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A presentation at the University of Bergen, Norway, on the best practices in fair use project at American University's Center for Social Media, and its implications for European creators.
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Atlases are changing, although the paper paradigm of maps and atlases pervaded recent cartographic history. By nature that paradigm serves, as well as defines, a specific audience in terms of use and presentation. In the production process and at the printing press, the paper paradigm demands certain design and creation workflows that have drastically changed through evolutions in data, mapmaking techniques, and presentation methods. Technological transformations in mapping influence much of this change, and the resulting implications for the design, creation, and distribution of atlases are significant.
We are currently transitioning from the Information Age to the Hybrid Age in a technological revolution distinguished by ubiquitous computing, intelligent machines, social technologies, integrated scientific fields, and rapidly-adaptive development strategies. I this new age there is a new kind of atlas—one that is itself ubiquitous, intelligent, social, and integrative. Web services provide easy access to atlas content through ubiquitous computing on smart phones, tablets, phablets, laptops, and desktops—trillions of devices connected via the Internet. The user interface seamlessly integrates the multi-scale slippy maps and their supporting content. The user experience supports intelligent exploration through contextual understanding, intuitive findability, and configurable comparison. Integration with social media provides opportunities to communicate and collaborate with others. Commenting, bookmarking, and note taking provide valuable capabilities for increased personal usability. The resulting, fully-citable set of digital maps and web services brings these important historical documents to life, preserving the past and providing knowledge for current and future generations of users.
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"Decolonizing the Digital Humanities" is a presentation and a workshop for ASTU 260 "Knowledge Dissemination: Communicating Research to Public Audiences" a course
on research, theory, and practice in the communication of expert knowledge to non-specialist audiences; popular media and dissemination.
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The two "cultures" (art and science) and the two "gaps". A case study: why did it happen in Silicon Valley of all places? Neuroscience of creativity. Demystifying machine intelligence: there is very little progress, machines are not getting much smarter, many humans are getting dumber.
The Future World is a presentation by Sasha Kazantseva first done at the Woman Development Forum in Guernsey. Sasha explores the technology trends of the past 300 years and the implications for the future.
We live in a VUCA (volatile, uncertain, complex and ambiguous) world where the main currency is ideas and innovation and the most important investment you can make if you.
Sasha blogs at www.startupme.co
Sasha is a Guernsey resident technology entrepreneur, angel investor and NED. She set up her first venture in school aged 16 and the entrepreneurial spark never left her. Since then she has worked for Google, L'Oreal and Priceline, co-founded a private start-up accelerator, a green activist group in Russia and launched a mobile game for iOS.
At Google, Sasha created or co-founded global award winning campaigns such as the Google Cultural Institute and a big data predictor algorithm for competitions. She is passionate about supporting and promoting startup ecosystems and is involved with projects in Guernsey as a director with Start Up Guernsey, committee member of Creative Industries.
She has lived and worked in Singapore, Thailand, Mongolia, Russia, UK and Spain and holds a BSc from the London School of Economics and an MBA from INSEAD. She lives in Guernsey with her husband, whom she met climbing Mt Kilimanjaro for charity, and their twin daughters.
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http://www.neh.gov/ODH/ODHHome/tabid/36/EntryId/143/2010-Start-Up-Grant-Project-Directors-Meeting-Survey-the-Future-of-the-Digital-Humanities-in-46-Quick-Bursts.aspx
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Some believe that we are transitioning from the Information Age to the Hybrid Age in a technological revolution distinguished by ubiquitous computing, intelligent machines, social technologies, integrated scientific fields, and rapidly-adaptive development strategies. It is into this new age that we introduce a new kind of atlas—one that is itself ubiquitous, intelligent, social, and integrative. Web services provide easy access to the atlas content through ubiquitous computing on a wide range of devices—smart phones, tablets, laptops, and more—trillions of other devices that are connected via the Internet. The user interface seamlessly integrates the maps and supporting content. The user experience supports intelligent exploration through contextual understanding, intuitive findability, and desirable comparison. Social media links provide useful opportunities to communicate and collaborate with others.
