This document discusses opportunities for Vietnam's game development industry and provides context about the global game market. It begins by highlighting Vietnam as a "hidden gem" with strong internet infrastructure, engineers, and an active developer community. It then reviews the growth of the global game market, including the rise of social and mobile games. The document profiles DeNA, a large Japanese social game publisher, and their expansion efforts in Vietnam through acquisitions and partnerships. It closes by arguing that building a globally competitive game industry could help drive Vietnam's sustainable economic growth through exports and technology advancement in the same way Japan industrialized over 150 years. The key takeaway is that Vietnam's game developers have an opportunity and responsibility to develop games that can succeed not
This whitepaper is about the esports industry globally and in Indonesia.
The esports industry is growing rapidly in Indonesia. Esports has attracted a tremendous number of young audiences. It brings huge potential to engage a big audience and get monetize from it.
Can your game make millions in Asia? If 1% of Asians would pay a $1! This presentation is a bit of a reality check given for Yetizen given in May 2012 in San Francisco.
This whitepaper is about the esports industry globally and in Indonesia.
The esports industry is growing rapidly in Indonesia. Esports has attracted a tremendous number of young audiences. It brings huge potential to engage a big audience and get monetize from it.
Can your game make millions in Asia? If 1% of Asians would pay a $1! This presentation is a bit of a reality check given for Yetizen given in May 2012 in San Francisco.
More than half of world video game revenues comes from digital sales and competition in the segment of mobile games is rife. Even if the game experience is quite different, smartphones are getting to compete with handheld and home consoles. What are the buying behaviours in the different target groups and which business models can producers plan? Facts and prospective insights into this fast-moving industry.
Social Games: Why GREE And Mobage Operator DeNA Monetize Better Than ZyngaDr. Serkan Toto
This presentation covers the size of Japan's social gaming market and 14 reasons why the two big social game companies in Japan, DeNA and GREE, monetize better than Zynga.
Trends In Gaming In Japan And Beyond (Special Focus: Mobage Operator DeNA And...Dr. Serkan Toto
This is the edited version of a presentation I gave during a conference in Tokyo in September 2012 on current trends in gaming. One main focus is on Japan's mobile and social gaming industry, especially DeNA operator Mobage and GREE.
More than half of world video game revenues comes from digital sales and competition in the segment of mobile games is rife. Even if the game experience is quite different, smartphones are getting to compete with handheld and home consoles. What are the buying behaviours in the different target groups and which business models can producers plan? Facts and prospective insights into this fast-moving industry.
Social Games: Why GREE And Mobage Operator DeNA Monetize Better Than ZyngaDr. Serkan Toto
This presentation covers the size of Japan's social gaming market and 14 reasons why the two big social game companies in Japan, DeNA and GREE, monetize better than Zynga.
Trends In Gaming In Japan And Beyond (Special Focus: Mobage Operator DeNA And...Dr. Serkan Toto
This is the edited version of a presentation I gave during a conference in Tokyo in September 2012 on current trends in gaming. One main focus is on Japan's mobile and social gaming industry, especially DeNA operator Mobage and GREE.
Removing Uninteresting Bytes in Software FuzzingAftab Hussain
Imagine a world where software fuzzing, the process of mutating bytes in test seeds to uncover hidden and erroneous program behaviors, becomes faster and more effective. A lot depends on the initial seeds, which can significantly dictate the trajectory of a fuzzing campaign, particularly in terms of how long it takes to uncover interesting behaviour in your code. We introduce DIAR, a technique designed to speedup fuzzing campaigns by pinpointing and eliminating those uninteresting bytes in the seeds. Picture this: instead of wasting valuable resources on meaningless mutations in large, bloated seeds, DIAR removes the unnecessary bytes, streamlining the entire process.
In this work, we equipped AFL, a popular fuzzer, with DIAR and examined two critical Linux libraries -- Libxml's xmllint, a tool for parsing xml documents, and Binutil's readelf, an essential debugging and security analysis command-line tool used to display detailed information about ELF (Executable and Linkable Format). Our preliminary results show that AFL+DIAR does not only discover new paths more quickly but also achieves higher coverage overall. This work thus showcases how starting with lean and optimized seeds can lead to faster, more comprehensive fuzzing campaigns -- and DIAR helps you find such seeds.
- These are slides of the talk given at IEEE International Conference on Software Testing Verification and Validation Workshop, ICSTW 2022.
