SlideShare a Scribd company logo
Localization
Why It’s Essential
to Think Local
Arthur Chow
CEO
6waves
WHY?
HOW?
That’s Why
45% of Mobile Games Revenue in Asia
Confidential. All Rights Reserved.
of the $6B
global
game-
market
growth
this year is
from Asia
82%
iOS Revenue by Countries
Source: Newzoo, April 2014
Google Play Revenue by countries
Source: Newzoo, April 2014
THE WHY IS OBVIOUS
HERE’S THE HOW
TEXT
IT’S NOT JUST THE TEXT!
• BOOM BEACH
SOMETIMES,
IT IS JUST ABOUT THE TEXT …
… IF YOU ARE FROM FINLAND
ART & UI
TEXT
Communication through Art
22
Better to speak to the audience in a local manner
Localizing a Russian
hidden object game
“Mystery Manor” to
Japan and publish it
to no.1 spot on
Yahoo!Mobage
Localizing the
Ravenwood Fair
characters for Japan
Strikefleet Omega to Japan
23Confidential. All Rights Reserved.
Wonderland Epic to Japan
NOT JUST THE ART, BUT ALSO UI
Confirmation Page
Cancel Confirm
AA
Confirm Cancel
B
Confirmation Page
Confirm Cancel
B
LIVE OPERATIONS
ART & UI
TEXT
Congratulations on the Launch!
Pre-Registration Works in Asia
Importance of Live Operations
Source: 6waves Internal
New Features for Local Audience
34
Timely Promotion for Local Version
Sakura scene
for hidden
object game
only for Japan
Local Pricing - Starter Pack
36Confidential
NBA Dream Team
INTANGIBLES
LIVE OPERATIONS
ART & UI
TEXT
Intangibles
China vs Taiwan vs Hong Kong
v
China vs Taiwan vs Hong Kong
FIFA World Ranking
103 176 163
China vs Taiwan vs Hong Kong
Spoken Language
Mandarin Mandarin Cantonese
China vs Taiwan vs Hong Kong
Written Language
Traditional TraditionalSimplified
China vs Taiwan vs Hong Kong
GDP per Capita
$20,930 $37,777$6,747
Source: International Monetary Fund (2013)
China vs Taiwan vs Hong Kong
Messaging
China vs Taiwan vs Hong Kong
Social Media
China vs Taiwan vs Hong Kong
Facebook Penetration
65% 61%0%
Emoji Pop
Confidential. All Rights Reserved.
123猜猜猜
Hong Kong
123猜猜猜
Taiwan
Question sets are different for
Hong Kong and Taiwan
• Emoji Pop (Chinese) #1 on
App Store and Google Play
for over 5 weeks in Hong
Kong and Taiwan
• Emoji Pop (English) reached
#5 in US App Store
Social Phenomenon
49
Social Phenomenon
Confidential 50
Key Takeaway
Localization
Why It’s Essential
to Think Local
Localization
Why It’s Essential
to Think Local Global
But Act Local
Key Takeaway
Thank You
arthur@6waves.com

More Related Content

Viewers also liked

Game Localization in Wonderland
Game Localization in WonderlandGame Localization in Wonderland
Game Localization in WonderlandVictor Alonso Lion
 
Stephen Lee, Executive Director, Head of Publishing, 6waves
Stephen Lee, Executive Director, Head of Publishing, 6wavesStephen Lee, Executive Director, Head of Publishing, 6waves
Stephen Lee, Executive Director, Head of Publishing, 6waves
White Nights Conference
 
Minimizing Human Errors in Game Localization
Minimizing Human Errors in Game LocalizationMinimizing Human Errors in Game Localization
Minimizing Human Errors in Game Localization
Carolina Silvandersson
 
Startup Saturday: Mobilliance 2013 -HotelQuickly
Startup Saturday: Mobilliance 2013 -HotelQuicklyStartup Saturday: Mobilliance 2013 -HotelQuickly
Startup Saturday: Mobilliance 2013 -HotelQuicklyCharlie Sheng
 