Atlases are changing, although the paper paradigm of maps and atlases pervaded recent cartographic history. By nature that paradigm serves, as well as defines, a specific audience in terms of use and presentation. In the production process and at the printing press, the paper paradigm demands certain design and creation workflows that have drastically changed through evolutions in data, mapmaking techniques, and presentation methods. Technological transformations in mapping influence much of this change, and the resulting implications for the design, creation, and distribution of atlases are significant.
We are currently transitioning from the Information Age to the Hybrid Age in a technological revolution distinguished by ubiquitous computing, intelligent machines, social technologies, integrated scientific fields, and rapidly-adaptive development strategies. I this new age there is a new kind of atlas—one that is itself ubiquitous, intelligent, social, and integrative. Web services provide easy access to atlas content through ubiquitous computing on smart phones, tablets, phablets, laptops, and desktops—trillions of devices connected via the Internet. The user interface seamlessly integrates the multi-scale slippy maps and their supporting content. The user experience supports intelligent exploration through contextual understanding, intuitive findability, and configurable comparison. Integration with social media provides opportunities to communicate and collaborate with others. Commenting, bookmarking, and note taking provide valuable capabilities for increased personal usability. The resulting, fully-citable set of digital maps and web services brings these important historical documents to life, preserving the past and providing knowledge for current and future generations of users.
AAG 2017 Annual Meeting - Boston, MA
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Dear Dr. Kornbluth and Mr. Gorenberg,
The US House of Representatives is deeply concerned by ongoing and pervasive acts of antisemitic
harassment and intimidation at the Massachusetts Institute of Technology (MIT). Failing to act decisively to ensure a safe learning environment for all students would be a grave dereliction of your responsibilities as President of MIT and Chair of the MIT Corporation.
This Congress will not stand idly by and allow an environment hostile to Jewish students to persist. The House believes that your institution is in violation of Title VI of the Civil Rights Act, and the inability or
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Postsecondary education is a unique opportunity for students to learn and have their ideas and beliefs challenged. However, universities receiving hundreds of millions of federal funds annually have denied
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1. Of Hobbits, Amish, Hackers and
Technology (or, is technology for
humans or vice versa?) v2.1
Kaido Kikkas
Associate Professor
Estonian Information Technology College +
Institute of Informatics, Tallinn University
kakk@kakupesa.net http://www.kakupesa.net
Deploying IT Infrastructure Solutions @ Estonian IT College, 03.04.14
Based on the original lecture at the University of Joensuu, 23.04.07
Kaido Kikkas 2013-2014. This document is distributed under the Creative
Commons Attribution-ShareAlike 4.0 Estonia license.
2. about.me
● academic hacker type – Estonian IT College,
Tallinn University, Tallinn Tech and
occasionally some others as well
● Main areas: Free Culture, software and content
licensing, e-safety, accessibility and assistive
technology, various ethical issues in technology
● “My PC is like a tee-pee: no windows, no gates,
Apache inside” - since August 2000
● Pastimes: hitting people with various objects
(aka Ryukyu Kobujutsu), creating weird noises
on Korg Kronos, riding a Yamaha V-Star ...
3. As they use to say on Internet:
WTF?
● Sometimes it is good to remind the IT folks that
their field is not limited to the boxes and cables
(and that applies to other tech guys too)
● All those mentioned in the title have got
something to say – even to the IT people
● After all, nowadays we have got a global
phenomenon in the Internet – and its influence
spans far wider than just technology
● “For the world is changing: I feel it in the water,
I feel it in the earth, and I smell it in the air” -
Fangorn, the Return of the King
4. J.R.R. Tolkien
● ... is there anyone who hasn't heard of him...?
● A long-time favourite of hacker folks
● ... but was actually quite a technophobe?
– “He (Saruman) has a mind of metal and wheels;
and he does not care for growing things, except as
far as they serve him for the moment.” - Fangorn,
The Two Towers
● Good races – Elves, Dwarves, Hobbits and
Men – used their hands and wit (plus magic),
machinery was only used by the bad guys!
5. The ideal world of Tolkien
● “Hobbits are an unobtrusive but very ancient
people, more numerous formerly than they
are today; for they love peace and quiet and
good tilled earth: a well-ordered and well-
farmed countryside was their favourite haunt.
