This document discusses how marketers can use mobile devices to drive sales, engagement, and loyalty. It provides key findings from interviews with over three dozen marketers on how to effectively leverage mobile. Some of the main points discussed are that mobile is no longer optional for marketers, that both traditional and mobile tactics should be used together, and that what works in one region or industry may not translate to another. The document aims to provide advice and case studies to help marketers go where consumers are - on their mobile devices.
This document is the first edition of The Eye Opener, a quarterly publication looking at UK consumers' use of digital media and technology. It focuses on smartphones and tablets. Nearly half of mobile phone owners have smartphones, and 13% have iPhones. Smartphone users commonly access the internet, email, maps and find locations using GPS. Tablet ownership has grown from 3% to 11% over a year. Tablet apps for entertainment, TV/video and books are more commonly used than on smartphones. The document examines current and desired mobile activities and how social media usage is migrating to mobile.
Mobile-friendly email: Trends and best practicesAct-On Software
This document outlines best practices for mobile-friendly email marketing. It discusses trends showing rising mobile email opens and the importance of a mobile-first approach. Key recommendations include using responsive design, prioritizing large text and touch targets, streamlining content for mobile, and testing designs on different devices. The presentation provides examples of emails that implement these strategies effectively.
GeeYee--Yale School of Customer Insights, impact of social media on product d...Tom Malkin
This document discusses how social media analysis can provide directional insights to facilitate new product development. It presents two case studies: one on smart phones (iPhone, Palm Pre, Blackberry Storm, Google G1) and one in the pharmaceutical industry. The methodology used involved natural language processing to quantify social media discussions around subjects, topics, and sentiment. The studies visualized relationships between products and issues mentioned to provide insights for product positioning and development, such as recommendations to improve drug administration. Additional takeaways stressed using social media as one data point alongside traditional research and focusing analysis on relevant discussions within product categories.
This document provides an overview of digital advertising trends presented by Rohith Murthy, Head of NABE Labs. Some key points:
- Mobile internet and app usage is growing faster than desktop, with people using mobile to do everything online and more. However, mobile ad spend and engagement is still low compared to other media.
- Location-based mobile ads and apps have potential but face challenges around user privacy and ad relevance. The future is "phygital" - combining physical and digital experiences through mobile, apps, analytics and location.
- Predictions include mobile becoming dominant but not the only screen, and ads adding value by solving problems, seamlessly integrating the physical world, and allowing direct fulfill
This document summarizes Paul Golding's presentation on mobile technology trends at the 2010 Eduserv Symposium. It discusses the evolution from Mobile 1.0 to Mobile 2.0, highlighting increasing processing power, usability and productivity of mobile devices. It also notes the proliferation of smartphones and growing mobile internet and app usage. Golding argues that mobile is becoming "everyware" and transforming how people organize their lives and interact in real-time through their devices. He envisions a future of augmented reality and an "Internet of Things" where most digital services are mobilized.
Presented April 4, 2012 as part of the "Practical Problem Solving Using Mobile Technology" panel at the 2012 Nonprofit Technology Conference (NTEN) in San Francisco, California.
This document is the first edition of The Eye Opener, a quarterly publication looking at UK consumers' use of digital media and technology. It focuses on smartphones and tablets. Nearly half of mobile phone owners have smartphones, and 13% have iPhones. Smartphone users commonly access the internet, email, maps and find locations using GPS. Tablet ownership has grown from 3% to 11% over a year. Tablet apps for entertainment, TV/video and books are more commonly used than on smartphones. The document examines current and desired mobile activities and how social media usage is migrating to mobile.
Mobile-friendly email: Trends and best practicesAct-On Software
This document outlines best practices for mobile-friendly email marketing. It discusses trends showing rising mobile email opens and the importance of a mobile-first approach. Key recommendations include using responsive design, prioritizing large text and touch targets, streamlining content for mobile, and testing designs on different devices. The presentation provides examples of emails that implement these strategies effectively.
GeeYee--Yale School of Customer Insights, impact of social media on product d...Tom Malkin
This document discusses how social media analysis can provide directional insights to facilitate new product development. It presents two case studies: one on smart phones (iPhone, Palm Pre, Blackberry Storm, Google G1) and one in the pharmaceutical industry. The methodology used involved natural language processing to quantify social media discussions around subjects, topics, and sentiment. The studies visualized relationships between products and issues mentioned to provide insights for product positioning and development, such as recommendations to improve drug administration. Additional takeaways stressed using social media as one data point alongside traditional research and focusing analysis on relevant discussions within product categories.
This document provides an overview of digital advertising trends presented by Rohith Murthy, Head of NABE Labs. Some key points:
- Mobile internet and app usage is growing faster than desktop, with people using mobile to do everything online and more. However, mobile ad spend and engagement is still low compared to other media.
- Location-based mobile ads and apps have potential but face challenges around user privacy and ad relevance. The future is "phygital" - combining physical and digital experiences through mobile, apps, analytics and location.
- Predictions include mobile becoming dominant but not the only screen, and ads adding value by solving problems, seamlessly integrating the physical world, and allowing direct fulfill
This document summarizes Paul Golding's presentation on mobile technology trends at the 2010 Eduserv Symposium. It discusses the evolution from Mobile 1.0 to Mobile 2.0, highlighting increasing processing power, usability and productivity of mobile devices. It also notes the proliferation of smartphones and growing mobile internet and app usage. Golding argues that mobile is becoming "everyware" and transforming how people organize their lives and interact in real-time through their devices. He envisions a future of augmented reality and an "Internet of Things" where most digital services are mobilized.
Presented April 4, 2012 as part of the "Practical Problem Solving Using Mobile Technology" panel at the 2012 Nonprofit Technology Conference (NTEN) in San Francisco, California.
Search Engine Strategies: Mobile Marketing TacticsSeth Berman
This document discusses mobile marketing tactics and provides examples. It begins by discussing the growing mobile marketing landscape and spending on mobile ads. It then discusses how mobile ad spending does not yet match consumer usage of mobile devices. Several tactics for mobile marketing are presented, including engaging with video ads, driving brand awareness with image and text-based ads, and increasing sales through rich interactive ad experiences. Case studies are provided for each tactic.
SoLoMoBooks: Discovering Books on the GoKerry Skemp
Here are a few key points about using Twitter to promote books:
- Twitter allows you to engage directly with readers and build anticipation/interest for a book in a fun, interactive way. By tweeting excerpts and snippets, you keep people coming back for more.
- It can gain significant attention and publicity, as the author who tweeted a novel found. Unconventional promotional tactics tend to get noticed.
- Readers on Twitter are a targeted audience already interested in books, authors, and pop culture discussions. Promoting on Twitter helps reach these engaged readers.