Startup Saturday: Mobilliance 2013 - Phonejoy
Startup Saturday: Mobilliance 2013 - PhonejoyStartup Saturday: Mobilliance 2013 - Phonejoy
Startup Saturday: Mobilliance 2013 - PhonejoyCharlie Sheng
 
Startup Saturday: Mobilliance 2013- Coachbase
Startup Saturday: Mobilliance 2013- CoachbaseStartup Saturday: Mobilliance 2013- Coachbase
Startup Saturday: Mobilliance 2013- CoachbaseCharlie Sheng
 
Startup Saturday: Mobilliance 2013 - Timable
Startup Saturday: Mobilliance 2013 - TimableStartup Saturday: Mobilliance 2013 - Timable
Startup Saturday: Mobilliance 2013 - TimableCharlie Sheng
 
Startup Saturday: Mobilliance 2013 -emoji pop
Startup Saturday: Mobilliance 2013 -emoji popStartup Saturday: Mobilliance 2013 -emoji pop
Startup Saturday: Mobilliance 2013 -emoji popCharlie Sheng
 
Startup Saturday: Mobilliance 2013 -omnistream
Startup Saturday: Mobilliance 2013 -omnistreamStartup Saturday: Mobilliance 2013 -omnistream
Startup Saturday: Mobilliance 2013 -omnistreamCharlie Sheng
 
Startup Saturday: Mobilliance 2013 - Snaptee
Startup Saturday: Mobilliance 2013 - SnapteeStartup Saturday: Mobilliance 2013 - Snaptee
Startup Saturday: Mobilliance 2013 - SnapteeCharlie Sheng
 

Viewers also liked (10)

Game Localization in Wonderland
Game Localization in WonderlandGame Localization in Wonderland
Game Localization in Wonderland
 
Stephen Lee, Executive Director, Head of Publishing, 6waves
Stephen Lee, Executive Director, Head of Publishing, 6wavesStephen Lee, Executive Director, Head of Publishing, 6waves
Stephen Lee, Executive Director, Head of Publishing, 6waves
 
Minimizing Human Errors in Game Localization
Minimizing Human Errors in Game LocalizationMinimizing Human Errors in Game Localization
Minimizing Human Errors in Game Localization
 
Startup Saturday: Mobilliance 2013 -HotelQuickly
Startup Saturday: Mobilliance 2013 -HotelQuicklyStartup Saturday: Mobilliance 2013 -HotelQuickly
Startup Saturday: Mobilliance 2013 -HotelQuickly
 
Startup Saturday: Mobilliance 2013 - Phonejoy
Startup Saturday: Mobilliance 2013 - PhonejoyStartup Saturday: Mobilliance 2013 - Phonejoy
Startup Saturday: Mobilliance 2013 - Phonejoy
 
Startup Saturday: Mobilliance 2013- Coachbase
Startup Saturday: Mobilliance 2013- CoachbaseStartup Saturday: Mobilliance 2013- Coachbase
Startup Saturday: Mobilliance 2013- Coachbase
 
Startup Saturday: Mobilliance 2013 - Timable
Startup Saturday: Mobilliance 2013 - TimableStartup Saturday: Mobilliance 2013 - Timable
Startup Saturday: Mobilliance 2013 - Timable
 
Startup Saturday: Mobilliance 2013 -emoji pop
Startup Saturday: Mobilliance 2013 -emoji popStartup Saturday: Mobilliance 2013 -emoji pop
Startup Saturday: Mobilliance 2013 -emoji pop
 
Startup Saturday: Mobilliance 2013 -omnistream
Startup Saturday: Mobilliance 2013 -omnistreamStartup Saturday: Mobilliance 2013 -omnistream
Startup Saturday: Mobilliance 2013 -omnistream
 
Startup Saturday: Mobilliance 2013 - Snaptee
Startup Saturday: Mobilliance 2013 - SnapteeStartup Saturday: Mobilliance 2013 - Snaptee
Startup Saturday: Mobilliance 2013 - Snaptee
 

