Title can be changed (just off of the top of my head). We’ll introduce our team here.
This is a very top-level overview. I’ve used the World of Warcraft Fire Spirit as an example of what the spirit of our sun/star might look like.X statement – “The collecting and crafting of Minecraft combined with strategy and puzzle gameplay.”
Order matters, sample interface for making a planet. Gives us 4*3*2*1 = 24 types of planets (could always expand).
This was the best I could some up with on short notice. Crosshairs for trajectory and something like a golf meter for power. We could always do something else.Maybe Triston will take over here (or the next slide)?
Three types, take away that element if they hit the player or a planet (maybe doesn’t hurt it if it hits the same element?). Also I’m being way sparse on the text.
Here we can talk about protecting against comets some more, or working on building in a time limit
Feel free to add anything you can think of here (I’m drawing a bit of a blank)
Now will demo the stuff we have, and Yuntao will run that.