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The Player’s Journey
Seth Sivak
MIT GAMBIT Game Lab - Spring 2010
On the Index Card

Favorite story-based game
Favorite non-story based game
Last game you played to the end and hated
Last 5 games you played
Disclaimer

Video games are complicated
Experiences are dependent on the person
There is no “right” answer
The goal is to have more tools ready
Disclaimer

Video games are complicated
Experiences are dependent on the person
There is no “right” answer
The goal is to have more tools ready
Disclaimer

Video games are complicated
Experiences are dependent on the person
There is no “right” answer
The goal is to have more tools ready
Disclaimer

Video games are complicated
Experiences are dependent on the person
There is no “right” answer
The goal is to have more tools ready
Disclaimer

Video games are complicated
Experiences are dependent on the person
There is no “right” answer
The goal is to have more tools ready
To-do List
What is the Hero’s Journey?
How does the Hero’s Journey work?
Who uses the Hero’s Journey?
How does this apply to games?
Activity!
How does this apply to players?
What is the Player’s Journey?
Acitvity!
How can we use the Player’s Journey?
What is the Hero’s Journey?
What is the Hero’s Journey?
How does it work?
What is it about?
What is it about?


TRANSFORMATION
Hero’s Journey (Abridged)
The Call to Adventure
The Road of Trials
The Vision Quest
The Meeting with the Goddess
The Boon
The Magic Flight
The Return Threshold
The Master of Two Worlds
Hero’s Journey (Abridged)
The Call to Adventure
The Road of Trials
The Vision Quest
The Meeting with the Goddess
The Boon
The Magic Flight
The Return Threshold
The Master of Two Worlds
Hero’s Journey (Abridged)
The Call to Adventure
The Road of Trials
The Vision Quest
The Meeting with the Goddess
The Boon
The Magic Flight
The Return Threshold
The Master of Two Worlds
Hero’s Journey (Abridged)
The Call to Adventure
The Road of Trials
The Vision Quest
The Meeting with the Goddess
The Boon
The Magic Flight
The Return Threshold
The Master of Two Worlds
Hero’s Journey (Abridged)
The Call to Adventure
The Road of Trials
The Vision Quest
The Meeting with the Goddess
The Boon
The Magic Flight
The Return Threshold
The Master of Two Worlds
Three Act
                      Hero’s Journey
    Structure
       Setup            Departure
(Inciting Incident)    (Threshold)
 Confrontation           Initiation
  (Midpoint)             (Ordeal)
   Resolution            Return
    (Climax)          (Resurrection)
Three Act
                           Action         Hero’s Journey
    Structure
       Setup                                Departure
                      Before the Action
(Inciting Incident)                        (Threshold)
 Confrontation                               Initiation
                      During the Action
  (Midpoint)                                 (Ordeal)
   Resolution                                Return
                      After the Action
    (Climax)                              (Resurrection)
Act 3    Act 1




Act 2b   Act 2a
Act 2b             Ordeal              Act 2a


  Overcome the Ordeal,    Survive in
     get the Reward    the Wilderness

                                      Crossing
Road Back
                                   the Threshold
          Return Home    Escape the
            to Safety   Ordinary World
  Act 3                                  Act 1
Four-ish Act
                     Action         Hero’s Journey
 Structure
                 Explaining the
   Setup                              Departure
                    Action
                Preparing for the
Confrontation                          Initiation
                    Action

   Climax       During the Action      Ordeal


 Resolution     After the Action       Return
Who uses the Hero’s Journey?
Who uses the Hero’s Journey?
Who uses the Hero’s Journey?
Who uses the Hero’s Journey?
Who uses the Hero’s Journey?
Who uses the Hero’s Journey?
Who uses the Hero’s Journey?
Who uses the Hero’s Journey?
To-do List
What is the Hero’s Journey?
How does the Hero’s Journey work?
Who uses the Hero’s Journey?
How does this apply to games?
Activity!
How does this apply to players?
What is the Player’s Journey?
Acitvity!
How can we use the Player’s Journey?
Video Game Stories
Video Game Stories
Game Structure
Game Structure

