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The Impact of 3D printing, DIY,
The Impact of 3D printing, DIY,
Hacking and Open Design on
Hacking and Open Design on
future design practice
future design practice

matt . dexter @ shu . ac . uk
ddm?
We
have
been
here
before
Kinda...
DTP
By now virtually everyone has heard the term, "desktop
publishing," which is the current buzz-word for producing
documents with almost typeset quality using equipment that can
sit on a desktop. While the term is a misnomer - the equipment
does not really publish desktops, nor does it actually "publish"
from a desktop...

Bowman & Renshaw, 1989
DTp?
By now virtually everyone has heard the term, "3D Printing," which
is the current buzz-word for producing artefacts with almost
traditionally manufactured quality using equipment that can sit on a
desktop. While the term is a misnomer - the equipment does not
really print in 3D...
design response

Ehn & Kyng, 1991
Ehn & Kyng, 1991
Ehn & Kyng, 1991
Ehn & Kyng, 1991
Ehn & Kyng, 1991
participatory design
•
•
•

Design as mediator for change
Collaboration with affected creatives, and managers
Democratisation of DTP; not solely the preserve of
‘professionals’ (Bowman & Renshaw, 1989)
participatory design

There are moral and pragmatic reasons to include people in the
development of products that will affect their lives.

Carroll & Rosson, 2007
opportunities
( Design )

When the novice takes a seat in front of a microcomputer which
is equipped with a powerful page layout software package full of
fonts, type sizes, and graphics capabilities, creating an extremely
garbled document cluttered with junk - lasercrud - becomes a
possibility...
Bowman & Renshaw, 1989
lasercrud?
3D printing

•
•

You’re (probably) not out of a job
But what is your job?
mass
customisation
open
design
definition
Personalised products

Maker / co designer

Interactive digital design
& fabrication process

Community / co designer

adapted from Orchestral Manoeuvres In Design, (Atkinson, 2011)
enablers
•

Internet
Web 2.0 - Collaborative - Social

•

Distributed Digital Manufacture
3D Printing
where?

fab lab
where?

hackerspace
where?

diy
4x freedoms

“The freedom to use the design, including making items based on
it, for any purpose... The freedom to study how the design works,
and change it to make it do what you wish.”

Katz, 2011
issues
•

Copyright
IP, Patents, etc... who gets paid, and for what?

•

Reliability
ISO, EU, BSI standardisation. How do you standardise open?

•

Business
Linked to point 1- making money & running a businesses...
copyright
•

Standard copyright
‘I reserve all rights.’ Lasts 70 years after author’s death

•

Creative Commons
‘I reserve some / no rights’. Based on copyright legislation

•

GPL - Copyleft
‘Share this as I share’ - Reciprocity... anti-business*

*Pearson (2000)
The New Design*
•

Going beyond mass customisation...
Making design open

•

Engaging users & consumers...
Designing design toolkits

•

Rethinking Innovation...
Emphasis on systems rather than ‘product’

*Adapted from Press (2011) - emphasis mine
brave new world
•

Using designerly thinking* to imagine new systems,
environments and ‘ecosystems’ to enable design activity

•

Collaborating with participants in these environments to
create artefacts for distributed manufacture

*Cross, 2007
brave new world

•
•

Designer as conductor[1]
Designer as a designer of tool kits[2] for innovation[3]

[1] Atkinson, 2011

Press, 2011
[3] von Hippel, 2005
[2]
References
-

ATKINSON, P (2011). Orchestral Manoeuvres In Design. In:Van Abel, B (et al), Open Design Now Amsterdam, BIS Publishers.

-

BOWMAN, J. P., & RENSHAW, D. A. (1989). Desktop Publishing: Things Gutenberg Never Taught You. Journal of Business Communication, 26(1),
57–77. doi:10.1177/002194368902600105

-

CARROLL, J., & ROSSON, M. (2007). Participatory design in community informatics. Design Studies, 28(3), 243–261. doi:10.1016/j.destud.
2007.02.007

-

EHN, P., & KYNG, M. (1991). Cardboard Computers: Mocking-it-up or Hands-on the Future. In Design at Work: Cooperative Design of Computer
Systems (pp. 169–196). New York: CRC Press.

-

KATZ, A (2011). Authors and Owners. In:Van Abel, B (et al), Open Design Now Amsterdam, BIS Publishers.

