"Tides" is the latest in the alcohol ink drip playing series. Sorry, this is the second posting because I misnamed a tree that I thought was a sycamore but is actually a London Planetree.
"Tides" is the latest in the alcohol ink drip playing series. Sorry, this is the second posting because I misnamed a tree that I thought was a sycamore but is actually a London Planetree.
"Frost" is the latest in the alcohol ink drip playing series, which was started a year ago today...as a relief against the tensions from the pandemic. This is being reposted since the prior version represented three visuals awkwardly, perhaps because I went with a compressed .pdf. The new full-screen depiction of the slides on Scribd's SlideShare is wonderful.
"Waterway" is the latest in the alcohol ink drip playing series started in January 2021, as a way to relieve stresses from the pandemic. There do seem to be positive signs stateside for the next (short or long) while.
"Aqua" is the latest in the alcohol ink drip playing series that was started a year ago as a coping mechanism for the stresses of the pandemic. These works are "common art" ones that are analog (on synthetic and non-synthetic paper) and analog-digital.
"Stippling" is the latest in the alcohol ink drip playing "common art" series as a stress relief during the pandemic. This slideshow "sketchbook" is the first to use some of the AI "style transfer" and "landscape mixer" capabilities of the neural filters in Photoshop.
"Overwater" is the latest slideshow collection in the alcohol ink drip playing series as a response to the SARS-CoV-2 / COVID-19 pandemic. While there is a lot of good news on the medical front and on the inoculation front, there is much more work that needs to be done. Anyway, this was a lot of fun!
"Slow Melt" is the latest slideshow sketchbook in the alcohol ink drip playing series to help alleviate some of the stresses of the current pandemic and historical moment.
"Slosh" is the latest in the series of "alcohol ink drip playing" slideshows, as a distraction and a mechanism for new experiential learning, during the time of the SARS-CoV-2 / COVID-19 pandemic. With each new slideshow, there should be a few new bits of learning about both the art materials and digital image editing (using Adobe Photoshop 2021). Some of these works continue the efforts at "shallow fakes" as seen from the earliest of the series in January 2021.
"Frost" is the latest in the alcohol ink drip playing series, which was started a year ago today...as a relief against the tensions from the pandemic. This is being reposted since the prior version represented three visuals awkwardly, perhaps because I went with a compressed .pdf. The new full-screen depiction of the slides on Scribd's SlideShare is wonderful.
"Waterway" is the latest in the alcohol ink drip playing series started in January 2021, as a way to relieve stresses from the pandemic. There do seem to be positive signs stateside for the next (short or long) while.
"Aqua" is the latest in the alcohol ink drip playing series that was started a year ago as a coping mechanism for the stresses of the pandemic. These works are "common art" ones that are analog (on synthetic and non-synthetic paper) and analog-digital.
"Stippling" is the latest in the alcohol ink drip playing "common art" series as a stress relief during the pandemic. This slideshow "sketchbook" is the first to use some of the AI "style transfer" and "landscape mixer" capabilities of the neural filters in Photoshop.
"Overwater" is the latest slideshow collection in the alcohol ink drip playing series as a response to the SARS-CoV-2 / COVID-19 pandemic. While there is a lot of good news on the medical front and on the inoculation front, there is much more work that needs to be done. Anyway, this was a lot of fun!
"Slow Melt" is the latest slideshow sketchbook in the alcohol ink drip playing series to help alleviate some of the stresses of the current pandemic and historical moment.
"Slosh" is the latest in the series of "alcohol ink drip playing" slideshows, as a distraction and a mechanism for new experiential learning, during the time of the SARS-CoV-2 / COVID-19 pandemic. With each new slideshow, there should be a few new bits of learning about both the art materials and digital image editing (using Adobe Photoshop 2021). Some of these works continue the efforts at "shallow fakes" as seen from the earliest of the series in January 2021.
Workshop #3: Sketching Collaboratively by Praneet Koppulaux singapore
UX design is not a job to be done in silos anymore, designers are tasked with guiding the teams they work with to make better choices for the sake of the users. They need to work collaboratively with stakeholders/team members to integrate and understand business requirements and technology feasibility while advocating for the user. Time has come to repurpose some of the core UXers’ tools and methods for a collaborative and lean environment to build a shared understanding and work towards common product goals.
In this workshop, you will be introduced to collaborative sketching exercises. You will learn how to run such exercises to ideate, develop and iterate on possible design solutions with the development and management teams they work with.
During Eyebeam Art + Technology Digital Day Camp 2011, twenty NYC teens spent three weeks working under the
guidance of a team of creative mentors to produce a series of deep, media-rich stories
about our NYC neighborhoods. Their stories became part of a web-based, interactive
map that included photographs, drawings, videos, music, games, words, infographics,
etc — limited only by imagination.
