The document discusses IBM Planning Analytics, a cloud-based budgeting and forecasting solution. It consists of TM1 for modeling, Cognos for reporting, TurboIntegrator for data integration, and Cognos Command Center for automation. The presentation demonstrates templates for budget entry, sample reports, running integration processes, and using Watson Analytics. Consolidation and eliminations logic can be built in Planning Analytics and integrated with Cognos Controller for management reporting.
The document discusses IBM Planning Analytics, a cloud-based budgeting and forecasting solution. It consists of TM1 for modeling, Cognos for reporting, TurboIntegrator for data integration, and Cognos Command Center for automation. The presentation demonstrates templates for budget entry, sample reports, running integration processes, and using Watson Analytics. Consolidation and eliminations logic can be built in Planning Analytics and integrated with Cognos Controller for management reporting.
The document discusses building a great omnichannel customer experience in 4 easy steps: 1) Get to know your customer, 2) Take advantage of mobile as the ultimate cookie, 3) Be personal and provide value in every interaction, 4) Feel empathy. It also mentions that 89% of business leaders believe customer experience will be their primary basis for competition by 2016.
Affecto Forum 2015 - Edward Mauser (Affecto): Get Ahead with IoT valueAffecto
Edward Mauser is a business advisor and value architect at Affecto who helps businesses evolve through technology. He has over 16 years of experience in product development and is a subject matter expert in IoT. The document discusses how IoT can enable companies to obtain operational savings, deliver new customer value, create new revenue streams, and change business models. It provides examples of how IoT can be used in areas like energy analysis, maintenance predictions, and digital advertising. The key is for companies to treat IoT projects as a phased approach and use prototypes to mitigate risks while learning. Properly utilizing IoT and big data can help optimize companies and disrupt industries by providing new customer value and business models.
Affecto Forum 2015 - Jaakko Ala-Paavola (Espotel): Teollisuuden Internet uus...Affecto
The document discusses how industrial internet and Internet of Things (IoT) enable new business models. It presents Gartner's four main IoT business models: optimize utilization, pay-per-use, remote operation, and provide digital services and content. It provides examples of companies using each model and discusses IoT service models. The document also introduces Espotel as an IoT integrator that brings data from the physical world to customers' IT systems and provides an example IoT business case using LoRa RF technology.
Affecto Forum 2015 - Mikko Eerola (Affecto)Affecto
89% of business leaders believe customer experience will be the primary basis of competition by 2016. Building a great omnichannel customer experience involves 4 easy steps: 1) Get to know your customers 360 degrees, 2) Take advantage of mobile as the ultimate cookie in the pocket, 3) Be personal and provide value in every interaction, 4) Feel empathy. Affecto helps companies achieve magic through applied big data, cloud computing, predictive analytics, machine learning, application development, and experience design.
Affecto Forum 2015 - Kati Hagros (Kone): Teollisuuden digitransformaatio – hy...Affecto
The document discusses the digitization and digital transformation of industry. It notes that all businesses will become digital businesses and focuses on how manufacturing can transition to a software industry with product-as-a-service models. It also discusses how applying Internet of Things technologies has been difficult. The document outlines how digitization can move companies from traditional functions to more digital collaboration between departments. It provides an example of KONE's approach to digitization and how it is using technologies like connectivity, cloud, and analytics to improve customer experience and operations.
Affecto Informatica World Tour 2015: The Age of EngagementAffecto
We are moving from an era of cost optimisation and productivity to an age of engagement. This engagement is with customers, partners, third parties, and machines. At the center of every winning business strategy is data. How to accelerate your organisation’s results using the Intelligent Data Platform to manage data of any type and from any source to drive better business outcomes.
A presentation by Greg Hanson, Vice President Business Operations EMEA, Informatica
Affecto Informatica World Tour 2015: Total Customer Relationship with Informa...Affecto
Are you ready to engage - Total Customer Relationship with Informatica MDM
What capabilities do you need to be able to engage with your customers in all relevant channels? With experience from several Customer Master initiatives utilizing Informatica MDM, this presentation sheds some light on how to prepare your organization and infrastructure for total customer engagement.
A presentation by Erling Rognerud, Manager MDM, Affecto
Iittala's durable products are designed to last for generations and be with users through various situations and stages of life. To tell the stories products accumulate over time, Iittala aims to give their products the ability to tell their own histories by updating product stickers with NFC technology, which would provide a unique ID and allow mobile devices to access a timeline of the product's past when scanned. The updated stickers would also allow users to contribute their own content to personalize the objects' histories and showcase the value of well-designed products in a culture where other items are often discarded.