They do not and did not understand or like
machines more complicated than a forge-
bellows, a water-mill, or a hand-loom, though
they were skilful with tools.”
- The Fellowship of the Ring
6. Tolkien and hackers?
● Ain't that a contradiction?
● The common denomination – technology
should not come between people to divide
them into different ranks
● Just as the Hobbits did not like Sandyman's new mill that
polluted their land, do the hackers dislike large software
monopolies
● Just as the Hobbits rebuilt the Shire with amazing speed
after driving out Saruman's Men, do the hackers create
new software regardless of obstacles and stupid laws
● And just as the Hobbits hated the Chief (who was BTW a
prime example of Peter's Principle) and his Men, so do
the hackers hate pretentious and stupid Suits
7. Amish – the Hobbits of today?
● They live in 22 states of the US, also in
Ontario and Manitoba, Canada; in total about
200 000 people (2010; +50k since 2007)
● Of Swiss-German-Dutch heritage,
descendants of Anabaptists from the
European Reformation period
● Typical assessment – religious freaks with a
technological disability (Weird Al anyone?):
● do not use electricity or cars
● do not attend secondary school
● lead very simple life (clothing, housing, transportation)
8. O RLY!?
● The question is – can we dismiss them so
easily? Or... maybe we have something to learn
from them?
● Howard Rheingold, a tech writer, visited
Pennsylvania in 1999 and wrote about his
findings in the Wired Magazine (also available
at http://www.rheingold.com)
9. But...
● Many “modern” problems are next to
unknown to the Amish:
– extremely few divorces
– extremely few suicides
– extremely few cases of cancer or heart diseases
– crime is next to extinct
– drug and alcohol abuse as well as AIDS are
unknown
● Main problems are inherited diseases (due to
small communities) and ... overweight (just
like Hobbits...)
10. ● Not hostility, but rather extreme caution
regarding technology
● If used with Ordnung => may be considered!
● Ct. Tolkien: "For they attributed to the king of old all their
essential laws; and usually they kept the laws of free will,
because they were The Rules (as they said), both ancient
and just.” - the Fellowship of the Ring
– Gas grill, pesticides, propane fridges are OK
– Modern medicine is OK (although mostly by others)
– Recently: telephones (even mobiles) are OK
● NB! Phone booths common to a couple of households
● In some cases, even electricity and cars
So...?
11. Still... where's the point?
● "A farmer with a tractor does not need help
from neighbors" – the question focuses on
community and human relations!
– Rheingold: Far from knee-jerk technophobes,
these are very adaptive techno-selectives who
devise remarkable technologies that fit within
their self-imposed limits
● Main counter-arguments: pride + competition
● Not avoidance but rather limiting uncontrolled
usage: "you can't design foolproof machines,
because fools are so clever."
12. An example:
why no phones at home?
● An Amish man: “We don't want to be the kind of
people who will interrupt a conversation at
home to answer a telephone. It's not just how
you use the technology that concerns us. We're
also concerned about what kind of person you
become when you use it."
● Rheingold: “How often do we interrupt a
conversation with someone who is physically
present in order to answer the telephone? Is
the family meal enhanced by a beeper?"
13. Why no school?
● The Amish value education too – but the
problem lies in the American school system
and its core values that are not acceptable to
them – mostly the individuality cult, self-
establishment and competition (Note: we
have it in Europe, too!)
● They have a number of people with degrees,
but mostly in practical fields (doctor, teacher)
● Note: the Amish do not stress mission, or
spreading their way of life (by the way,
neither did Hobbits!)
14. Jump to another world: hackers
● Note: the original meaning of “hacker” is used in
this lecture. A hacker is (mostly but not
necessarily) a computer professional with
innovative mindset and a passion for exploration
● Also a tech subculture deeply rooted in the
history of technology
● Hacker ethic as worded by Eric S. Raymond:
"The belief that information-sharing is a powerful
positive good, and that it is an ethical duty of
hackers to share their expertise by writing open-
source code and facilitating access to information
and to computing resources wherever possible."
15. For more on the hacker tradition
see the following:
● Hackers by Steven Levy
● Rebel Code by Glyn Moody
● Revolution OS, a documentary
● http://www.catb.org/~esr/faqs/hacker-howto.html
● Hacker Ethic by Pekka Himanen
● http://wiki.kakupesa.net/index.php/The_Playful_
Cleverness_Reading_List
● The topic is very interesting, but we only have
this lecture now... :-(
16. Amish vs hackers
● Opposites?
● Hackers are passionate about technology
● Hackers tend to have a wide spectrum of world views
● BUT:
● „live yourself and let us live as we see fit“
● inner > outer
● self-promotion and greed are out of style
● Ordnung == netiquette and other unwritten codes
● + some aspects of work ethic are similar
● barn-raising == hackerly “work hard and have fun”
17. Technology for people – or the
other way round?
– Pekka Himanen, „Hacker Ethic“:
“The application of the computer metaphor to people and
society makes real ethics also very difficult. The optimization
of human beings and enterprises terms of the computer
leads to the logic of speed, and this tends to make our lives
survival-based in another way. At high speeds, the societal
goal becomes the same as the pursued by race-car drivers:
to keep the vehicle stable so as to prevent it from running off
the track. Here, the ideal of stability threatens to replace
ethics once again.
One might say that there is an "ethics barrier" a speed above
which ethics can no longer exist. After that point, the only
remaining goal is to survive the immediate moment. But only
those who do not have to focus purely on the "now" to
guarantee their own survival are able to care for others.
Ethicality requires unhurried thinking.”
18. Thought-provoking stuff
● Himanen does ask (along with hackers) the
powers of this world: “What do you need that
much money for?” - amassing things and
position is not the only possible way to go
– An old Indian asked: “White man only has two feet.
Why has he five pairs of boots?”
– An Estonian social media campaign some time
ago: “Whoever dies with the most toys wins”
● Many top hackers are involved in social
projects (Kapor, Wozniak), free software
movement has direct ethical undertones
19. One more point
● We are at a (rather good :) ) school right now
● “School” << Greek word skholē (σχολή)
meaning “leisure” (decent men were to spend
their free time discussing interesting problems)
● In Ancient Greece, having skholē (i.e. being in
control of one's time) was a characteristic of a
free man. Slaves had askholia, i.e. no skholē
● Who has skholē today? Should we have
more? What should be done for that?
20. But WHAT is changing then?
● We're drowning in sh... pardon, approaching
the planetary limits. Soon, even most hardcore
types will need to reconsider how to manage
● Ubicomp is becoming a reality (at least in West)
● Social applications of Internet introduce
radically new forms of education, work and
management – examples include Linux,
Wikipedia, but also the Arabian Spring etc
● Information is a different kind of basic resource
likely leading to post-scarcity economy (kind of)
● Focus: individual in social context
21. ...
● Yochai Benkler, “The Wealth of Networks”:
– Three important spheres of social life:
● information
● knowledge
● culture
– were temporarily shadowed by capital, money and
profit, but are returning
● example: there is no noncommercial car manufacturers
or voluntary steel foundries, yet we have community-
based science, FLOSS software and public media (KK
note: we also have Born of Hope!)
– With the coming of the Internet, industrial
information economy => networked information
economy
22. “Sounds weird – is it some kind of
Communism or stuff...?”
● Not really – the problem is older than Commies
● Resources: scarcity => value
● Example: value of water for the Vikings vs the
Bedouins
● Earlier: wars over resources
● Later: „civilized discussion“ and agreements
● Entrenchment of the „scarcity meme“
● King Midas, anyone...?
23. Information, the weird resource
● Spreads almost exclusively by multiplication:
– I have two apples. I give one to you. I have
one.
– I know two jokes. I tell one to you. I know...
two?
(OK, I admit – it sounds a bit like Idiocracy)
● Has never before been the dominating resource
● Most of the current legal system has only
learned to follow the scarcity meme
● Now what?
