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Hey everyone! Potentiam was started as a way to bring new and innovative services to independent musicians everywhere. We are true music lovers who are involved in the space internally and we see the struggles that many artists go through to get their work heard. We launched the ICO knowing we wanted to change the music industry but we had some issues bringing that idea to fruition. That, however, is all about to change.
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The document provides an overview of the 2013 New Music Seminar (NMS) conference. It summarizes keynotes on the state of the music industry and panels on topics such as crowdfunding, music subscriptions, YouTube, digital radio, and the evolving roles of managers and producers. The Executive Director of NMS and CEO of Tommy Boy Records, Tom Silverman, emphasizes that technology should improve the environment for music miracles rather than be the focus. He predicts digital music sales in the US will continue declining and that subscription and streaming revenues will double in three years. The schedule and participants for NMS panels and workshops are provided.
This document provides an overview of the music business and industry trends. It discusses how music, brands, and technologies are interacting in new ways. Digital services like streaming and apps are growing significantly while physical music sales continue to decline. Live music is also an important part of the industry, with global concert revenues increasing year over year. The industry is shifting from physical to digital formats and exploring new business models like direct artist partnerships.
The presentation summarized major trends in the digital entertainment industry based on a series of charts. While the overall transition from physical to digital media is evident, there are important regional variations and subtends. Across music, video, and books, digital media will surpass physical media globally by 2019. However, the music industry saw a 25% decline in revenues during this transition due to loss of pricing control to digital aggregators, unlike the book and video industries. The amount of content is growing exponentially due to ease of digital creation and distribution, but consumption is growing arithmetically, resulting in declining average unit revenues. New financial models are needed to support commercial content creation in this environment.
This document contains statistics about radio listening habits and demographics in the Portland, Oregon metro area. It aims to promote radio as an advertising medium. Some key points:
1) The document provides driving, age, and income statistics for individuals in Multnomah, Clackamas, Washington, and Clark counties, showing that most people drive alone to work and listen to radio in their cars.
2) It shares facts about radio listening habits among different age and income groups, such as that 35-44 year olds listen to local radio the most and those earning $50,000-$74,999 listen for 3 hours daily.
3) The document argues that radio is a powerful marketing tool,
TTWN is the largest provider of live traffic, weather, news and sports reports to over 2,000 radio stations across the US, connecting advertisers' messages to listeners who tune in for this essential information. They work with multiple radio groups in each market to embed advertisers' :10-:15 second ads within their reports, providing unique exposure to engaged listeners. Data shows traffic and weather reports significantly increase listener engagement and influence consumer behavior, making TTWN's advertising opportunities effective for reaching audiences.
Driving Revenue-Generating Strategies Through Information and Insights - NAB...BIA/Kelsey
Tom Buono, CEO, joined a panel discussion at the 2014 NAB Show entitled: "Lunch and Learn: A Discussion on Radio’s Four Significant Issues" to share valuable advertising revenue trends and projections that will help you prepare for the future and make critical decisions.
Digital Music Report es un reporte de la IFPI que se entrega anualmente y analiza el comportamiento de esta industria en Estados Unidos. La toma actual corresponde al 2014.
The document provides an overview of the 2013 New Music Seminar (NMS) conference. It summarizes keynotes on the state of the music industry and panels on topics such as crowdfunding, music subscriptions, YouTube, digital radio, and the evolving roles of managers and producers. The Executive Director of NMS and CEO of Tommy Boy Records, Tom Silverman, emphasizes that technology should improve the environment for music miracles rather than be the focus. He predicts digital music sales in the US will continue declining and that subscription and streaming revenues will double in three years. The schedule and participants for NMS panels and workshops are provided.
This document provides an overview of the music business and industry trends. It discusses how music, brands, and technologies are interacting in new ways. Digital services like streaming and apps are growing significantly while physical music sales continue to decline. Live music is also an important part of the industry, with global concert revenues increasing year over year. The industry is shifting from physical to digital formats and exploring new business models like direct artist partnerships.
The presentation summarized major trends in the digital entertainment industry based on a series of charts. While the overall transition from physical to digital media is evident, there are important regional variations and subtends. Across music, video, and books, digital media will surpass physical media globally by 2019. However, the music industry saw a 25% decline in revenues during this transition due to loss of pricing control to digital aggregators, unlike the book and video industries. The amount of content is growing exponentially due to ease of digital creation and distribution, but consumption is growing arithmetically, resulting in declining average unit revenues. New financial models are needed to support commercial content creation in this environment.
This document contains statistics about radio listening habits and demographics in the Portland, Oregon metro area. It aims to promote radio as an advertising medium. Some key points:
1) The document provides driving, age, and income statistics for individuals in Multnomah, Clackamas, Washington, and Clark counties, showing that most people drive alone to work and listen to radio in their cars.
2) It shares facts about radio listening habits among different age and income groups, such as that 35-44 year olds listen to local radio the most and those earning $50,000-$74,999 listen for 3 hours daily.
3) The document argues that radio is a powerful marketing tool,
TTWN is the largest provider of live traffic, weather, news and sports reports to over 2,000 radio stations across the US, connecting advertisers' messages to listeners who tune in for this essential information. They work with multiple radio groups in each market to embed advertisers' :10-:15 second ads within their reports, providing unique exposure to engaged listeners. Data shows traffic and weather reports significantly increase listener engagement and influence consumer behavior, making TTWN's advertising opportunities effective for reaching audiences.
Driving Revenue-Generating Strategies Through Information and Insights - NAB...BIA/Kelsey
Tom Buono, CEO, joined a panel discussion at the 2014 NAB Show entitled: "Lunch and Learn: A Discussion on Radio’s Four Significant Issues" to share valuable advertising revenue trends and projections that will help you prepare for the future and make critical decisions.
Digital Music Report es un reporte de la IFPI que se entrega anualmente y analiza el comportamiento de esta industria en Estados Unidos. La toma actual corresponde al 2014.
Commercial radio stations in the UK provide an average of 10 hours and 21 minutes of public service content per week, despite being funded through advertising revenue rather than a license fee. This public service content includes an average of 323 minutes of news, 19 minutes of content about charities, 25 minutes about local events, and 68 minutes each of weather and sports coverage. Commercial radio stations invest heavily in local journalism, employing around 300 full-time journalists and spending £27 million per year on news programming. Local commercial radio serves an important role in communities by keeping listeners informed about news, travel, and weather issues.
Entercom Communications Corp. and CBS Corporation announced a merger deal to combine CBS Radio with Entercom, creating the second largest radio broadcasting company in the U.S. with 244 stations across 27 markets. The all-stock deal is valued at over $2 billion and will position the combined company to better compete in the evolving media landscape through increased scale and synergies. David Field will lead the combined company as CEO while Leslie Moonves and Andre Fernandez will continue in their roles through closing of the transaction, expected in the second half of 2017.
The document provides a summary of key findings from a survey of tenants in the Carter Jonas property management network. Some of the main findings include:
- Over 50% of respondents said they would be willing to pay more rent for a property with a recently renovated kitchen or bathroom. Access to outside space and energy efficiency were also important.
- Speed of response from a property manager was rated as the most important service, followed by having a dedicated property manager and using endorsed contractors.
- 54% of Carter Jonas tenants rated their management service as excellent or very good.
- Proximity to public transportation was very important to tenants, with over 30% unwilling to live more than a 10 minute walk from transit
IFPI has today released 'Connecting with Music', the 2017 Music Consumer Insight Report. Based on research conducted by Ipsos Connect, the report examines the ways in which fans are engaging with recorded music across 13 of the world's leading music markets.