The document discusses building a great omnichannel customer experience in 4 easy steps: 1) Get to know your customer, 2) Take advantage of mobile as the ultimate cookie, 3) Be personal and provide value in every interaction, 4) Feel empathy. It also mentions that 89% of business leaders believe customer experience will be their primary basis for competition by 2016.
Affecto Forum 2015 - Edward Mauser (Affecto): Get Ahead with IoT valueAffecto
Edward Mauser is a business advisor and value architect at Affecto who helps businesses evolve through technology. He has over 16 years of experience in product development and is a subject matter expert in IoT. The document discusses how IoT can enable companies to obtain operational savings, deliver new customer value, create new revenue streams, and change business models. It provides examples of how IoT can be used in areas like energy analysis, maintenance predictions, and digital advertising. The key is for companies to treat IoT projects as a phased approach and use prototypes to mitigate risks while learning. Properly utilizing IoT and big data can help optimize companies and disrupt industries by providing new customer value and business models.
Affecto Forum 2015 - Jaakko Ala-Paavola (Espotel): Teollisuuden Internet uus...Affecto
The document discusses how industrial internet and Internet of Things (IoT) enable new business models. It presents Gartner's four main IoT business models: optimize utilization, pay-per-use, remote operation, and provide digital services and content. It provides examples of companies using each model and discusses IoT service models. The document also introduces Espotel as an IoT integrator that brings data from the physical world to customers' IT systems and provides an example IoT business case using LoRa RF technology.
Affecto Forum 2015 - Mikko Eerola (Affecto)Affecto
89% of business leaders believe customer experience will be the primary basis of competition by 2016. Building a great omnichannel customer experience involves 4 easy steps: 1) Get to know your customers 360 degrees, 2) Take advantage of mobile as the ultimate cookie in the pocket, 3) Be personal and provide value in every interaction, 4) Feel empathy. Affecto helps companies achieve magic through applied big data, cloud computing, predictive analytics, machine learning, application development, and experience design.
Affecto Forum 2015 - Kati Hagros (Kone): Teollisuuden digitransformaatio – hy...Affecto
The document discusses the digitization and digital transformation of industry. It notes that all businesses will become digital businesses and focuses on how manufacturing can transition to a software industry with product-as-a-service models. It also discusses how applying Internet of Things technologies has been difficult. The document outlines how digitization can move companies from traditional functions to more digital collaboration between departments. It provides an example of KONE's approach to digitization and how it is using technologies like connectivity, cloud, and analytics to improve customer experience and operations.
Affecto Informatica World Tour 2015: The Age of EngagementAffecto
We are moving from an era of cost optimisation and productivity to an age of engagement. This engagement is with customers, partners, third parties, and machines. At the center of every winning business strategy is data. How to accelerate your organisation’s results using the Intelligent Data Platform to manage data of any type and from any source to drive better business outcomes.
A presentation by Greg Hanson, Vice President Business Operations EMEA, Informatica
Affecto Informatica World Tour 2015: Total Customer Relationship with Informa...Affecto
Are you ready to engage - Total Customer Relationship with Informatica MDM
What capabilities do you need to be able to engage with your customers in all relevant channels? With experience from several Customer Master initiatives utilizing Informatica MDM, this presentation sheds some light on how to prepare your organization and infrastructure for total customer engagement.
A presentation by Erling Rognerud, Manager MDM, Affecto
Iittala's durable products are designed to last for generations and be with users through various situations and stages of life. To tell the stories products accumulate over time, Iittala aims to give their products the ability to tell their own histories by updating product stickers with NFC technology, which would provide a unique ID and allow mobile devices to access a timeline of the product's past when scanned. The updated stickers would also allow users to contribute their own content to personalize the objects' histories and showcase the value of well-designed products in a culture where other items are often discarded.
8. Alice nauroi. “Ei kannata yrittää, ei mahdottomia
asioita voi uskoa.”
“Et ole tainnut paljoa harjoitella”, sanoi
kuningatar.
“Sinun iässäsi minä harjoittelin sitä puoli tuntia
joka päivä. Jaa jaa, joskus minun on onnistunut
uskoa jopa kuusi mahdotonta asiaa ennen
aamiaista.”