1. Introduction (Tutorial)
Game Structure

1. Introduction (Tutorial)
2. Levels (Mini-Bosses / Challenges)
Game Structure

1. Introduction (Tutorial)
2. Levels (Mini-Bosses / Challenges)
3. Final Boss
Game Structure

1. Introduction (Tutorial)
2. Levels (Mini-Bosses / Challenges)
3. Final Boss
4. Ending
Four-ish Act
                    GAMES!          Hero’s Journey
 Structure

   Setup          Intro/Tutorial      Departure


Confrontation   Levels/Challenges      Initiation


   Climax          Final Boss          Ordeal


 Resolution          Ending            Return
Story Time!
The HERO!!!
Call to Adventure (The Problem)
Crossing the Threshold (Escape the Oridinary World)
Surivive in the wilderness and prepare for the Ordeal
The Ordeal (The Solution and the Reward)
Return Home (The Transformation)
Story Time!
Story Time!
Hero: Link
Story Time!
Hero: Link
Problem: Stop Ganondorf!
Story Time!
Hero: Link
Problem: Stop Ganondorf!
Crossing the Threshold: Grabs the Master’s Sword and
is locked in the Temple of Time for 7 years
Story Time!
Hero: Link
Problem: Stop Ganondorf!
Crossing the Threshold: Grabs the Master’s Sword and
is locked in the Temple of Time for 7 years
Tasks and Trials: Link emerges in the desolate world
and must free the 7 Sages before he can face
Ganondorf
Story Time!
Hero: Link
Problem: Stop Ganondorf!
Crossing the Threshold: Grabs the Master’s Sword and
is locked in the Temple of Time for 7 years
Tasks and Trials: Link emerges in the desolate world
and must free the 7 Sages before he can face
Ganondorf
The Ordeal: Link defeats Ganondorf, gets the Triforce
and the Girl
Story Time!
Hero: Link
Problem: Stop Ganondorf!
Crossing the Threshold: Grabs the Master’s Sword and
is locked in the Temple of Time for 7 years
Tasks and Trials: Link emerges in the desolate world
and must free the 7 Sages before he can face
Ganondorf
The Ordeal: Link defeats Ganondorf, gets the Triforce
and the Girl
Road Back: Link is sent back to relive his childhood?
To-do List
What is the Hero’s Journey?
How does the Hero’s Journey work?
Who uses the Hero’s Journey?
How does this apply to games?
Activity!
How does this apply to players?
What is the Player’s Journey?
Acitvity!
How can we use the Player’s Journey?
Good Story != Good Game
Super Mario Bros.
Super Mario Bros.
One day, the kingdom of the peaceful Mushroom Kingdom people was invaded by
the Koopa, a tribe of turtles famous for their black magic. The quiet, peace-loving
Mushroom People were turned into mere stones, bricks, and even field horsehair
plants, and the Mushroom Kingdom fell into ruin.
The only one who can undo the magic spell on the Mushroom People and return
them to their normal selves is the Princess Toadstool, the daughter of the Mushroom
King. Unfortunately, she is presently in the hands of the great Koopa turtle king.
Mario, the hero of the story (maybe) hears about the Mushroom People's plight and
sets out on a quest to free the Mushroom Princess from the evil Koopa and restore
the fallen kingdom of the Mushroom People.
You are Mario! It's up to you to save the Mushroom People from the black magic of
the Koopa!
Super Mario Bros.
One day, the kingdom of the peaceful Mushroom Kingdom people was invaded by
the Koopa, a tribe of turtles famous for their black magic. The quiet, peace-loving
Mushroom People were turned into mere stones, bricks, and even field horsehair
plants, and the Mushroom Kingdom fell into ruin.
The only one who can undo the magic spell on the Mushroom People and return
them to their normal selves is the Princess Toadstool, the daughter of the Mushroom
King. Unfortunately, she is presently in the hands of the great Koopa turtle king.
Mario, the hero of the story (maybe) hears about the Mushroom People's plight and
sets out on a quest to free the Mushroom Princess from the evil Koopa and restore
the fallen kingdom of the Mushroom People.
You are Mario! It's up to you to save the Mushroom People from the black magic of
the Koopa!