- The challenge is keeping tweets brief and compelling enough to maintain interest over time. You need a strategy for rolling out content in a way that leaves
On Sunday, October 10, 2011 at the National Beer Wholesalers Association convention in Las Vegas, NV members from each of Beer's Three-Tier distribution system joined me on stage to share their experiences and perspectives on Social Media with a Mobile and Local lens: SoLoMo. Speakers include Kathy Benning, EVP Global Marketing and Brand Development of Buffalo Wild Wings; Kim Jordan, CEO of New Belgium Brewing Company; Bob Mack, Digital and Social Media, Monarch Distributing and World Class Beers; Brian Mullaly, VP Technology and Development, Elixyr Distributing; and Stephen Surman, VP, Digital Strategy for Anheuser-Busch/InBev. The introductory slides were presented by @MarkSilva
Ipsos MediaCT: Business Elite BE: Barometer Digital Section, 2011Ipsos UK
The iPad is the Apple of the global Business Elite's eye, while iPhone has made serious inroads into BlackBerry's dominance of the business smartphone market, according to the latest BE Barometer from Ipsos MediaCT.
MeasureWorks - Emerce efinancials - Managing the Mobile ExperienceMeasureWorks
The document discusses several key aspects of optimizing the mobile experience for users. It notes that mobile users have high expectations for speed and usability on mobile devices. Data shows that the majority of mobile users currently browse financial sites but do not complete transactions due to usability and security concerns. The document outlines several important factors for a good mobile experience, including immediacy, simplicity, and context awareness. It emphasizes the importance of mobile-first design and optimizing for speed and performance on mobile. Collecting mobile analytics can provide insights into how users actually experience a mobile site versus desktop. Correlating performance data with metrics like sentiment can help evaluate the mobile experience.
Mobile internet market in china leo wangKevin Tung
This document discusses the mobile internet in China. It notes that mobile internet is about connected users rather than just internet on mobile devices. It provides statistics on the growth of mobile internet users and activities in China from 2009-2010. It discusses the roles of various players like telecom carriers, handset makers, and application developers. It argues that application developers are actually dominating the mobile internet industry through thousands of simple applications. It emphasizes that innovation alone is not key, rather, rapid execution and focusing on delighting users is more important. It introduces PreAngel, an accelerator project that invests in mobile internet startups.
This newsletter provides information on mobile app trends for 2011 and 2012. Some key trends in 2011 included increased localization of search results and deals, integration with cloud services like Dropbox, one-click sharing to multiple social networks, and photo and video filters. For 2012, Gartner predicts location-based services and social networking will be particularly important mobile apps, along with mobile search, commerce, gaming and entertainment. The newsletter is from New Media Services and provides business and technology news.
Consumer are pervasively connected to everyone and everything through the mobile device. It is brain draining, and a constant distraction; it is also enlightening and empowering. Here I present some Ogilvy research on how consumers use the mobile device while shopping to help decision making.
Sanoma Planet of the Apps by Herman Kienhuis @ NSHerman Kienhuis
Presentation by Herman Kienhuis, manager business development at Sanoma Media, about trends and experiences in mobile and tablet publishing and app development. To an audience of NS representatives, in Utrecht, January 12, 2012.
Vol1: Managing The Hype - The Reality of Mobile in Canada - AppendixDelvinia
Delvinia’s 2009-2010 study of Canadian mobile behaviours conducted through AskingCanadians™, revealed that most mobile owners don’t appear to be using the more advanced features that mobile providers tout and marketers dream of
fully leveraging. Read more inside...
The document summarizes key findings from a 2012 study conducted by BlogHer on mothers' technology usage, social media habits, and trust in various media for parenting advice. Some of the main findings include:
- Mothers are highly connected, with 99% owning computers and 83% owning smartphones. More than half of toddlers use their mothers' devices.
- Blogs are the most trusted social media channel for parenting information and advice. Blogs also build more confidence in parenting skills than other channels.
- More than half of mothers make family purchasing or viewing decisions based on blog recommendations.
- Mothers increasingly hand devices like laptops, cameras and mp3 players to children at younger ages.
Filip Williamsson will give a presentation on designing mobile websites. The presentation includes discussing the shift to mobile usage, a user-centered approach to mobile design, implementing solutions, and the design process. It provides examples of site maps, sketches, wireframes and usage statistics to illustrate designing for mobile considerations like small screens, touch interaction and location services. The focus is on prioritizing key tasks and content through progressive disclosure to support users' goals.
1) Smart pad sales grew rapidly from 2010 to 2013, with global sales projected to reach 154 million units by 2013.
2) The iPad dominated the smart pad market in its first year, capturing 60% of the connected device market in 2011.
3) Successful business models for smart pads have involved paid apps and in-app purchases, which accounted for 71% and 14-15% of iPad revenue respectively in late 2010.
Riding Wave Social Networking 24 Mar 2009Erick Caniso
This document discusses social networking trends from Nielsen reports. Some key points:
- Social networking is very popular globally, with the top sector being member communities reaching 68.4% of internet users.
- Social networking growth is higher in Europe than the US, with Europeans spending more time on social media than Americans.
- The fastest growing demographic for social media globally is 35-49 year olds, but in the US it is 50-64 year olds, showing social media is becoming more widely adopted among older age groups in the US compared to globally.
Delvinia Digital Diseases Presentation SmeiDelvinia
Adam Froman identified the six common missteps made by digital marketers that Delvinia calls “digital diseases” which can be found lurking online that wary customers avoid contact like the plague; they are as follows: Widget-it is, Obsessive Content Disorder or OCD, Data-pox, Ad-theria, Mono-typosis and Navigation Deficiency Virus (NDS).
Social media is everywhere and companies and consumers alike are constantly looking for effective ways to utilize online communities, blogs, wikis and the latest social media tools to engage audiences. With more than 300 million people engaged in social media, failing to leverage online mediums is often interpreted as taking a step backwards. It is the age of the consumer and social media has been the catalyst, effectively shifting control from management to the customer. Understanding your customer, giving them a voice and most importantly, listening to what they have to say is key to succeeding in the new digital world.
You will learn:
To effectively engage the audience. Digital marketing and social media in particular is a powerful platform that can create lasting customer relationships and generate millions of dollars for marketers, but you must make things interesting and meaningful.
How to listen to your audience(s). If someone that you do business with offers you advice on improving your business/customer relationship – listen. Maintaining an existing relationship is easier than spending time and money searching for a new one.
To be innovative. The biggest mistake a business can make is not experimenting or developing their digital marketing capabilities. If you’re not doing it, someone else will.
Ultimate Email Marketing: Big Brands Square OffVivastream
The document describes an upcoming fight event hosted by dma12.org. It provides the rules of the fight, which will take place in a full-sized cage over three rounds lasting 45 minutes. Unless there is a technical knockout, the winner will be determined by audience vote. Fouling the audience or engaging in physical or verbal abuse are prohibited. Questions from the audience are also not allowed.
The document summarizes a presentation on using analytics to understand mobile gamers and optimize mobile game monetization and engagement. The presentation discusses how analytics have evolved from web to mobile to provide deeper customer insights. It also highlights how understanding player behavior and optimizing the mobile gaming experience through rapid testing can significantly increase key metrics like average revenue per user and lifetime value. The presentation emphasizes that analytics are now critical for mobile marketers to maximize conversions, measure success across channels, and develop meaningful customer experiences on mobile.