- Alice Peilintakamaassa, WSOY 2010
10. “Would you tell me, please, which way I
ought to go from here?"
"That depends a good deal on where you
want to get to."
"I don't much care where –"
"Then it doesn't matter which way you go.”
― Lewis Carroll,
Alice in Wonderland
16. Yhä suuremman osan
maailmasta rakentavat he,
jotka osaavat luoda taidetta,
tiedettä tai vaikkapa
älypuhelinsovellluksia
tietokoneen avulla. Siksi
lapsilla ja nuorilla on oikeus
oppia tietokoneista.
17. Yhä suuremman osan
maailmasta rakentavat he,
jotka osaavat luoda taidetta,
tiedettä tai vaikkapa
älypuhelinsovellluksia
tietokoneen avulla. Siksi
lapsilla ja nuorilla on oikeus
oppia tietokoneista.
Kaikki yritykset ovat
softayrityksiä. Softan
skaalaetu.
2020 80% aikuisista on älypuhelin
18. ..eikä yhden ihmisen
tuottavuudella ei ole rajoja.
Whatsapp 19 miljardia, 30 insinööriä
Minecraft 2,5 miljardia, 40 työntekijää
Supercell 1,5 miljardia (50%), 90 työntekijää
(Nokia, 7,5 miljardia, ?? työntekijää)
34. “Begin at the beginning," the King said, very
gravely, "and go on till you come to the end:
then stop.”
― Lewis Carroll,
Alice in Wonderland
35.
36.
37.
38. Nobody tells this to people who are beginners, I wish
someone told me. All of us who do creative work, we get
into it because we have good taste. But there is this gap.
For the first couple years you make stuff, it’s just not that
good. It’s trying to be good, it has potential, but it’s not.
But your taste, the thing that got you into the game, is still
killer. And your taste is why your work disappoints you. A
lot of people never get past this phase, they quit. Most
people I know who do interesting, creative work went
through years of this. We know our work doesn’t have this
special thing that we want it to have. We all go through
this.
― Ira Glass
51. 51
Millaisia ohjeita?
Täsmällisiä, oikeassa järjestyksessä, ilman
kirjoitusvirheitä. Tarpeen tullen muutettavissa
olevia, katettava kaikki mahdolliset tilanteet.
55. Valmiin toiminnallisuuden sisältävä kieli, esimerkiksi JavaScript tai Ruby
Tee voileipä.
Keskitason ohjeita vaativa kieli, esimerkiksi C
Kävele kaapille.
Ota kaapista leipäpussi.
Aseta leivät pussista pöydälle.
Voitele leipä.
Hyvin yksityiskohtaiset ohjeet vaativa kieli, esimerkiksi konekieli Assembly
Ota askelia kohtisuoraan, kunnes saavut keittiön kaapille.
Kun saavut kädenmitan päähän kaapista, pysähdy.
Nosta vasen kätesi.
Avaa kaapiston vasen ovi tasan 90 asteen kulmaan kaapin alareunaan nähden.
Käyttäen oikeaa kättäsi tartu ylimmällä hyllyllä olevaan leipäpussiin.
Siirrä pussi pöydälle.
Jos pussissa on suljin, poista se.
Tartu pussissa olevaan ensimmäiseen leipään.
Ota leipä pussista ulos.
Laske leipä pöydälle.
...
56. Kun tietokone lopulta osaa tehdä yhden leivän,
se tekee sen täydellisesti. Joka kerta. Toisin
kuin kuusivuotias tai edes aikuinen, yhden
voileivän tehtyään tietokone voi tehdä tuhansia
ja taas tuhansia leipiä. Se ei koskaan kyllästy.
Tietokone on kärsivällinen ja tarkka, varma ja
nopea. Siksi se on loistava työkumppani
tekemään asioita ihmisen ohjeiden perusteella.
61. Curriculum of Code
Decomposition
Patterns
Abstraction
Algorithms
Repetition
Sequence
Selection
Variables
Data
Debugging
Collaboration
Functions
62. Curriculum of Code
Decomposition
Patterns
Abstraction
Algorithms
Repetition
Sequence
Selection
Variables
Data
Debugging
Collaboration
Functions
63. E x e r c i s e 1 4
Dance dance dance!
Put your dancing shoes on - this is going to be a
party! Ruby and her friends like to dance. They all
have their signature moves. Repeat after them! How
many times can you do the loop?