                              YOU!
Tutorial
Tutorial


 Levels +
Challenges
Tutorial


Final     Levels +
Battle   Challenges
Ending    Tutorial


Final     Levels +
Battle   Challenges
Games       Player’s Journey   Hero’s Journey


 Tutorial    Become the Hero      Departure

 Levels /
             Master the Hero       Initiation
Challenges

Final Boss    Test the Hero        Ordeal


 Ending       Leave the Hero       Return
Every game should make
  the player a HERO!
Every game should make
  the player a HERO!
Every game should make
  the player a HERO!
Every game should make
  the player a HERO!
Every game should make
  the player a HERO!
Every game should
TRANSFORM the player.
Send the Player on a Journey

Explain the rules and goals
Bring the player to a new place
Train them to survive in this world
Give them a chance to reach their goal
Send them back with a reward
Send the Player on a Journey
To-do List
What is the Hero’s Journey?
How does the Hero’s Journey work?
Who uses the Hero’s Journey?
How does this apply to games?
Activity!
How does this apply to players?
What is the Player’s Journey?
Acitvity!
How can we use the Player’s Journey?
The Puzzle Problem

Use a puzzle to create a journey
  Crossword
  Soduku
  Rubik’s Cube
The Puzzle Problem
Give it a theme and story
Design a fun way to explain the rules
Create a goal
Design at least 3 “levels”
Design a final showdown
Leave the player with a reward
To-do List
What is the Hero’s Journey?
How does the Hero’s Journey work?
Who uses the Hero’s Journey?
How does this apply to games?
Activity!
How does this apply to players?
What is the Player’s Journey?
Acitvity!
How can we use the Player’s Journey?
The Mechanic Cycle

Explain the Mechanic
Teach the Mechanic (practice make perfect)
Test the Mechanic
Reward
Reasons for Failure

Lost or confused: Is your tutorial working?
Bored: Is your world interesting enough?
Repeated Failure: Do they have enough training?
Anticlimactic: Is the final showdown too easy?
Replayability: Is the reward good enough?
Reasons for Failure
Fulfill the Player’s Needs

Explain the rules and goals (boundaries, structure)
Bring the player to a new place (the spice of life)
Train them to survive in this world (learn something)
Give them a chance to reach their goal (judgement)
Send them back with a reward (reward)
Fulfill the Player’s Needs
Seth Sivak
sjsivak@gmail.com
Voyage of the Hero
Miraculous conception and birth
Initiation of the hero-child
Withdrawal from family or community for meditation and preparation
Trial and Quest
Death
Descent into the underworld
Resurrection and rebirth
Ascension, apotheosis, and atonement
Players Journey