The IFPI Global Music Report tells a positive story of music being enjoyed by more people in more ways than ever before. At the heart of this story are incredible artists, supported by the investment and innovation from record companies and other
partners that is helping them to share their music with
the world.
The CBS Corporation focused on new technologies, optimizing core businesses, and returning value to shareholders in 2007. It invested over $440 million in digital properties like Last.fm and acquired content for online distribution. CBS had a successful year with adjusted EPS up 9% and free cash flow up 6%, allowing it to raise dividends and repurchase $3.4 billion in stock. Strong performances from shows like CSI and sports programming, as well as gains in publishing and outdoor advertising, contributed to these results. CBS aims to deliver content across multiple platforms and lead the industry's digital transformation.
Sprint is a major wireless provider currently in third place behind Verizon and AT&T. For its media plan, Sprint will target adults ages 25-49 and take a family-oriented creative strategy with the slogan "We take care of you because that's what families do." The budget is $80 million and will be allocated across various media including TV, radio, print, digital and outdoor advertising. Key months for increased spending will be July, August, December, and June. The plan aims to keep Sprint relevant throughout the year and compete effectively against other major wireless carriers.
Portrait 2010 presse hebdomadaire du quebec-angHebdos Québec
The document discusses readership of weekly newspapers in Quebec. Some key points:
- Readership of weeklies remains robust with 3.5 million readers per week and 4.4 million per month according to a 2010 survey.
- Readership rates for weeklies are high throughout Quebec, ranging from 47-83% having read the previous week's issue.
- Readership of weeklies far exceeds that of daily newspapers in all regions of Quebec.
Compensation has evolved from a barter system to monetary payments set by employers. In the US, the Federal Classification Act of 1923 established salary levels for government jobs. Today, most companies set hourly or annual pay scales internally for consistency and competitiveness. In the digital music market, demand has shifted from physical to digital sales. While iTunes is the largest competitor, opportunities exist for companies like E-sonic in markets where iTunes is not present or compatible with local systems. Key international markets for expansion include India, Brazil, China, and Russia due to their large populations and growing demand for digital music.
The document discusses the target demographics and distribution of a local radio news bulletin in the Brent and Westminster boroughs of London. It notes the bulletin will focus on locality, employment, and English language to be relevant to residents, jobs, and understandability. National organizations like the BBC and IRN supplement local stations with automatically distributed news relevant to each area. A variety of genres like sports, politics and entertainment should be covered to appeal to different listener preferences.
The document provides an overview of the digital audio advertising market. It defines digital audio, describes the size and growth of the digital audio audience, and outlines the key players in the digital audio ecosystem such as digital audio providers, aggregators/distributors, and technology enablers. The report also covers current ad product offerings, metrics and measurement, as well as opportunities and challenges facing the digital audio industry.
Music 2.0 Business model white paper dec 2010Chris de Palmer
This document discusses the business model and revenue expectations for music labels, artists, and digital distributors from digital music services like downloads and audio streaming. It finds that while physical music revenues are declining, digital music revenues are increasing significantly as new streaming services gain popularity. The document analyzes contractual agreements, pricing models, and average consumption data to determine the number of downloads or streams needed to generate revenues of €1,000 for each party. It concludes that streaming services will become a major revenue source if consumption continues growing, changing the digital music industry.
This document analyzes the music streaming industry through a Porter's Five Forces framework. It finds that the threat of entry is low to moderate due to high supplier power, experienced incumbents, and switching costs for users. Supplier power, particularly of the major record labels that own most music catalogs, is high. Record labels can demand equity in streaming services in exchange for licensing deals. Buyer power is high due to many substitutes and sensitivity to price and quality. Rivalry among streaming services is medium to high due to competitors varying in size and industry growth slowing.
The document discusses opportunities and threats in the changing music industry. Major record labels are struggling as physical music sales decline sharply. However, the overall music business is thriving through growing areas like live concerts, merchandising, and licensing. For the music business to succeed, a new model is needed that focuses on full artist brand management and exploitation across all income streams. It must also diversify revenue sources beyond recordings and align the interests of artists and labels. Emerging markets like China and India also provide major growth opportunities if infrastructure and legal issues are addressed.
This document is an issue of the Music Business Journal from Berklee College of Music. It includes articles on various topics impacting the music industry, including new digital licensing services like RightsFlow that help artists obtain mechanical licenses online. The issue also covers independent labels, artist branding, funding music projects through Kickstarter, developing music markets like India, and environmental sustainability in the music industry.
The Evolution Of The Music Industry The Effect Of Technology And Law On Stra...Ben Kilmer
This document provides an overview of the music industry and discusses key changes it has undergone in recent decades due to technological innovations. It begins with an introduction to the current state of the industry and outlines five competitive forces: new entrants have low barriers; buyers have high bargaining power; substitute products are a major threat; suppliers have relatively low power; and rivalry is high. The document then examines incremental innovations from within the industry, disruptive innovations from outside, and industry resistance to changes. It explores the adoption of new technologies by consumers and the industry. The future of the music industry and case studies on Apple and Grooveshark are also summarized.
The document is an issue of the Music Business Journal from Berklee College of Music. It contains several articles on topics related to musicians making money in the current music industry landscape. The cover story examines data from a survey of over 5,300 musicians on their revenue streams and whether technology has leveled the playing field such that musicians can do everything themselves. The data shows that while musicians have more access to distribute their music independently, relying on teammates like publishers, record labels, and booking agents can significantly increase artists' earnings from areas like compositions, sound recordings, and live performances.
Live Music Streaming Opportunity ValuationMC[CO] Labs
The document discusses brand investment opportunities in the live music and streaming industry. It notes that the music industry is projected to grow 3% annually, driven by live music and streaming. Live streaming currently accounts for less than 1% of online music but consumer demand is growing. The summary also states that while large brands have invested in live streaming, it has faced challenges achieving scale due to business model issues and audience fragmentation. Finally, it suggests that integrating live streaming with live events and artist partnerships could help brands improve returns on their music investments.
The document provides an executive summary for a startup called Forte.com that aims to provide an easy, fast, and safe solution for consumers' music needs by aggregating existing music services into one comprehensive framework. It outlines the problem in the music industry with declining physical sales and discusses Forte.com's solution. It then requests $35,894 in startup funding or $695,468 to reach profitability and provides details on the target market, competitors, and business strategy.
The document provides an executive summary for a startup called Forte.com that aims to provide an easy, fast, and safe solution for consumers' music needs by aggregating existing music services into one comprehensive framework. It outlines the problem in the music industry with declining physical sales and proposes Forte.com as a solution. It requests $35,894 in startup funding and describes plans to launch a beta testing phase, marketing campaign, and later introduce bundling music with merchandise purchases in phase two once an initial customer base is established. The target market is identified as internet radio listeners aged 35-55 who represent 42% of the market.
This document summarizes Tyler Hoisington's final assignment for an MDIA course. It discusses Tyler's role as a student learning about the music industry. It also covers topics like digital music licensing trends, music synchronization, supervision, conflicts in publishing, emerging concepts, and Tyler's future goals working in live music. The document reflects on changes in Tyler's views of the industry and its bright future prospects despite periods of decline.
