This document contains 10 multiple choice questions about multimedia. The questions cover topics like file types used in multimedia presentations, elements of multimedia, animation, nonlinear presentations, multimedia editing software, devices for connecting cameras to computers, tools that can be used to produce multimedia, interfaces for web design workshops, phases of multimedia production, and testing and publishing phases.
Multimedia Technologies Introduction Subject
Multimedia Technology introduction - I created these slides for my students to teach CMP 383 Multimedia Technology at Jazan Community College , Jazan University
Unity is a cross-platform game engine developed by Unity Technologies,[4] first announced and released in June 2005 at Apple Inc.'s Worldwide Developers Conference as an OS X-exclusive game engine. As of 2018, the engine has been extended to support 27 platforms.[5] The engine can be used to create both three-dimensional and two-dimensional games as well as simulations for desktops and laptops, home consoles, smart TVs, and mobile devices. Several major versions of Unity have been released since its launch, with the latest stable version being Unity 2018.2.2, released on August 10, 2018.[6]
Unity gives users the ability to create games in both 2D and 3D, and the engine offers a primary scripting API in C#, for both the Unity editor in the form of plugins, and games themselves, as well as drag and drop functionality. Prior to C# being the primary programming language used for the engine, it previously supported Boo, which was removed in the Unity 5[7] release, and a version of JavaScript called UnityScript, which was deprecated in August 2017 after the release of Unity 2017.1 in favor of C#.[8]
The engine has support for the following graphics APIs: Direct3D on Windows and Xbox One; OpenGL on Linux, macOS, and Windows; OpenGL ES on Android and iOS; WebGL on the web; and proprietary APIs on the video game consoles. Additionally, Unity supports the low-level APIs Metal on iOS and macOS and Vulkan on Android, Linux, and Windows, as well as Direct3D 12 on Windows and Xbox One.
Today we are going to discuss about different types of 2D software and its implementation.
2D software allows the artist to create character movement in two-dimensional space.
A 2D animated character can move up, down, left and right but cannot move toward or away from the viewer.
Multimedia Technologies Introduction Subject
Multimedia Technology introduction - I created these slides for my students to teach CMP 383 Multimedia Technology at Jazan Community College , Jazan University
Unity is a cross-platform game engine developed by Unity Technologies,[4] first announced and released in June 2005 at Apple Inc.'s Worldwide Developers Conference as an OS X-exclusive game engine. As of 2018, the engine has been extended to support 27 platforms.[5] The engine can be used to create both three-dimensional and two-dimensional games as well as simulations for desktops and laptops, home consoles, smart TVs, and mobile devices. Several major versions of Unity have been released since its launch, with the latest stable version being Unity 2018.2.2, released on August 10, 2018.[6]
Unity gives users the ability to create games in both 2D and 3D, and the engine offers a primary scripting API in C#, for both the Unity editor in the form of plugins, and games themselves, as well as drag and drop functionality. Prior to C# being the primary programming language used for the engine, it previously supported Boo, which was removed in the Unity 5[7] release, and a version of JavaScript called UnityScript, which was deprecated in August 2017 after the release of Unity 2017.1 in favor of C#.[8]
The engine has support for the following graphics APIs: Direct3D on Windows and Xbox One; OpenGL on Linux, macOS, and Windows; OpenGL ES on Android and iOS; WebGL on the web; and proprietary APIs on the video game consoles. Additionally, Unity supports the low-level APIs Metal on iOS and macOS and Vulkan on Android, Linux, and Windows, as well as Direct3D 12 on Windows and Xbox One.
Today we are going to discuss about different types of 2D software and its implementation.
2D software allows the artist to create character movement in two-dimensional space.
A 2D animated character can move up, down, left and right but cannot move toward or away from the viewer.
2. MULTIMEDIA
1. Table shows the files used in developing a
multimedia presentation.
Element
File Names
P
Cat.jpg
Goose.tiff
Line.bmp
Q
M1.avi
P2.mpg
C4.mov
Identify the type of file in element: P and Q
4. MULTIMEDIA
3. Animation is the creation of the illusion of
movement by displaying a series of still
images in sequences.
(True / False)
5. MULTIMEDIA
4. Which of the following have a non-linear multimedia
presentations?
I – Movie
II – Television advertisement
III – Computer games
IV – Web page browser
A – I and II
C – I and III
B – II and IV
D – III and IV
6. MULTIMEDIA
5. The following table shows a number of editing software used
to produce multimedia presentation.
X
Audio editor
Y
Graphic and image
editor
Video and animation
editor
Z
i)
Based on the table,
match the editing
software with the
following statement by
writing X, Y or Z.
Creates effects of action and motion by projecting a set
of still pictures.
ii) Adjust individual instrument sounds with a mixer to get
the tone of effect wanted.
7. MULTIMEDIA
6. A device that enables you to connect a
video camera to a computer and
manipulate the video input is
________________________
8. MULTIMEDIA
7. Which the following cannot be used to
produce multimedia?
A – Scanner
B – Camera
C – Microphone
D – Television
9. MULTIMEDIA
8. The following figure shows two editing interfaces X and Y for a webdesigning workshop. More students registered to use Y than X.
X
Y
Based on above figure,
a) Identify the type of web editor shown: i) X ii) Y
b) Give two reasons why interface Y has attracted more students than
interface X.
10. MULTIMEDIA
9. The following figure shows a layout drawn during a
multimedia production phase.
Page 1
Guide to Penang
WELCOME TO PENANG
History
Accommodation
ANIMATION
Map
Audio
State the name of the phase.
Quit
Back
Next
11. MULTIMEDIA
10. The following figure shows the phase in multimedia
production.
Analysis
Design
X
Testing
Y
Based on the above figure, identify:
i) X
ii) Y
Publishing