Similar to Arthur Chow 'Why it's essential to think local' 6Waves

[Product Design] WSOD March 2014
[Product Design] WSOD March 2014 [Product Design] WSOD March 2014
[Product Design] WSOD March 2014
Marlin Sugama
 
Powerpoint copy
Powerpoint   copyPowerpoint   copy
Powerpoint copy
Lily809411
 
Powerpoint copy
Powerpoint   copyPowerpoint   copy
Powerpoint copy
Lily809411
 
7 THINGS YOU MUST DO TO SUCCEED IN THE GAMING INDUSTRY
7 THINGS YOU MUST DO TO SUCCEED IN THE GAMING INDUSTRY7 THINGS YOU MUST DO TO SUCCEED IN THE GAMING INDUSTRY
7 THINGS YOU MUST DO TO SUCCEED IN THE GAMING INDUSTRY
Elad Kushnir
 
Q2 2014 Investor Presentation
Q2 2014 Investor PresentationQ2 2014 Investor Presentation
Q2 2014 Investor Presentation
nexon-ir
 
GDC China 2014 Slides: Unlocking World Game Markets From China
GDC China 2014 Slides: Unlocking World Game Markets From ChinaGDC China 2014 Slides: Unlocking World Game Markets From China
GDC China 2014 Slides: Unlocking World Game Markets From China
Charlie Moseley
 

Similar to Arthur Chow 'Why it's essential to think local' 6Waves (6)

[Product Design] WSOD March 2014
[Product Design] WSOD March 2014 [Product Design] WSOD March 2014
[Product Design] WSOD March 2014
 
Powerpoint copy
Powerpoint   copyPowerpoint   copy
Powerpoint copy
 
Powerpoint copy
Powerpoint   copyPowerpoint   copy
Powerpoint copy
 
7 THINGS YOU MUST DO TO SUCCEED IN THE GAMING INDUSTRY
7 THINGS YOU MUST DO TO SUCCEED IN THE GAMING INDUSTRY7 THINGS YOU MUST DO TO SUCCEED IN THE GAMING INDUSTRY
7 THINGS YOU MUST DO TO SUCCEED IN THE GAMING INDUSTRY
 
Q2 2014 Investor Presentation
Q2 2014 Investor PresentationQ2 2014 Investor Presentation
Q2 2014 Investor Presentation
 
GDC China 2014 Slides: Unlocking World Game Markets From China
GDC China 2014 Slides: Unlocking World Game Markets From ChinaGDC China 2014 Slides: Unlocking World Game Markets From China
GDC China 2014 Slides: Unlocking World Game Markets From China
 

More from Pocket Gamer Biz

For Native mobile apps: What it is and Why it matters - Adrienne Gauldie
For Native mobile apps: What it is and Why it matters - Adrienne GauldieFor Native mobile apps: What it is and Why it matters - Adrienne Gauldie
For Native mobile apps: What it is and Why it matters - Adrienne Gauldie
Pocket Gamer Biz
 
3 UA megatrends for 2015 - Eric Seufert
3 UA megatrends for 2015 - Eric Seufert3 UA megatrends for 2015 - Eric Seufert
3 UA megatrends for 2015 - Eric Seufert
Pocket Gamer Biz
 
Pecha Kucha Talks
Pecha Kucha Talks Pecha Kucha Talks
Pecha Kucha Talks
Pocket Gamer Biz
 
HOW CREATIVE AGENCIES ARE GETTING INVOLVED IN THE MOBILE HIT BUSINESS - Paul ...
HOW CREATIVE AGENCIES ARE GETTING INVOLVED IN THE MOBILE HIT BUSINESS - Paul ...HOW CREATIVE AGENCIES ARE GETTING INVOLVED IN THE MOBILE HIT BUSINESS - Paul ...
HOW CREATIVE AGENCIES ARE GETTING INVOLVED IN THE MOBILE HIT BUSINESS - Paul ...
Pocket Gamer Biz
 
Broken Sword’s British Heritage - Charles Cecil
Broken Sword’s British Heritage - Charles Cecil Broken Sword’s British Heritage - Charles Cecil
Broken Sword’s British Heritage - Charles Cecil
Pocket Gamer Biz
 