Commercial radio stations in the UK provide an average of 10 hours and 21 minutes of public service content per week, despite being funded through advertising revenue rather than a license fee. This public service content includes an average of 323 minutes of news, 19 minutes of content about charities, 25 minutes about local events, and 68 minutes each of weather and sports coverage. Commercial radio stations invest heavily in local journalism, employing around 300 full-time journalists and spending £27 million per year on news programming. Local commercial radio serves an important role in communities by keeping listeners informed about news, travel, and weather issues.
Entercom Communications Corp. and CBS Corporation announced a merger deal to combine CBS Radio with Entercom, creating the second largest radio broadcasting company in the U.S. with 244 stations across 27 markets. The all-stock deal is valued at over $2 billion and will position the combined company to better compete in the evolving media landscape through increased scale and synergies. David Field will lead the combined company as CEO while Leslie Moonves and Andre Fernandez will continue in their roles through closing of the transaction, expected in the second half of 2017.
The document provides a summary of key findings from a survey of tenants in the Carter Jonas property management network. Some of the main findings include:
- Over 50% of respondents said they would be willing to pay more rent for a property with a recently renovated kitchen or bathroom. Access to outside space and energy efficiency were also important.
- Speed of response from a property manager was rated as the most important service, followed by having a dedicated property manager and using endorsed contractors.
- 54% of Carter Jonas tenants rated their management service as excellent or very good.
- Proximity to public transportation was very important to tenants, with over 30% unwilling to live more than a 10 minute walk from transit
IFPI has today released 'Connecting with Music', the 2017 Music Consumer Insight Report. Based on research conducted by Ipsos Connect, the report examines the ways in which fans are engaging with recorded music across 13 of the world's leading music markets.
The IFPI Global Music Report tells a positive story of music being enjoyed by more people in more ways than ever before. At the heart of this story are incredible artists, supported by the investment and innovation from record companies and other
partners that is helping them to share their music with
the world.
The CBS Corporation focused on new technologies, optimizing core businesses, and returning value to shareholders in 2007. It invested over $440 million in digital properties like Last.fm and acquired content for online distribution. CBS had a successful year with adjusted EPS up 9% and free cash flow up 6%, allowing it to raise dividends and repurchase $3.4 billion in stock. Strong performances from shows like CSI and sports programming, as well as gains in publishing and outdoor advertising, contributed to these results. CBS aims to deliver content across multiple platforms and lead the industry's digital transformation.
Sprint is a major wireless provider currently in third place behind Verizon and AT&T. For its media plan, Sprint will target adults ages 25-49 and take a family-oriented creative strategy with the slogan "We take care of you because that's what families do." The budget is $80 million and will be allocated across various media including TV, radio, print, digital and outdoor advertising. Key months for increased spending will be July, August, December, and June. The plan aims to keep Sprint relevant throughout the year and compete effectively against other major wireless carriers.
Portrait 2010 presse hebdomadaire du quebec-angHebdos Québec
The document discusses readership of weekly newspapers in Quebec. Some key points:
- Readership of weeklies remains robust with 3.5 million readers per week and 4.4 million per month according to a 2010 survey.
- Readership rates for weeklies are high throughout Quebec, ranging from 47-83% having read the previous week's issue.
- Readership of weeklies far exceeds that of daily newspapers in all regions of Quebec.
Compensation has evolved from a barter system to monetary payments set by employers. In the US, the Federal Classification Act of 1923 established salary levels for government jobs. Today, most companies set hourly or annual pay scales internally for consistency and competitiveness. In the digital music market, demand has shifted from physical to digital sales. While iTunes is the largest competitor, opportunities exist for companies like E-sonic in markets where iTunes is not present or compatible with local systems. Key international markets for expansion include India, Brazil, China, and Russia due to their large populations and growing demand for digital music.
The document discusses the target demographics and distribution of a local radio news bulletin in the Brent and Westminster boroughs of London. It notes the bulletin will focus on locality, employment, and English language to be relevant to residents, jobs, and understandability. National organizations like the BBC and IRN supplement local stations with automatically distributed news relevant to each area. A variety of genres like sports, politics and entertainment should be covered to appeal to different listener preferences.
The document provides an overview of the digital audio advertising market. It defines digital audio, describes the size and growth of the digital audio audience, and outlines the key players in the digital audio ecosystem such as digital audio providers, aggregators/distributors, and technology enablers. The report also covers current ad product offerings, metrics and measurement, as well as opportunities and challenges facing the digital audio industry.
Music 2.0 Business model white paper dec 2010Chris de Palmer
This document discusses the business model and revenue expectations for music labels, artists, and digital distributors from digital music services like downloads and audio streaming. It finds that while physical music revenues are declining, digital music revenues are increasing significantly as new streaming services gain popularity. The document analyzes contractual agreements, pricing models, and average consumption data to determine the number of downloads or streams needed to generate revenues of €1,000 for each party. It concludes that streaming services will become a major revenue source if consumption continues growing, changing the digital music industry.
This document analyzes the music streaming industry through a Porter's Five Forces framework. It finds that the threat of entry is low to moderate due to high supplier power, experienced incumbents, and switching costs for users. Supplier power, particularly of the major record labels that own most music catalogs, is high. Record labels can demand equity in streaming services in exchange for licensing deals. Buyer power is high due to many substitutes and sensitivity to price and quality. Rivalry among streaming services is medium to high due to competitors varying in size and industry growth slowing.
The document discusses opportunities and threats in the changing music industry. Major record labels are struggling as physical music sales decline sharply. However, the overall music business is thriving through growing areas like live concerts, merchandising, and licensing. For the music business to succeed, a new model is needed that focuses on full artist brand management and exploitation across all income streams. It must also diversify revenue sources beyond recordings and align the interests of artists and labels. Emerging markets like China and India also provide major growth opportunities if infrastructure and legal issues are addressed.
This document is an issue of the Music Business Journal from Berklee College of Music. It includes articles on various topics impacting the music industry, including new digital licensing services like RightsFlow that help artists obtain mechanical licenses online. The issue also covers independent labels, artist branding, funding music projects through Kickstarter, developing music markets like India, and environmental sustainability in the music industry.
The Evolution Of The Music Industry The Effect Of Technology And Law On Stra...Ben Kilmer
This document provides an overview of the music industry and discusses key changes it has undergone in recent decades due to technological innovations. It begins with an introduction to the current state of the industry and outlines five competitive forces: new entrants have low barriers; buyers have high bargaining power; substitute products are a major threat; suppliers have relatively low power; and rivalry is high. The document then examines incremental innovations from within the industry, disruptive innovations from outside, and industry resistance to changes. It explores the adoption of new technologies by consumers and the industry. The future of the music industry and case studies on Apple and Grooveshark are also summarized.
The document is an issue of the Music Business Journal from Berklee College of Music. It contains several articles on topics related to musicians making money in the current music industry landscape. The cover story examines data from a survey of over 5,300 musicians on their revenue streams and whether technology has leveled the playing field such that musicians can do everything themselves. The data shows that while musicians have more access to distribute their music independently, relying on teammates like publishers, record labels, and booking agents can significantly increase artists' earnings from areas like compositions, sound recordings, and live performances.
Live Music Streaming Opportunity ValuationMC[CO] Labs
The document discusses brand investment opportunities in the live music and streaming industry. It notes that the music industry is projected to grow 3% annually, driven by live music and streaming. Live streaming currently accounts for less than 1% of online music but consumer demand is growing. The summary also states that while large brands have invested in live streaming, it has faced challenges achieving scale due to business model issues and audience fragmentation. Finally, it suggests that integrating live streaming with live events and artist partnerships could help brands improve returns on their music investments.
