3. ● $11M annual revenue
● Publicly traded until bought by Disney 2006: $7.4B
● Films have made over $8.5B worldwide
o Toy Story 3: $1B
4. 1979: Founded as “Graphics Group” at Lucasfilm
1986: Acquired by Steve Jobs & Renamed “Pixar”
1995: Initial Public Offering (IPO)
2006: Bought by Disney
5. ● Inside Out (2015)
● The Good Dinosaur (2015)
● Finding Dory (2016)
● Cars 3 (announced)
● Incredibles 2 (announced)
7. “Every single Pixar film, at one
time or another, has been the
worst movie ever put on film.
But we know. We trust our
process.”
- John Lasseter
8. Company Largest Grossing Film Most Recent Film
Pixar Toy Story 3 ($1B) 2013: Monster’s University ($743M)
Disney Anim. Studios Frozen ($1.2B) 2013: Frozen ($1.2B)
Illumination Ent. (Universal) Despicable Me 2 ($970M) 2013: Despicable Me 2 ($970M)
DreamWorks Animation Shrek 2 ($919M) 2014: How to Train Your Dragon 2 ($614M)
RenderMan – software and api for 3d graphics that doesn’t need a graphics card – used for monsters inc, 300, terminator II back to 1985
optical reflection, colored lights and colored surfaces, hair/fur, and lens distortions can take hours, days, weeks, months, or years for a single computer to process, depending on the complexity, detail, and size of the individual images
img src: http://img2.wikia.nocookie.net/__cb20110110005339/pixar/images/8/8b/Roz.jpg
other sources
Lowest = over 360 million
1979
Ed Catmull is recruited by George Lucas
1983
John Lasseter is invited to join the graphics group at Lucasfilm's Computer Division, and works on the short film The Adventures of André & Wally B.
1984
A partially completed version of The Adventures of André & Wally B. premieres at SIGGRAPH. It is the first short film created by the future animation studio. It features ground-breaking technology such as complex flexible characters, hand-painted textures, and motion blur.
1986
Steve Jobs purchases the Computer Graphics Division from George Lucas and establishes an independent company to be christened "Pixar."
At this time about 44 people are employed.
1995
Toy Story, the world’s first computer animated feature film, is released in theaters on November 22.
Pixar opens its initial public offering on November 28. It is the largest IPO of the year.
1997
The Walt Disney Studios and Pixar Animation Studios announce an agreement to jointly produce five movies over 10 years.
Pixar now employs 375 people.
1998
A Bug's Life is released in theaters on November 25, breaking all previous U.S. Thanksgiving weekend box-office records.
1999
Toy Story 2 is released in theaters on November 24. It is the first film in history to be entirely created, mastered and exhibited digitally, and is the first animated sequel to gross more than its original.
2001
Monsters, Inc. is released in theaters on November 2,
Pixar now numbers over 600 employees. Co-founder Ed Catmull is named Pixar's President.
2003
Finding Nemo is released in theaters on May 30, and won the Oscar® for Best Animated Feature.
2006
Disney announces its agreement to purchase Pixar.
Ed Catmull is named President and John Lasseter is named Chief Creative Officer of Disney and Pixar Animation Studios
2009
Up is the first animated feature to open the Cannes Film Festival
2010
Toy Story 3 is released in theaters on June 18. It will become the highest-grossing animated film of all time, and the first to reach the billion dollar mark.
2013
Monsters University is released in theaters on June 21
I decided to switch the slides Story and Secret Sauce, because I think that this story will explain what I think is their secret sauce
Long table in a conf room picked by a designer jobs liked
impeded their work
Two long lines
difficult to hear
important that director/producer, creative officer, ceo, etc could hear everything
pt them together in the middle with place cards
sent a bad message -
“The closer you were seated to the middle of the table, it implied, the more important—the more central—you must be. And the farther away, the less likely you were to speak up—your distance from the heart of the conversation made participating feel intrusive. If the table was crowded, as it often was, still more people would sit in chairs around the edges of the room, creating yet a third tier of participants (those at the center of the table, those at the ends, and those not at the table at all). Without intending to, we’d created an obstacle that discouraged people from jumping in.
It wasn’t until we happened to have a meeting in a smaller room with a square table that John and I realized what was wrong. Sitting around that table, the interplay was better, the exchange of ideas more free-flowing, the eye contact automatic. “
Got a new table, issues still there
Got rid of cards, problem went away
Not afraid to scrap it
Field trips
Braintrust: “push us toward excellence and to root out mediocrity”
assesses movies they’re amking
straight talk
Buy!
They don’t rely heavily on one person
Constant opportunities for realigning to their values
Candor
Visited and it was actually the happiest place on earth, the people all seemed like they loved what they were doing and wanted to do hard work. Very low turnover rate
Office is immersive