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...DanBrown980551
Do you want to learn how to model and simulate an electrical network from scratch in under an hour?
Then welcome to this PowSyBl workshop, hosted by Rte, the French Transmission System Operator (TSO)!
During the webinar, you will discover the PowSyBl ecosystem as well as handle and study an electrical network through an interactive Python notebook.
PowSyBl is an open source project hosted by LF Energy, which offers a comprehensive set of features for electrical grid modelling and simulation. Among other advanced features, PowSyBl provides:
- A fully editable and extendable library for grid component modelling;
- Visualization tools to display your network;
- Grid simulation tools, such as power flows, security analyses (with or without remedial actions) and sensitivity analyses;
The framework is mostly written in Java, with a Python binding so that Python developers can access PowSyBl functionalities as well.
What you will learn during the webinar:
- For beginners: discover PowSyBl's functionalities through a quick general presentation and the notebook, without needing any expert coding skills;
- For advanced developers: master the skills to efficiently apply PowSyBl functionalities to your real-world scenarios.
Securing your Kubernetes cluster_ a step-by-step guide to success !KatiaHIMEUR1
Today, after several years of existence, an extremely active community and an ultra-dynamic ecosystem, Kubernetes has established itself as the de facto standard in container orchestration. Thanks to a wide range of managed services, it has never been so easy to set up a ready-to-use Kubernetes cluster.
However, this ease of use means that the subject of security in Kubernetes is often left for later, or even neglected. This exposes companies to significant risks.
In this talk, I'll show you step-by-step how to secure your Kubernetes cluster for greater peace of mind and reliability.
Essentials of Automations: The Art of Triggers and Actions in FMESafe Software
In this second installment of our Essentials of Automations webinar series, we’ll explore the landscape of triggers and actions, guiding you through the nuances of authoring and adapting workspaces for seamless automations. Gain an understanding of the full spectrum of triggers and actions available in FME, empowering you to enhance your workspaces for efficient automation.
We’ll kick things off by showcasing the most commonly used event-based triggers, introducing you to various automation workflows like manual triggers, schedules, directory watchers, and more. Plus, see how these elements play out in real scenarios.
Whether you’re tweaking your current setup or building from the ground up, this session will arm you with the tools and insights needed to transform your FME usage into a powerhouse of productivity. Join us to discover effective strategies that simplify complex processes, enhancing your productivity and transforming your data management practices with FME. Let’s turn complexity into clarity and make your workspaces work wonders!
Observability Concepts EVERY Developer Should Know -- DeveloperWeek Europe.pdfPaige Cruz
Monitoring and observability aren’t traditionally found in software curriculums and many of us cobble this knowledge together from whatever vendor or ecosystem we were first introduced to and whatever is a part of your current company’s observability stack.
While the dev and ops silo continues to crumble….many organizations still relegate monitoring & observability as the purview of ops, infra and SRE teams. This is a mistake - achieving a highly observable system requires collaboration up and down the stack.
I, a former op, would like to extend an invitation to all application developers to join the observability party will share these foundational concepts to build on:
Communications Mining Series - Zero to Hero - Session 1DianaGray10
This session provides introduction to UiPath Communication Mining, importance and platform overview. You will acquire a good understand of the phases in Communication Mining as we go over the platform with you. Topics covered:
• Communication Mining Overview
• Why is it important?
• How can it help today’s business and the benefits
• Phases in Communication Mining
• Demo on Platform overview
• Q/A
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024Albert Hoitingh
In this session I delve into the encryption technology used in Microsoft 365 and Microsoft Purview. Including the concepts of Customer Key and Double Key Encryption.
Goodbye Windows 11: Make Way for Nitrux Linux 3.5.0!SOFTTECHHUB
As the digital landscape continually evolves, operating systems play a critical role in shaping user experiences and productivity. The launch of Nitrux Linux 3.5.0 marks a significant milestone, offering a robust alternative to traditional systems such as Windows 11. This article delves into the essence of Nitrux Linux 3.5.0, exploring its unique features, advantages, and how it stands as a compelling choice for both casual users and tech enthusiasts.
Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
UiPath Test Automation using UiPath Test Suite series, part 5DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 5. In this session, we will cover CI/CD with devops.
Topics covered:
CI/CD with in UiPath
End-to-end overview of CI/CD pipeline with Azure devops
Speaker:
Lyndsey Byblow, Test Suite Sales Engineer @ UiPath, Inc.
