation of the model. It proposes a flexible model called Social Cooking Design that guides the design process from understanding the community's needs to creating solutions that can be sustained over time. The model includes a toolbook with basic social design principles and a toolkit with 57 tools across four phases - comprehend, define, construct, and conserve - to support each step of the design process.
This case study describes the process we used to design the requirements for a new application that better serves Veterans on the web. Human Centered Design // Ideation // Innovation // Government.
Talk at the UAlberta Students Design Association onDesign series about user experience, what it is, and how upcoming visual and industrial designers can get involved in UX.
This case study describes the process we used to design the requirements for a new application that better serves Veterans on the web. Human Centered Design // Ideation // Innovation // Government.
Talk at the UAlberta Students Design Association onDesign series about user experience, what it is, and how upcoming visual and industrial designers can get involved in UX.
A Practical Guide for Startups.
Presented at True University, June 12, 2012.
The first half of the presentation covers how to hire a designer at a startup. The slides are fairly sparse, so read more on designstaff.org
The second half start to talk about some ideas I've had about how to build a design culture in a startup. Stay tuned for more articles on this topic...
Putting Design Back into Instructional DesignCammy Bean
With such a focus on instruction, we've forgotten about Design. Or perhaps never even learned what Design is. Let's put the design back into instructional design! These are my slides from a presentation at DevLearn 2013 in Las Vegas, NV.
Content strategy isn't just for big business, agencies and tech companies. The principles of content strategy can help anyone create meaningful, memorable content that works.
Researcher Tommi Laitio´s (Demos Helsinki) lecture on shared urbanism especially in the context of student housing given at Aalto School of Architecture 21/3/2012 as part of a Housing Studio. www.facebook.com/hoaslaboratorio
You're a pig, but they call you chicken: How to co-opt the Agile methodology ...Jonathan Abbett
Our frustrations as designers about Agile have tended to reinforce our position as outsiders. In reality, we're unusually well-suited to lead Agile software teams, because we're trained to address Agile's biggest blind spot: How do you create a VIABLE PRODUCT on a SCHEDULE and on a BUDGET?
Presented at UX Boston Conference #2 on November 17, 2014
http://www.meetup.com/uxboston/events/192315552/
How do we bake user experience into the Agile process? We'll focus on three areas:
1. OWN THE PRODUCT BACKLOG
2. REDEFINE THE DEFINITION OF DONE
3. GET SKIN IN THE GAME
Satyam Kantamneni, former Managing Director of UX at Citrix, explains how to grow and nurture your UX team to meet business objectives. Based on 15 years experience across Citrix, Paypal, and other companies.
You'll learn:
- When to hire generalists vs. specialists.
- How to drive business outcomes from day 1.
- How to evaluate design culture as you build it.
- How to build a long-term governance framework.
A Practical Guide for Startups.
Presented at True University, June 12, 2012.
The first half of the presentation covers how to hire a designer at a startup. The slides are fairly sparse, so read more on designstaff.org
The second half start to talk about some ideas I've had about how to build a design culture in a startup. Stay tuned for more articles on this topic...
Putting Design Back into Instructional DesignCammy Bean
With such a focus on instruction, we've forgotten about Design. Or perhaps never even learned what Design is. Let's put the design back into instructional design! These are my slides from a presentation at DevLearn 2013 in Las Vegas, NV.
Content strategy isn't just for big business, agencies and tech companies. The principles of content strategy can help anyone create meaningful, memorable content that works.
Researcher Tommi Laitio´s (Demos Helsinki) lecture on shared urbanism especially in the context of student housing given at Aalto School of Architecture 21/3/2012 as part of a Housing Studio. www.facebook.com/hoaslaboratorio
You're a pig, but they call you chicken: How to co-opt the Agile methodology ...Jonathan Abbett
Our frustrations as designers about Agile have tended to reinforce our position as outsiders. In reality, we're unusually well-suited to lead Agile software teams, because we're trained to address Agile's biggest blind spot: How do you create a VIABLE PRODUCT on a SCHEDULE and on a BUDGET?