Why London is great for building a global studio - Toby Moore
Why London is great for building a global studio - Toby Moore Why London is great for building a global studio - Toby Moore
Why London is great for building a global studio - Toby Moore
Pocket Gamer Biz
 
Monetizing through in-app merchandising & 3D PRINTING - Florent Pitoun
Monetizing through in-app merchandising & 3D PRINTING - Florent Pitoun Monetizing through in-app merchandising & 3D PRINTING - Florent Pitoun
Monetizing through in-app merchandising & 3D PRINTING - Florent Pitoun
Pocket Gamer Biz
 
Casino Games - Raf Keustermans
Casino Games - Raf KeustermansCasino Games - Raf Keustermans
Casino Games - Raf Keustermans
Pocket Gamer Biz
 
Accessibility: designing for gamers with disabilities - Ian Hamilton
Accessibility: designing for gamers with disabilities - Ian Hamilton Accessibility: designing for gamers with disabilities - Ian Hamilton
Accessibility: designing for gamers with disabilities - Ian Hamilton Pocket Gamer Biz
 
Ignite PR Exposure for your Game Launch - Oren Tordos
Ignite PR Exposure for your Game Launch - Oren Tordos Ignite PR Exposure for your Game Launch - Oren Tordos
Ignite PR Exposure for your Game Launch - Oren Tordos
Pocket Gamer Biz
 
Ignite PR Exposure for Your Game Launch - Oren Tordos
Ignite PR Exposure for Your Game Launch - Oren TordosIgnite PR Exposure for Your Game Launch - Oren Tordos
Ignite PR Exposure for Your Game Launch - Oren TordosPocket Gamer Biz
 
David b hoppe bonus hall g tues
David b hoppe bonus hall g  tuesDavid b hoppe bonus hall g  tues
David b hoppe bonus hall g tuesPocket Gamer Biz
 
Emerging Market Overview - Latin America
Emerging Market Overview - Latin AmericaEmerging Market Overview - Latin America
Emerging Market Overview - Latin America
Pocket Gamer Biz
 
Mark Robinson 'Why Players Are Leaving Your Game' Delta DNA
Mark Robinson 'Why Players Are Leaving Your Game' Delta DNAMark Robinson 'Why Players Are Leaving Your Game' Delta DNA
Mark Robinson 'Why Players Are Leaving Your Game' Delta DNA
Pocket Gamer Biz
 
Wachtang Budagaschwili 'Cross platform development trial pay' Trial Pay
Wachtang Budagaschwili 'Cross platform development trial pay' Trial PayWachtang Budagaschwili 'Cross platform development trial pay' Trial Pay
Wachtang Budagaschwili 'Cross platform development trial pay' Trial Pay
Pocket Gamer Biz
 
10 trends that are shaping the world of mobile gaming
10 trends that are shaping the world of mobile gaming10 trends that are shaping the world of mobile gaming
10 trends that are shaping the world of mobile gaming
Pocket Gamer Biz
 
Plarium's 5 trends in hardcore mobile gaming
Plarium's 5 trends in hardcore mobile gamingPlarium's 5 trends in hardcore mobile gaming
Plarium's 5 trends in hardcore mobile gaming
Pocket Gamer Biz
 
Tuomas Erikoinen '"Designing character-driven games' Boomlagoon
Tuomas Erikoinen '"Designing character-driven games' BoomlagoonTuomas Erikoinen '"Designing character-driven games' Boomlagoon
Tuomas Erikoinen '"Designing character-driven games' Boomlagoon
Pocket Gamer Biz
 

More from Pocket Gamer Biz (20)

For Native mobile apps: What it is and Why it matters - Adrienne Gauldie
For Native mobile apps: What it is and Why it matters - Adrienne GauldieFor Native mobile apps: What it is and Why it matters - Adrienne Gauldie
For Native mobile apps: What it is and Why it matters - Adrienne Gauldie
 
