Playwerks aims to facilitate game makers by providing business space, IP development facilities, partnerships, technology platforms, funding, and consultancy. There is currently a lack of investment, facilities, and knowledge support for game startups. Playwerks plans to address this by gathering IP, developing IP, and marketing IP to global game markets for video, board, and mixed reality games. Playwerks has begun developing IP projects, forming partnerships with industry experts, and building an advisory team to help bring game ideas to market.
These are the slides that accompanied the Q3 2021 Quarterly Investment Briefing for the South West on 23rd September. The event included lightning talks from Stuart Nicol, QantX, Rosie Bennett, SETSquared, and Briony Phillips, Rocketmakers.
Slides 37/39 include information about those 13 companies that are actively raising investment in Q3 2021. Check out the disclaimer - these aren't recommendations, just information.
These are the slides that accompanied the Q2 2021 Quarterly Investment Briefing for West of England on 24th June. The event included lightning talks from Matt Penneycard, Ada Ventures, Matt Hicks, Williams Advanced Engineering and Sam Olof, Science Creates Ventures.
Slides 56-58 include information about those 13 companies that are actively raising investment in Q2 2021. Check out the disclaimer - these aren't recommendations, just information.
These are the slides that accompanied the Q3 2021 Quarterly Investment Briefing for the South West on 23rd September. The event included lightning talks from Stuart Nicol, QantX, Rosie Bennett, SETSquared, and Briony Phillips, Rocketmakers.
Slides 37/39 include information about those 13 companies that are actively raising investment in Q3 2021. Check out the disclaimer - these aren't recommendations, just information.
These are the slides that accompanied the Q2 2021 Quarterly Investment Briefing for West of England on 24th June. The event included lightning talks from Matt Penneycard, Ada Ventures, Matt Hicks, Williams Advanced Engineering and Sam Olof, Science Creates Ventures.
Slides 56-58 include information about those 13 companies that are actively raising investment in Q2 2021. Check out the disclaimer - these aren't recommendations, just information.
NITRO is an independent, online, blockchain-based collaboration platform that seeks to connect to the video games economy, bringing together various stakeholders to achieve growth for the NITRO network.
Rating score "A2"
High Quality Rate
Roaming Group; Šta invesitori traže u studijima za razvoj igara? Predavači: R...Serbian Games Association
Kako investitori razmišljaju o gejming projektima u koje žele da ulažu novac, i šta se očekuje od tima koji radi na projektu? Zašto je važno paralelno razmišljati o marketingu i gejm dizajnu, i zašto su to pitanja kojima developer treba da se bavi. Ni investitor ni publisher nemaju magični štapić koji sva ta pitanja može da reši jednim potezom.
Latest Developments & Opportunities in the Turkish Gaming IndustryOYUNDER
This document is presented on PG Connects Digital #5 event on 8th February 2021. By OYUNDER (Game Designers Developers Producers and Publishers Association) Located in Istanbul Turkey.
For more information contact us from info@oyunder.org
Presenter - Tansu Kendirli (Chairman)
*All rights reserved.
IGO Launchpad development refers to the creation and implementation of a platform that enables Initial Game Offerings (IGOs).An IGO is a new fundraising mechanism that enables game developers to raise funds for their projects by offering in-game assets or tokens to investors. The IGO Launchpad platform provides a secure and efficient way for game developers to launch their IGOs, while also providing investors with access to new and exciting investment opportunities in the gaming industry.
https://www.mobiloitte.com/blockchain/igo-launchpad/
The Dreamteam project was founded in 2017, with the goal of creating a global, all-in-one platform as a service (PaaS) for the creation, development, management, and monetization of e-sport teams, and to build a system to manage relations between players, teams, coaches, analysts, and sponsors based on the trust and transparency of smart contracts.
Rating score "В1"
Medium Fraud Rate
Esports Entertainment Group (GMBL) is a licensed online gambling company with
a specific focus on esports wagering and 18+ gaming. The Company holds a license
to conduct online gambling and 18+ gaming on a global basis in Malta and Curacao,
Kingdom of the Netherlands and can accept wagers from over 149 jurisdictions
including Canada, Japan, Germany, and South Africa. Esports Entertainment offers
fantasy, pools, fixed odds, and exchange style wagering on esports events in a
licensed, regulated, and secure platform to the global esports audience at vie.gg. In
addition, Esports Entertainment intends to offer users from around the world the
ability to participate in multi-player mobile and PC video game tournaments for cash
prizes. Esports Entertainment is led by a team of industry professionals and
technical experts from the online gambling and the video game industries, and
esports.
Game Republic - Getting the most from GDC and International Games EventsGame Republic
Heading to GDC, Gamescom or an international games event? Game Republic provides a short quick guide to getting the most out of the events, with links to "How To Pitch" to platform-holder Sony PlayStation and publisher Raw Fury.
NITRO is an independent, online, blockchain-based collaboration platform that seeks to connect to the video games economy, bringing together various stakeholders to achieve growth for the NITRO network.