24. Three important factors (Benkler)
● Information production is inherently more
suitable for nonmarket strategies than industrial
production (e.g. Cory Doctorow)
● Rapid spread of nonmarket production, widening
base (e.g. Wikipedia)
● effective, large-scale cooperative efforts in peer
production of information, knowledge, and
culture (most of the Web 2.0)
● Essentially the same hacker way of doing things!
25. The Linus' Law
● Proposed by Linus Torvalds
● All human activity goes through three stages of
motivation (ct Maslow's pyramid of needs):
– survival
– social position
– fun
●
For comparison: The Wozniak Formula H = F3
● Example: a Japanese gentleman called Akihito
– a respected amateur maritime biologist and
musician. He is also the Emperor of Japan
26. Common wisdom
● ... by Hobbits, Amish and hackers: techno-
logy should serve people and society, not the
other way round:
– Having the needs of people, community and
society as starting point for tech development,
good results can be obtained for everyone (e.g.
assistive technology and Design for All)
– At the same time, technology which is meant for
power concentration and increasing differences
will ultimately lead towards disaster (we already
do have all means to blow up the whole planet)
27. “One ring to rule them all...”
● In Tolkien's world, there were 20 Great Rings:
● 3 for Elves – Rivendell, Lothlórien and the Grey Havens
were built, degeneration by time was slowed
● 7 for Dwarves – obtained lots of riches, which also caused
lots of trouble (dragon attacks, wars etc)
● 9 for Men – amassed lots of riches, power and dubious
knowledge; the final outcome were 9 Nazgûl or Ringwraiths
who finally perished along with their Master
● The Ruling Ring of Sauron – the root of evil, corrupted
everything around it and would have given Evil the ultimate
victory, was finally destroyed at its birthplace
● Now, let's substitute “ring” with “technology”...
28. Potential dangers today
● ... to create another One Ring:
– social systems which do not interface with the
information society – both locally and globally.
Especially likely when information is viewed as just
another finite resource to fight over
– the still-omnipresent information monopolism (or
intellectual imaginary property)
● Eben Moglen: the IP-droid and the Econodwarf
– ethical agnosticism in technological aspirations
29. The lesson from the Amish
● The main checkpoint in introducing new
technology - does it bring us together, or
draw us apart?
● Howard Rheingold asks after visiting the
Amish: „If we decided that community came
first, how would we use our tools
differently?".
30. Some more Himanen
– The logic of the network and the computer
alienate us from direct caring, which is the
beginning of all ethical behaviour. We need more
of the kind of thinking about the peculiar
challenges of caring in the information age that
some hackers present. We will do well not to
expect these thoughts to come from corporations
or governments. Historically, such entities have
not been sources of new ethical thinking;
instead, fundamental changes have been
initiated by some individuals who care.
31. So you wanna be a hacker...
● Use your own processor
● Think and do new stuff
● Avoid stereotypes
● Be able and willing to learn (not only at school)
● Learn to keep stupids off your back
● Do serious work like if having fun..
● … and have fun seriously
● Never be done
32. Looking back towards 2007
● Since the initial lecture in Joensuu:
– Facebook revolutions
– E-books
– Khan Academy, MMOOC, Coursera,
Udacity, Wikiversity...
– Startup boom
– Hybrid business models (free base
product/service, paid add-ons)
– Pirates have invaded politics (Arrrrr!!!)
– ...
33. Final words
●
Remember the Human (1st
command of
Netiquette in Virginia Shea's book)
● The Internet has far more influence on our
lives than we sometimes think
● Making money does not need to mean
ridding someone else of it
● Excessive speed can be dangerous – both in
traffic and society; time for thinking is needed
● Improving the world is a good pastime :-)
● ... and Tolkien rules!
34. Some more online reading materials
● Peter Barnes. Capitalism 3.0
● Yochai Benkler. The Wealth of Networks
● Larry Lessig. Code v2.0
● Larry Lessig. Free Culture
● Brian Martin. Information Liberation
● Helsinki Institute for Information Technology.
Towards Ubiquitous Network Society
● Eben Moglen. Anarchism Triumphant
● Pekka Himanen. Suomalainen unelma
35. Thanks! :-)
These slides will be available under the Creative
Commons BY-SA license at SlideShare
(http://www.slideshare.net/UncleOwl)