This document discusses creating novel augmented reality applications for Android. It provides a brief history of mobile AR, describes some popular mobile AR SDKs and APIs including the Qualcomm AR SDK (QCAR). It discusses how to develop for QCAR using both Android Studio and Unity3D. Examples are given of games and applications created using QCAR and Unity3D. The document concludes that the future of mobile AR is markerless tracking using computer vision techniques.