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Players Journey

  • 1. The Player’s Journey Seth Sivak MIT GAMBIT Game Lab - Spring 2010
  • 2. On the Index Card Favorite story-based game Favorite non-story based game Last game you played to the end and hated Last 5 games you played
  • 3. Disclaimer Video games are complicated Experiences are dependent on the person There is no “right” answer The goal is to have more tools ready
  • 4. Disclaimer Video games are complicated Experiences are dependent on the person There is no “right” answer The goal is to have more tools ready
  • 5. Disclaimer Video games are complicated Experiences are dependent on the person There is no “right” answer The goal is to have more tools ready
  • 6. Disclaimer Video games are complicated Experiences are dependent on the person There is no “right” answer The goal is to have more tools ready
  • 7. Disclaimer Video games are complicated Experiences are dependent on the person There is no “right” answer The goal is to have more tools ready
  • 8. To-do List What is the Hero’s Journey? How does the Hero’s Journey work? Who uses the Hero’s Journey? How does this apply to games? Activity! How does this apply to players? What is the Player’s Journey? Acitvity! How can we use the Player’s Journey?
  • 9. What is the Hero’s Journey?
  • 10. What is the Hero’s Journey?
  • 11.
  • 12. How does it work?
  • 13. What is it about?
  • 14. What is it about? TRANSFORMATION
  • 15. Hero’s Journey (Abridged) The Call to Adventure The Road of Trials The Vision Quest The Meeting with the Goddess The Boon The Magic Flight The Return Threshold The Master of Two Worlds
  • 16. Hero’s Journey (Abridged) The Call to Adventure The Road of Trials The Vision Quest The Meeting with the Goddess The Boon The Magic Flight The Return Threshold The Master of Two Worlds
  • 17. Hero’s Journey (Abridged) The Call to Adventure The Road of Trials The Vision Quest The Meeting with the Goddess The Boon The Magic Flight The Return Threshold The Master of Two Worlds
  • 18. Hero’s Journey (Abridged) The Call to Adventure The Road of Trials The Vision Quest The Meeting with the Goddess The Boon The Magic Flight The Return Threshold The Master of Two Worlds
  • 19. Hero’s Journey (Abridged) The Call to Adventure The Road of Trials The Vision Quest The Meeting with the Goddess The Boon The Magic Flight The Return Threshold The Master of Two Worlds
  • 20. Three Act Hero’s Journey Structure Setup Departure (Inciting Incident) (Threshold) Confrontation Initiation (Midpoint) (Ordeal) Resolution Return (Climax) (Resurrection)
  • 21. Three Act Action Hero’s Journey Structure Setup Departure Before the Action (Inciting Incident) (Threshold) Confrontation Initiation During the Action (Midpoint) (Ordeal) Resolution Return After the Action (Climax) (Resurrection)
  • 22. Act 3 Act 1 Act 2b Act 2a
  • 23. Act 2b Ordeal Act 2a Overcome the Ordeal, Survive in get the Reward the Wilderness Crossing Road Back the Threshold Return Home Escape the to Safety Ordinary World Act 3 Act 1
  • 24. Four-ish Act Action Hero’s Journey Structure Explaining the Setup Departure Action Preparing for the Confrontation Initiation Action Climax During the Action Ordeal Resolution After the Action Return
  • 25. Who uses the Hero’s Journey?
  • 26. Who uses the Hero’s Journey?
  • 27. Who uses the Hero’s Journey?
  • 28. Who uses the Hero’s Journey?
  • 29. Who uses the Hero’s Journey?
  • 30. Who uses the Hero’s Journey?
  • 31. Who uses the Hero’s Journey?
  • 32. Who uses the Hero’s Journey?
  • 33. To-do List What is the Hero’s Journey? How does the Hero’s Journey work? Who uses the Hero’s Journey? How does this apply to games? Activity! How does this apply to players? What is the Player’s Journey? Acitvity! How can we use the Player’s Journey?
  • 38. Game Structure 1. Introduction (Tutorial) 2. Levels (Mini-Bosses / Challenges)
  • 39. Game Structure 1. Introduction (Tutorial) 2. Levels (Mini-Bosses / Challenges) 3. Final Boss
  • 40. Game Structure 1. Introduction (Tutorial) 2. Levels (Mini-Bosses / Challenges) 3. Final Boss 4. Ending
  • 41. Four-ish Act GAMES! Hero’s Journey Structure Setup Intro/Tutorial Departure Confrontation Levels/Challenges Initiation Climax Final Boss Ordeal Resolution Ending Return
  • 42.
  • 43. Story Time! The HERO!!! Call to Adventure (The Problem) Crossing the Threshold (Escape the Oridinary World) Surivive in the wilderness and prepare for the Ordeal The Ordeal (The Solution and the Reward) Return Home (The Transformation)
  • 47. Story Time! Hero: Link Problem: Stop Ganondorf! Crossing the Threshold: Grabs the Master’s Sword and is locked in the Temple of Time for 7 years
  • 48. Story Time! Hero: Link Problem: Stop Ganondorf! Crossing the Threshold: Grabs the Master’s Sword and is locked in the Temple of Time for 7 years Tasks and Trials: Link emerges in the desolate world and must free the 7 Sages before he can face Ganondorf