3 UA megatrends for 2015 - Eric Seufert
3 UA megatrends for 2015 - Eric Seufert3 UA megatrends for 2015 - Eric Seufert
3 UA megatrends for 2015 - Eric Seufert
 
Peter Hickman
Peter Hickman Peter Hickman
Peter Hickman
 
Pecha Kucha Talks
Pecha Kucha Talks Pecha Kucha Talks
Pecha Kucha Talks
 
1735 imre jele
1735 imre jele1735 imre jele
1735 imre jele
 
HOW CREATIVE AGENCIES ARE GETTING INVOLVED IN THE MOBILE HIT BUSINESS - Paul ...
HOW CREATIVE AGENCIES ARE GETTING INVOLVED IN THE MOBILE HIT BUSINESS - Paul ...HOW CREATIVE AGENCIES ARE GETTING INVOLVED IN THE MOBILE HIT BUSINESS - Paul ...
HOW CREATIVE AGENCIES ARE GETTING INVOLVED IN THE MOBILE HIT BUSINESS - Paul ...
 
Broken Sword’s British Heritage - Charles Cecil
Broken Sword’s British Heritage - Charles Cecil Broken Sword’s British Heritage - Charles Cecil
Broken Sword’s British Heritage - Charles Cecil
 
Why London is great for building a global studio - Toby Moore
Why London is great for building a global studio - Toby Moore Why London is great for building a global studio - Toby Moore
Why London is great for building a global studio - Toby Moore
 
Monetizing through in-app merchandising & 3D PRINTING - Florent Pitoun
Monetizing through in-app merchandising & 3D PRINTING - Florent Pitoun Monetizing through in-app merchandising & 3D PRINTING - Florent Pitoun
Monetizing through in-app merchandising & 3D PRINTING - Florent Pitoun
 
Casino Games - Raf Keustermans
Casino Games - Raf KeustermansCasino Games - Raf Keustermans
Casino Games - Raf Keustermans
 
Accessibility: designing for gamers with disabilities - Ian Hamilton
Accessibility: designing for gamers with disabilities - Ian Hamilton Accessibility: designing for gamers with disabilities - Ian Hamilton
Accessibility: designing for gamers with disabilities - Ian Hamilton
 
Ignite PR Exposure for your Game Launch - Oren Tordos
Ignite PR Exposure for your Game Launch - Oren Tordos Ignite PR Exposure for your Game Launch - Oren Tordos
Ignite PR Exposure for your Game Launch - Oren Tordos
 
Ignite PR Exposure for Your Game Launch - Oren Tordos
Ignite PR Exposure for Your Game Launch - Oren TordosIgnite PR Exposure for Your Game Launch - Oren Tordos
Ignite PR Exposure for Your Game Launch - Oren Tordos
 
David b hoppe bonus hall g tues
David b hoppe bonus hall g  tuesDavid b hoppe bonus hall g  tues
David b hoppe bonus hall g tues
 
Emerging Market Overview - Latin America
Emerging Market Overview - Latin AmericaEmerging Market Overview - Latin America
Emerging Market Overview - Latin America
 
Mark Robinson 'Why Players Are Leaving Your Game' Delta DNA
Mark Robinson 'Why Players Are Leaving Your Game' Delta DNAMark Robinson 'Why Players Are Leaving Your Game' Delta DNA
Mark Robinson 'Why Players Are Leaving Your Game' Delta DNA
 
Wachtang Budagaschwili 'Cross platform development trial pay' Trial Pay
Wachtang Budagaschwili 'Cross platform development trial pay' Trial PayWachtang Budagaschwili 'Cross platform development trial pay' Trial Pay
Wachtang Budagaschwili 'Cross platform development trial pay' Trial Pay
 
10 trends that are shaping the world of mobile gaming
10 trends that are shaping the world of mobile gaming10 trends that are shaping the world of mobile gaming
10 trends that are shaping the world of mobile gaming
 
Plarium's 5 trends in hardcore mobile gaming
Plarium's 5 trends in hardcore mobile gamingPlarium's 5 trends in hardcore mobile gaming
Plarium's 5 trends in hardcore mobile gaming
 