L o o p s
Clap
Jump
Swirl
Kick
Stomp
This is one of Ruby’s
favourite dance rou-
tines. Can you dance
it to the beat of your
favorite song?
Clap
Stomp
Clap
Clap
Jump
This is how Snowleopard
loves to waltz.
Jump
Clap
Clap
Clap
And this is how the
penguins like to boo-
gie.
Clap
Stomp
Stomp
Jump
Keep going!
First round:
Repeat each dance routine three
times.
Second round:
Choose one dance routine and repea-
tuntil your parent claps their hands
together.
Third round:
Repeat the d
parent is ho
L o o p s
Great dancing w
you!
Conditions to start:
When the music starts!
Whe someone asks you to d
When you feel happy
Conditions to end:
Repeat 5 times and stop
Dance until you’re out of
Dance while the music is
Can you think of things that
are loops in your everyday
life? Schooldays, routines,
songs?
Hint:
Now it’s your turn!
My dance routine
Draw your own dance routi
blocks! You can add new b
you like. Remember naming
short, just a few blocks
it many times. Think also
dance.
64. Curriculum of Code
Decomposition
Patterns
Abstraction
Algorithms
Repetition
Sequence
Selection
Variables
Data
Debugging
Collaboration
Functions
65. E x e r c i s e 2 5
Problems
Each of Ruby’s friends has a problem. What went
wrong? How would you help them?
Turn the bath
water on
Get into the
bath
Wash
Get out of the
bath
Set plates
Set knives and
forks
Bring out the
birthday cake
Spread the
tablecloth
Eat food
Yes
No
Say
thank you
Still
hungry?
P a t t e r n r e g o n i t i o n
66. Curriculum of Code
Decomposition
Patterns
Abstraction
Algorithms
Repetition
Sequence
Selection
Variables
Data
Debugging
Collaboration
Functions
69. Lego Foundation: Systematic Creativity in the Digital Realm (2012)
Achievement Social Immersion
Advancement: Progress, power,
accumulation, status
Socialising: Casual chat, helping
others, making friends
Discovery: Exploration, lore,
finding hidden things
Mechanics: Numbers, optimisation,
templating, analysis
Relationships: Personal, self-
disclosure, finding and giving
support
Role playing: Story line, character
history, roles, fantasy
Competition: Challenging others,
provocation, domination
Teamwork: Collaboration, groups,
group achievements
Customisation: appearances,
accessories, style, color schemes
Escapism: Relaxation, escape from
real life, avoid real life problems
70. Lego Foundation: Systematic Creativity in the Digital Realm (2012)
Achievement Social Immersion
Advancement: Progress, power,
accumulation, status
Socialising: Casual chat, helping
others, making friends
Discovery: Exploration, lore,
finding hidden things
Mechanics: Numbers, optimisation,
templating, analysis
Relationships: Personal, self-
disclosure, finding and giving
support
Role playing: Story line, character
history, roles, fantasy
Competition: Challenging others,
provocation, domination
Teamwork: Collaboration, groups,
group achievements
Customisation: appearances,
accessories, style, color schemes
Escapism: Relaxation, escape from
real life, avoid real life problems
71. Lego Foundation: Systematic Creativity in the Digital Realm (2012)
Achievement Social Immersion
Advancement: Progress, power,
accumulation, status
Socialising: Casual chat, helping
others, making friends
Discovery: Exploration, lore,
finding hidden things
Mechanics: Numbers, optimisation,
templating, analysis
Relationships: Personal, self-
disclosure, finding and giving
support
Role playing: Story line, character
history, roles, fantasy
Competition: Challenging others,
provocation, domination
Teamwork: Collaboration, groups,
group achievements
Customisation: appearances,
accessories, style, color schemes
Escapism: Relaxation, escape from
real life, avoid real life problems
77. Temperature.
Orientation.
Vibration.
Moisture.
Internet.
Draw a picture of yourself using your
new computer.
The name of my
computer:
When I press the
on/off button my
computer will:
Computers have sensors that can
recognize changes in the environment.
Color the sensors your computer has
and describe what they do.
My MagiCal
ComPUTer
w w w .
h e l l o r u b y .
c o m
This is what I made
into a computer:
YOu
ARe
GREaT!