The document provides an executive summary for a startup called Forte.com that aims to provide an easy, fast, and safe solution for consumers' music needs by aggregating existing music services into one comprehensive framework. It outlines the problem in the music industry with declining physical sales and discusses Forte.com's solution. It then requests $35,894 in startup funding or $695,468 to reach profitability and provides details on the target market, competitors, and business strategy.
The document provides an executive summary for a startup called Forte.com that aims to provide an easy, fast, and safe solution for consumers' music needs by aggregating existing music services into one comprehensive framework. It outlines the problem in the music industry with declining physical sales and proposes Forte.com as a solution. It requests $35,894 in startup funding and describes plans to launch a beta testing phase, marketing campaign, and later introduce bundling music with merchandise purchases in phase two once an initial customer base is established. The target market is identified as internet radio listeners aged 35-55 who represent 42% of the market.
This document summarizes Tyler Hoisington's final assignment for an MDIA course. It discusses Tyler's role as a student learning about the music industry. It also covers topics like digital music licensing trends, music synchronization, supervision, conflicts in publishing, emerging concepts, and Tyler's future goals working in live music. The document reflects on changes in Tyler's views of the industry and its bright future prospects despite periods of decline.
This document summarizes the state of China's music industry and digital music market. It discusses how piracy is rampant in China, with nearly 99% of downloads being illegal, and how services like Baidu enable widespread piracy. Google launched a legal music search service in China to compete with Baidu, but it has struggled due to Baidu's larger catalog and longer tenure. The document also examines the challenges faced by record labels and artists in China's environment and considers whether aspects of China's model could be applicable elsewhere.
Music Publishing Industry
Analysis and Report
Economic Indicators
Overview
The American music industry is undoubtedly at the heart of contemporary American culture as a whole. The United Sates is the world’s largest recorded music market by sales, followed by Japan, the UK, and Germany (Hoover’s). As with most entertainment industries, the music industry has continued to evolve with acknowledging and making use of technological advancements to increase overall profits, widen the scope of listeners around the world, and further enlarge the music industry’s market share amongst other sectors in the entertainment world, such as television, film, and radio.
Although there are many individuals and organizations that operate within the music industry, this report will focus on the Music Publishing industry as it is in the midst of an important transition. The decrease of physical album sales in the past five years has forced publishers to look for new revenue sources and “to become less dependent on traditional licensing platforms” (IBISWorld US). To meet the changing needs of the consumer, music publishers are constantly establishing licensing agreements with new revenue streams like mobile outlets, digital streaming services and wireless music subscription services, like Spotify. Adapting to these new models has helped to alleviate the losses caused by the decrease in consumer spending and unimpressive album sales during the recession. However, the lack of consumer demand for albums along with the declining physical album sales has not been forgotten, as its effects are still present throughout the industry.
Table 1
The Music Publishing Industry at a Glance
While the industry has been experiencing more positive trends over the past five years, the negative factors listed above have certainly outweighed the more positive developments, resulting in an estimated average annual revenue decline of 3.2% in the five years leading up to 2014, totaling $3.9 billion.
As industry operators continue to adapt to the changing media landscape and leverage online platforms, IBISWorld expects revenue for the Music Publishing industry to grow 0.9% in 2014, which could mark the beginning of a more positive trend within the music industry.
Digital platforms have undoubtedly created new revenue streams; however, the future performance of the industry relies on the ability to overcome certain obstacles, including the fact that, today, selling a song has become more challenging with the widespread availability of online music. IBISWorld also points out that the internet has become a practical way for an artist to manage, distribute, and promote his or her own songs and albums, which has ultimately decreased the need for a publisher.
Even with some of these challenges, it is expected that the industry will grow in the coming years. “In the five years to 2019, revenue is projected to grow at an annualized rate of 0.8% to $4.0 billion” (IBISWorld.
Informational Communication TechnologyLori Gilbert
This document discusses the Napster software which allowed users to share and download MP3 files from any computer connected to the Napster network in 1999. While Napster did not condone copyright infringement, the software had no way to stop this or pay royalties to artists. This raised legal issues as the major record labels believed it harmed sales. Some labels partnered with sites to sell music online as an alternative to piracy on Napster.
Lyrics, music, recordings and production - Jack Mason
Mixed and mastered by Latin Grammy winner - Ale Gaiotto
Video production - Berto Ortiz, Patricia Lobo, Patty S, Jack Mason
all rights reserved:
Jack Mason Live LLC
Jackmasonlive.com
Warner Music Group is proposing to launch its own exclusive streaming service to address declining music sales and changes in how customers access music. The presentation outlines problems in the current music industry like decreased sales and increased streaming. It then proposes that WMG's new streaming service will provide continued revenue through subscription fees and help introduce new artists. The proposal includes budgets, sales projections, and strategies for marketing, legal support, and growing the new streaming department over three years.
Record labels use independent distributors to ship records from manufacturers to retail stores on a consignment basis. Major labels have their own branch offices that distribute regionally. Promoting records through radio play, music videos, and social media is important for commercial success. Social media allows labels to monitor buzz around releases, identify influential fan communities and bloggers, and partner with brands for sponsorship opportunities to reach new audiences.
Transparency and equitable remuneration for rights holders in the digital mus...Dianne Bonney
The document discusses several issues facing the music industry as music consumption shifts from ownership to access through streaming services. It notes that streaming now represents 19% of global recorded music revenue but per-stream royalties are low compared to downloads or physical sales. The industry lacks transparency around licensing and royalty payments, with an estimated 20-50% of royalties not reaching rights holders. Recommendations include a standardized royalty reporting format, global rights database, and measures to address the value gap between ad-supported and paid streaming services.
The document provides an overview of the recording industry and analyzes its structure and key activities. It discusses the major changes in the industry from vinyl to digital formats and the impact of the internet. It describes the different types of record labels and identifies the three major labels that currently dominate the industry - Universal Music Group, Sony Music Entertainment, and Warner Music Group. It analyzes the advantages and disadvantages of major labels compared to independent labels and outlines the key functions and departments within a record label.
An Exploration of Blockchain Technology As a Solution for Digital Rights Mana...Holly Winn (She/Her)
Holly Winn's berklee college of music master's program thesis an exploration of blockchain technology as a solution for digital rights management. Published and archived in the Berklee Online database.
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These slides walk through the story of 1 Samuel. Samuel is the last judge of Israel. The people reject God and want a king. Saul is anointed as the first king, but he is not a good king. David, the shepherd boy is anointed and Saul is envious of him. David shows honor while Saul continues to self destruct.
Elevate Your Nonprofit's Online Presence_ A Guide to Effective SEO Strategies...TechSoup
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(𝐓𝐋𝐄 𝟏𝟎𝟎) (𝐋𝐞𝐬𝐬𝐨𝐧 𝟏)-𝐏𝐫𝐞𝐥𝐢𝐦𝐬
𝐃𝐢𝐬𝐜𝐮𝐬𝐬 𝐭𝐡𝐞 𝐄𝐏𝐏 𝐂𝐮𝐫𝐫𝐢𝐜𝐮𝐥𝐮𝐦 𝐢𝐧 𝐭𝐡𝐞 𝐏𝐡𝐢𝐥𝐢𝐩𝐩𝐢𝐧𝐞𝐬:
- Understand the goals and objectives of the Edukasyong Pantahanan at Pangkabuhayan (EPP) curriculum, recognizing its importance in fostering practical life skills and values among students. Students will also be able to identify the key components and subjects covered, such as agriculture, home economics, industrial arts, and information and communication technology.