Revolutionize with Mobile/Social! — 10 Strategies & 20 CasesVivastream
The document discusses strategies for leveraging mobile and social media to broaden existing direct marketing efforts. It outlines 10 strategic revenue drivers for digital growth, including initial customer engagement, word of mouth/viral marketing, personalization, and relationship building. The presentation provides 24 case studies illustrating these drivers and frameworks for social media and mobile marketing strategies. It aims to help companies generate new revenue by tapping into consumer engagement across digital channels.
Optimized copywriting involves strategically using words to promote a product, business, or idea in a way that persuades people to take a specific action. It is one of the most important elements of effective online marketing and search engine optimization. Optimized copywriting follows guidelines such as using keywords, writing catchy headlines, formatting content for readability, and including calls to action. When done correctly through websites, blogs, social media, and other online channels, optimized copywriting can improve searchability and marketing performance.
Search Engine Strategies: Mobile Marketing TacticsSeth Berman
This document discusses mobile marketing tactics and provides examples. It begins by discussing the growing mobile marketing landscape and spending on mobile ads. It then discusses how mobile ad spending does not yet match consumer usage of mobile devices. Several tactics for mobile marketing are presented, including engaging with video ads, driving brand awareness with image and text-based ads, and increasing sales through rich interactive ad experiences. Case studies are provided for each tactic.
SoLoMoBooks: Discovering Books on the GoKerry Skemp
Here are a few key points about using Twitter to promote books:
- Twitter allows you to engage directly with readers and build anticipation/interest for a book in a fun, interactive way. By tweeting excerpts and snippets, you keep people coming back for more.
- It can gain significant attention and publicity, as the author who tweeted a novel found. Unconventional promotional tactics tend to get noticed.
- Readers on Twitter are a targeted audience already interested in books, authors, and pop culture discussions. Promoting on Twitter helps reach these engaged readers.
- The challenge is keeping tweets brief and compelling enough to maintain interest over time. You need a strategy for rolling out content in a way that leaves
On Sunday, October 10, 2011 at the National Beer Wholesalers Association convention in Las Vegas, NV members from each of Beer's Three-Tier distribution system joined me on stage to share their experiences and perspectives on Social Media with a Mobile and Local lens: SoLoMo. Speakers include Kathy Benning, EVP Global Marketing and Brand Development of Buffalo Wild Wings; Kim Jordan, CEO of New Belgium Brewing Company; Bob Mack, Digital and Social Media, Monarch Distributing and World Class Beers; Brian Mullaly, VP Technology and Development, Elixyr Distributing; and Stephen Surman, VP, Digital Strategy for Anheuser-Busch/InBev. The introductory slides were presented by @MarkSilva
Ipsos MediaCT: Business Elite BE: Barometer Digital Section, 2011Ipsos UK
The iPad is the Apple of the global Business Elite's eye, while iPhone has made serious inroads into BlackBerry's dominance of the business smartphone market, according to the latest BE Barometer from Ipsos MediaCT.
MeasureWorks - Emerce efinancials - Managing the Mobile ExperienceMeasureWorks
The document discusses several key aspects of optimizing the mobile experience for users. It notes that mobile users have high expectations for speed and usability on mobile devices. Data shows that the majority of mobile users currently browse financial sites but do not complete transactions due to usability and security concerns. The document outlines several important factors for a good mobile experience, including immediacy, simplicity, and context awareness. It emphasizes the importance of mobile-first design and optimizing for speed and performance on mobile. Collecting mobile analytics can provide insights into how users actually experience a mobile site versus desktop. Correlating performance data with metrics like sentiment can help evaluate the mobile experience.
Mobile internet market in china leo wangKevin Tung
This document discusses the mobile internet in China. It notes that mobile internet is about connected users rather than just internet on mobile devices. It provides statistics on the growth of mobile internet users and activities in China from 2009-2010. It discusses the roles of various players like telecom carriers, handset makers, and application developers. It argues that application developers are actually dominating the mobile internet industry through thousands of simple applications. It emphasizes that innovation alone is not key, rather, rapid execution and focusing on delighting users is more important. It introduces PreAngel, an accelerator project that invests in mobile internet startups.
This newsletter provides information on mobile app trends for 2011 and 2012. Some key trends in 2011 included increased localization of search results and deals, integration with cloud services like Dropbox, one-click sharing to multiple social networks, and photo and video filters. For 2012, Gartner predicts location-based services and social networking will be particularly important mobile apps, along with mobile search, commerce, gaming and entertainment. The newsletter is from New Media Services and provides business and technology news.
Consumer are pervasively connected to everyone and everything through the mobile device. It is brain draining, and a constant distraction; it is also enlightening and empowering. Here I present some Ogilvy research on how consumers use the mobile device while shopping to help decision making.
Sanoma Planet of the Apps by Herman Kienhuis @ NSHerman Kienhuis
Presentation by Herman Kienhuis, manager business development at Sanoma Media, about trends and experiences in mobile and tablet publishing and app development. To an audience of NS representatives, in Utrecht, January 12, 2012.
Vol1: Managing The Hype - The Reality of Mobile in Canada - AppendixDelvinia
Delvinia’s 2009-2010 study of Canadian mobile behaviours conducted through AskingCanadians™, revealed that most mobile owners don’t appear to be using the more advanced features that mobile providers tout and marketers dream of
fully leveraging. Read more inside...
The document summarizes key findings from a 2012 study conducted by BlogHer on mothers' technology usage, social media habits, and trust in various media for parenting advice. Some of the main findings include:
- Mothers are highly connected, with 99% owning computers and 83% owning smartphones. More than half of toddlers use their mothers' devices.
- Blogs are the most trusted social media channel for parenting information and advice. Blogs also build more confidence in parenting skills than other channels.
- More than half of mothers make family purchasing or viewing decisions based on blog recommendations.
- Mothers increasingly hand devices like laptops, cameras and mp3 players to children at younger ages.
Filip Williamsson will give a presentation on designing mobile websites. The presentation includes discussing the shift to mobile usage, a user-centered approach to mobile design, implementing solutions, and the design process. It provides examples of site maps, sketches, wireframes and usage statistics to illustrate designing for mobile considerations like small screens, touch interaction and location services. The focus is on prioritizing key tasks and content through progressive disclosure to support users' goals.
1) Smart pad sales grew rapidly from 2010 to 2013, with global sales projected to reach 154 million units by 2013.
2) The iPad dominated the smart pad market in its first year, capturing 60% of the connected device market in 2011.
3) Successful business models for smart pads have involved paid apps and in-app purchases, which accounted for 71% and 14-15% of iPad revenue respectively in late 2010.
Riding Wave Social Networking 24 Mar 2009Erick Caniso
This document discusses social networking trends from Nielsen reports. Some key points:
- Social networking is very popular globally, with the top sector being member communities reaching 68.4% of internet users.
- Social networking growth is higher in Europe than the US, with Europeans spending more time on social media than Americans.
- The fastest growing demographic for social media globally is 35-49 year olds, but in the US it is 50-64 year olds, showing social media is becoming more widely adopted among older age groups in the US compared to globally.
Delvinia Digital Diseases Presentation SmeiDelvinia
Adam Froman identified the six common missteps made by digital marketers that Delvinia calls “digital diseases” which can be found lurking online that wary customers avoid contact like the plague; they are as follows: Widget-it is, Obsessive Content Disorder or OCD, Data-pox, Ad-theria, Mono-typosis and Navigation Deficiency Virus (NDS).
Social media is everywhere and companies and consumers alike are constantly looking for effective ways to utilize online communities, blogs, wikis and the latest social media tools to engage audiences. With more than 300 million people engaged in social media, failing to leverage online mediums is often interpreted as taking a step backwards. It is the age of the consumer and social media has been the catalyst, effectively shifting control from management to the customer. Understanding your customer, giving them a voice and most importantly, listening to what they have to say is key to succeeding in the new digital world.
You will learn:
To effectively engage the audience. Digital marketing and social media in particular is a powerful platform that can create lasting customer relationships and generate millions of dollars for marketers, but you must make things interesting and meaningful.
How to listen to your audience(s). If someone that you do business with offers you advice on improving your business/customer relationship – listen. Maintaining an existing relationship is easier than spending time and money searching for a new one.
To be innovative. The biggest mistake a business can make is not experimenting or developing their digital marketing capabilities. If you’re not doing it, someone else will.
Ultimate Email Marketing: Big Brands Square OffVivastream
The document describes an upcoming fight event hosted by dma12.org. It provides the rules of the fight, which will take place in a full-sized cage over three rounds lasting 45 minutes. Unless there is a technical knockout, the winner will be determined by audience vote. Fouling the audience or engaging in physical or verbal abuse are prohibited. Questions from the audience are also not allowed.
The document summarizes a presentation on using analytics to understand mobile gamers and optimize mobile game monetization and engagement. The presentation discusses how analytics have evolved from web to mobile to provide deeper customer insights. It also highlights how understanding player behavior and optimizing the mobile gaming experience through rapid testing can significantly increase key metrics like average revenue per user and lifetime value. The presentation emphasizes that analytics are now critical for mobile marketers to maximize conversions, measure success across channels, and develop meaningful customer experiences on mobile.
Revolutionize with Mobile/Social! — 10 Strategies & 20 CasesVivastream
The document discusses strategies for leveraging mobile and social media to broaden existing direct marketing efforts. It outlines 10 strategic revenue drivers for digital growth, including initial customer engagement, word of mouth/viral marketing, personalization, and relationship building. The presentation provides 24 case studies illustrating these drivers and frameworks for social media and mobile marketing strategies. It aims to help companies generate new revenue by tapping into consumer engagement across digital channels.
Optimized copywriting involves strategically using words to promote a product, business, or idea in a way that persuades people to take a specific action. It is one of the most important elements of effective online marketing and search engine optimization. Optimized copywriting follows guidelines such as using keywords, writing catchy headlines, formatting content for readability, and including calls to action. When done correctly through websites, blogs, social media, and other online channels, optimized copywriting can improve searchability and marketing performance.
Link building involves obtaining links from other websites to increase a site's visibility and rankings in search engines. Links are important because they allow users to navigate between sites and provide search engines signals to determine a page's relevance and importance. Quality, contextual links from authoritative sites are most valuable, while low-quality reciprocal or paid links can hurt a site's rankings. Effective link building strategies include creating valuable content, fixing broken links, identifying relevant sites already linking to top competitors, and leveraging press releases, social media, and industry relationships.
Key Considerations for Embracing Customer-Centric MarketingVivastream
This document discusses AT&T's shift to a more customer-centric marketing approach. It provides an overview of their efforts in 2011 to focus on customer centricity, the evolution of technology, and the convergence of branding and direct marketing. The document outlines five keys to becoming customer-centric: organization, measurement, database, creative work, and testing. It also presents a case study on how AT&T transformed their 2012 acquisition marketing from single channel to more customer-centric engagement through special promotions, calls to action, and messaging about new devices. The document concludes by asking what's next in AT&T's customer-centric marketing strategy.
This document provides an overview of the Internet and Java. It discusses the evolution of the Internet from early protocols like email and FTP to the development of the World Wide Web. Key technologies like HTML, URLs, browsers, web servers and CGI are explained. The document also introduces Java and its use for Internet programming. Overall it serves as an introduction to foundational Internet technologies and the role of Java.
Creative Rules That Work for Print Part 2 (Slides 1-61)Vivastream
This document provides a summary of key points about effective print advertising from a presentation on creative rules that work for print. It discusses 7 points for keeping space advertising creative on track, including using relevant visuals, solving customer problems, surprising or intriguing readers, portraying readers as heroes, explaining complex products simply, considering size and trial runs, and including an offer. It emphasizes that print ads and direct mail must be offer-centric, using incentives like bonuses or limited-time offers to generate excitement and response. Prior mail examples that lacked offers performed poorly, showing the importance of making proposals that readers will respond to.
The document discusses perspectives on discoverability in mobile marketing. It summarizes research findings from a survey of 1,500 mobile device owners. Some key findings include:
- People are more engaged in active discovery on tablets than mobile phones, searching mostly for familiar companies, apps and topics rather than truly new discoveries.
- Most mobile/tablet searches are for things users already have a relationship with, rather than exploration of new options. Apps need to be part of the mobile strategy, as many search for familiar company apps.
- Reliance should be placed more on passive discovery, as users show lower interest in actively using mobile to find new websites, and are more likely to come across unfamiliar products, websites
This document discusses perspectives on discoverability from a 2012 survey. It finds that most mobile and tablet searches are for familiar companies and things, rather than true discovery. People have low interest in using these devices to actively find new websites. Apps need to be part of the mobile strategy, as many search for apps from familiar companies. Discovery happens more through passive means like coming across new products or websites, rather than active searching. The document advocates relying more on passive discovery to reach users.
This document discusses the concept of SoLoMo, which combines social media, local searches, and mobile technologies. It notes that people now live in a "SoLoMo world" where they search for local businesses and share information online using mobile devices. SoLoMo represents the combination of real-life interactions, the internet, and real-time sharing enabled by social networks, location features on mobile phones, and the rise of mobile internet usage. The document outlines key trends in social media, local searches, and mobile usage to illustrate the growth of the SoLoMo space and opportunities it provides for local businesses to engage customers.
This document discusses the convergence of social media, location-based services, and mobile devices (SoLoMo). It notes that smartphones are driving increased adoption of SoLoMo services. Brands can leverage SoLoMo by having a mobile-optimized website, using check-ins, offering discounts and coupons to encourage check-ins, and ensuring an omnichannel customer experience across any time, any where, on any device (ATAWAD). The presentation promotes Mobilosoft as a solution to help retailers and brands manage their mobile presence and customer experience across different platforms.
With an impressive 70% viewing mobile ads as a personal invitation from brands rather than an invasion, it opens up new opportunities for brand advertisers to engage with their consumers.
This document summarizes key findings from a Nielsen study on mobile path-to-purchase behaviors for restaurants, travel, and automotive categories. Some key findings include:
1) Smartphones are used more for on-the-go activities like finding businesses and making contact, while tablets are used more for in-home research like price comparisons and reviews.