Tuomas Erikoinen '"Designing character-driven games' Boomlagoon
Tuomas Erikoinen '"Designing character-driven games' BoomlagoonTuomas Erikoinen '"Designing character-driven games' Boomlagoon
Tuomas Erikoinen '"Designing character-driven games' Boomlagoon
 

Recently uploaded

Eureka, I found it! - Special Libraries Association 2021 Presentation
Eureka, I found it! - Special Libraries Association 2021 PresentationEureka, I found it! - Special Libraries Association 2021 Presentation
Eureka, I found it! - Special Libraries Association 2021 Presentation
Access Innovations, Inc.
 
Media as a Mind Controlling Strategy In Old and Modern Era
Media as a Mind Controlling Strategy In Old and Modern EraMedia as a Mind Controlling Strategy In Old and Modern Era
Media as a Mind Controlling Strategy In Old and Modern Era
faizulhassanfaiz1670
 
María Carolina Martínez - eCommerce Day Colombia 2024
María Carolina Martínez - eCommerce Day Colombia 2024María Carolina Martínez - eCommerce Day Colombia 2024
María Carolina Martínez - eCommerce Day Colombia 2024
eCommerce Institute
 
Obesity causes and management and associated medical conditions
Obesity causes and management and associated medical conditionsObesity causes and management and associated medical conditions
Obesity causes and management and associated medical conditions
Faculty of Medicine And Health Sciences
 
Competition and Regulation in Professional Services – KLEINER – June 2024 OEC...
Competition and Regulation in Professional Services – KLEINER – June 2024 OEC...Competition and Regulation in Professional Services – KLEINER – June 2024 OEC...
Competition and Regulation in Professional Services – KLEINER – June 2024 OEC...
OECD Directorate for Financial and Enterprise Affairs
 
Bonzo subscription_hjjjjjjjj5hhhhhhh_2024.pdf
Bonzo subscription_hjjjjjjjj5hhhhhhh_2024.pdfBonzo subscription_hjjjjjjjj5hhhhhhh_2024.pdf
Bonzo subscription_hjjjjjjjj5hhhhhhh_2024.pdf
khadija278284
 
0x01 - Newton's Third Law: Static vs. Dynamic Abusers
0x01 - Newton's Third Law:  Static vs. Dynamic Abusers0x01 - Newton's Third Law:  Static vs. Dynamic Abusers
0x01 - Newton's Third Law: Static vs. Dynamic Abusers
OWASP Beja
 
Bitcoin Lightning wallet and tic-tac-toe game XOXO
Bitcoin Lightning wallet and tic-tac-toe game XOXOBitcoin Lightning wallet and tic-tac-toe game XOXO
Bitcoin Lightning wallet and tic-tac-toe game XOXO
Matjaž Lipuš
 
somanykidsbutsofewfathers-140705000023-phpapp02.pptx
somanykidsbutsofewfathers-140705000023-phpapp02.pptxsomanykidsbutsofewfathers-140705000023-phpapp02.pptx
somanykidsbutsofewfathers-140705000023-phpapp02.pptx
Howard Spence
 
Sharpen existing tools or get a new toolbox? Contemporary cluster initiatives...
Sharpen existing tools or get a new toolbox? Contemporary cluster initiatives...Sharpen existing tools or get a new toolbox? Contemporary cluster initiatives...
Sharpen existing tools or get a new toolbox? Contemporary cluster initiatives...
Orkestra
 
Acorn Recovery: Restore IT infra within minutes
Acorn Recovery: Restore IT infra within minutesAcorn Recovery: Restore IT infra within minutes
Acorn Recovery: Restore IT infra within minutes
IP ServerOne
 
Getting started with Amazon Bedrock Studio and Control Tower
Getting started with Amazon Bedrock Studio and Control TowerGetting started with Amazon Bedrock Studio and Control Tower
Getting started with Amazon Bedrock Studio and Control Tower
Vladimir Samoylov
 