80. Charles Babbage, Alan Turing, John von
Neumann
Control
Unit
Immediate
access store
Input Output
Arithmetic
Logic Unit
CPU
Program, Data and
modified data
I/O
84. Drawings that expressed connected parts, components, networks and
elements by abstract drawings of wire connections and boxes linked with
lines.
The Linkers
85. Represented computers as gears interlocking
for a mechanical action to be carried out.
The Gear Gurus
86. Super technical drawings included resistors, wires,
motherboards, and everything electronic to show that there
exists nothing but elements which a current runs through. To
our interpretation of their drawing, a computer is based on
logic not magic, on connections not abstract things.
The Drafters
87.
88. MeEt tHe
CoMpOnENtS
Exercise 2 WhO’s wHo?
Name
At LeaSt
MiNUtEs
WHAt
yOu’LL NeEd
I am the processor. I am
very smart and fast at
calculating things. I am
super busy bossing around
and telling the other
components what to do.
I am powerful in
showing things on the
computer screen, but I
have a bad memory and
I need the help of ROM
and RAM.
I remember all immediate
things and run between
the CPU and the Hard
Drive but I forget
everything once the
computer is shut down.
I am slow, but I keep
good care of your
pictures and games.
I remember all the
important things and stuff
that you don’t want to
accidentally remove or
have disappear when the
power is turned off.
CPU
ROM
RAM
HARD
DRIVE
GPU
92. WHAt
yOu’LL leArN
Problem-
solving
Systems
thinking
Collaboration
Computational
thinking
Citizenship
Learning to
learn
TOPICS
Monday: Computers and The
Internet
What are computers? Where can we find
computers? How do they work? What is the
Internet?
Tuesday: Visual and Performance
Arts
Why do we have art? Can we make art with
computers? Can computers make art?
Wednesday: Food
Where does food come from? Can computers
help in getting good food to our tables? Can
computers cook?
Thursday: Homes and Cities
How do people live? How are our homes and
neighborhoods built? Can computers build
homes? Are there computers in the city?
93. WHAt
yOu’LL leArN
Problem-
solving
Systems
thinking
Collaboration
Computational
thinking
Citizenship
Learning to
learn
Friday: Space
What is out there in space? What kind of
computers are there in space?
Monday: Natural resources
(Recycling)
What is recycling and why is it important? How can
computers help in recycling?
Tuesday: Music
What is music? How can you make music? Can
computers make music, or can you make music
with computers?
Wednesday: Economy and
society
What is money? Why do we have it? What kind of
jobs will humans have in the future?
Thursday: Data
What is data? How can we collect it? What
can computers do with data? What problems
collecting data presents?
Friday: Science Fair
Presenting what we learned.
95. 1. Roolit ja status
2. Yhteinen tieto -
sisältö muuttuu
vuorovaikutuksessa
3. Laiskuus!
4. Osallistumisen
muodot: 98%
epäonnistuminen
5. Palaute ja yleisö
98. 250 000uutta työpaikkaa Suomeen vuoteen
2020 mennessä yksityissektorille,
vain kattamaan rakenteellisista
m uutoksista johtuen häviävät
työtpaikat.
*) McKinsey country report 11/2010
99. Lähes kaikki uudet työpaikat luodaan alle viisi
vuotta vanhoihin yrityksiin
101. You and your research
Richard Hamming
Transcription of the
Bell Communications Research Colloquium Seminar
7 March 1986
102. 102
"Kuinka suuri nautinto tehdä jotain
huolellisesti ja rakkaudella. Aloittaa
huolella ja ajatuksella, vajoutua ja jatkaa
työtä lämmöllä jota ei mitkään
syrjävaikutukset tai hätäileminen ja
artistimainen turhamaisuus keskeytä ja
muuta inhoksi.
Tehdä vähän, mutta hyvin. Tehdä niinkuin
parhaiten tuntee, eikä ajatella
suurenmoisuutta. "
- Eero Järnefeltin päiväkirjasta, 4/1897
105. Teknologia on
ihmisyydelle
rakennettu.
Computer (km-pytr)
n.
person who makes calculations or
computations; a calculator, a
reckoner; spec. a person
employed to make calculations in
an observatory, in surveying.
Technology (from Greek τέχνη)
Techne, "art, skill, cunning of hand";
and -λογία, -logia[1]. Techniques,
skills and competencies alongside
the tools needed to do the job.
Agriculture is a technology;
democracy is a technology.