Enchancing adoption of Open Source Libraries. A case study on Albumentations.AIVladimir Iglovikov, Ph.D.
Presented by Vladimir Iglovikov:
- https://www.linkedin.com/in/iglovikov/
- https://x.com/viglovikov
- https://www.instagram.com/ternaus/
This presentation delves into the journey of Albumentations.ai, a highly successful open-source library for data augmentation.
Created out of a necessity for superior performance in Kaggle competitions, Albumentations has grown to become a widely used tool among data scientists and machine learning practitioners.
This case study covers various aspects, including:
People: The contributors and community that have supported Albumentations.
Metrics: The success indicators such as downloads, daily active users, GitHub stars, and financial contributions.
Challenges: The hurdles in monetizing open-source projects and measuring user engagement.
Development Practices: Best practices for creating, maintaining, and scaling open-source libraries, including code hygiene, CI/CD, and fast iteration.
Community Building: Strategies for making adoption easy, iterating quickly, and fostering a vibrant, engaged community.
Marketing: Both online and offline marketing tactics, focusing on real, impactful interactions and collaborations.
Mental Health: Maintaining balance and not feeling pressured by user demands.
Key insights include the importance of automation, making the adoption process seamless, and leveraging offline interactions for marketing. The presentation also emphasizes the need for continuous small improvements and building a friendly, inclusive community that contributes to the project's growth.
Vladimir Iglovikov brings his extensive experience as a Kaggle Grandmaster, ex-Staff ML Engineer at Lyft, sharing valuable lessons and practical advice for anyone looking to enhance the adoption of their open-source projects.
Explore more about Albumentations and join the community at:
GitHub: https://github.com/albumentations-team/albumentations
Website: https://albumentations.ai/
LinkedIn: https://www.linkedin.com/company/100504475
Twitter: https://x.com/albumentations
UiPath Test Automation using UiPath Test Suite series, part 6DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 6. In this session, we will cover Test Automation with generative AI and Open AI.
UiPath Test Automation with generative AI and Open AI webinar offers an in-depth exploration of leveraging cutting-edge technologies for test automation within the UiPath platform. Attendees will delve into the integration of generative AI, a test automation solution, with Open AI advanced natural language processing capabilities.
Throughout the session, participants will discover how this synergy empowers testers to automate repetitive tasks, enhance testing accuracy, and expedite the software testing life cycle. Topics covered include the seamless integration process, practical use cases, and the benefits of harnessing AI-driven automation for UiPath testing initiatives. By attending this webinar, testers, and automation professionals can gain valuable insights into harnessing the power of AI to optimize their test automation workflows within the UiPath ecosystem, ultimately driving efficiency and quality in software development processes.
What will you get from this session?
1. Insights into integrating generative AI.
2. Understanding how this integration enhances test automation within the UiPath platform
3. Practical demonstrations
4. Exploration of real-world use cases illustrating the benefits of AI-driven test automation for UiPath
Topics covered:
What is generative AI
Test Automation with generative AI and Open AI.
UiPath integration with generative AI
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
zkStudyClub - Reef: Fast Succinct Non-Interactive Zero-Knowledge Regex ProofsAlex Pruden
This paper presents Reef, a system for generating publicly verifiable succinct non-interactive zero-knowledge proofs that a committed document matches or does not match a regular expression. We describe applications such as proving the strength of passwords, the provenance of email despite redactions, the validity of oblivious DNS queries, and the existence of mutations in DNA. Reef supports the Perl Compatible Regular Expression syntax, including wildcards, alternation, ranges, capture groups, Kleene star, negations, and lookarounds. Reef introduces a new type of automata, Skipping Alternating Finite Automata (SAFA), that skips irrelevant parts of a document when producing proofs without undermining soundness, and instantiates SAFA with a lookup argument. Our experimental evaluation confirms that Reef can generate proofs for documents with 32M characters; the proofs are small and cheap to verify (under a second).
Paper: https://eprint.iacr.org/2023/1886
Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...SOFTTECHHUB
The choice of an operating system plays a pivotal role in shaping our computing experience. For decades, Microsoft's Windows has dominated the market, offering a familiar and widely adopted platform for personal and professional use. However, as technological advancements continue to push the boundaries of innovation, alternative operating systems have emerged, challenging the status quo and offering users a fresh perspective on computing.