Doctoral Symposium at the 17th IEEE International Conference on Software Test...
Doctoral Symposium at the 17th IEEE International Conference on Software Test...Doctoral Symposium at the 17th IEEE International Conference on Software Test...
Doctoral Symposium at the 17th IEEE International Conference on Software Test...
Sebastiano Panichella
 
Announcement of 18th IEEE International Conference on Software Testing, Verif...
Announcement of 18th IEEE International Conference on Software Testing, Verif...Announcement of 18th IEEE International Conference on Software Testing, Verif...
Announcement of 18th IEEE International Conference on Software Testing, Verif...
Sebastiano Panichella
 
International Workshop on Artificial Intelligence in Software Testing
International Workshop on Artificial Intelligence in Software TestingInternational Workshop on Artificial Intelligence in Software Testing
International Workshop on Artificial Intelligence in Software Testing
Sebastiano Panichella
 
Supercharge your AI - SSP Industry Breakout Session 2024-v2_1.pdf
Supercharge your AI - SSP Industry Breakout Session 2024-v2_1.pdfSupercharge your AI - SSP Industry Breakout Session 2024-v2_1.pdf
Supercharge your AI - SSP Industry Breakout Session 2024-v2_1.pdf
Access Innovations, Inc.
 

Recently uploaded (16)

Eureka, I found it! - Special Libraries Association 2021 Presentation
Eureka, I found it! - Special Libraries Association 2021 PresentationEureka, I found it! - Special Libraries Association 2021 Presentation
Eureka, I found it! - Special Libraries Association 2021 Presentation
 
Media as a Mind Controlling Strategy In Old and Modern Era
Media as a Mind Controlling Strategy In Old and Modern EraMedia as a Mind Controlling Strategy In Old and Modern Era
Media as a Mind Controlling Strategy In Old and Modern Era
 
María Carolina Martínez - eCommerce Day Colombia 2024
María Carolina Martínez - eCommerce Day Colombia 2024María Carolina Martínez - eCommerce Day Colombia 2024
María Carolina Martínez - eCommerce Day Colombia 2024
 
Obesity causes and management and associated medical conditions
Obesity causes and management and associated medical conditionsObesity causes and management and associated medical conditions
Obesity causes and management and associated medical conditions
 
Competition and Regulation in Professional Services – KLEINER – June 2024 OEC...
Competition and Regulation in Professional Services – KLEINER – June 2024 OEC...Competition and Regulation in Professional Services – KLEINER – June 2024 OEC...
Competition and Regulation in Professional Services – KLEINER – June 2024 OEC...
 
Bonzo subscription_hjjjjjjjj5hhhhhhh_2024.pdf
Bonzo subscription_hjjjjjjjj5hhhhhhh_2024.pdfBonzo subscription_hjjjjjjjj5hhhhhhh_2024.pdf
Bonzo subscription_hjjjjjjjj5hhhhhhh_2024.pdf
 
0x01 - Newton's Third Law: Static vs. Dynamic Abusers
0x01 - Newton's Third Law:  Static vs. Dynamic Abusers0x01 - Newton's Third Law:  Static vs. Dynamic Abusers
0x01 - Newton's Third Law: Static vs. Dynamic Abusers
 
Bitcoin Lightning wallet and tic-tac-toe game XOXO
Bitcoin Lightning wallet and tic-tac-toe game XOXOBitcoin Lightning wallet and tic-tac-toe game XOXO
Bitcoin Lightning wallet and tic-tac-toe game XOXO
 
somanykidsbutsofewfathers-140705000023-phpapp02.pptx
somanykidsbutsofewfathers-140705000023-phpapp02.pptxsomanykidsbutsofewfathers-140705000023-phpapp02.pptx
somanykidsbutsofewfathers-140705000023-phpapp02.pptx
 
Sharpen existing tools or get a new toolbox? Contemporary cluster initiatives...
Sharpen existing tools or get a new toolbox? Contemporary cluster initiatives...Sharpen existing tools or get a new toolbox? Contemporary cluster initiatives...
Sharpen existing tools or get a new toolbox? Contemporary cluster initiatives...
 