2) The time between when consumers show purchase intent and take action varies significantly by category, indicating consumers may be at different stages in the purchase process when using mobile.
3) Distinct profiles of mobile users were identified for each category based on demographics, needs, and behaviors, showing mobile approaches need to target specific user types rather than using a
The document discusses the results of a survey of mobile consumers and merchants. It finds that while mobile shopping is still in early stages, consumers are increasingly using smartphones to research products and prices both before and during shopping trips. Many merchants have begun mobile initiatives but most see low revenue from mobile currently and have modest investment plans for the coming year.
Outdoor Media Centre Customer Journey ResearchOutdoorMC
A study conducted for the Outdoor Media Centre (OMC) by ICM Research and On Device Research (ODR) has revealed that outdoor advertising has a strong influence on consumers, nudging them along towards the purchase at every phase of the Customer Journey.
The document is a summary of the 5th Annual Local Search Usage Study conducted by comScore in February 2012. It analyzes the behavior, attitudes, and intentions of online local business searchers. Key findings include:
- The explosion of tablets and mobile devices is reshaping local search and buying behavior. Tablet users conduct local searches most frequently.
- Consumers are increasingly finding local business information through new methods like social media and daily deals.
- Local listings are considered the most relevant and trusted search results.
- Social networking influence local business decisions, as users are more likely to use businesses with online information or recommendations from connections.
The document outlines 7 rules for mobile advertising. Rule 1 is that mobile is immediate. Rule 2 is that mobile is the shadow of the consumer. Rule 3 is to use a rich ecosystem of apps, advertising, and partnerships. Rule 4 is to sell your brand rather than the product directly. Rule 5 is that it is difficult to type on mobile devices. Rule 6 is that landing pages need variety. Rule 7 is not to forget mobile web advertising. The document provides statistics and examples to support each of the 7 rules.
When considering that more than half of Americans is now carrying a computer in his/her pocket, many technologists and marketers have blindly rushed to address mobility as it leads us to who-knows-where. So much of desktop behavior such as email and the web have followed us here, while incumbent text messaging and a newfound lust for apps is chewing away at time spent on the device. Through all of this prescriptive technology, it is critical to respect and understand that liberation from the desktop carries with it disruptions from the offline world and traditional media. These observances and some telling data are included in this first edition of the Edelman Mobility Quarterly.
Conversation Index Q3 2011 gewährt überraschende.
Einblicke in das Verbraucherverhalten.
5,8 Mio. Einzeldaten aus 210 Ländern. Echte, nutzbare Ergebnisse.
In jedem Quartal werten wir die Millionen von Verbrauchergesprächen aus, die es inzwischen online gibt, und leiten daraus verwertbare Erkenntnisse ab. Der Index Q3 2011 gewährt u. a. folgende wichtige Einblicke:
-Der über Benutzer von Mobilgeräten erwirtschaftete Umsatz hat sich dieses Jahr verdreifacht. Verbraucher verwenden ihre Mobilgeräte inzwischen nicht nur zum Abrufen von Informationen, sondern auch für Bestellungen, zum Hinterlassen von Feedback und für vieles mehr. Verfügen Sie über eine Strategie für Mobilgeräte?
-Langjährige Kunden von Finanzdienstleistern geben Produkten eine um 8 Prozent geringere Bewertung als neue Kunden — – und tragen mehr nutzergenerierte Inhalte bei. Wie zufrieden sind Ihre langjährigen Kunden?
-Der Lebenszyklus der Verbrauchermeinung zu Produkten folgt einem vorhersehbaren Muster, das in allen Phasen der Produktentwicklung berücksichtigt werden kann. Welche Auswirkungen hat die Meinung der Verbraucher in frühen und späten Phasen auf Ihre derzeitigen – und künftigen – Innovationen?
Und das ist noch nicht alles. The Conversation Index ist nicht nur eine Sammlung von Social-Media-Daten: Wir ermitteln wichtige Erkenntnisse, die sich für Ihr Geschäft auswerten lassen und direkt auf authentischem Kundenfeedback beruhen.
Consumers are uncertain whether mobile payment methods like tap and pay or entering a phone number and PIN are more convenient than using debit or credit cards. 39% of respondents thought tap and pay was more convenient, 38% thought it was about the same as cards, and 22% thought it was less convenient. For phone number and PIN, 35% thought it was more convenient, 31% about the same, and 31% less convenient. While 69% of respondents were likely to use prepaid debit cards, only 42% currently use them, indicating uncertainty around mobile payment methods.
The document discusses trends in connected devices and media consumption across different screens. It provides statistics showing that most mobile data usage occurs at home or work, not when mobile. It also notes rapid growth in streaming video to mobile devices and across screens. The document discusses growing needs for in-home storage and cloud storage. It envisions new cross-screen experiences and immersive communication apps that could virtually transport users.
The document is an agenda for an International Digital Forum event on mobile marketing. It provides information about the keynote speaker, Dan Parker, CEO of Spongegroup, a mobile marketing agency founded in 2002. The agency helps brands connect with customers through mobile technologies and campaigns delivered in 30 countries. The presentation will discuss how emerging mobile behaviors are linking customers and helping brands through mobile. It also shares mobile internet usage statistics and the growing importance of mobile commerce.
Groupapps is a proposed collective buying network for mobile apps modeled after Groupon. It would offer daily deals with large discounts (60%) on apps for Android phones to drive new users. By encouraging viral sharing through social networks and bundling apps into daily limited-time deals, Groupapps aims to benefit app developers, app buyers, and itself through commissions in a triple win situation. It plans to start by targeting the US Android market and expand to additional countries and platforms over time.
Presentation given at the 12 annual marketing to the Rural Sector Conference, held in Auckland, NZ August 27-28th. This paper looks at latest consumer trends & consumer behaviour, the impact of smartphones and tablets to farmers, and developing campaigns to engage them.
Mobile: Your Customers Are There. Why Aren't You?SIM Partners
The document discusses the growing importance of mobile marketing. It notes that consumers now spend more time on mobile devices than with print media, and that mobile ad spending is forecast to grow significantly. The document advocates for local mobile marketing, noting that mobile users are inherently local and are searching with an immediate need. It presents data showing that mobile search and display ads significantly outperform their desktop counterparts in click-through rates. The key message is that marketers should focus on the mobile opportunity in order to reach customers where they are spending more of their time.
The Customer Engagement Roadmap - The Key to Increasing the Value of Your Membership Base
Want to increase your subscription site’s profitability? The Customer Engagement Roadmap will show you how!
This document contains a list of 14 single words, each beginning with a different letter, ranging from A to T. The words include various materials, colors, audio equipment and other nouns. Overall, the document presents an alphabetical listing of short single words from different semantic categories.
This document provides an overview of software quality assurance. It discusses key quality concepts, quality control, the cost of quality, and software quality assurance. It also describes formal technical reviews, statistical quality assurance, software reliability, and the components of a software quality assurance plan. The goal of software quality assurance is to achieve a high-quality software product through standards, reviews, testing, and other quality control measures.