Connect Conference 2022: Passive House - Economic and Environmental Solution...TE Studio
Passive House: The Economic and Environmental Solution for Sustainable Real Estate. Lecture by Tim Eian of TE Studio Passive House Design in November 2022 in Minneapolis.
- The Built Environment
- Let's imagine the perfect building
- The Passive House standard
- Why Passive House targets
- Clean Energy Plans?!
- How does Passive House compare and fit in?
- The business case for Passive House real estate
- Tools to quantify the value of Passive House
- What can I do?
- Resources
Maximize Your Content with Beautiful Assets : Content & Asset for Landing Page pmgdscunsri
Figma is a cloud-based design tool widely used by designers for prototyping, UI/UX design, and real-time collaboration. With features such as precision pen tools, grid system, and reusable components, Figma makes it easy for teams to work together on design projects. Its flexibility and accessibility make Figma a top choice in the digital age.
Visual Style and Aesthetics: Basics of Visual Design
Visual Design for Enterprise Applications
Range of Visual Styles.
Mobile Interfaces:
Challenges and Opportunities of Mobile Design
Approach to Mobile Design
Patterns
Book Formatting: Quality Control Checks for DesignersConfidence Ago
This presentation was made to help designers who work in publishing houses or format books for printing ensure quality.
Quality control is vital to every industry. This is why every department in a company need create a method they use in ensuring quality. This, perhaps, will not only improve the quality of products and bring errors to the barest minimum, but take it to a near perfect finish.
It is beyond a moot point that a good book will somewhat be judged by its cover, but the content of the book remains king. No matter how beautiful the cover, if the quality of writing or presentation is off, that will be a reason for readers not to come back to the book or recommend it.
So, this presentation points designers to some important things that may be missed by an editor that they could eventually discover and call the attention of the editor.
ARENA - Young adults in the workplace (Knight Moves).pdfKnight Moves
Presentations of Bavo Raeymaekers (Project lead youth unemployment at the City of Antwerp), Suzan Martens (Service designer at Knight Moves) and Adriaan De Keersmaeker (Community manager at Talk to C)
during the 'Arena • Young adults in the workplace' conference hosted by Knight Moves.
5. 1-Basic Sketch Elements
Draw various types of
Lines
Rectangles
Triangle
Circles
Play with line thickness & hatching styles
Image from „Sketching User Experiences“
(2012) by Greenberg, Carpendale,
Marquard, Buxton
6. 2-Composing Objects – Tools &
objects
Based on the basic sketch elements
Draw:
o Chair
o Table
o Closed box
o Open box
o Light bulb
o Clock
o Pictures
o Window
o Camera
o Phone
o Mobile phone
o Computer
o Mouse
o Tablet
o Printer
Image from „Sketching User Experiences“
(2012) by Greenberg, Carpendale,
Marquard, Buxton
7. 3-People
Try to draw „star person“
Draw variatins of the star person – think, thick,
with hands, etc.
Image from „Visual Meetings“
(2010) by David Sibbet
8. 4-People – various types
Try out different techniques
Image from „Sketching User Experiences“
(2012) by Greenberg, Carpendale,
Marquard, Buxton
9. 5-Bodies, Faces & Emotion
Try to draw an angry person.
Try to draw a happy person.
Think about…
Body language: legs, arms, …
Face: eyebrows, mouth, …
Image from „Sketching User Experiences“
(2012) by Greenberg, Carpendale,
Marquard, Buxton
10. Exercise 2 – 15 minutes
Landscape „UX Camp“
Image from „Visual Meetings“
(2010) by David Sibbet
11. Landscapes
Record a timeline using a landscape
Our Timeline: UX Camp 2014 (today)
Visualize your experiences using elements of a landscape – hills,
valleys, trees, sun, people, houses, clouds, etc.
Real life things & people – on the ground
Ideas, concepts, initiative – in the air (balloons, bubbles, plane)
Goals & visions – on the top like sunlight
Image from „Visual Meetings“
(2010) by David Sibbet
12. Exercise 3 – 20 minutes
Fold the paper 4x (5 areas)
Sketch Club
14. Step 1: Write a sentence
Fold the paper 4x (5 areas)
Write one sentence to the top
2 minutes
15. Step 2: Draw!
Give the paper to the next person
Draw! – 5 minutes
16. Step 3: Write a sentence
Fold the paper – only the drawing should be
visible!
Give the paper to the next person
Write a sentence – what do you see?
3 minutes
17. Step 4: Draw!
Fold the paper – only the last sentence should
be visible
Draw – 5 minutes
18. Step 5: Write a sentence
Fold the paper – only the drawing should be
visible!
Give the paper to the next person
Write a sentence – what do you see?
3 minutes