𝐄𝐱𝐩𝐥𝐚𝐢𝐧 𝐭𝐡𝐞 𝐍𝐚𝐭𝐮𝐫𝐞 𝐚𝐧𝐝 𝐒𝐜𝐨𝐩𝐞 𝐨𝐟 𝐚𝐧 𝐄𝐧𝐭𝐫𝐞𝐩𝐫𝐞𝐧𝐞𝐮𝐫:
-Define entrepreneurship, distinguishing it from general business activities by emphasizing its focus on innovation, risk-taking, and value creation. Students will describe the characteristics and traits of successful entrepreneurs, including their roles and responsibilities, and discuss the broader economic and social impacts of entrepreneurial activities on both local and global scales.
POTENTIAM.IO - Decentralized Music Platform [WHITEPAPER]
1. Revolutionizing the Music Industry one Block at a Time.
Potentiam,
Unlock your Potential
White Paper V1.0
2. 1
Table Of Contents
Glossary…………………………………………………………………..……..2
Abstract……………………………………………………………………...….3
Music Industry Overview……………………………………………….....3
Labels & Publishers/Digital Distribution……..………….……...4
Physical Dist./Sync Licensing…………………………………....……...5
Broadcast TV&Radio………………………………………………………...….5
Live Performance……………………...…………………………………....……..6
Marketing/A&R……………………………………...…….……...…..……….…..6
Managers……………………………………………………….………..………….6
The Problem………………………………………………………………..….7
The Solution……………………………………………………….....……....7
The Potentiam Platform…………………………..……………………....8
Potentiam Core……………………………………………….…………...8
Digital Distribution Module……………………………………….…..…...9
Physical Distribution Module………………..………………..……...9
Synchronization Licensing Module………………..…………...…...9
Public Performance Licensing Module………….………....………10
Booking Agent Module………………..………….………..……….....10
New Artist Crowdfunder………………..….………………….……...10
Potentiam Classic……………….…………….……….…………...……11
The Potentiam Tokens………………..………………..…………....…...12
Potentiam (PTM)………………………………………..…….…………12
Clout (CLT)………………………………………...…..………………...12
Potentiam Classic Rating System………………..………………….13
Platform Economics………………..…………………..……….…….……14
Rewards: Content Creators & Vault Nodes………….....…..……14
Development Fund…………….………………………………..……..….14
Potentiam ICO………………..……………………………………………...15
Initial Token Allocation…………….………………………..….………15
Crowdsale Details………….…………….…..……………………………...16
The Roadmap and Milestones………………..……….…………………17
The Core Team……………………………………………………..……..……...20
Legal Disclaimer………………..…………………………………...……...21
3. 2
Glossary
Composer/Songwriter The person(s) who originally develop a song. The intellectual
property created is referred to as a Musical Composition.
Performer The singers and musicians who perform songs, either live or
via sound recordings. The intellectual property of a sound
recording is referred to as a Master.
Producer For this project a producer refers to experts in sound
recording, mixing and editing as related to producing musical
recordings.
Writer For this project a writer will refer to a journalist or a blogger.
Booking Agent Facilitates live performances by coordinating schedules and
securing gigs, negotiating deals, arranging for technical setups
and arranging transportation and hospitality etc.
Promoter Venue owners and event agencies that host live performances.
Responsibly for finding and scheduling talent to perform.
Publisher Represents musical compositions on behalf of copyright owner
by creating and exploiting revenue streams. Generally take
33-50% of royalties collected before paying composers.
Record Label Company that represent and exploit sound recordings on behalf
of the copyright owner(s). Facilitate the production and
distribution of sound recordings, invest in marketing and A&R.
P.R.S. Performers Rights Organization, a company that specializes in
the collection of royalties from the public performance or
radio/TV broadcasts.
Synchronization License Grants rights for the use of compositions and recordings paired
with visual output in commercials, video games, movies etc.
Public Performance License Grants rights for the broadcasting and public use of musical
compositions with an agreement to pay royalties.
A&R Artist and Repertoire, the entity within a record label who is
responsible for the development of talent under contract and
that they are pushed down the proper marketing channels.
4. 3
I. Abstract
In the last couple decades, mass adoption of the internet has
revolutionized the way in which people interact, and in turn reshaped the
structure of entire industries. For example, online marketplaces have drastically
reduced the need for costly brick and mortar retail outlets. The advent of
blockchain technology and its decentralized nature presents even more
opportunity for a revolutionary restructuring of countless industries. By
providing trustless platforms as well as customized smart contracts, the need for
trusted bureaucratic institutions to facilitate interactions is greatly reduced or
even eliminated. For instance, blockchain based currency ledgers eliminate the
need for banking institutions by not only connecting users of a network, but by
providing a platform where the accounts and associated transactions can be
trusted to be accurate without the need of oversight/control of a central
authority.
The rise of digital music has significantly changed how the industry
operates, but surprisingly the overall structure has remained almost entirely
intact. Power still resides with the traditional entities such as record labels and
publishers, with countless layers of bureaucracy between the artists creating
music and the public who ultimately consumes it. The vision of Potentiam is to
create a decentralized platform that directly connects music creatives with each
other and their audience.
This whitepaper will describe the structure of the music industry and its
problems as it operates today, and how Potentiam plans to use the blockchain
revolution to take the power from the middlemen who control it and put it in the
hands of the artists who are the reason for its existence.
II. Music Industry Overview
The business structure of today's global music industry has been
remarkably resilient during the digital revolution. The capital intensive process
required to record a master, and produce and distribute physical copies to
consumers is the reason for the rise in prominence behind the growth of record
companies into industry controlling corporations. Advances in technology have
drastically reduced these costs and yet we find major record labels and publishers
at the center and in control of the entire industry.
5. 4
Record Labels & Publishers
Record labels generally scout talent and try to use their vast resources to
sign them to deals where the label will invest and facilitate the singer/musician’s
career if they sign over a large portion of their sound recording copyrights for the
music they create. This can range from 30-50% of gross revenue. Publishers serve
a similar function for composers, and are usually a subsidiary of record label, also
taking anywhere from 30-50% of musical composition copyrights. For this they
will facilitate the promotion and distribution of an artists work down the five main
distribution channels and in turn collect the revenues on the artists behalf.
Digital Distribution
Record labels outsource digital distribution to digital service providers such
as itunes, beatport, spotify etc. who generate revenue by either selling digital
downloads or charging subscription fees to stream from the entire catalog. Of the
revenue generated by DSPs, about 85-90% gets paid out to the record label in the
form of royalties. In 2016 the global music industry generated about ~$7.9 Billion
in gross revenues which is ~31% of total gross revenue for that year.
6. 5
Physical Distribution
The most significant change in the past two decades is the shift away from
the physical distribution of music in the form of CDs and or vinyl records. The
medium still exists, but is generally reserved for the creation of mix tapes or genre
centered compilation albums. Record labels here too outsource production to CD
and vinyl record manufacturers who in turn take a 15% cut of the sale price before
paying the record label. Though greatly reduced from years ago, the global
industry took in ~$5.3 Billion gross in 2016 which is still ~21% of total industry
revenues for that year.