Acorn Recovery: Restore IT infra within minutes
Acorn Recovery: Restore IT infra within minutesAcorn Recovery: Restore IT infra within minutes
Acorn Recovery: Restore IT infra within minutes
 
Getting started with Amazon Bedrock Studio and Control Tower
Getting started with Amazon Bedrock Studio and Control TowerGetting started with Amazon Bedrock Studio and Control Tower
Getting started with Amazon Bedrock Studio and Control Tower
 
Doctoral Symposium at the 17th IEEE International Conference on Software Test...
Doctoral Symposium at the 17th IEEE International Conference on Software Test...Doctoral Symposium at the 17th IEEE International Conference on Software Test...
Doctoral Symposium at the 17th IEEE International Conference on Software Test...
 
Announcement of 18th IEEE International Conference on Software Testing, Verif...
Announcement of 18th IEEE International Conference on Software Testing, Verif...Announcement of 18th IEEE International Conference on Software Testing, Verif...
Announcement of 18th IEEE International Conference on Software Testing, Verif...
 
International Workshop on Artificial Intelligence in Software Testing
International Workshop on Artificial Intelligence in Software TestingInternational Workshop on Artificial Intelligence in Software Testing
International Workshop on Artificial Intelligence in Software Testing
 
Supercharge your AI - SSP Industry Breakout Session 2024-v2_1.pdf
Supercharge your AI - SSP Industry Breakout Session 2024-v2_1.pdfSupercharge your AI - SSP Industry Breakout Session 2024-v2_1.pdf
Supercharge your AI - SSP Industry Breakout Session 2024-v2_1.pdf
 

Arthur Chow 'Why it's essential to think local' 6Waves

Editor's Notes

  1. The global mobile games market will grow 27.3% annually to double in 2016 and reach $23.9 billion.This growth is fueled by an increase in the number of players, payers as well as a higher average spend per paying mobile gamer.The tablet games market will show 400% growth until 2016, to reach $10 billion.Already 966 million, or 78% of all 1.2bn gamers worldwide, play mobile games.368 million consumers worldwide, or 38% of all mobile gamers, spend a monthly average of $2.78 on or in mobile games. By 2016, these figures will amount to, respectively, 50% and $3.07.With 48% of the global revenue, the Asia-Pacific region is by far the biggest market for mobile games.Western & Eastern Europe will grow fastest with Compound Annual Growth (CAGR) rates of over 33%. Within the APAC region, China and South-East Asia boast comparable growth figures.Average monthly spend per paying mobile gamer is highest in Western Europe with $4.40. In comparison, in North America this figure stands at $3.87, with however the highest share of payers amongst players worldwide (45%).Costs of acquisition for loyal mobile gamers range from $1.11 and $0.74 on iOS and Android respectively in smaller Latin American countries to $3.70 and $1.71 in mature APAC markets such as Japan, South Korea and Australia.Overall, Western Europe, North America and Asia Pacific will remain the most appealing markets for mobile game publishers.Read more at http://www.newzoo.com/insights/infographic-mobile-games-market-to-double-in-size-until-2016-and-reach-23-9bn/#FRQKVFb1MVAtakQv.99
  2. Japanese culture is heavily character driven, and ensuring that your game characters "fit" within established styles is important. Japanese character art operates as a visual language, and while there are a multitude of different styles, think of these as dialects with a common underlying set of words and phrases. Artwork that comes from overseas is often using a different language, and therefore fails to resonate with Japanese audiences.
  3. Key to 1) improve retention and 2) monetization it’s an essential part of operating a compelling live service that delights and entertains our entire audience of always-connected, mobile players. Events must be experienced, played and engaged with deeply. Event rewards should include special items or other valuable things that can only be earned by participating in the event. Limited-time exclusivity works very well ‘Experience it now before it’s over!’ The thought of missing out on a cool experience or rare reward is a powerful concept
  4. Provide a starter pack to users, where users can purchase useful items with less price. Every users can purchase this starter pack once only. The items should be attractive to convert users to pay users.