One such alternative that has garnered significant attention and acclaim is Nitrux Linux 3.5.0, a sleek, powerful, and user-friendly Linux distribution that promises to redefine the way we interact with our devices. With its focus on performance, security, and customization, Nitrux Linux presents a compelling case for those seeking to break free from the constraints of proprietary software and embrace the freedom and flexibility of open-source computing.
Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...
Driving Vietnam your own future
1. Game Development - Driving
Vietnam's and Your Own Future
Prepared for VNG GDC 2012
July 21st, 2012
Tetsuya Mori
DeNA Asia Pacific
2. 1. Vietnam as a hidden gem
2. Global game market
3. A Little Bit about DeNA
4. A Big Picture you want to care about
3. Vietnam as a Hidden Gem
Did you know?
VNG is the largest Internet company across SEA and India?
Vietnam game market is by far the largest across SEA and
India?
Vietnam has the best mobile broadband access across SEA
and India?
Vietnamese engineers are by far the best in SEA, as good
as Japanese engineers?
Vietnam has the most active local Internet developer
community across SEA and India?
5. Internet Foundation
SEA + India Country Score Board
Country Population Network Consumer acceptance
3G/4G WIFI Net
literacy
Online
games
Smart
phone
India 1200M
Indonesia 240M
Philippine 93M
Vietnam 87M
Thailand 69M
Malaysia 28M
Singapore 5M
5
6. Vietnam IT Resources
Observations from VNG, Punch, Fsoft, VNG, and others
Leaders – some highly talented visionary leaders
Software engineering – on par with Japanese counterparts
English skills – better than Japanese counterparts
Organizations - easily scaling up to several hundreds and more,
better than Japanese counterparts
Internal management process – on par with Japanese
counterparts
Finance – good ops generate good margin relatively easily
OPEX – 1/10 of Japan, 1/15 of US, very low cost of failure
7. 1. Vietnam as a hidden gem
2. Global game market
3. A Little Bit about DeNA
4. A Big Picture you want to care
8. 8
A Brief History of Computer Games Markets
1980 201020001990
Nintendo NES
Console Games
PC Games
Online Games (MMO)
J2ME+3G
Broadband
Internet
3D accelerator
Mobile Games
Social Games
Facebook
Game
Market*
Major
Publishers
$30B
$8B
$16B
Activision
Electronic Arts
Bandai Namco
Tencent
Nixon
Shanda
DeNA
GREE
Zynga
EA
Gameloft
$6B
*Title revenue only. Hardware sales not included.
9. Comparing Game Types
Console Games Online Games
MMOs
Social Games
Product Package product Online services
Distribution Retail stores Internet (ADSL, mobile 3G)
Platform PC PC & mobile
Look & Feel Super intense 3D Intense 3D High quality 2D and
simple 3D
Game play Intense
1-3 hr/play
Casual, frequent
5-30 min/play
Development >$50M
>2 yrs
>1000 m.month
1-2 yrs
100-200 m.month
3-6 months
Operations N/A Data center, Data mining
Performance KPIs Unit sold
Gross margins
DAU MAU
CU PCU
ARPU ARPPU
DAU MAU
ARPU ARPPU
LTV eCPNU
9
10. Social Games = Online Games Meshed
into Social Networks
Online Games
Card Battle
Simulations
Strategy
Dating
Town building
Management
RPG
FPS
Sports
Board Games
10
Social Networks
• Community
• Messaging
• User posting
• Invites
• Daily access
• Cross promotion
• Viral effects
+ PC
Mobile
12. Card Battle Type Social Games Sets a New Trend
12
Japan US China
Soon to come
Korea
iPhone No.1Android No.1
JP market turned
completely to CBG
13. 1. Vietnam as a hidden gem
2. Global game market
3. A Little Bit about DeNA
4. A Big Picture you want to care
14. Global Leaders of Game Publishing
Company Name Revenue Country Game Type Growth
Bandai Namco $5.5B Japan Console games +
Activision Blizzard $4.8B US Console games
Electronic Arts $4.1B US Console games
Tencent Games $3.0B China Online games ++
DeNA $1.9B Japan Social games ++
GREE $1.5B Japan Social games ++
Square Enix $1.5B Japan Console games
Zynga $1.1B US Social games ++
Nexon $1.1B Korea Online games ++
Take-Two $1.1B US Console games
Ubi Soft $1.1B France Console games
14
15. 15
JP Social Mobile Games – Explosive Growth
Japan’s mobile social
game market
0→$5B in 3 years
Highest ARPU x20 US
Mobile Social
Games
launch
DeNA Net Revenue
US$1B
US$2B
16. Over 50% of Mobage Game Revenue
Comes from 3rd Party Developers
16
3rd Party
Games
17. 17
Big Title Revenue Scale
Mobage top 20 title aiming at $1M/month
Mobage top 5 title double digits millions / month
Market Enabling Rev Share Model
Gross Rev → Carriers 13%, DeNA 87%
Out of 87% → DeNA 30%, Developers 70%
18. 18
Big Traffic and Big Data Mining
Big traffic – 20 billions PV / Day
20% of Japan’s mobile data traffic
1.2TB event log data / Day
480 CPU cores and Hadoop for real time processing
Internal analytic tools
Data miners (business analysts+ engineers)
19. Mobage Net Effect
Start from a
single user
An invite to 1 core user led to 15,000 user sign ups
21. 21
Mobage Titles Winning The U.S.