Sync Licensing
A small but not insignificant source of revenue is from the selling of
synchronization licenses for the use of music paired with video in things like
commercials, TV, movies or video games. Record labels will usually contract a
sync agency to promote the music to TV/movie and video game studios where the
right to use the music is licensed for a one time fee, from which sync agencies take
a cut and then pay the rest to the record label. The smallest of the five main
revenue streams, sync licenses accounted for ~$314 Million in 2016 which was
~1% of total revenues that year.
Broadcast TV/Radio
When a radio station or TV shows broadcasts music over their given
medium they are required to pay public performance royalties for the use of both
the composition and the master recording. Generally, stations are kept honest by
the work of various P.R.S.’s. Performance rights societies will contract with a
record label to represent an artists catalog. They will then monitor the many
stations content and pursue royalty payments from the stations who have broadcast
music for which they represent. A P.R.S. will generally charge 10-20% on the
revenue collected, depending on source. 2016 gross revenue was ~$2.2 Billion, or
about ~9% of total revenues.
7. 6
Live Performance
The performance of live shows is one area where, generally, record labels
play an insignificant role. But in there place are an array of booking agents who
facilitate the interaction between the artist or bands manager and the venue owner
or promotion agency who are running the event. They will coordinate schedules,
negotiate and close deals, arrange transportation and hospitality etc. For their
services, the average rate charged by booking agents is somewhere between 5-15%
of ticket and merchandise sales for the shows they facilitate. Global revenues from
ticket and merchandise sales at live music events was ~$9.3 Billion, or about
~37% of total revenues.
Marketing and A&R
The most important role played by record labels today is their investment
made to marketing and A&R. The investment in marketing give record labels the
ability to get their talent in the ears of countless potential consumers, and the
investment in A&R ensures the professional excellence of the music being
produced. No matter how talented an artist is or how good their music may be, no
one will pay to consume it if they have never heard of them before. In 2016,
record labels cumulatively invested ~$4.5 Billion into marketing and talent
curation, which translates into significant power in determining what becomes
widely popular.
Managers
One final layer of bureaucracy is that of the artist manager. The job of a
manager is to facilitate the relationships between their client and the various
entities with which they directly interact; record label or publisher, booking agent,
A&R and marketing etc. They negotiate deals on the artist behalf and try to
pursue new opportunities. Though varying widely, managers generally take about
10-20% of an artists gross revenue.
8. 7
III. The Problem
The current structure of the music industry concentrates power in the
hands of relatively few middlemen, i.e. record labels and their subsidiaries. Labels
invest around $4.5 billion annually into marketing and A&R, and in turn are still
gateways between creatives and potential commercial success. But not only do
they determine which creatives are promoted to a wider audience, those fortunate
enough to achieve commercial success will be lucky to see 10% of the revenue
generated from the proceeds of their creations. In short the problem is the
structure of the industry itself. Its outdated institutions not only restrict growth,
but also consume a majority of the wealth the industry generates.
IV. The Solution
The Potentiam Platform
An all encompassing platform that allows creatives control their own
destiny. At the core, a social network where composers and performers can create
their own accounts to advertise themselves, seek out other artists for collaboration
or to form groups/bands. A digital production studio where all the necessary tools a
composer, performer or producer would need to write compositions and record/edit
audio as well as create master recordings. A catalog management suite where
artists can manage their content, including associated copyrights, that has been
created within or outside of Potentiam Core.
Associated with Potentiam Core will be four main distribution modules.
Digital sales, physical sales, Sync Licensing and P.R.O./broadcast royalties. There
will also be a live performance module which connects performers with promoters.
Parallel to Potentiam Core is Potentiam Classic. Potentiam Classic is the
blockchain answer to $4.5 billion annual investment made by the major record
labels into Marketing and A&R. By creating the “Steemit for Music Culture”,
Potentiam Classic plans on creating the most trusted source for information in the
Music Industry. It will operate in conjunction with a crowdfunder to raise money
for new artists for things such as in home sound studios or travel.
9. 8
V. The Potentiam Platform
1. Potentiam Core
The backbone of the Potentiam network is the tripartite Potentiam Core. A
private social network that enables composers, performers and producers to both
advertise their talents and seek out other music creatives for collaboration. A
digital production studio that gives artists access to the tools needed to compose,
record and edit their creations. A catalog management system that gives users
complete control of their content, from determining share of copyrights to
facilitating the granting of licenses amongst users on the platform. Once an
artist(s) is satisfied with their creation, be it a musical composition or a sound
recording, they can publish the file and it will automatically be imported to their
catalog. If multiple artists participated in the creation of a final work, ex. a
composer and lyricist collaborate within digital production studio workspace to
create and publish a song, share of the musical composition copyright would be
determined upon agreement by both users. Compositions contained in user catalogs
will be available to other users on the network for use in recording songs. When a
performer and/or producer publishes a recording using content from another user’s
catalog, the relevant rights holders will be prompted to grant the relevant licenses.
Once those rights holders have agreed to the licensing terms and the artists and
producers agree to their share of the sound recording copyrights, the master
recording will be published and added to the artist’s catalog.
The resulting database of master recordings will then be made available
through the multiple distribution modules, each customly curated for the type of
client relevant to that distribution channel. The payment of royalties back to the
relevant rights holders will be facilitated automatically by customized smart
contracts.
The share of royalties, traditionally owed to record labels, publishers,
managers and everyone in between, can be upwards of 60-80%. By taking only a
10-15% fee on revenue generated by the Potentiam distribution modules artists
will be able to secure unprecedented returns on the revenue generated from the
exploitation of their intellectual property.
10. 9
2. Digital Distribution Module
A custom curated web portal for licensing and distributing content to
already established digital service providers such as iTunes, Spotify and Beatport
etc. Under terms yet to be negotiated, content will be provided to various DSP
through the digital distribution module’s client web portal to be sold via digital
download or via music streaming subscription. Payments owed by DSPs will be
made through the client web portal and royalties will be distributed by smart
contract automatically.
3. Physical Distribution Module
In recent years, physical distribution of music has consisted mostly of mix
tapes or compilation albums. The Potentiam physical distribution module’s client
web portal would make content available to manufacturers to lease for the creation
CDs and Vinyls. For a TBD fee manufacturers would be licensed to produce a set
number of copies. Royalties from these fees would be transmitted to rights holders
automatically via smart contracts. The portal will provide curated content, such as
trending or most popular songs. All recordings within users catalogs will be
browseable and can be sorted by Artist, Genre or any other relevant category.
4. Sync Licensing Module
One revenue stream that is often overlooked is income generated from sync
licensing. Businesses such as advertising agencies, video production studios and
video game studios are always looking for the perfect track to synchronize with the
visual content they produce. The Potentiam sync licensing module’s client web
portal will present content which is curated specifically for those needs. User
catalogs will be run through an A.I. music analyzer and tracks will be categorized
according to characteristics such as mood, tempo, style etc. and made available
with or without vocals. These categories will be similar to they way services such
as Pandora analyze a song in order to find similar styles across all genres. Once a
client locates a desired track amongst the browseable content they will submit a bid
to secure both the synchronization license and master use license. Once the offer is
accepted by the relevant rights holders the licenses will be granted and payment of
royalties distributed automatically.