The document describes JEEVA, a mobile application for recognizing, collecting, sharing, surveying, and exploring flora and fauna. The app allows users to take photos of plants and animals and upload them to the system for identification. If the photo is of a new species, the user can start a new section for it. Otherwise, the user can update existing details. The app is intended for academic, conservation, exploration, and nature lovers to study nature. It has features like image recognition of species, location-based species reporting, automatic species notifications, guides and checklists, article writing and sharing, and discussions. Potential users include students, researchers, tourists, Ayurvedic practitioners, conservation organizations, nature lovers
This document provides tutorials for learning Apex programming using the Force.com platform. The tutorials cover topics such as creating custom objects, using the Developer Console, creating sample data, defining classes, Apex language fundamentals like data types and variables, executing transactions, adding triggers, writing unit tests, and integrating Apex with Visualforce. The goal is to provide hands-on exercises to help developers learn the Apex language and how to develop applications using the Force.com platform. Completing the tutorials will equip developers with essential Apex programming skills.
Breaking Up is Hard to Do: Small Businesses’ Love Affair with ChecksVivastream
This document discusses small businesses' reliance on checks and the challenges they face in adopting electronic payments. It notes that small businesses write billions of checks per year at high costs. While checks meet their needs of being easy to use and widely accepted, electronic payments could offer benefits like cost savings and fraud protection. However, small businesses are often too busy with core operations to prioritize alternatives. The document also outlines hurdles small businesses face in using ACH or credit cards, such as navigating bank requirements and understanding fees. It suggests that businesses more open to electronic payments tend to have standardized payment processes or receive remittance data with payments.
Banks see Smart Commerce as a growing threat that could distance them from customers. Smart Commerce is defined as involving digital payment methods that simplify purchases and enriched communication between merchants and consumers using mobile technology. It is driven by demand from both consumers and merchants, and by large profit pools outside of just payments, particularly merchant sales promotions. Many banks believe Smart Commerce will become widespread within two years and pose the main risk of intermediating banks and reducing their relevance in consumer commerce.
This document summarizes key findings from a global consumer banking survey conducted by EY. Some of the main points include:
1. Customer advocacy and trust in their primary banking provider is high, driven largely by positive customer experiences. However, banks still have opportunities to improve certain aspects of the customer experience.
2. Convenience through digital banking channels is important to customers, but mobile banking features still lag online banking. Simplifying fees and communications remains a top priority.
3. Customers are generally satisfied with their primary bank but open to switching for better service or advice. Segmenting customers reveals opportunities for banks to better meet different needs.
4. Banks should focus on making banking simple and clear
This document summarizes the key findings from EY's 2014 Global Consumer Banking Survey. Some of the main points include:
1. Customer trust and advocacy are important drivers of growth for banks. Customers with complete trust in their primary bank are much more likely to recommend them.
2. Customer experience is a key factor influencing trust and advocacy. Customers cited how they are treated and quality of communications as important reasons for trust. Experience also influenced account openings and closings.
3. Banks can improve the customer experience by making banking simple and clear, providing helpful advice, and resolving problems well. Specifically, banks should improve fee transparency, mobile and online banking, and customer service.
Sereno is a fraud detection solution that uses image analysis and multi-source correlation modeling to identify check fraud. It integrates with existing image processing systems and analyzes check images using multiple recognition engines to flag potential fraud. Sereno reduces false positives and focuses analysts on a small number of suspect transactions. It builds databases of check stock and signatures over time to improve accuracy. Sereno provides cost savings through reduced manual review and losses from fraud while allowing banks to expand their fraud detection capabilities.
Orbograph's new Accura XV solution leverages Next Generation Recognition (NGR) Technology to provide virtually 100% check processing performance at the teller. The solution achieves read rates as high as 95% and can attain 100% read rates on small transactions using V100 mode. It provides tangible benefits like reducing data entry costs and recognition errors as well as intangible benefits like highly reliable technology and streamlined processes. Accura XV is the foundation for all of Orbograph's centralized and distributed recognition solutions and services.
Growth in remote deposit capture is driving additional requirements in check recognition. Orbograph provides a scalable check recognition solution for RDC that uses multiple recognition engines to achieve read rates from 90-98%. The solution can identify alterations, validate fields, and ensure image quality to reduce fraud while streamlining the deposit process. Orbograph offers flexible licensing and deployment options to meet the needs of various sized financial institutions supporting desktop, consumer, and mobile RDC.
The document introduces Orbograph's Healthcare Payments Automation Center (HPAC), a cloud-based platform that hosts two services: P2Post for converting paper explanation of benefit forms into electronic files for practice management systems, and E2Post for matching electronic funds transfer payments to remittance advices. By leveraging image processing and recognition technologies, HPAC can convert claims at high volumes while reducing costs up to 60% by eliminating manual data entry and exceptions. The platform provides adaptive onboarding of forms, HIPAA compliance, and guaranteed performance.
The document discusses next generation check recognition technologies that can improve teller image capture (TIC) and remote deposit capture (RDC) workflows. It outlines several business problems with early generation technologies like low read rates, balancing issues, and fraud risks. Next generation technologies aim to solve these by using multi-engine correlation, dynamic thresholding, item verification, and check box detection to achieve near 100% recognition performance and reduce errors. The benefits include cost savings, improved efficiency, customer experience, and reduced fraud.
Orbograph introduces Automation Services and Automation Services LE, innovative recognition solutions that provide up to 40% labor cost savings through high levels of automation and accuracy. Automation Services achieves 98% automation and 99%+ accuracy, while Automation Services LE attains 90% automation with 99% accuracy. Both solutions support various check processing workflows and can be implemented on Orbograph's legacy OrboCAR platform or new G6 Enterprise Recognition Technology platform. Orbograph also offers managed recognition services to continuously monitor performance and ensure solutions meet guaranteed service levels.
Orbograph is a provider of electronic solutions for healthcare revenue cycle management and check processing recognition software. It has over 1,500 financial institution and biller clients that process billions of documents annually using Orbograph's technologies. Orbograph converts paper-based documents like EOBs into electronic files to automate payment data reconciliation and provide reporting tools. It is a subsidiary of Orbotech and was founded in 1996, employing over 50 people who serve the banking, financial, and healthcare industries.
8. Winds Blowing In New Era
• Time-crunched society
• You can’t fish where the fish
were
9. Life of A Marketer
• Not enough time
• Belief that safe won’t get
you fired
• Silos
• Management enthralled with
shiny objects
10. Life Of A Mobile Subscriber
• Connected 24/7
• Researching, interacting,
shopping with device
• Expecting brands to meet
them on mobile
11. The Technology Divide Is Shrinking
• Use of tablets by 45-54 has
doubled YoY (Pew)
• Number of web users 55+
using social media sites
grew by 109% YoY
(Nielsen)
13. It’s Why I Wrote Mobilized Marketing
• Learn from three dozen
marketers
• Find out how to go where
the fish are
• Catch more fish
14. Key Findings
• Mobile is no longer a “nice
to have”
• “Meat and potatoes” often
feed the hungry salespeople
• What works in one region
won’t necessarily work in
another
15. Key Findings
• Mobile bridges distance and
generation
• Marketers can’t afford to
wait until everything in
mobile is perfect
16. Key Findings
• If you aren’t going to do
mobile, can you say the
same about your
competitor?