Rating score "A2"
High Quality Rate
Roaming Group; Šta invesitori traže u studijima za razvoj igara? Predavači: R...Serbian Games Association
Kako investitori razmišljaju o gejming projektima u koje žele da ulažu novac, i šta se očekuje od tima koji radi na projektu? Zašto je važno paralelno razmišljati o marketingu i gejm dizajnu, i zašto su to pitanja kojima developer treba da se bavi. Ni investitor ni publisher nemaju magični štapić koji sva ta pitanja može da reši jednim potezom.
Latest Developments & Opportunities in the Turkish Gaming IndustryOYUNDER
This document is presented on PG Connects Digital #5 event on 8th February 2021. By OYUNDER (Game Designers Developers Producers and Publishers Association) Located in Istanbul Turkey.
For more information contact us from info@oyunder.org
Presenter - Tansu Kendirli (Chairman)
*All rights reserved.
IGO Launchpad development refers to the creation and implementation of a platform that enables Initial Game Offerings (IGOs).An IGO is a new fundraising mechanism that enables game developers to raise funds for their projects by offering in-game assets or tokens to investors. The IGO Launchpad platform provides a secure and efficient way for game developers to launch their IGOs, while also providing investors with access to new and exciting investment opportunities in the gaming industry.
https://www.mobiloitte.com/blockchain/igo-launchpad/
The Dreamteam project was founded in 2017, with the goal of creating a global, all-in-one platform as a service (PaaS) for the creation, development, management, and monetization of e-sport teams, and to build a system to manage relations between players, teams, coaches, analysts, and sponsors based on the trust and transparency of smart contracts.
Rating score "В1"
Medium Fraud Rate
Esports Entertainment Group (GMBL) is a licensed online gambling company with
a specific focus on esports wagering and 18+ gaming. The Company holds a license
to conduct online gambling and 18+ gaming on a global basis in Malta and Curacao,
Kingdom of the Netherlands and can accept wagers from over 149 jurisdictions
including Canada, Japan, Germany, and South Africa. Esports Entertainment offers
fantasy, pools, fixed odds, and exchange style wagering on esports events in a
licensed, regulated, and secure platform to the global esports audience at vie.gg. In
addition, Esports Entertainment intends to offer users from around the world the
ability to participate in multi-player mobile and PC video game tournaments for cash
prizes. Esports Entertainment is led by a team of industry professionals and
technical experts from the online gambling and the video game industries, and
esports.
Game Republic - Getting the most from GDC and International Games EventsGame Republic
Heading to GDC, Gamescom or an international games event? Game Republic provides a short quick guide to getting the most out of the events, with links to "How To Pitch" to platform-holder Sony PlayStation and publisher Raw Fury.
Game Republic 29/3/22 - BFI presentation Claiming Video Game Tax ReliefGame Republic
How to claim Video Game Tax Relief in the UK - including detailed info on passing the cultural test. From the Game Republic event held on 29th March 2022 at the National Videogame Museum in Sheffield.
XR Stories is a £15m investment in R&D for the Yorkshire & Humber screen industries cluster - this is a presentation looking at funding for games funding
Game Republic: Square Enix Collective - Pitch TipsGame Republic
After the Game Republic event in Leeds on 30th October 2019, speaker Teressa Wright, Producer at Square Enix Collective kindly gave us her slides afterwards. Great tips on pitching to publishers for game developers.
Creative Europe - Funding for Videogame DevelopmentGame Republic
The presentation from Francesca Walker, Creative Europe at the Game Republic event on 5th November 2014 at Sheffield Hallam University. Information on the €2.5m fund for games from Creative Europe.
Game Republic - Pollen VC 8th October 2014 presentationGame Republic
Côme Tremeau from Pollen VC and a presentation about the company's velocity capital for mobile games developers. From the Game Republic business networking event in Leeds on 8th October 2014.
Marketing for Creators - Fact From Myth (script)Game Republic
Leonie Manshanden, ex-Irrational Games Studio Director discusses the similarities and differences between triple-A and indie games marketing - from the GameHorizon Marketing Summit 2014, 26th September 2014. There are accompanying slides to these notes.
Marketing for Creators - Fact From Myth (slides)Game Republic
Leonie Manshanden, ex-Irrational Games Studio Director, discusses the similarities and differences between triple-A and indie games marketing - from the GameHorizon Marketing Summit 2014, 26th September 2014. There are companion notes to this presentation.
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
UiPath Test Automation using UiPath Test Suite series, part 4DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 4. In this session, we will cover Test Manager overview along with SAP heatmap.
The UiPath Test Manager overview with SAP heatmap webinar offers a concise yet comprehensive exploration of the role of a Test Manager within SAP environments, coupled with the utilization of heatmaps for effective testing strategies.
Participants will gain insights into the responsibilities, challenges, and best practices associated with test management in SAP projects. Additionally, the webinar delves into the significance of heatmaps as a visual aid for identifying testing priorities, areas of risk, and resource allocation within SAP landscapes. Through this session, attendees can expect to enhance their understanding of test management principles while learning practical approaches to optimize testing processes in SAP environments using heatmap visualization techniques
What will you get from this session?