11. 10
5. Public Performance Licensing Module
Another significant revenue stream are royalties paid for the public use or
broadcast of copywritten music. These licenses are traditionally facilitated by a
performance rights society or PRS. Broadcasters will pay a flat rate to gain access
to the entire catalog and income is divided amongst the composition’s copyright
holders. Due to the level of involvement necessary for policing broadcasters and
pursuing royalties, the Potentiam platform will seek to establish relationships with
leading PRSs such as BMI, ASCAP and SESAC. They will be encouraged to add
Potentiam’s catalog to their own and collect royalties on our artist’s behalf taking a
share of revenue collected as payment. The PPL module will be able to accept
payments and usage reports which will automatically be distributed to the proper
copyrights holders on the platform.
6. Booking Agent Module
The booking agent module will serve as a networking interface that will
connect performers from the Potentiam platform with promoters and venue owners
looking to book talent for live performances. The booking agent module’s client
web portal will allow promoters/venue owners to both browse the accounts of
performers who are looking for gigs and initiate offers as well as advertise venues
and dates they are seeking to fill. This will allow each side to be either active or
passive in terms of booking gigs. All negotiations and information such as
technical rider and transportation will be handled and payment made within this
module.
7. Potentiam Artist Crowdfunder
For the projects that require a capital investment in order to come
to fruition, artists can seek crowdfunding through their Potentiam Core accounts.
This could be an aspiring artist who needs to upgrade their in home studio in order
to produce a truly professional album, or a more established group looking to
create a high end music video. Whatever their career aspiration and capital need
may be, artists can submit crowdfunding proposals that will be advertised on
Potentiam Core’s sister module, Potentiam Classic, where users can contribute
PTM to any of the proposals they find interesting and want to help make the
project a reality.
12. 11
8. Potentiam Classic
Named in homage to the Potentiam team’s legacy as the founders of the
online music publication Britznbeatz, Potentiam Classic is a crowd sourced, music
centered online magazine. Think of it as Steemit for the music industry.
In 2016 the major record labels invested $4.5 Billion globally into
marketing and promotion. This means a relatively few music execs ultimately
determine what musicians and songwriters get promoted to a wide audience.
Potentiam classic seeks to decentralize this influence by empowering content
creators with an open platform were they can be rewarded for producing content.
Content rewarding and its effects within the potentiam ecosystem will be explained
further in section VI.
13. 12
VI. The Potentiam Tokens
The Potentiam Platform will have two tokens that will serve two different
functions. The main coin will act as the platform’s backbone and will serve as the
medium of exchange for all platform transactions. The secondary token will
underlie Potentiam Classic’s content rating and reward system.
Potentiam (PTM)
PTM is the platform’s ERC20 token and has all the functionality implied
therein. Available during presale and ICO, token will be the currency needed to
transact on the various distribution modules associated with Potentiam Core.
Token owners will also have the option of staking their tokens in the Potentiam
Vault granting special rights within the platform.
Potentiam Vault & Vault Nodes
Owners of PTM will have the choice of whether to hold their tokens in their
potentiam accounts wallet or any ERC20 compatible storage device. If they have
them on the platform they will have the option to stake their tokens in the
Potentiam Vault which will earn them special rights and privileges. Tokens placed
in the Potentiam Vault will be staked for a set period of time and for every 10,000
PTM staked the owners will create and have ownership of one Vault Node. Users
with less than 10,000 PTM can pool their tokens into a communal Vault Node and
share the associated rights and privileges based on the weight of their contribution.
A full description of Vault Nodes and their function will be expressed in part VII
below.
Clout (CLT)
The secondary token will underlie Potentiam Classic’s rating system. It
will remain internal to the platform and will be the currency with which readers
reward content they like. Content ratings will determine both how the platform
curates the content for readers, i.e. higher ratings will garner more prominence,
and determine the share of PTM which is regularly awarded to content creators by
the platform.
14. 13
Potentiam Classic Rating System
Potentiam Classic accounts will automatically be credited with 100 Clout
when the account is initially created. These will be used at the reader’s discretion
to award to articles and content they like on Potentiam Classic. When a token is
awarded to an article it will remain tied to the content for purposes of calculating
PTM reward for a total of 30 days. This value is referred to as Article Power.
After thirty days the token will be burned and the account from which it came will
be replenished. A running total which tracks the complete number of tokens that
have been awarded to the article will also be recorded and serve to determine its
prominence for purposes of curation. This value is referred to as the Article Rating.
15. 14
VII. Platform Economics
The PTM from transaction fees that are collected throughout the potentiam
platform will all be deposited into in a central location referred to as the Potentiam
Pool. Every 30 days the total balance of the Potentiam Pool will be distributed
amongst three different categories; 30% for content creator rewards, 50% for
Vault Nodes and 20% to the Development Fund.
Content Creator & Vault Node Rewards
The 30% allocated to content creators will be divided amongst articles
based on their relative values of Article Power. For example, if at the time of
distribution an article has a an active Article Power rating of 1,000 CLT and sum
of all active Article Power ratings is 10,000 CLT, the article would receive 10% of
the share of PTM that is allocated for content creators. The 50% allocated to the
Potentiam Vault will be distributed evenly among all Vault Nodes. For example, if
there are a total of 100 Vault Nodes in the Potentiam Vault, each node would
receive 1% of the PTM that is allocated from the Potentiam Pool to the Potentiam
Vault.
Development Fund
20% of the PTM distributed by from the Potentiam Pool will be allocated to
the Development Fund. This fund will be used to crowdsource development
proposals from the community. Anyone can submit a proposal with the aim of
improving the Potentiam Platform in some material way. Development proposals
will be reviewed and approved or disapproved based on the vote of Vault Node
owners. Terms of approval TBD.
16. 15
VIII. Potentiam ICO
A total of 100,000,000 tokens will be minted for the Potentiam platform.
Our aim is to render an extensive and groundbreaking experience with the features
on Potentiam. Funds collected will be used for the technical development, legals,
testing, deployment and marketing. One hundred percent of the total tokens
allocated for our Core Team will be locked into a smart contract with an emission
rate of 5% per month, beginning one month after the end of the public crowdsale.
This is to create incentive for team to deliver, show our commitment and increase
confidence in the value of PTM to the investors. If the crowdsale does not reach the
anticipated amount, we have a strategy to re-adjust our timelines, development and
marketing process to safely accommodate the outcome.
Initial Token Allocation
The token distribution will be allocated as follows:
- 60,000,000 (60%) Public Crowdsale
- 25,000,000 (25%) Potentiam Team (Locked for 20 months)
- 11,000,000 (11%) Platform Development Tokens
- 3,000,000 (3%) Bounty Tokens
- 1,000,000 (1%) Reserve Tokens
Public Crowdsale - Amount of PTM that will available to the public for
purchase during both pre and main sales.
Team Tokens - Allocated to the founders of the potentiam platform.
Platform Development Tokens - Used in conjunction with earnings from
the crowdsale to finance the successful development of each branch of the
potentiam platform.
Bounty Tokens - Used as rewards for various community bounty programs.
Reserve Tokens - Held in reserve in case of extraneous circumstances.
17. 16
Aspects of Development
Software Development - Vital to the ability to maintain API advancement.
Marketing - Continue advertising to encourage adoption and usage of
Potentiam, develop positive public relations, pursue partnerships with entities that
advance toward these goals.
Consulting - Hire industry experts from a wide spectrum of sectors
including: Business Strategy, Blockchain technology, and Marketing and
Communications to advise Potentiam development, messaging, and overall goals.
Accounting - Ensure responsible management, allow for resources to
improve transparency and accountability, improve overall sustainability, and work
with Legal and Consulting to advance the project.