29. Who Loves Using Mobile?
63%
<44
53 47 Surprises vs Predictable
Years
% % Multi-tasking vs Single-tasking
Old
Heavier Users
Less likely to of Mobile
own a Everything: Love to
Blackberry or Internet Discover
Windows Apps
Mobile device Music
Games
Copyright 2012 Wave Collapse LLC
30. The Search Via Smartphone
100%
80%
Never
60% 13% 15% Less than once a week
Once a week
Couple of times a week
40%
Once a day
Multiple times a day
53% 52%
20%
0%
Mobile Phone Tablet
Copyright 2012 Wave Collapse LLC
31. Searches For Familiar Things
Which of these have you searched for in the past week?
100%
80%
60%
50%
45% 47% 47%
41% 41%
40% 38%39% 39%
33% 35% 34%
31%
28% 26%
23%
20%
0%
Company Product App Topic Company Product App Topic Website
New Familiar
Mobile Tablet
Copyright 2012 Wave Collapse LLC
32. Similar Behavior On Mobile Browser
Mobile Websites Tablet Websites
All new All new
Mostly ones ones
new ones 5% 8%
Mostly
11% No new
new ones
No new ones
15%
ones 33%
37%
A few new
ones A few new
47% ones
44%
Thinking about yesterday and the websites you browsed on your mobile phone/tablet, how many of
them were new, ones you had not visited before?
Copyright 2012 Wave Collapse LLC
33. Mobile Not As Preferred For Active Discovery of Websites
Interest in Using Device to Find New Websites
Mobile 49%
Tablet 65%
Computer 79%
0% 20% 40% 60% 80% 100%
Copyright 2012 Wave Collapse LLC
34. People Less Likely To Come Across New Things on Mobile & Tablet
Copyright 2012 Wave Collapse LLC
35. Discovery For Content
Action Taken After Coming Across New Content
57%
84% Downloaded
Visited App
Site
28% 32%
2%
2% Searched Searched for
Something
Something for similar similar apps
Else Came
Else Came sites
across across
new new app
website
69%
37% Read
Read Reviews
Reviews about App
about Site
Copyright 2012 Wave Collapse LLC
36. Discovery
Action Taken After Coming Across New Product or Company
45%
Looked for
it in-store
2%
Something
Came
Else across new 37%
product/ Searched
company
for similar
products/
companies
66%
Read
Reviews
Copyright 2012 Wave Collapse LLC
37. As Valuable As Social Referrals
How did you hear about the new-to-you website/app?
100%
80%
60%
40%
29% 30% 29% 30% 29%
26% 27% 27%
22% 22%
20% 15% 15%
12% 12%
0%
Email Friends/ Social TV Trusted Ad Searched for
family network website it myself
Mobile Tablet
Copyright 2012 Wave Collapse LLC
41. Co-Dependence
Outdoor
• Direct Through
Mobile Events
– Marketer Push Media
SMS
– Consumer Pull
– Mobile Advertising
Content MMS
On pack TV
Mobile
Engagement
• Indirect Proximity email
– Mobile with Traditional
Media Print Apps Internet Online
Point of
Radio
Sale
43. Finding Prospects
• Why do this?
– Collect information and permission
– Ask qualifying questions
– Enable follow-up
• How?
– SMS
– Mobile search
– Proximity marketing
44. Closing The Sale
• Why do this?
– Motivate an initial purchase
– Enable a transaction
• How?
– Mobile shopping cart
– Mobile coupons
– Gift cards
– IVR ordering
45. Engagement and Viral Marketing
• Why do this?
– Create multiple memorable interactions
– Encourage sharing
• How
– Text-to-screen
– Mobile sweepstakes
– Experiential campaigns
46. Increasing Brand Recall
• Why do this?
– Multiple engagements
– Visual
• How
– Mobile video
– Mobile advertising
– MMS
– Mobile apps
– Mobile games
47. Upping The Basket Size
• Why do this?
– Maximize frequency and size of purchases
– Encourage sharing
• How?
– PSMS
– Mobile billing
– Premium mobile apps
– Mobile wallets
48. Building Loyalty
• Why Do This?
– Create brand preference
– Offer rewards and privileges
• How?
– Mobile gifts and downloads
– Mobile apps
– Mobile loyalty sites
– Mobile loyalty tracking
49. Hitting The Target
• Who you want to reach
– By type of relationship or demographic
– Users of a specific device
• Where and when you want to reach them
– Location
– Context
– Behavior
50. Getting Reach
• ID mobile behavior of your target
• Modify for context
• Utilize interdependent communication channels
51. Mobile Direct Response
Decisions to Make
• Shared or dedicated shortcode
• Copy for call to action
• Terms & Conditions
• Keyword & Message
• Response
• Action
• Fulfillment
• Support
• Tracking
• Follow-up
52. Mobile Advertising Metrics
Media Performance
• Impressions by mobile channel
• CTRs (Clicks/Reply/Calls)
• Budget Optimization
• Delivery Pacing
• Creative Performance by ad copy
Mobile Device Statistics
• Top Device Manufacturers
• Top Device Models
• Etc
Engagement Statistics
• Mobile Site Visits
• Internal Page Views
• Site Actions (Downloads/Votes)
• Lead/Field Captures
• Etc
53. Mobile Messaging Metrics
• Broadcast Direct response
• By keyword
– Unique keyword per media channel/placement
– Engagement: measure interaction with subsequent keywords in
Alerts messages sent to subscribers
• Measure engagement timing
• By URL
– Bit.ly links to see CTR & associated metrics
– Bit.ly links can contain tracking tags to further identify
segments/users
• Dynamically generate URLs to measure viral capacity
54. Mobile Web Metrics
• Regular web metrics
• With device detection/sniffer see penetration of users
exposed to URL, by device
• With web-based SMS opt-in, see effectiveness/conversion of
handset verification process
• Social sharing
55. Mobile Application Metrics
• Number of downloads
• Active use of app, by page
• CTR of CTAs in app
• Effectiveness of CPI campaigns
• mCommerce for in-app currency
• Social sharing
57. Customer Acquisition
RESULTS
• ~ 250 local databases created
OBJECTIVE • Thousands of members regularly
• Engage donors and others who engaged with the organization
want to interact with the
organization
SITUATION • Giving event coordinators the
• The American Cancer Society (ACS) ability to communicate via
is a nationwide community-based mobile, before during and a
voluntary health organization after the events
dedicated to eliminating cancer
• Hipcricket and ACS are integrating
into the organization’s CRM
platform for 300 Relay for Live
events this summer
58. Customer Acquisition
RESULTS
• 15.4% conversion rate
OBJECTIVE • Leads delivered to local dealers and
• Include mobile call to action in followed up on within minutes
national ads to make dollars
spent work harder
• Give consumers a real-time
opportunity to interact with
SITUATION
Ford
• Ford is projected to spend $1.3
billion on advertising in 2011 with • Measure response levels across
its primary purpose to create leads markets, models, and
that turn into sales television programs
• Prior to aligning with Hipcricket in
late 2010, mobile was missing
from national marketing programs
59. Engage Shoppers via SMS, MMS and QR Code
RESULTS
After 4 weeks
OBJECTIVE • >4,000 MMS interactions
• Giving on-the-spot advice to • > 3,000 SMS interactions
shoppers about the latest • Thousands of QR scans
fashions, designs and tips for
the spring season.