Presented at UX Boston Conference #2 on November 17, 2014
http://www.meetup.com/uxboston/events/192315552/
How do we bake user experience into the Agile process? We'll focus on three areas:
1. OWN THE PRODUCT BACKLOG
2. REDEFINE THE DEFINITION OF DONE
3. GET SKIN IN THE GAME
Satyam Kantamneni, former Managing Director of UX at Citrix, explains how to grow and nurture your UX team to meet business objectives. Based on 15 years experience across Citrix, Paypal, and other companies.
You'll learn:
- When to hire generalists vs. specialists.
- How to drive business outcomes from day 1.
- How to evaluate design culture as you build it.
- How to build a long-term governance framework.
Maximize Your Content with Beautiful Assets : Content & Asset for Landing Page pmgdscunsri
Figma is a cloud-based design tool widely used by designers for prototyping, UI/UX design, and real-time collaboration. With features such as precision pen tools, grid system, and reusable components, Figma makes it easy for teams to work together on design projects. Its flexibility and accessibility make Figma a top choice in the digital age.
Visual Style and Aesthetics: Basics of Visual Design
Visual Design for Enterprise Applications
Range of Visual Styles.
Mobile Interfaces:
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Can AI do good? at 'offtheCanvas' India HCI preludeAlan Dix
Invited talk at 'offtheCanvas' IndiaHCI prelude, 29th June 2024.
https://www.alandix.com/academic/talks/offtheCanvas-IndiaHCI2024/
The world is being changed fundamentally by AI and we are constantly faced with newspaper headlines about its harmful effects. However, there is also the potential to both ameliorate theses harms and use the new abilities of AI to transform society for the good. Can you make the difference?
ARENA - Young adults in the workplace (Knight Moves).pdfKnight Moves
Presentations of Bavo Raeymaekers (Project lead youth unemployment at the City of Antwerp), Suzan Martens (Service designer at Knight Moves) and Adriaan De Keersmaeker (Community manager at Talk to C)
during the 'Arena • Young adults in the workplace' conference hosted by Knight Moves.
1. !"!#$
Model for developing design
projects in the Colombian BoP
(Bottom of the Pyramid)
population with focus on co-
creation
Jackie Arango Z.
2. !"!#$
• Problem Statement
• Objectives
Agenda •
•
Methodology
State of the art
• Archetypes
• Giant
• Model
3. !"!#$
Social innovation is any novel
solution to a social problem that is
more effective, efficient, sustainable or
just fair that the current options.
Center for Social Innovation de la
Universidad de Stanford
4. !"!#$
"Social design" - Design for the
Base of the Pyramid
Product and services design for
people, those products have to be
economically, environmentally and
socially responsible
9. !"!#$
Why design a model for the Base of the Pyramid?
Designers who create products are used to design with trends in personal tastes, they forget
that a quarter of the world is populated by people with less purchasing power and higher
unmet needs.
It is not a unique and definitive model for designing with and for users.
11. !"!#$
General objective
Propose and validate a model for the
development of design projects in the
Colombian BoP (Bottom of the Pyramid)
population.
44. !"!#$
The model guides the design
process to understand the
needs of a community and
create new solutions that can be
sustained over time.
45. !"!#$
CDC2 Toolbook: Basics principles of
"social design”
CDC2 Toolkit: collection of tools and
activities that supports the design
process. cdc2tool.blogspot.com
49. !"!#$
Immerse in the community
! " #
Promise only what you can deliver
Identify community strengths
Design with the voice of the !"#$%&'(()*" Understanding
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community +,-./01 +,-.401 +,-.781
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Shows times and steps that
must be performed prior to
!
the development of a project.
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Planning 9:941;%%6<)#
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57. !"!#$
Forming team Define key players
Define specific activities and tasks for each of the
Define work schedule
actors.
Defining community which will work on the
Search sponsorships and support
project.
Training for the team
Define project budget Select participants
Project Design Brief