Crowdsale Details
1 ETH = 4000 PTM
Presale Hard Cap = 5000 ETH
Total Hardcap = 15000 ETH
ALL UNSOLD TOKENS WILL BE BURNED (This will happen in the
case of not meeting our cap or in the case of Eth value increasing to the point
where the hard cap cap is met quicker)
Bonuses
Presale Week 1 Cap 3000 Ether = 20%
Presale Week 2 Cap 5000 Ether = 18%
Main-sale Week 1 Cap 9000 Ether = 12%
Main Sale Week 2 Cap 12000 Ether = 8%
Main Sale Week 3 Cap 14000 Ether = 4%
Main Sale Week 4 Cap 15000 Ether = 0%
Note* Main-sale will begin two weeks after the beginning of the presale, or
the moment that funds raised has reached the presale hard cap, whichever comes
first.
18. 17
IX. Roadmap and Milestones
Modules Description Time
Design/Build
-Desktop Platform design & Build
-Android App Design & Build
-iOS App Design & Build
Week 1- 4
Potentium Classic
-Creation of PTM coin using ERC-20.
-Development of smart contract.
-PTM Wallets for all registered users.
-Sending and receiving of PTM.
-PTM storage vault creation.
-PTM vault storage mechanism for defined
time period.
-Potentiam node reward for vault storage.
-Collaborative PTM storage in communal
vaults.
-Content rating token creation (CLT).
-100 CLT initial reward upon account
creation.
-Rewards for creation on basis of content
rating (CLT).
-30 day validity for CLT award on content.
-Platform revenue distribution on the basis
of content revenue weight.
-Voting mechanism by vault node owners
over platform development fund usage.
Week 5 - 8
Potentium Core
-User registration and login.
-User profile management/privacy settings.
-Artist catalogues and advertising
mechanism.
-Artist/Soundtrack search.
-Filters/Sorts on basis of genres, latest
trending and popularity.
-Collaborations on creations.
-Band/Group formation and profiling.
-Copyright management for collaborative
soundtracks which includes decided
percentages of royalties.
Week 9 - 13
19. 18
Potentium Core
-Soundtrack/video creation and editing on
production studio.
-Soundtrack publishing to artist catalogue.
-Soundtrack listening functionality.
-Buying soundtrack license for reuse in
other projects.
-Ability to accept or reject buying of
license.
-Copyright share distribution among
creators over sales made using smart
contracts.
-10-15% fee deduction for generated
revenues on potentiam for
soundtrack/video sales.
Week 14 - 18
Booking Agent
-Venue creation and advertising.
-Booking of artists from potentiam
platform.
-Bidding on venue with payment details.
-Initiate payments for booked artists.
Week 19 - 20
Crowdfunding
-Project creation option for artists.
-Crowdfunding proposal creation and
submission.
-Make investments for a share in a project.
-Project revenue distribution to investors
and creators.
Week 21- 22
Sync Licensing
-Categorization of music through A.I on
the basis of mood.
-Availability of music with or without
vocals for sync license.
-Bidding system for synchronization and
master user license.
-Bid acceptance and rejection option for
owners.
-Automatic payments to owner of
soundtrack for accepted bids.
Week 23 - 25
20. 19
Digital Distribution
· Licensed distribution to digital service
providers.
· Exposing API to DSP for integration into
their web portal.
· Distribution through streaming and
downloads done on clients web portal.
· Licensing and distribution charges upon
downloads and streaming.
· Automatic payments to owner artists on
potentiam through smart contract.
Week 26 - 28
Physical Distribution
·Licensed distribution to manufacturers
·Manufacturer user registration on
potentiam.
·Leasing contracts for CDs and Vinyls
versions of soundtracks on decided fees.
·Automatic payments to owners on sales
made through physical distributors.
Week 29 - 30
Public Performance
Licensing
-Broadcaster account creation with
payment mechanism.
-Access to potentiam catalog from
broadcaster account.
-Adding PRS information for usage of
potentiam soundtracks/videos.
-PRS Payment report and usage report
addition.
-Revenue distribution to creators based on
usage reports.
Week 31 - 32
Testing Phase
-Integration testing of all modules
-Android and iOS app testing
-Bug Reporting and Fixing
Week 33 - 36
GO LIVE
Go Live
Test data will be cleared and website will
be live. Client will have to enter real time
data to make the website Go Live
Week 36
21. 20
X. The Core Team
Marcus O Adetola
CEO
Marcus ventured into the music
industry managing emerging
artists and witnessed the
tremendous difficulties present.
Being one who does not see
obstacles only opportunities, he
founded Britznbeatz a UK music
discovery music platform.
He is an all-round entrepreneur
and a problem solver.
Ali Zain
CTO
Ali Zain has over a decade of
experience in Full-Stack
application development.
He is an expert in blockchain,
cryptocurrency & ICO
development.
He also co-founded Ideofuzion.
Ben Balogun
COO
Ben is a serial entrepreneur who
acquired his Bsc in Accounting
and Finance from the University
of Plymouth.
His passions are music and
fintech. He is a co-founder
Britznbeatz and Potentiam.
He envisions Potentiam giving
the control over creative direction
and reward in the music and
entertainment industry back to
the people with the aid of the
blockchain.
22. 21
XI. Legal Disclaimer
This white paper contains direct references to cryptocurrency and blockchain
technology and while the legal parameters are not clearly defined as of yet. As of when legal
distinctions and specifications are set Potentiam will endeavour to stay compliant.
Therefore, some of the processes here are subject to change.
VIRTUAL CURRENCY IS NOT LEGAL TENDER, IS NOT BACKED BY
GOVERNMENT AND ACCOUNTS AND BALANCES ARE NOT SUBJECT TO
CONSUMER PROTECTIONS. THIS PAPER (INCLUDING WITHOUT LIMITATION
ANY CONTENT OR OTHER PART THEREOF) CONTAINS GENERAL
INFORMATION ONLY, AND WE ARE NOT, BY MEANS OF THIS PAPER,
RENDERING INVESTMENT ADVICE OR AN OFFER TO INVEST. BEFORE
MAKING ANY DECISION OR TAKING ANY ACTION THAT MIGHT AFFECT
YOUR FINANCES OR BUSINESS, YOU SHOULD CONSULT A QUALIFIED
PROFESSIONAL ADVISOR. POTENTIAM.IO DOES NOT TAKE RESPONSIBILITY
OR GUARANTEE RETURNS BY USE OF SOLUTIONS MENTIONED IN THIS
PAPER. THIS PAPER IS PROVIDED FOR DISCUSSION PURPOSE, AND WE
MAKE NO EXPRESS OR IMPLIED REPRESENTATIONS OR WARRANTIES
REGARDING IT. WITHOUT LIMITING THE FOREGOING, WE DO NOT
WARRANT THAT THIS PAPER WILL BE ERROR-FREE, OR WILL MEET ANY
PARTICULAR CRITERIA OF PERFORMANCE OR QUALITY. YOUR USE OF THIS
PAPER AND ITS INFORMATION IS AT YOUR OWN RISK AND YOU ASSUME
FULL RESPONSIBILITY AND RISK OF LOSS RESULTING FROM YOUR
DECISIONS BASED ON INFORMATION IN THIS PAPER. WE WILL NOT BE
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WHATSOEVER, WHETHER IN AN ACTION OF CONTRACT, STATUTE, TORT
(INCLUDING, WITHOUT LIMITATION, NEGLIGENCE), OR OTHERWISE,
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