• Provide a fun and informative
SITUATION
video features via an easy-to-
• Macy's is a U.S. chain of mid-to-
use, direct-to-consumer
high range department stores
platform
• Macy’s wanted a way for shoppers
to interact with them over mobile
Scan code to see
how to use
Macy's
backstage pass
60. Geo-Fencing
RESULTS
• Thousands of entries
OBJECTIVE
• Target travelers
• Provide a way for Blue Moon
fans to stay in touch with their
SITUATION favorite beer
• Blue Moon wanted to be top of • Increase sales of
mind with consumers on the go Blue Moon beers
• Airport travelers were encouraged
to opt-into Blue Moon’s mobile
marketing program
• Subsequently when consumers
arrive at an airport, they receive a
message telling them which
restaurants serve Blue Moon beer
61. SMS + IVR + QR Code + Mobile Website
RESULTS
• Over a million views with the
OBJECTIVE campaign continuing
• Promote the Perrier nightlife
and culture portal
• Continue to evolve the U.S.
SITUATION
consumer's perception of
• In an appeal to chic consumers in Perrier into one that is more in
North America and Europe, French line with global perception –
sparkling water brand Perrier fun, daring, unique and modern
launched, "Le Club Perrier“
• Hipcricket was asked to bring a
vital mobile component including
a mobile website in English and
French and calls to action via SMS
and QR code
62. Case Study: The Hunger Games
Situation
• Lionsgate selected Hipcricket as a one-stop mobile marketing and advertising solution for designing and
implementing a campaign to attract, engage, and re-target audiences on the mobile device.
Objectives
• Lionsgate sought to attract a younger audience of active
mobile users.
• Lionsgate wanted to provide users the same experience
visiting the desktop website or the mobile website and
offer the same engagement to all mobile users –
smartphones or feature phones owners.
• Lionsgate wanted to re-target these mobile users weeks
after the release to encourage ticket purchases.
Results:
• The movie broke all previous opening weekend records for box office purchases made with mobile devices.
• 5% CTR on iPad video Ad units.
• ~1.5% CRT on smartphone video ad units.
• Overall ~1.4% media campaign click through rate.
65. Creating a Mobile Roadmap
Some Key Considerations:
• What does a day in the life look like for our consumers and shoppers?
• What’s their profile?
• What’s their path to purchase?
• What other products do they use or buy?
• What kind of product information are they seeking?
• How do their purchase habits vary by retailer or retail channel?
• What are the opportunities for mobile engagement, interaction?
72. TIME BASED VIDEO DELIVERY
Depending on the time that the consumer
interacted with the campaign, they would see a
video with the actor portraying the area of the
world where it was morning.
106. Email vs. SMS
• Email is graphic and content-centric
• SMS is offer-centric
Alaska Air:
Exclusive deals @
AlaskaAir.com on
new Horizon flights
between
Bellingham and
Portland
107. Cadence
• Cadence for email and SMS should remain the same
• No data at this time suggest a higher percentage of opt-
outs when consumers are receiving both email and SMS
messages
108. Best Practices
• Do not purchase a list; build one
• Follow carrier and Mobile Marketing Association
guidelines
• Don’t send to a consumer’s mobile device unless they
explicitly give you permission
• Don’t have mobile sit on an island – make it an integrated
part of your program
116. What is Network-Based Location?
• Network-based location techniques utilize the carrier network
infrastructure (Cell towers) to identify the location of the
wireless device.
• Carrier network-based location information offers some
significant advantages:
– The ability to access precise (Assisted GPS) and course (Cell ID)
location data
– No device dependency – Operating Systems, GPS, Smartphone or
Feature Phone
– No device or interaction required (Cell ID)
– No user download required (Cell ID)
– Secure and can not be manipulated like GPS location on smartphones
117. Network Location: Speed and Accuracy
Cell ID
Uses the cell site and the respective sector to report estimated
latitude and longitude
• Accuracy = 100M+ Can be as accurate as 100M in
metropolitan cities like New York City Cell ID
• Speed: Fastest method to return a location, approx 3-10 Sec
• Advantages: Fastest, can locate any device type
• Disadvantages: Accuracy depends on density of cell towers. A-GPS
Assisted GPS (aGPS)
GPS uses Assistance Data to more quickly determine its location
(as compared to stand-alone GPS)
• Accuracy = 15 meters to 30 meters
• Speed: slowest, approx 30 Seconds
• Advantages: very accurate if devices can see satellites
• Disadvantages: slowest method
118. Proximity Marketing
• Pushing targeted content based upon mobile location and
time-of-day to maximize
call-to-action or response
• Content, due to its higher level of relevancy, is more
valued by the user/consumer than broadcasted text or e-
mail
• Content is delivered without user/consumer dependencies
or actions – user always receives content when phone is
“on”
• Mobile Location information is provided “on-demand” as a
business service, enabling retailers/brands/entertainment
to decide when to deliver specific content to maximize ROI
• Drives rich analytics of when? and where?
• Therefore, location-triggered mobile messaging will be
more targeted, more impactful, more actionable and more
cost-efficient
120. Augmented Reality: What is it?
• A camera enhanced view where
Data/Information is layered on top of the real
physical world/physical objects providing rich
information, context, entertainment, promoti
ons, offers... Anything.
121.
122. Augmented Reality: How it Works
ENGINE CAMERA DISPLAY TRIGGER
This is the software which The camera is used to The magic of AR happens In most cases (but not all)
drives the experience and capture the user’s world only when it has the trigger is held in front of
can be deployed online or and determine the somewhere to be displayed. the camera, which then
on a local computer (as in placement of the It is the combination of the recognizes the image and
the case of events or in- animation. The camera can AR animation and what the launches the AR
store displays). be a web cam, a video camera sees which makes animation, which is then
camera, or a mobile phone AR different than any other displayed on the display.
camera. flat digital experience. The There are a wide variety of
display could be your laptop triggers but all are required
screen, a kiosk, or a mobile to launch the AR program.
phone display Triggers can be anything
from a physical object, to a
face (facial recognition), to
a magazine ad, to even
shapes and GPS
coordinates.
Source: IDC Worldwide Mobile Phone Tracker, May 1, 2012
Read as: During June 2012, 13.2 million smartphone owners used the eBay Mobile application, from Android/iPhone handsets in the US.Source: Nielsen
As is having a multi-channel solution because…..
pull in Mosaic company example and Mandy example
TechnologyFunctionality in handsets gives you more choice and a rich media environmentDevicesSmart Phones – user experience - camera, location – got marketers excitedFeature Phones - Connected Devices Capabilities of the Network – Everything is Faster - 3G, 4G, WiFi, Broadband Ubiquity