-

PEARSON, H. E. (2000). OPEN SOURCE LICENCES. Computer Law & Security Review, 16(3), 151–156. doi:10.1016/S0267-3649(00)88906-2

-

PRESS, M (2011). Working the Crowd: Crowdsourcing as a Strategy for Co-Design. In: COOPER, R, JUNGINGER, S & LOCKWOOD, T (eds) The
Handbook of Design Management. New York, Berg, 512-531

-

VON HIPPEL, E. (2005). Democratizing Innovation. Journal of Product Innovation Management (Vol. 23, p. 204). Cambridge, Massachusetts: MIT Press.
Retrieved from http://doi.wiley.com/10.1111/j.1540-5885.2006.00192_2.x

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Open Design Lecture Slides

  • 1. The Impact of 3D printing, DIY, The Impact of 3D printing, DIY, Hacking and Open Design on Hacking and Open Design on future design practice future design practice matt . dexter @ shu . ac . uk
  • 3.
  • 6.
  • 7. DTP By now virtually everyone has heard the term, "desktop publishing," which is the current buzz-word for producing documents with almost typeset quality using equipment that can sit on a desktop. While the term is a misnomer - the equipment does not really publish desktops, nor does it actually "publish" from a desktop... Bowman & Renshaw, 1989
  • 8. DTp? By now virtually everyone has heard the term, "3D Printing," which is the current buzz-word for producing artefacts with almost traditionally manufactured quality using equipment that can sit on a desktop. While the term is a misnomer - the equipment does not really print in 3D...
  • 10. Ehn & Kyng, 1991
  • 11. Ehn & Kyng, 1991
  • 12. Ehn & Kyng, 1991
  • 13. Ehn & Kyng, 1991
  • 14. participatory design • • • Design as mediator for change Collaboration with affected creatives, and managers Democratisation of DTP; not solely the preserve of ‘professionals’ (Bowman & Renshaw, 1989)
  • 15. participatory design There are moral and pragmatic reasons to include people in the development of products that will affect their lives. Carroll & Rosson, 2007
  • 16. opportunities ( Design ) When the novice takes a seat in front of a microcomputer which is equipped with a powerful page layout software package full of fonts, type sizes, and graphics capabilities, creating an extremely garbled document cluttered with junk - lasercrud - becomes a possibility... Bowman & Renshaw, 1989
  • 18. 3D printing • • You’re (probably) not out of a job But what is your job?
  • 21. definition Personalised products Maker / co designer Interactive digital design & fabrication process Community / co designer adapted from Orchestral Manoeuvres In Design, (Atkinson, 2011)
  • 22. enablers • Internet Web 2.0 - Collaborative - Social • Distributed Digital Manufacture 3D Printing
  • 26. 4x freedoms “The freedom to use the design, including making items based on it, for any purpose... The freedom to study how the design works, and change it to make it do what you wish.” Katz, 2011
  • 27. issues • Copyright IP, Patents, etc... who gets paid, and for what? • Reliability ISO, EU, BSI standardisation. How do you standardise open? • Business Linked to point 1- making money & running a businesses...
  • 28. copyright • Standard copyright ‘I reserve all rights.’ Lasts 70 years after author’s death • Creative Commons ‘I reserve some / no rights’. Based on copyright legislation • GPL - Copyleft ‘Share this as I share’ - Reciprocity... anti-business* *Pearson (2000)
  • 29. The New Design* • Going beyond mass customisation... Making design open • Engaging users & consumers... Designing design toolkits • Rethinking Innovation... Emphasis on systems rather than ‘product’ *Adapted from Press (2011) - emphasis mine
  • 30. brave new world • Using designerly thinking* to imagine new systems, environments and ‘ecosystems’ to enable design activity • Collaborating with participants in these environments to create artefacts for distributed manufacture *Cross, 2007
  • 31. brave new world • • Designer as conductor[1] Designer as a designer of tool kits[2] for innovation[3] [1] Atkinson, 2011 Press, 2011 [3] von Hippel, 2005 [2]
  • 32. References - ATKINSON, P (2011). Orchestral Manoeuvres In Design. In:Van Abel, B (et al), Open Design Now Amsterdam, BIS Publishers. - BOWMAN, J. P., & RENSHAW, D. A. (1989). Desktop Publishing: Things Gutenberg Never Taught You. Journal of Business Communication, 26(1), 57–77. doi:10.1177/002194368902600105 - CARROLL, J., & ROSSON, M. (2007). Participatory design in community informatics. Design Studies, 28(3), 243–261. doi:10.1016/j.destud. 2007.02.007 - EHN, P., & KYNG, M. (1991). Cardboard Computers: Mocking-it-up or Hands-on the Future. In Design at Work: Cooperative Design of Computer Systems (pp. 169–196). New York: CRC Press. - KATZ, A (2011). Authors and Owners. In:Van Abel, B (et al), Open Design Now Amsterdam, BIS Publishers. - PEARSON, H. E. (2000). OPEN SOURCE LICENCES. Computer Law & Security Review, 16(3), 151–156. doi:10.1016/S0267-3649(00)88906-2 - PRESS, M (2011). Working the Crowd: Crowdsourcing as a Strategy for Co-Design. In: COOPER, R, JUNGINGER, S & LOCKWOOD, T (eds) The Handbook of Design Management. New York, Berg, 512-531 - VON HIPPEL, E. (2005). Democratizing Innovation. Journal of Product Innovation Management (Vol. 23, p. 204). Cambridge, Massachusetts: MIT Press. Retrieved from http://doi.wiley.com/10.1111/j.1540-5885.2006.00192_2.x