  • 49. Story Time! Hero: Link Problem: Stop Ganondorf! Crossing the Threshold: Grabs the Master’s Sword and is locked in the Temple of Time for 7 years Tasks and Trials: Link emerges in the desolate world and must free the 7 Sages before he can face Ganondorf The Ordeal: Link defeats Ganondorf, gets the Triforce and the Girl
  • 50. Story Time! Hero: Link Problem: Stop Ganondorf! Crossing the Threshold: Grabs the Master’s Sword and is locked in the Temple of Time for 7 years Tasks and Trials: Link emerges in the desolate world and must free the 7 Sages before he can face Ganondorf The Ordeal: Link defeats Ganondorf, gets the Triforce and the Girl Road Back: Link is sent back to relive his childhood?
  • 51. To-do List What is the Hero’s Journey? How does the Hero’s Journey work? Who uses the Hero’s Journey? How does this apply to games? Activity! How does this apply to players? What is the Player’s Journey? Acitvity! How can we use the Player’s Journey?
  • 52. Good Story != Good Game
  • 53.
  • 55. Super Mario Bros. One day, the kingdom of the peaceful Mushroom Kingdom people was invaded by the Koopa, a tribe of turtles famous for their black magic. The quiet, peace-loving Mushroom People were turned into mere stones, bricks, and even field horsehair plants, and the Mushroom Kingdom fell into ruin. The only one who can undo the magic spell on the Mushroom People and return them to their normal selves is the Princess Toadstool, the daughter of the Mushroom King. Unfortunately, she is presently in the hands of the great Koopa turtle king. Mario, the hero of the story (maybe) hears about the Mushroom People's plight and sets out on a quest to free the Mushroom Princess from the evil Koopa and restore the fallen kingdom of the Mushroom People. You are Mario! It's up to you to save the Mushroom People from the black magic of the Koopa!
  • 56. Super Mario Bros. One day, the kingdom of the peaceful Mushroom Kingdom people was invaded by the Koopa, a tribe of turtles famous for their black magic. The quiet, peace-loving Mushroom People were turned into mere stones, bricks, and even field horsehair plants, and the Mushroom Kingdom fell into ruin. The only one who can undo the magic spell on the Mushroom People and return them to their normal selves is the Princess Toadstool, the daughter of the Mushroom King. Unfortunately, she is presently in the hands of the great Koopa turtle king. Mario, the hero of the story (maybe) hears about the Mushroom People's plight and sets out on a quest to free the Mushroom Princess from the evil Koopa and restore the fallen kingdom of the Mushroom People. You are Mario! It's up to you to save the Mushroom People from the black magic of the Koopa! YOU!
  • 57.
  • 60. Tutorial Final Levels + Battle Challenges
  • 61. Ending Tutorial Final Levels + Battle Challenges
  • 62. Games Player’s Journey Hero’s Journey Tutorial Become the Hero Departure Levels / Master the Hero Initiation Challenges Final Boss Test the Hero Ordeal Ending Leave the Hero Return
  • 63. Every game should make the player a HERO!
  • 64. Every game should make the player a HERO!
  • 65. Every game should make the player a HERO!
  • 66. Every game should make the player a HERO!
  • 67. Every game should make the player a HERO!
  • 68.
  • 70. Send the Player on a Journey Explain the rules and goals Bring the player to a new place Train them to survive in this world Give them a chance to reach their goal Send them back with a reward
  • 71. Send the Player on a Journey
  • 72. To-do List What is the Hero’s Journey? How does the Hero’s Journey work? Who uses the Hero’s Journey? How does this apply to games? Activity! How does this apply to players? What is the Player’s Journey? Acitvity! How can we use the Player’s Journey?
  • 73. The Puzzle Problem Use a puzzle to create a journey Crossword Soduku Rubik’s Cube
  • 74. The Puzzle Problem Give it a theme and story Design a fun way to explain the rules Create a goal Design at least 3 “levels” Design a final showdown Leave the player with a reward
  • 75. To-do List What is the Hero’s Journey? How does the Hero’s Journey work? Who uses the Hero’s Journey? How does this apply to games? Activity! How does this apply to players? What is the Player’s Journey? Acitvity! How can we use the Player’s Journey?
  • 76. The Mechanic Cycle Explain the Mechanic Teach the Mechanic (practice make perfect) Test the Mechanic Reward
  • 77. Reasons for Failure Lost or confused: Is your tutorial working? Bored: Is your world interesting enough? Repeated Failure: Do they have enough training? Anticlimactic: Is the final showdown too easy? Replayability: Is the reward good enough?
  • 79. Fulfill the Player’s Needs Explain the rules and goals (boundaries, structure) Bring the player to a new place (the spice of life) Train them to survive in this world (learn something) Give them a chance to reach their goal (judgement) Send them back with a reward (reward)
  • 82. Voyage of the Hero Miraculous conception and birth Initiation of the hero-child Withdrawal from family or community for meditation and preparation Trial and Quest Death Descent into the underworld Resurrection and rebirth Ascension, apotheosis, and atonement

Editor's Notes