1. Insights into SAP testing best practices
2. Heatmap utilization for testing
3. Optimization of testing processes
4. Demo
Topics covered:
Execution from the test manager
Orchestrator execution result
Defect reporting
SAP heatmap example with demo
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
DevOps and Testing slides at DASA ConnectKari Kakkonen
My and Rik Marselis slides at 30.5.2024 DASA Connect conference. We discuss about what is testing, then what is agile testing and finally what is Testing in DevOps. Finally we had lovely workshop with the participants trying to find out different ways to think about quality and testing in different parts of the DevOps infinity loop.
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
UiPath Test Automation using UiPath Test Suite series, part 3DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 3. In this session, we will cover desktop automation along with UI automation.
Topics covered:
UI automation Introduction,
UI automation Sample
Desktop automation flow
Pradeep Chinnala, Senior Consultant Automation Developer @WonderBotz and UiPath MVP
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
2. 02
Game makers want to create their universe and allow players to explore, create,
build, trade, compete, roll play, fly, walk, run, drive… and above all, have fun.
Playwerks intends to facilitate game makers by providing:
• A games specific business space.
• Provide IP development facilities and partnerships.
• Help to develop innovative technology platforms.
• Management and Consultancy facilities.
• Access to Game specific investment funding.
Playwerks LTD All rights reserved Copyright 2018
3. The Problem
03
Playwerks LTD All rights reserved Copyright 2018
The start-up games industry scene (Video,
Fused and Table Top) has been overlooked by
traditionalmethods of investment and lack of IP
development partnerships.
Lack of investment
Despite the massive uptake in university games related courses (231 in total in 2017 – source UKIE) and
year on year games industry growth, there is a lack of Games industry specific IP development routes to
market, especially at the start-up and Indie level.
This is true within the Video Game sector, more so in the Table Top and Fused Game sectors.
Lack of start-up to sales pipe line
No facility or centre to allow an easy way of
developing IP for games and game technology.
Lack of facilities
Our research and feedback is telling us that the game industry start-ups are lacking business knowledge,
indicating hesitance by the start-ups in approaching traditionalIP development businesses and
investment
A games focused partner is needed to adopt these partnerships, a business with a game industry focus,
yet with a clear sales generating agenda.
Lack of knowledge
4. Our Solution
04
Create a games industry specific IP
development business at the heart of Sheffield,
with a Global reach, that gathers IP and
exclusive licences via partnering with
entrepreneurs, inventors and other businesses.
Playwerks LTD All rights reserved Copyright 2018
• By partner with leading experts in the field such as
BGI, TIGA, UKIE, NVA, SHU and Kollider, we can grow
our reach.
• By forming an expert advisory board to guide us on
legal matters, market trends and opportunities etc.
Gather IP Develop IP Market IP
Facilitate IP development by helping to
develop that IP in a range of markets by
adopting MVP, Lean development and
exploitation plans.
Identify routes to global game markets, both
Video, Fused and Table Top, allowing the sale of
products produced via the development of the
IP.
• By utilisingskills from other Centre of Excellence
(CoE’s) groups within Kollider.
• By using Kollider facilities developed by various CoE’s.
• By creating our own facilities that will offer tools for
development.
• By exercising our growing network of individuals and
businesses to help identify quick market access and
sale.
• By using existingdistribution channels; both online
and traditional bricks and mortar routes.
5. 05
• IP projects are currently being developed and
market testing, for some of these projects, has
started.
• Playwerks company formed, and advisory team
being built.
Playwerks LTD All rights reserved Copyright 2018
Traction to date
• Strategic partnerships being established with Industry
experts.
• Strategic partnerships being established with
foundations such as, The National Video Games
Arcade, Game City, the British Games Institution,
Sheffield Hallam University and Kollider.
Development
• Network of sector specific individuals and businesses
established and our reach will continue to expand as
our influence grows.
Network
Partnerships Team & Advisory Board
• Our team has been established with the majority of
the team members and advisors having worked
together over several years.
• Skills include, tax litigation, funding specialist,
branding experts, industry specialists, manufacturers
and merchandise specialists.
• Currently in talks with several VC’s, Angel Networks
and Strategic Fund managers to help provide quick
access to investments.
Investment
• Skills in identifying opportunities for obtaining grants
and tax breaks.
Grants and other Funding
6. 06
Playwerks LTD All rights reserved Copyright 2018
Sector Interest
Sandbox
Sandbox
7. Playwerks LTD All rights reserved Copyright 2018
With the right management platform and IP development, we believe that Playwerks can help catapult ideas to a high growth status by enthusing them with a “get up and do it” attitude that believes in brilliant people with brilliant ideas should have a
platform to the players.
We want to partner with high growth start-ups/businessesand help bring the ideas and passion to the market and therefore sharing in the success.
Ultimately,helping to shape a generations worth of players, with new ideas and new ways of gaming.
Scott Knowles
PLAYWERKS LTD
CEO and Founder
E: scott@playwerks.co.uk
Chris Simpson
PLAYWERKS LTD
COO and Co-founder
E: chris@playwerks.co.uk
Thank you for your time.
Please present any questions to : Scott Knowles - Founder: scott@playwerks.co.uk