US GooglePlay market Top Grossing
Rage of
Bahamut
No.1
Tapfish No.10
Ninja
Royale No.14
4/10 4/234/15
1st
20th
40th
60th
80th
100th
22. DeNA in Vietnam
Punch Entertainment
Acquisition Q4 2011
Integrated into DeNA in-house studio in Japan
VNG
Entered into global social game partnership
Co-producing social games targeting Japanese market
New initiative to help improve artwork quality standard
23. 1. Vietnam as a hidden gem
2. Global game market
3. A Little Bit about DeNA
4. A Big Picture you want to care about
24. 4 years ago, I saw in Vietnam
Like Japan in 1960s
Organized chaos
Young, humble and hard working people
Strong education foundation, excellent students
Entrepreneurship everywhere
Construction everywhere
Shared code of building community and nation
‘Tomorrow is better than today’
25. Now I see…
New cityscape, upgraded quality of life
All I saw 4 years ago still remains good
However…
Slow industrialization
Macro economy remains fragile
Country run by money borrowed continuously
My friend’s comment ‘Vietnamese people learned to enjoy
their lives before they gained a competitive edge’
27. Build country’s sustainable growth…
Earn ‘Hard Currencies’ by driving exports
1. Leverage Vietnam based foreign companies to accelerate
near term exports
- Honda VN : manufactures 25% of SEA motorcycle production
WW 43M => SEA 9.5M => Honda VN 2.5M
- Samsung BacNinh plant : Exported $6B mobile phones in 2011
- Canon Tanh Long plant : Exported $2B inkjet printers in 2011
- Intel : Exported $0.5B in 2011 which is a half of Saigon High Tech
Park’s total export
1. Build globally competitive VN enterprises
→ This is about all of you!
28. Japan : 150 Years of Industrialization
Building Globally Competitive Companies
1868 Meiji Revolution
1878 Tokyo Stock Exchange founded
1882 Central Bank established
1895 The Shino-Japanese War 1895
1905 The Russo-Japanese War
1945 The Pacific War ended
US occupation began
1937
The Shino-Japanese War 1937 began
State Mobilization Law
‘Taisho Democracy’
Emergence of Consumer Economy
1989 Bubble at height
Tokyo Olympic Game
Bullet Trains in operation
1964 Hyper
Economic
Growth
‘Lost decades’ began
Internet economy began
1990~
1942 The Pacific War began
Priority Industry Association Act
1968 Japan as world second
largest economy
2008 World economic crises
Industry
Foundation
Building
Industry
Expansion
Matured
Economy
War
Economy
Today’s Japan
Top 100 Companies
Founded before 1905
28 companies
Mitsubishi, Mitsui, Sumitomo,
Japan Rail, NTT, Nippon Steel,
Kirin Brewery, Asahi Beer, Shiseido,
Nintendo, Tokyo Marine Insurance…
Founded 1905 - 1945
42 companies
Toyota, Suzuki, Canon, Nikon, Kao, Tak
eda Pharmaceutical, Astellas
Pharma, JFE Steel, Komatsu,
Ito-Yokado, EON, Termo, HOYA, Asahi
Glass, Yamato …
Founded after 1945
30 companies
Honda, Nidec, Sony, Kyocera, Fanuc,
Secom, Orix, NTT DoCoMo, NTT Data,
KDDI, Softbank, Yahoo Japan, UNIQLO,
Unicharm, