The Humanities: Public, Open, Applied & EngagedSteven Lubar
The document discusses ways to make humanities work more publicly engaged and useful. It explores concepts like applied humanities, translational humanities, open humanities, digital humanities, and public humanities. These approaches aim to connect humanities research to topics of public interest and make it more accessible outside of academia. The document also provides six suggestions for public engagement, which include practices like shared authority with the public, public scholarship, collaboration with community organizations and artists, using digital tools, and teaching practical skills.
The document discusses several topics related to the internet and digital culture, including a brief history of the internet from its early scientific uses to the modern web; debates around whether skills required to use the internet are fundamentally new; concepts of remediation and convergence across media; DIY culture and participatory culture; issues of exploitation and power relations online; and the emerging field of gaming studies.
Digital Humanities 101, ENGL 206, January 27, 2015Elizabeth Skene
This document provides an overview of digital humanities. It discusses definitions of digital humanities from various sources, noting that it is not a unified field but involves using digital tools and technologies to study humanities subjects. Key aspects identified include working with digitized information, metadata, preservation of digital materials, and open access. Values emphasized include public engagement, inclusiveness, and empowering diverse voices. Concerns are raised that digital archives could repeat power imbalances and privileging of certain voices over others.
The document discusses how democracy is changing in the digital age. It explores how political activity is migrating to online spaces through the convergence of technologies, spaces, and practices. This results in a more flexible form of citizenship centered around expressions of self and connection with others through privately public spaces online.
This document discusses the concept of transmedia storytelling, which refers to stories that are told across multiple media platforms to create a richer entertainment experience for consumers. It requires consumers to actively search across channels to find all parts of the story and collaborate online to share their findings. The document also discusses how academic fields are changing with increased focus on interdisciplinary and transdisciplinary approaches that integrate knowledge across fields to address complex issues. As political and economic forces shape universities, new forms of knowledge are emerging that involve multiple stakeholders both within and outside of academia.
This document discusses how transmedia storytelling represents a process of dispersing integral story elements across multiple channels to create a unified entertainment experience. It provides examples of how Brazil has embraced transmedia through mixed media projects, focusing on cross-cultural understanding. The document argues that in the modern media landscape, content is participatory, remixable, and spreadable on a global scale.
Boom: Openness and Sharing in the Cultural Heritage SectorMichael Edson
My essay for the book Sharing is Caring: Openness and sharing in the cultural sector, Merete Sanderhoff, editor, published by the National Gallery of Denmark, 2014.
Free download at http://sharingiscaring.smk.dk/en
"Michael opens this anthology by establishing why it is crucial for the cultural heritage sector to seize the opportunity offered by the Internet and digitization to reach global populations and make a difference in their lives. Through many years of pioneering efforts within the field of digital technologies, and generous sharing of expertise and advice, Michael has inspired institutions worldwide to dare working more openly and inclusively with the users’ knowledge and creativity."
This document summarizes an international arts project called the Interdependence Hexagon Project. The project uses hexagon shapes as a metaphor for interconnectedness and engages youth in exploring real-world issues through art. It is presented by teachers from Illinois, Pennsylvania, and elsewhere who discuss teaching strategies for the project, which aims to promote global understanding and civic engagement among students. Videos and websites are provided with additional resources for the project.
The Humanities: Public, Open, Applied & EngagedSteven Lubar
The document discusses ways to make humanities work more publicly engaged and useful. It explores concepts like applied humanities, translational humanities, open humanities, digital humanities, and public humanities. These approaches aim to connect humanities research to topics of public interest and make it more accessible outside of academia. The document also provides six suggestions for public engagement, which include practices like shared authority with the public, public scholarship, collaboration with community organizations and artists, using digital tools, and teaching practical skills.
The document discusses several topics related to the internet and digital culture, including a brief history of the internet from its early scientific uses to the modern web; debates around whether skills required to use the internet are fundamentally new; concepts of remediation and convergence across media; DIY culture and participatory culture; issues of exploitation and power relations online; and the emerging field of gaming studies.
Digital Humanities 101, ENGL 206, January 27, 2015Elizabeth Skene
This document provides an overview of digital humanities. It discusses definitions of digital humanities from various sources, noting that it is not a unified field but involves using digital tools and technologies to study humanities subjects. Key aspects identified include working with digitized information, metadata, preservation of digital materials, and open access. Values emphasized include public engagement, inclusiveness, and empowering diverse voices. Concerns are raised that digital archives could repeat power imbalances and privileging of certain voices over others.
The document discusses how democracy is changing in the digital age. It explores how political activity is migrating to online spaces through the convergence of technologies, spaces, and practices. This results in a more flexible form of citizenship centered around expressions of self and connection with others through privately public spaces online.
This document discusses the concept of transmedia storytelling, which refers to stories that are told across multiple media platforms to create a richer entertainment experience for consumers. It requires consumers to actively search across channels to find all parts of the story and collaborate online to share their findings. The document also discusses how academic fields are changing with increased focus on interdisciplinary and transdisciplinary approaches that integrate knowledge across fields to address complex issues. As political and economic forces shape universities, new forms of knowledge are emerging that involve multiple stakeholders both within and outside of academia.
This document discusses how transmedia storytelling represents a process of dispersing integral story elements across multiple channels to create a unified entertainment experience. It provides examples of how Brazil has embraced transmedia through mixed media projects, focusing on cross-cultural understanding. The document argues that in the modern media landscape, content is participatory, remixable, and spreadable on a global scale.
Boom: Openness and Sharing in the Cultural Heritage SectorMichael Edson
My essay for the book Sharing is Caring: Openness and sharing in the cultural sector, Merete Sanderhoff, editor, published by the National Gallery of Denmark, 2014.
Free download at http://sharingiscaring.smk.dk/en
"Michael opens this anthology by establishing why it is crucial for the cultural heritage sector to seize the opportunity offered by the Internet and digitization to reach global populations and make a difference in their lives. Through many years of pioneering efforts within the field of digital technologies, and generous sharing of expertise and advice, Michael has inspired institutions worldwide to dare working more openly and inclusively with the users’ knowledge and creativity."
This document summarizes an international arts project called the Interdependence Hexagon Project. The project uses hexagon shapes as a metaphor for interconnectedness and engages youth in exploring real-world issues through art. It is presented by teachers from Illinois, Pennsylvania, and elsewhere who discuss teaching strategies for the project, which aims to promote global understanding and civic engagement among students. Videos and websites are provided with additional resources for the project.
The document discusses the role of community cinema in fostering social spaces and informal education. It summarizes that as social spaces diminish due to political and technological factors, community cinema emerges as a way to rethink social spaces, relations, and learning. Specifically, it discusses two community groups in Porto, Portugal - Casa Viva and Gato Vadio - that screen films to promote sharing, caring, and informal learning outside of traditional education structures. The document advocates that social spaces are important for community interaction and learning from birth, and that community film screenings can help strengthen social bonds, spaces of freedom, and collective knowledge-building.
The document discusses two theories of mass communication: technological determinism and cultivation theory. Technological determinism, proposed by Marshall McLuhan, argues that media technologies shape human thought and society. McLuhan believed history can be divided into epochs defined by the dominant communication medium of the time. Cultivation theory, proposed by George Gerbner, suggests that television shapes viewers' perceptions of social reality by presenting disproportionate amounts of violence. Both theories have been criticized for lacking empirical evidence and being overly deterministic.
Digital humanities and open access toolsOpenEdition
This document discusses new practices in digital humanities and open access. It notes that digital practitioners now engage in connected, collaborative, and multidisciplinary research using new tools like databases, software, and analyzing big datasets. These experimental practices allow for rethinking and extending the humanities through new materials and methods. The document also discusses how blogs have become an important online research tool and medium for sharing ideas in humanities and social sciences. Finally, it suggests that the open access revolution will also come to books through new models enabled by social media and digital technologies.
This presentation material was developed for the live session at the Learning Ideas Conference 2021.
Cite This Item:
Cheong, S. M.-C., & Lang, A. (2021, June). Digital Autobiographical Reflexivity: A Collaborative and Social Learning Design Strategy in UK higher education [paper presentation]. Live session in the Learning Ideas Conference 2021, Columbia University (Online session), New York, United States of America.
Technobiophilia: soothing our connected minds and easing our wired lives, Bi...Dr Sue Thomas
Published on 20 May 2015
Technobiophilia: soothing our connected minds and easing our wired lives
In her 2013 book Technobiophilia: Nature and Cyberspace, Sue Thomas interrogates the prevalence online of nature-derived metaphors, and comes to a surprising conclusion. The root of this trend, she believes, lies in biophilia, defined by E.O. Wilson as ‘the innate attraction to life and lifelike processes’. Working from the strong thread of biophilia which runs through our online lives, she expands Wilson’s definition to the ‘innate attraction to life and lifelike processes *as they appear in technology*’, a phenomenon she calls ‘technobiophilia’. Attention to technobiophilia and its application to urban design offers a way to make our digital lives integrated, healthy, and mindful. In this talk she outlines the key elements of the concept and shows how, even in an intensely digital culture, the restorative qualities of biophilia can alleviate mental fatigue and enhance our capacity for directed attention, thus soothing our connected minds and easing our wired lives.
Sue's website: https://suethomasnet.wordpress.com
YouTube video of this talk: https://youtu.be/yOrt8zINrnE
I made this slideshow for a class presentation applying Marshall McLuhan's theory to the modern medium of the internet. The points made in these slides contributed greatly to my final project, Tweory (see my links).
‘Ubuntu’ and the Social Justice African Diaspora Scholarmogadime
In this PowerPoint presentation I report on a new research approach that I have developed (Mogadime, 2015) to both theorize and examine the intersections of autobiography and the embodiment of principles of Ubuntu: spirituality, interdependence and unity in the life of the academic. The research approach that I have coined entitled: Document, Author, Collaborate, Teach and Testify (DACTT) provides a method for self-examination in relation to a researcher’s praxis (theory and action) regarding social justice. Moreover, it provides a cultural lens through which to think through and contextualize the meaning of social justice action. In the case of the present researcher, it invites a ‘uniquely South African’ understanding of the meaning of social justice work in the life of an academic who lives and works in the African Diaspora.
Citation for this work is as follows: Mogadime, D. (2015) ‘Ubuntu’ and the Social Justice African Diaspora Scholar. [PowerPoint Slides] Lecture presented at the symposium, ‘Ubuntu and the Creation of Sustainable Learning Environments.’ Ontario Institute for Studies in Education of the University of Toronto: Toronto, Ontario.
The document discusses knowledge strategy in a networked society and proposes two propositions: 1) That public value will be more effectively achieved through strategic policies that treat user value as flows across institutions rather than actions based on institution classes. 2) Public value will best be achieved by integrating unrelated institutions into a coordinated strategy. It suggests taking an ecosystem approach to create a public knowledge network and explores how knowledge institutions may need to change to remain relevant in the future.
Networks of knowledge. Social Media in the [Foreign Language] ClassroomAlvi
Álvaro Llosa Sanz y Mónica Poza Diéguez.
LECNY-NYSAFLT REGIONAL MEETING November 2, 2013.
Verona, NY. Verona-Sherrill Central School.
The Littera Project (www.thelitteraproject.weebly.com)
Paper presented at the International Political Science- Political Communication Conference. Loughborough, UK. November 1020.
Examines the idea that blogs have an impact upon politics and offer an alternate to mainstream media.
Habermas discusses the importance of discourse and communication in a functioning democracy. He defines the public sphere as where private citizens can assemble and engage in dialogue to influence state affairs. An ideal public sphere generates public opinion to guide and legitimate government authority. However, with increased societal complexity, achieving inclusive consensus through direct community discussions has become difficult. Adult learning and discourse are therefore essential for a just, democratic society to evolve. Critical reflection allows separating identity from systems of power and money, and reflexive learning involves questioning social practices and arrangements.
This document discusses the concept of transliteracy. Transliteracy goes beyond traditional literacy skills and involves the ability to read, write and interact across different platforms and media. It originated in 2005 through the work of researchers studying how communication technologies were evolving. Transliteracy is important for libraries to focus on as it reflects the changing media landscape and involves skills like identifying the appropriate format and tools for sharing information. The document argues that transliteracy is fluid, flexible and involves communicating in any form across different contexts. Libraries need to help develop transliteracy skills through exploring, experimenting and embracing change.
Todd Presner, ‘Comparative Literature in the Age of Digital Humanities: On Po...Asari Bhavyang
Todd Presner, ‘Comparative Literature in the Age of Digital Humanities: On Possible Futures for a Discipline’ in Ali Behdad and Thomas eds. A Companion to Comparative Literature’ 2011, 193- 207
Connectivity has changed how humans interact and share information. Through social networks, people can instantly and globally connect over shared interests, copy behaviors from others, and influence each other's opinions. While human social behaviors remain the same, the scale and speed of connectivity through social media has created an environment where attention is scarce and cultural ideas spread exponentially. For brands to be successful, communication needs to appeal to fundamental human social behaviors by being inherently social, rather than focused on content alone. Social networks are primarily about connections between people rather than sharing content.
This document discusses the social nature of technology, cognition, learning, and knowledge. Some key points made include:
- Technology reflects social values and ideologies and shapes new realities
- Learning is a social and networked phenomenon enabled by tools and connections between people
- Individual knowledge is only possible due to social engagement and participation
- New technologies provide opportunities for new connections and relationships between people
Tapio Varis: New Humanism, Technology and Civilizations in the Global Univers...Ed Dodds
Columbia University seminar, New York, April 17,2013
http://www.friends-partners.org/GLOSAS/
P. Tapio Varis, Ph.D., professor emeritus
Acting President of Global University System (GUS)
UNESCO Chair in Global e-Learning with applications to multiple domains
Professor and Chair of Media Education
Research Center for Vocational Education & Hypermedia Laboratory
University of Tampere
P.O.Box 229
FIN-13101 Hameenlinna
FINLAND
+358-3-3551-3608
Tel: +358-3-614-5608--office in Hameenlinna
Tel: +358-3-215 6243--mass media lab in Tampere
GSM: +358-50-567-9833
Fax: +358-3-614-5611 or +358-3-3551-3611
tapio.varis@uta.fi
tapio.varis@hamk.fi
tapio.varis@helsinki.fi
http://www.uta.fi/~titava
www.ecml-eu.org -- about ECML project.
http://www.uta.fi/conference/mediaskills/
NCompass Live - January 29, 2020
http://nlc.nebraska.gov/ncompasslive/
Innovation encompasses far more than technology. One of the most exciting trends in 21st century libraries is the emphasis on restructuring and reinventing our roles in our communities. A huge part of this discussion revolves around the term "Community Engagement". And while this sounds grand and fancy, things often get blurry when we are pressed to define it, implement it, and (the most daunting of all) measure it.
It’s time to cut through ambiguity and put concrete parameters around this evasive topic. This discussion will center around the following questions about community engagement: Who, What, When, Where, Why, and HOW?
Participants will leave with a clear definition of Community Engagement, along with the framework for how to build a Community Engagement plan. One size doesn’t fit all. Your library is uniquely special and to honor this fact, this interactive hour will include brainstorming about what’s right for your library and community. This discussion will be supported by concrete examples and case studies from libraries who have implemented successful community engagement plans.
This conversation is for everyone in the public library. The secret to effective community engagement involves the whole team; we all have an important part to play.
Presenter: Erica Rose, Library Science Faculty/Program Coordinator, University of Nebraska at Omaha.
Estado arte de las Humanidades Digitales. Algunos proyectos de investigaciónGimena Del Rio Riande
Digital humanities projects and research from around the world are summarized. Key points:
- The document discusses the state of digital humanities, including conferences, participants, topics of interest.
- A history of digital humanities and related fields like humanist computing is provided, tracing work from the 1940s through present day.
- Examples of digital humanities centers, projects, resources and debates are outlined to illustrate the breadth and interdisciplinary nature of the field.
The document discusses the field of digital humanities, including its origins in humanities computing and shift to a broader scope. Key topics addressed include understanding digital transformations through projects analyzing usage of digitized resources; employing big data and new methods like GIS; examining the value of humanities; and exploring public engagement through crowdsourcing. Questions are raised about ensuring new digital tools and datasets support traditional humanities research and how digital humanities can contribute to debates around the importance of the humanities discipline.
The document discusses the role of community cinema in fostering social spaces and informal education. It summarizes that as social spaces diminish due to political and technological factors, community cinema emerges as a way to rethink social spaces, relations, and learning. Specifically, it discusses two community groups in Porto, Portugal - Casa Viva and Gato Vadio - that screen films to promote sharing, caring, and informal learning outside of traditional education structures. The document advocates that social spaces are important for community interaction and learning from birth, and that community film screenings can help strengthen social bonds, spaces of freedom, and collective knowledge-building.
The document discusses two theories of mass communication: technological determinism and cultivation theory. Technological determinism, proposed by Marshall McLuhan, argues that media technologies shape human thought and society. McLuhan believed history can be divided into epochs defined by the dominant communication medium of the time. Cultivation theory, proposed by George Gerbner, suggests that television shapes viewers' perceptions of social reality by presenting disproportionate amounts of violence. Both theories have been criticized for lacking empirical evidence and being overly deterministic.
Digital humanities and open access toolsOpenEdition
This document discusses new practices in digital humanities and open access. It notes that digital practitioners now engage in connected, collaborative, and multidisciplinary research using new tools like databases, software, and analyzing big datasets. These experimental practices allow for rethinking and extending the humanities through new materials and methods. The document also discusses how blogs have become an important online research tool and medium for sharing ideas in humanities and social sciences. Finally, it suggests that the open access revolution will also come to books through new models enabled by social media and digital technologies.
This presentation material was developed for the live session at the Learning Ideas Conference 2021.
Cite This Item:
Cheong, S. M.-C., & Lang, A. (2021, June). Digital Autobiographical Reflexivity: A Collaborative and Social Learning Design Strategy in UK higher education [paper presentation]. Live session in the Learning Ideas Conference 2021, Columbia University (Online session), New York, United States of America.
Technobiophilia: soothing our connected minds and easing our wired lives, Bi...Dr Sue Thomas
Published on 20 May 2015
Technobiophilia: soothing our connected minds and easing our wired lives
In her 2013 book Technobiophilia: Nature and Cyberspace, Sue Thomas interrogates the prevalence online of nature-derived metaphors, and comes to a surprising conclusion. The root of this trend, she believes, lies in biophilia, defined by E.O. Wilson as ‘the innate attraction to life and lifelike processes’. Working from the strong thread of biophilia which runs through our online lives, she expands Wilson’s definition to the ‘innate attraction to life and lifelike processes *as they appear in technology*’, a phenomenon she calls ‘technobiophilia’. Attention to technobiophilia and its application to urban design offers a way to make our digital lives integrated, healthy, and mindful. In this talk she outlines the key elements of the concept and shows how, even in an intensely digital culture, the restorative qualities of biophilia can alleviate mental fatigue and enhance our capacity for directed attention, thus soothing our connected minds and easing our wired lives.
Sue's website: https://suethomasnet.wordpress.com
YouTube video of this talk: https://youtu.be/yOrt8zINrnE
I made this slideshow for a class presentation applying Marshall McLuhan's theory to the modern medium of the internet. The points made in these slides contributed greatly to my final project, Tweory (see my links).
‘Ubuntu’ and the Social Justice African Diaspora Scholarmogadime
In this PowerPoint presentation I report on a new research approach that I have developed (Mogadime, 2015) to both theorize and examine the intersections of autobiography and the embodiment of principles of Ubuntu: spirituality, interdependence and unity in the life of the academic. The research approach that I have coined entitled: Document, Author, Collaborate, Teach and Testify (DACTT) provides a method for self-examination in relation to a researcher’s praxis (theory and action) regarding social justice. Moreover, it provides a cultural lens through which to think through and contextualize the meaning of social justice action. In the case of the present researcher, it invites a ‘uniquely South African’ understanding of the meaning of social justice work in the life of an academic who lives and works in the African Diaspora.
Citation for this work is as follows: Mogadime, D. (2015) ‘Ubuntu’ and the Social Justice African Diaspora Scholar. [PowerPoint Slides] Lecture presented at the symposium, ‘Ubuntu and the Creation of Sustainable Learning Environments.’ Ontario Institute for Studies in Education of the University of Toronto: Toronto, Ontario.
The document discusses knowledge strategy in a networked society and proposes two propositions: 1) That public value will be more effectively achieved through strategic policies that treat user value as flows across institutions rather than actions based on institution classes. 2) Public value will best be achieved by integrating unrelated institutions into a coordinated strategy. It suggests taking an ecosystem approach to create a public knowledge network and explores how knowledge institutions may need to change to remain relevant in the future.
Networks of knowledge. Social Media in the [Foreign Language] ClassroomAlvi
Álvaro Llosa Sanz y Mónica Poza Diéguez.
LECNY-NYSAFLT REGIONAL MEETING November 2, 2013.
Verona, NY. Verona-Sherrill Central School.
The Littera Project (www.thelitteraproject.weebly.com)
Paper presented at the International Political Science- Political Communication Conference. Loughborough, UK. November 1020.
Examines the idea that blogs have an impact upon politics and offer an alternate to mainstream media.
Habermas discusses the importance of discourse and communication in a functioning democracy. He defines the public sphere as where private citizens can assemble and engage in dialogue to influence state affairs. An ideal public sphere generates public opinion to guide and legitimate government authority. However, with increased societal complexity, achieving inclusive consensus through direct community discussions has become difficult. Adult learning and discourse are therefore essential for a just, democratic society to evolve. Critical reflection allows separating identity from systems of power and money, and reflexive learning involves questioning social practices and arrangements.
This document discusses the concept of transliteracy. Transliteracy goes beyond traditional literacy skills and involves the ability to read, write and interact across different platforms and media. It originated in 2005 through the work of researchers studying how communication technologies were evolving. Transliteracy is important for libraries to focus on as it reflects the changing media landscape and involves skills like identifying the appropriate format and tools for sharing information. The document argues that transliteracy is fluid, flexible and involves communicating in any form across different contexts. Libraries need to help develop transliteracy skills through exploring, experimenting and embracing change.
Todd Presner, ‘Comparative Literature in the Age of Digital Humanities: On Po...Asari Bhavyang
Todd Presner, ‘Comparative Literature in the Age of Digital Humanities: On Possible Futures for a Discipline’ in Ali Behdad and Thomas eds. A Companion to Comparative Literature’ 2011, 193- 207
Connectivity has changed how humans interact and share information. Through social networks, people can instantly and globally connect over shared interests, copy behaviors from others, and influence each other's opinions. While human social behaviors remain the same, the scale and speed of connectivity through social media has created an environment where attention is scarce and cultural ideas spread exponentially. For brands to be successful, communication needs to appeal to fundamental human social behaviors by being inherently social, rather than focused on content alone. Social networks are primarily about connections between people rather than sharing content.
This document discusses the social nature of technology, cognition, learning, and knowledge. Some key points made include:
- Technology reflects social values and ideologies and shapes new realities
- Learning is a social and networked phenomenon enabled by tools and connections between people
- Individual knowledge is only possible due to social engagement and participation
- New technologies provide opportunities for new connections and relationships between people
Tapio Varis: New Humanism, Technology and Civilizations in the Global Univers...Ed Dodds
Columbia University seminar, New York, April 17,2013
http://www.friends-partners.org/GLOSAS/
P. Tapio Varis, Ph.D., professor emeritus
Acting President of Global University System (GUS)
UNESCO Chair in Global e-Learning with applications to multiple domains
Professor and Chair of Media Education
Research Center for Vocational Education & Hypermedia Laboratory
University of Tampere
P.O.Box 229
FIN-13101 Hameenlinna
FINLAND
+358-3-3551-3608
Tel: +358-3-614-5608--office in Hameenlinna
Tel: +358-3-215 6243--mass media lab in Tampere
GSM: +358-50-567-9833
Fax: +358-3-614-5611 or +358-3-3551-3611
tapio.varis@uta.fi
tapio.varis@hamk.fi
tapio.varis@helsinki.fi
http://www.uta.fi/~titava
www.ecml-eu.org -- about ECML project.
http://www.uta.fi/conference/mediaskills/
NCompass Live - January 29, 2020
http://nlc.nebraska.gov/ncompasslive/
Innovation encompasses far more than technology. One of the most exciting trends in 21st century libraries is the emphasis on restructuring and reinventing our roles in our communities. A huge part of this discussion revolves around the term "Community Engagement". And while this sounds grand and fancy, things often get blurry when we are pressed to define it, implement it, and (the most daunting of all) measure it.
It’s time to cut through ambiguity and put concrete parameters around this evasive topic. This discussion will center around the following questions about community engagement: Who, What, When, Where, Why, and HOW?
Participants will leave with a clear definition of Community Engagement, along with the framework for how to build a Community Engagement plan. One size doesn’t fit all. Your library is uniquely special and to honor this fact, this interactive hour will include brainstorming about what’s right for your library and community. This discussion will be supported by concrete examples and case studies from libraries who have implemented successful community engagement plans.
This conversation is for everyone in the public library. The secret to effective community engagement involves the whole team; we all have an important part to play.
Presenter: Erica Rose, Library Science Faculty/Program Coordinator, University of Nebraska at Omaha.
Estado arte de las Humanidades Digitales. Algunos proyectos de investigaciónGimena Del Rio Riande
Digital humanities projects and research from around the world are summarized. Key points:
- The document discusses the state of digital humanities, including conferences, participants, topics of interest.
- A history of digital humanities and related fields like humanist computing is provided, tracing work from the 1940s through present day.
- Examples of digital humanities centers, projects, resources and debates are outlined to illustrate the breadth and interdisciplinary nature of the field.
The document discusses the field of digital humanities, including its origins in humanities computing and shift to a broader scope. Key topics addressed include understanding digital transformations through projects analyzing usage of digitized resources; employing big data and new methods like GIS; examining the value of humanities; and exploring public engagement through crowdsourcing. Questions are raised about ensuring new digital tools and datasets support traditional humanities research and how digital humanities can contribute to debates around the importance of the humanities discipline.
This document outlines challenges and opportunities for decolonizing digital humanities. It discusses how digital humanities has traditionally focused on Western texts and excluded work by marginalized groups. It also notes concerns around a lack of diversity in who conducts digital humanities research and receives funding. The document advocates for recent efforts like #transformDH that center issues of race, class, gender and disability. It provides an example project on digitizing Chinese Canadian histories that highlights opportunities for community engagement and more inclusive digital scholarship.
This document discusses different perspectives on digital humanities. It partitions digital humanities into four areas: traditional scholarship about digital things, data analysis using digital tools, data representation using digital tools, and making digital tools. Each area is then briefly described, with examples provided. The document also discusses how digital tools and techniques are being applied in humanities research processes and outputs.
Making an Impact: How Digitised Resources Change LivesSimon Tanner
This paper will draw upon the research done by the author from a wide number of sources and will provide a compelling account of the advantages of digitised content.
The paper will cover using case studies and exemplars from across the sectors information on:
Where the value and impact can be found in digitised resources,
What modes of value and impact are achievable, and
Who are the beneficiaries gaining from the impact and value?
Special attention is worth paying to the proposal of 5 modes of value for digitised resources. The basic value modes suggested here may act as a guide for future digitisation impact assessment. If these value models to society as a whole are satisfied then many other benefits identified in this paper will also accrue.
This document therefore provides strong information to support:
Fundraising and revenue development plans,
Audience development,
Designing evaluation and impact assessment,
Project planning, and
Planning activities to augment digitised resources.
The aim is to provide key information and strong exemplars for the following primary stakeholders:
Memory institutions and cultural heritage organisations such as libraries, museums and archives.
Holders and custodians of special collections.
Managers, project managers and fundraisers who are seeking to justify further investment in digitised resources.
Academics looking to establish digital projects and digital scholarship collaborations with collection owners.
Some critics may have you believe that computer game studies lack theoretical rigor, that games cannot afford meaningful experiences. I agree with them, sometimes, but I also believe that a richer understanding of computer games is possible, and that this understanding can shed some light on related issues in the wider field of Digital Humanities.
My main area of research has been designing and evaluating how contextually appropriate interaction can aid the understanding of cultures distant in time, space, and in understanding to our own. This field is sometimes called Virtual Heritage. In Virtual Heritage, tools of choice are typically virtual reality environments, and the projects are very large in scale, complexity, and cost, while my projects are often prototypes and experimental designs. I have many challenges, for example, morphing technological constraints into cultural affordances, and avoiding possible confusion between artistic artifice and historical accuracy, all the while evaluating intangible concepts in a systematic way without disturbing the participants’ sense of immersion. To help me judge the success or failure of these projects I have shaped some working definitions of games, culture, cultural understanding, cultural inhabitation, and place. However, these concepts and definitions are not enough. I also have to now tackle the issues of simulated violence, artificial “other” people, the temptation of entertainment masquerading as education, and the difficulties inherent in virtually evoking a sense of ritual.
My lecture, then, is a discussion into how game-based learning, and the study of culture, heritage and history, might meaningfully intersect.
Libraries, research infrastructures and the digital humanities: are we ready ...Sally Chambers
This document discusses libraries and their potential role in supporting digital humanities research infrastructures. It describes how libraries could help manage data, serve as embedded librarians working directly with researchers, assist with digitization and curation efforts, and help with the discovery and dissemination of digital scholarship. The document emphasizes that libraries need to adopt a researcher-centric approach and form truly equitable collaborations in order to meaningfully contribute to digital humanities work.
Live, punk, hacker and digital sociology: shaking up the discipline?Deborah Lupton
This document discusses efforts to update and reinvent sociology in response to challenges from new digital technologies and data. It outlines approaches like "live methods" that seek to capture vitality rather than treat concepts and data as "fossilized facts". "Punk sociology" and "hacker sociology" aim to challenge conventions through creative and collaborative methods. "Digital sociology" explores how digitization is reshaping social life and the role of sociologists in analyzing new digital data and knowledge networks. The document advocates for inventive methods that reimagine data and theorize new approaches to research.
Sociology of the Internet and New Media.pptxSandykaFundaa
• Social Construction of Technology,
• Digital inequalities – Digital Divide and Access,
• Economy of New Media - Intellectual value;
• digital media ethics,
• new media and popular culture.
Digital Humanities for Historians: An introductionlibrarianrafia
What is Digital Humanities (DH)?
What is Digital History?
What is Cliometrics?
What is the Spatial Turn?
What goes into creating a Digital Humanities project?
What are some of the resources available for DH?
What are some of the debates in DH?
Attribution-NonCommercial 2.5 Generic (CC BY-NC 2.5) for all original content in presentation.
This document provides an overview of Roger Frank Malina's background and career. It discusses how he came from a family of scientists and engineers but also pursued art. Malina helped found NASA's Jet Propulsion Laboratory and the journal Leonardo, which combines art, science, and technology. The document outlines Malina's work researching across disciplines and cultures, as well as his goal of redesigning science through greater integration with fields like art and design.
Une introduction aux humanités numériquesOpenEdition
This document provides an introduction to digital humanities and discusses some of the challenges in defining it. It explores how digital humanities can provide access to cultural heritage through digital archives and projects. It also examines how data can be represented and how digital technologies can renew research practices and communication. The conclusion discusses digital humanities as a tactical term and meeting place, and emphasizes values like openness, collaboration and experimentation.
This document provides an overview of key concepts in digital anthropology from the book Digital Anthropology edited by Heather Horst and Daniel Miller. It discusses six principles of digital anthropology including how the digital intensifies culture's dialectical nature. The document also summarizes several chapters that address issues like disability and the digital world, how new media is incorporated into everyday life, and the challenges and potentials of digital technologies. It emphasizes that digital worlds are as culturally relative and material as analog worlds and should be studied using traditional anthropological methods like long-term ethnographic fieldwork.
Lev Manovich.
How and why study big cultural data.
Presentation at Data Mining and Visualization for the Humanities symposium, NYU, March 19, 2012.
softwarestudies.com
Digital Humanities is an interdisciplinary field that explores how digital technologies can be used to enhance the study of the humanities. It involves using digital tools and methods to address questions in humanities subjects like history, literature, linguistics, philosophy and art history. Some key aspects of Digital Humanities mentioned are developing digital archives and text analysis tools, creating multimedia works, visualizing data, and using digital tools in teaching humanities topics.
Similar to New England American Studies Association presentation - October 13, 2012 (20)
Steven Lubar - Presentation for Reading Across Rhode Island on David McCullou...Steven Lubar
The document summarizes who the Wright Brothers connected with and how readers might connect with them and their story. It discusses how the Wright Brothers connected with their family, school, work colleagues, and the technical community. It also explores how readers can connect with them as learners who worked hard, as makers who experimented, or by visiting sites like the Wright Brothers National Memorial. Finally, it proposes multiple ways readers might connect with the story told in the book, such as through the lens of innovation, family history, or simply enjoying the adventure.
This course provides an overview of how humanities scholars organize, analyze, and present their research using visualizations. It will cover both traditional humanities approaches as well as digital humanities techniques. Students will undertake projects in their fields of study to gain practical experience with various digital humanities methods. The course combines lectures with a weekly lab focused on data visualization skills. Topics will include different types of visualizations like chronologies, networks, and 3D modeling. The goal is for students to gain a deeper understanding of visualization as an interpretive tool and leave the course with the skills to conceptualize their own digital humanities project.
Presentation to American Precision Museum Board of Advisors, August 2013. Technology museums have a long history, and each era creates a museum that is useful to it. As museums change "from being about something to being for someone," how does the American Precision Museum carry out its mission?
LeGrand Lockwood, born in Norwalk, Connecticut in 1820, went on to make a fortune in the railroad business. He was an enthusiastic adopter of the new technologies of his day. This talk, delivered at the Lockwood-Mathews Mansion Museum, considers how Lockwood and his contemporaries thought about the future of technology.
Hear the presentation at http://youtu.be/9A-KCQJ-GPI
Steven Lubar keynote presentation: Transport and Mobility on Display Steven Lubar
Presentation to the 9th International Conference of the International Association
for the History of Transport Traffic and Mobility: Transport and Mobility on Display
This document discusses the evolution of public history over the past 25 years through examining 5 key questions: who, what, when, where, and why. It explores how perspectives have shifted from experts dictating public taste to embracing more diverse audiences and viewpoints. Museums are transforming from authorities of static content to platforms for generative sharing and social interaction where visitors can become users. The field has broadened its focus from the past alone to engaging relevant communities and stories for today.
The United States Naval Lyceum at Brooklyn Navy YardSteven Lubar
The Brooklyn Naval Lyceum was founded in 1824 to promote education and professional development for members of the US Navy and others. It established a library and collections of artifacts, including military items, scientific specimens, and cultural artifacts from around the world. The Lyceum aimed to encourage discussion of naval topics and advance its members' scientific and professional skills outside of political debates. It operated for decades but its building and collections were dispersed as the Brooklyn Navy Yard declined in the late 19th century.
Presentation on Haffenreffer Museum at Brown Commencement Forum May 2012Steven Lubar
The Haffenreffer Museum at Brown University is reorienting itself to better support research, teaching, and learning. It is working more closely with faculty by providing easy access to artifacts for classroom use. The museum brings objects to classes and co-teaches courses. It also supports student projects involving objects. Programs like Culture Lab give students hands-on experience with artifacts. The museum aims to move beyond its building and support the university's core goals through reflective practice and by reaching out across campus.
American Museums of the History of TechnologySteven Lubar
This document discusses the evolution of technology museums over time from the 19th century to present day. It outlines different purposes that technology museums have served such as being educational institutions, tourist attractions, places of national pride, venues for hobbyists, and sites for job training and economic development. More recent trends highlighted include telling more holistic stories that put technology in a social and cultural context, engaging diverse audiences, and focusing on contemporary issues of science literacy and STEM education.
A review of the growth of the Israel Genealogy Research Association Database Collection for the last 12 months. Our collection is now passed the 3 million mark and still growing. See which archives have contributed the most. See the different types of records we have, and which years have had records added. You can also see what we have for the future.
Strategies for Effective Upskilling is a presentation by Chinwendu Peace in a Your Skill Boost Masterclass organisation by the Excellence Foundation for South Sudan on 08th and 09th June 2024 from 1 PM to 3 PM on each day.
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...Dr. Vinod Kumar Kanvaria
Exploiting Artificial Intelligence for Empowering Researchers and Faculty,
International FDP on Fundamentals of Research in Social Sciences
at Integral University, Lucknow, 06.06.2024
By Dr. Vinod Kumar Kanvaria
Executive Directors Chat Leveraging AI for Diversity, Equity, and InclusionTechSoup
Let’s explore the intersection of technology and equity in the final session of our DEI series. Discover how AI tools, like ChatGPT, can be used to support and enhance your nonprofit's DEI initiatives. Participants will gain insights into practical AI applications and get tips for leveraging technology to advance their DEI goals.
How to Add Chatter in the odoo 17 ERP ModuleCeline George
In Odoo, the chatter is like a chat tool that helps you work together on records. You can leave notes and track things, making it easier to talk with your team and partners. Inside chatter, all communication history, activity, and changes will be displayed.
How to Build a Module in Odoo 17 Using the Scaffold MethodCeline George
Odoo provides an option for creating a module by using a single line command. By using this command the user can make a whole structure of a module. It is very easy for a beginner to make a module. There is no need to make each file manually. This slide will show how to create a module using the scaffold method.
A workshop hosted by the South African Journal of Science aimed at postgraduate students and early career researchers with little or no experience in writing and publishing journal articles.
14. Venn Diagram!
The Humanities
“The open humanities are those
aspects of the humanities
aimed at democratizing
production and consumption of
humanities research.”
--Eric Johnson Open Humanities
www.scholarslab.org
15. Venn Diagram!
The Humanities
“The open humanities are those Public
aspects of the humanities Humanities
aimed at democratizing
production and consumption of
humanities research.”
--Eric Johnson Open Humanities
www.scholarslab.org
16. Venn Diagram!
The Humanities
Digital
Humanities
“The open humanities are those Public
aspects of the humanities Humanities
aimed at democratizing
production and consumption of
humanities research.”
--Eric Johnson Open Humanities
www.scholarslab.org
18. Topics
• Museum
Collections
• Geospatial/
Landscapes
The Humanities • Oral histories
• Public
Digital Connections
Humanities
Public
Humanities
Open Humanities
19. Tools
• Databases
• Social Media
• Visualization
• Spatial Analysis
The Humanities
Digital
Humanities
Public
Humanities
Open Humanities
20. Style
• Collaboration
• Open Access
• Open-source
The Humanities • Inclusivity
• Interdisciplinary
Digital • “Communities of
Humanities Passion”
Public
Humanities
Open Humanities
23. digital humanities
Many visions of
• Humanities computing
• Media literacies
• Insurgency
• Public Questions
• Cultural Heritage
• Digital public sphere
• New modes of outreach
24. digital humanities
Many visions of
Digital humanities scholars use
computational methods either to
answer existing research
questions or to challenge existing
theoretical paradigms, generating
new questions and pioneering new
approaches.
--Wikipedia
25. digital humanities
Many visions of
...a visionary humanities program
that addressed the critical needs of
literacies for the twenty-first
century. That would not have to be
all we need to do, but why we aren't
making that our mission, staking
that as our invaluable inestimable
value in a radically changing world,
is beyond my comprehension.
--Cathy Davidson
26. digital humanities
Many visions of
“The digital humanities should not
be about the digital at all. It’s all
about innovation and disruption.
The digital humanities is really an
insurgent humanities”
--Mark Sample
27. digital humanities
Many visions of The problem is not the humanities
as a discipline... the problem is its
members. We are insufferable. We
do not want change. We do not want
centrality. We do not want to speak
to nor interact with the world. We
mistake the tiny pastures of private
ideals with the megalopolis of real
lives. [We dismiss the] ambitions of
the public at large—religion,
economy, family, craft, science.
--Ian Bogost
28. digital humanities
Many visions of We should place the world’s cultural
heritage—its historical
documentation, its literary and
artistic achievements, its
languages, beliefs, and practices—
within the reach of every citizen.
The value of building an
infrastructure that gives all citizens
access to the human record and the
opportunity to participate in its
creation and use is enormous.
--John Unsworth
29. digital humanities
The Digital Humanities seeks to
Many visions of
play an inaugural role with respect
to a world in which, no longer the
sole producers, stewards, and
disseminators of knowledge or
culture, universities are called upon
to shape natively digital models of
scholarly discourse for the newly
emergent public spheres of the
present era.
--Digital Humanities Manifesto
30. digital humanities
Many visions of
New ways of representing our
scholarship—integrating text,
image, sound, and video—are
emerging, as are new ways of
disseminating it to ever broader
publics.
--Kathleen Woodward
31. digital humanities
Many visions of
• Humanities computing
• Media literacies
• Public Audience
• Public Questions
• Cultural Heritage
• Digital public sphere
• New modes of outreach
32. What if?
We said that public humanities should be
fifty percent digital?
34. Public Humanities
Theory
AMST2650: Introduction to
Public Humanities
35.
36. Culture Community Curation
What groupings What to
How do groups
make sense to preserve, how to
and people enact
themselves and interpret, for
identity?
to us? whom?
New groups New challenges
New forms of emerge; digital of preservation,
culture online communities broader
more fluid definition
More fluidity, openness, but the categories still work.
37. Culture Community Curation
What groupings What to
How do groups
make sense to preserve, how to
and people enact
themselves and interpret, for
identity?
to us? whom?
New groups New challenges
New forms of emerge; digital of preservation,
culture online communities broader
more fluid definition
More fluidity, openness, but the categories still work.
38. Culture Community Curation
What groupings What to
How do groups
make sense to preserve, how to
and people enact
themselves and interpret, for
identity?
to us? whom?
New groups New challenges
New forms of emerge; digital of preservation,
culture online communities broader
more fluid definition
More fluidity, openness, but the categories still work.
39. Culture Community Curation
What groupings What to
How do groups
make sense to preserve, how to
and people enact
themselves and interpret, for
identity?
to us? whom?
New groups New challenges
New forms of emerge; digital of preservation,
culture online communities broader
more fluid definition
More fluidity, openness, but the categories still work.
40.
41. Us Them You
Public historians, The “other”, us in The audience,
museum people, the past, the readers, historic
interpreters, “community”, the site and museum
experts object of display visitors, tourists
New audiences;
We need new New ways for
audience
tools; expertise them to present
becomes co-
challenged themselves
creators
How do relationship between categories change?
Categories become fuzzier; are they still useful?
New tools allow for disintermediation
42. Us Them You
Public historians, The “other”, us in The audience,
museum people, the past, the readers, historic
interpreters, “community”, the site and museum
experts object of display visitors, tourists
New audiences;
We need new New ways for
audience
tools; expertise them to present
becomes co-
challenged themselves
creators
How do relationship between categories change?
Categories become fuzzier; are they still useful?
New tools allow for disintermediation
43. Us Them You
Public historians, The “other”, us in The audience,
museum people, the past, the readers, historic
interpreters, “community”, the site and museum
experts object of display visitors, tourists
New audiences;
We need new New ways for
audience
tools; expertise them to present
becomes co-
challenged themselves
creators
How do relationship between categories change?
Categories become fuzzier; are they still useful?
New tools allow for disintermediation
44. Us Them You
Public historians, The “other”, us in The audience,
museum people, the past, the readers, historic
interpreters, “community”, the site and museum
experts object of display visitors, tourists
New audiences;
We need new New ways for
audience
tools; expertise them to present
becomes co-
challenged themselves
creators
How do relationship between categories change?
Categories become fuzzier; are they still useful?
New tools allow for disintermediation
45. Museum Memories Historic
Artifacts and Stories Landscapes
46. Museum Memories Historic
Artifacts and Stories Landscapes
Curators
Museum
Visitors
47. Museum Memories Historic
Artifacts and Stories Landscapes
Curators Oral Historians
Museum Researchers
Visitors and the public
48. Museum Memories Historic
Artifacts and Stories Landscapes
Curators Oral Historians Preservationists
Museum Researchers Cultural
Visitors and the public Heritage
49. Museum Memories Historic
Artifacts and Stories Landscapes
Disintermediation
Curators Oral Historians Preservationists
Museum Researchers Cultural
Visitors and the public Heritage
51. What new categories
if the course were
“born digital”?
• Texts / Connections / Visualizations
52. What new categories
if the course were
“born digital”?
• Texts / Connections / Visualizations
• Markup / Metadata / Modeling
53. What new categories
if the course were
“born digital”?
• Texts / Connections / Visualizations
• Markup / Metadata / Modeling
• Database / Network / Interaction
54. Digital / Public Theory
• Texts / • Culture /
Connections / Community /
Visualizations Curation
• Markup / • Us /
Metadata / Them /
Modeling You
• Database /
Network /
Interaction
55. Digital / Public Theory
• Texts / Culture / Them
• Us / Visualizations / Modeling /
Curation
• You / Interaction / Community /
Connections
57. History and Memory
Culture and Community
Preservation and Representation
Remember and Save
Classify and Value
Preserve and Interpret
58. Topics
• Museums: • Cultural Heritage:
Collections, Property, Planning,
Exhibitions, Tourism
Education,
Outreach • Civic Engagement
• Historic • Public Art
Preservation
• Creative Economy
• Oral History
• Non-profit
• Community Memory Organizations
59. Projects
• Exhibitions - Labels, • Program proposal
design, installation,
public programs • Proposal to increase
participation at a local
• Exhibit review museum
• Collecting proposal • Community outreach
programs
• National register
nomination • Grant proposal
• Memoranda to boss on • Plan to assess a public
contentious topic, and program
letter to the editor
60. Projects
ite Labels,
• eb s
Exhibitions -
W installation, • Program proposal
design,
public programs • Proposal to increase
participation at a local
• Exhibit review museum
• Collecting proposal • Community outreach
programs
• National register
nomination • Grant proposal
• Memoranda to boss on • Plan to assess a public
contentious topic, and program
letter to the editor
61. Projects
ite Labels,
• eb s
Exhibitions -
W installation, • Program proposal
design,
public programs • Proposal to increase
bs ite participation at a local
•
We
Exhibit review museum
• Collecting proposal • Community outreach
programs
• National register
nomination • Grant proposal
• Memoranda to boss on • Plan to assess a public
contentious topic, and program
letter to the editor
62. Projects
ite Labels,
• eb s
Exhibitions -
W installation, • Program proposal
design,
public programs • Proposal to increase
bs ite participation at a local
Weal
• Exhibit review museum
it
Dig
• Collecting proposal • Community outreach
programs
• National register
nomination • Grant proposal
• Memoranda to boss on • Plan to assess a public
contentious topic, and program
letter to the editor
63. Projects
ite Labels,
• eb s
Exhibitions -
W installation, • Program proposal a
design, to
public programs io n
tata local
• Proposal to increase
ite v isi
ite
participation at
bs ive bs
Weal
• Exhibit review
Dr museum
we
it
Dig
• Collecting proposal • Community outreach
programs
• National register
nomination • Grant proposal
• Memoranda to boss on • Plan to assess a public
contentious topic, and program
letter to the editor
64. Projects
ite Labels,
• eb s
Exhibitions -
W installation, • Program proposal a
design, to
public programs io n
tata local
• Proposal to increase
ite v isi
ite
participation at
bs ive bs
Weal
• Exhibit review
Dr museum
we
it
Dig
• Collecting proposal • Community outreach
programs
• National register
nomination • Grant proposal
Plan to assessg ital
di
• Memoranda to boss on • a public
contentious topic, and program
letter to the editor
65. What if?
We said that public humanities should be
fifty percent digital?
67. DH: Tools and Topics
Topics/ Concepts"
Key Concept: Data and More
Terms I Expected to See &
Technologies Taught in DH
Interaction
Openness
Key Concept: Network"
"
Copyright"
Database"
Of…"
Courses"
Term"
Term" Frequency" # Uses"
#Courses"
argument"
xml" 107" 54"
19"
statistics"
• “Ability to assess digital data for preservability” (Salo, “Digital
TEI" 59" 50"
15"
programming" survey the
• curation”) 9832B is a studiodigital humanities, internet 16"
• “The course as Innovation: distributed cooperation (what47"
“Openness will canʼt
Omeka"
• “History 51"
course on interactive exhibit
"history, network society…”“IntroductionMyers, “Seminar in
be coordinated?)” (Kelty, (Tullos and to Openness”"
representation"
• “Our goal forthis course is to build a database-driven
PHP"Scholarship historians.” Studies”) 38"
design in public
Digital and Media
(Turkel) 32"
5"
interpretation"
"
• " “How does interactive, do-it-yourself open source remix28"
website” (Quamen, “Technical Approaches & Concepts”) 11"
Zotero" 35"
• accessibility"INTERACTIVE FICTION (Sample, “textual 14"
WEEK 4 //
• "“Tuesday, change what constitutes (Rheingold, property? 1"
potential October 26 (Networks)” intellectual “Virtual
Perl" 24"
media”"
• “We believe that a systematic use of large-scale analysis
sustainability"
Community/Social Media”) Literacies”)"
“ (Davidson, “21st Century 9"
" SQL/mySQL"
and interactive visualization of cultural data will become a 3"
19"
" “What is interaction design?” (Mazalek, “Principles of
• algorithmic" humanities research in the coming
• majorRosenzweig, “Can History be Open Source?” (Price,7"
• Apr 22: Thein
“R. trend Networked Book (Fitzpatrick, “digital media
Interaction Design”)" http://www.flickr.com/photos/alive_at_now/4255059444
decades.” (Manovich, “Theories of Media and New Media”)" /
theory”)" History”"
“Hacking
68. DH: Tools and Topics
Key Concept: Data and More
Terms I Expected to See &
Technologies Taught in DH
Interaction
Openness
Key Concept: Network"
"
Copyright"
Database"
Of…"
Courses"
Term"
Term" Frequency" # Uses"
#Courses"
argument"
xml" 107" 54"
19"
statistics"
TEI" 59" 50"
• “Ability to assess digital data for preservability” (Salo, “Digital
15"
programming" survey the
• curation”) 9832B is a studiodigital humanities, internet 16"
• “The course as Innovation: distributed cooperation (what47"
“Openness will canʼt
Omeka"
• “History 51"
course on interactive exhibit
"history, network society…”“IntroductionMyers, “Seminar in
be coordinated?)” (Kelty, (Tullos and to Openness”"
representation"
• “Our goal forthis course is to build a database-driven
PHP"Scholarship historians.” Studies”) 38"
design in public
Digital and Media
(Turkel) 32"
5"
interpretation"
"
• " “How does interactive, do-it-yourself open source remix28"
website” (Quamen, “Technical Approaches & Concepts”) 11"
Zotero" 35"
• accessibility"INTERACTIVE FICTION (Sample, “textual 14"
WEEK 4 //
• "“Tuesday, change what constitutes (Rheingold, property? 1"
potential October 26 (Networks)” intellectual “Virtual
Perl" 24"
media”"
• “We believe that a systematic use of large-scale analysis
sustainability"
Community/Social Media”) Literacies”)"
“ (Davidson, “21st Century 9"
" SQL/mySQL"
and interactive visualization of cultural data will become a 3"
19"
" “What is interaction design?” (Mazalek, “Principles of
• algorithmic" humanities research in the coming
• majorRosenzweig, “Can History be Open Source?” (Price,7"
• Apr 22: Thein
“R. trend Networked Book (Fitzpatrick, “digital media
Interaction Design”)"
decades.” (Manovich, “Theories of Media and New Media”)"
theory”)" History”"
“Hacking
69. DH: Tools and Topics
Key Concept: Data and More
Terms I Expected to See &
Technologies Taught in DH
Openness
Key Concept: Network"
Copyright"
Database"
Of…"
Courses"
Term"
Term" Frequency" # Uses"
#Courses"
argument"
xml" 107" 54"
19"
statistics"
TEI" 59" 50"
• “Ability to assess digital data for preservability” (Salo, “Digital
15"
programming" survey the digital humanities, internet canʼt
• curation”)
• “The course as Innovation: distributed cooperation (what47"
“Openness will
Omeka" 51" 16"
"history, network society…”“IntroductionMyers, “Seminar in
be coordinated?)” (Kelty, (Tullos and to Openness”"
representation"
• “Our goal in this course is to build a database-driven
PHP"Scholarship and Media Studies”) 38" 32"
5"
Digital
interpretation"
• " “How does interactive, do-it-yourself open source remix28"
website” (Quamen, “Technical Approaches & Concepts”) 11"
Zotero" 35"
• "“Tuesday, change what constitutes (Rheingold, property? 14"
accessibility"
potential October 26 (Networks)” intellectual “Virtual 1"
Perl" 24"
• “We believe that a systematic use of large-scale analysis
sustainability"
Community/Social Media”) Literacies”)"
“ (Davidson, “21st Century 9"
and interactive visualization of cultural data will become a 3"
SQL/mySQL"
" algorithmic" 19"
• majorRosenzweig, “Can History be Open Source?” (Price,7"
• Apr 22: Thein humanities research in the coming media
“R. trend Networked Book (Fitzpatrick, “digital
decades.” (Manovich, “Theories of Media and New Media”)"
theory”)" History”"
“Hacking
70. DH: Tools and Topics
Key Concept: Data and More
Terms I Expected to See &
Technologies Taught in DH
Openness
Copyright"
Database"
Of…"
Courses"
Term"
Term" Frequency" # Uses"
#Courses"
argument"
xml" 107" 54"
19"
statistics"
TEI" 59" 50"
• “Ability to assess digital data for preservability” (Salo, “Digital
15"
programming" Innovation: distributed cooperation (what canʼt
• curation”)
“Openness as
Omeka" 51" 47"
16"
" representation"
be coordinated?)” (Kelty, “Introduction to Openness”"
• “Our goal in this course is to build a database-driven
PHP" 38" 32"
5"
interpretation"
• “How does interactive, do-it-yourself open source remix28"
website” (Quamen, “Technical Approaches & Concepts”) 11"
Zotero" 35"
" accessibility"
potential change what constitutes intellectual property? 14"
• “We believe that a systematic use of large-scale analysis 1"
Perl"
sustainability"
“ (Davidson, “21st Century Literacies”)"
24"
9"
and interactive visualization of cultural data will become a 3"
SQL/mySQL"
algorithmic"
19"
• majorRosenzweig, “Can History be Open Source?” (Price,7"
“R. trend in humanities research in the coming
decades.” (Manovich, “Theories of Media and New Media”)"
“Hacking History”"
71. DH: Tools and Topics
Key Concept: Data and
Terms I Expected to See More
Technologies Taught in DH
Database"
Of…"
Courses"
Term"
Term" Frequency" # Uses"
#Courses"
argument"
xml" 107" 54"
19"
statistics"
TEI" 59" 50"
• “Ability to assess digital data for preservability” (Salo, “Digital
15"
programming"
curation”)
Omeka" 51" 47"
16"
" representation"
• “Our goal in this course is to build a database-driven
PHP" 38" 32"
5"
interpretation"
website” (Quamen, “Technical Approaches & Concepts”) 11"
Zotero" 35" 28"
" accessibility" 14"
• “We believe that a systematic use of large-scale analysis 1"
Perl"
sustainability"
24"
9"
and interactive visualization of cultural data will become a 3"
SQL/mySQL"
algorithmic"
19"
major trend in humanities research in the coming 7"
decades.” (Manovich, “Theories of Media and New Media”)"
72. DH: Tools and Topics
Terms I Expected to See More
Technologies Taught in DH
Of…"
Courses"
Term"
Term" Frequency" # Uses"
#Courses"
argument"
xml" 107" 54"
19"
statistics"
TEI" 59" 50"
15"
programming"
Omeka" 51" 47"
16"
representation"
PHP" 38" 32"
5"
interpretation"
Zotero" 35" 28"
11"
accessibility" 14"
Perl" 24" 1"
sustainability"
SQL/mySQL" 19" 9"
3"
algorithmic"
7"
75. Public Digital Tools
Content
Omeka,
Collections Mangement
Pinterest
Systems
Multimedia/
Story-telling Digital Storify, iMovie
Storytelling
Fund-raising Viral Marketing Kickstarter
76. Public Digital Tools
Content
Omeka,
Collections Mangement
Pinterest
Systems
Multimedia/
Story-telling Digital Storify, iMovie
Storytelling
Fund-raising Viral Marketing Kickstarter
77. Public Digital Tools
Content
Omeka,
Collections Mangement
Pinterest
Systems
Multimedia/
Story-telling Digital Storify, iMovie
Storytelling
Fund-raising Viral Marketing Kickstarter
78. Public Digital Tools
Content
Omeka,
Collections Mangement
Pinterest
Systems
Multimedia/
Story-telling Digital Storify, iMovie
Storytelling
Fund-raising Viral Marketing Kickstarter
79. Public Digital Tools
Content
Omeka,
Collections Mangement
Pinterest
Systems
Multimedia/
Story-telling Digital Storify, iMovie
Storytelling
Fund-raising Viral Marketing Kickstarter
80. Public Digital Tools
Content
Omeka,
Collections Mangement
Pinterest
Systems
Multimedia/
Story-telling Digital Storify, iMovie
Storytelling
Fund-raising Viral Marketing Kickstarter
81. Public Digital Tools
Content
Omeka,
Collections Mangement
Pinterest
Systems
Multimedia/
Story-telling Digital Storify, iMovie
Storytelling
Fund-raising Viral Marketing Kickstarter
82. Public Digital Tools
Content
Omeka,
Collections Mangement
Pinterest
Systems
Multimedia/
Story-telling Digital Storify, iMovie
Storytelling
Fund-raising Viral Marketing Kickstarter
83. Public Digital Tools
Content
Omeka,
Collections Mangement
Pinterest
Systems
Multimedia/
Story-telling Digital Storify, iMovie
Storytelling
Fund-raising Viral Marketing Kickstarter
First, though a look at the kinds of digital humanities.\n Will look at these from the technical to the public… \n
First, though a look at the kinds of digital humanities.\n Will look at these from the technical to the public… \n
First, though a look at the kinds of digital humanities.\n Will look at these from the technical to the public… \n
New kinds of outreach\n
The new tools answer old question approach -- humanities computing - new tools \nDigital tools that give us new ways to answer traditional questions: new tools to examine traditional texts and images, and perhaps open up new kinds of texts for examination\n
Media literacies\nThe traditional questions of the humanities, applied to help us to interrogate and understand the contemporary digital world\n
Insurgent humanities. \n
Being useful to the public - consider public as an audience. \n
Cultural heritage dream\n
Digital to public sphere… \n
New kinds of outreach -- But in recent decades, the academy’s civic role has weakened: higher education increasingly has been seen as a private rather than a public good. The Simpson Center for the Humanities at the University of Washington seeks to reverse this trend by taking humanities scholarship public with the new digital technologies. \n
New kinds of outreach\n
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As I redo these, the question in my mind is this: what percentage of the course should be about digital things?\nThis is a more general problem for just about every public humanities institution, not just for my course. What percent of a museum’s work should be digital? What percent of a state humanities council funds should go to web projects, what percent to the real world? How about libraries? What is the commitment to books, to web access, to community? \nHow much overlap is there?? How much should we think about hybrids? How much is either/or/ \nWhat are the comparative advantages of each? \n\n
I’ve taught this a variety of ways over the years…. I’m going to look at some of the big divisions and see how they might change if they were conceived of as being digital, or half-digital. \n
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The big story is changing relationship of expertise, audience, and subject of the history. \n
The big story is changing relationship of expertise, audience, and subject of the history. \n
The big story is changing relationship of expertise, audience, and subject of the history. \n
The big story is changing relationship of expertise, audience, and subject of the history. \n
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Last one based on Lisa Spiro analysis of digital humanities syllabi at http://digitalscholarship.files.wordpress.com/2011/06/spirodheducationpresentation2011-4.pdf\nhttp://digitalscholarship.wordpress.com/2011/06/20/making-sense-of-134-dh-syllabi-dh-2011-presentation/\n
Last one based on Lisa Spiro analysis of digital humanities syllabi at http://digitalscholarship.files.wordpress.com/2011/06/spirodheducationpresentation2011-4.pdf\nhttp://digitalscholarship.wordpress.com/2011/06/20/making-sense-of-134-dh-syllabi-dh-2011-presentation/\n
Last one based on Lisa Spiro analysis of digital humanities syllabi at http://digitalscholarship.files.wordpress.com/2011/06/spirodheducationpresentation2011-4.pdf\nhttp://digitalscholarship.wordpress.com/2011/06/20/making-sense-of-134-dh-syllabi-dh-2011-presentation/\n
Last one based on Lisa Spiro analysis of digital humanities syllabi at http://digitalscholarship.files.wordpress.com/2011/06/spirodheducationpresentation2011-4.pdf\nhttp://digitalscholarship.wordpress.com/2011/06/20/making-sense-of-134-dh-syllabi-dh-2011-presentation/\n\nDH tends to be more narrowly focused, and more focused on the processes. But with some changes, could be appied to non-digital work… \n
Last one based on Lisa Spiro analysis of digital humanities syllabi at http://digitalscholarship.files.wordpress.com/2011/06/spirodheducationpresentation2011-4.pdf\nhttp://digitalscholarship.wordpress.com/2011/06/20/making-sense-of-134-dh-syllabi-dh-2011-presentation/\n\n\nDH tends to be more narrowly focused, and more focused on the processes. But with some changes, could be appied to non-digital work… \n\n“The culture of a people is an ensemble of texts, themselves ensembles, which the anthropologist strains to read over the shoulders of those to whom they properly belong.” - Geertz\n\n“Digital cultures . . . can be understood in part through the particular ways in which they pattern data.” - MetaLAB\n
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Can we tease out of these the digital age equivalent? \n
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As I redo these, the question in my mind is this: what percentage of the course should be about digital things?\nThis is a more general problem for just about every public humanities institution, not just for my course. What percent of a museum’s work should be digital? What percent of a state humanities council funds should go to web projects, what percent to the real world? How about libraries? What is the commitment to books, to web access, to community? \nHow much overlap is there?? How much should we think about hybrids? How much is either/or/ \nWhat are the comparative advantages of each? \n\n
From Lisa Spiro\n
From Lisa Spiro\n
From Lisa Spiro\n
From Lisa Spiro\n
From Lisa Spiro\n
From Lisa Spiro\n
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“utopian core” from Digital Humanities Manifesto\n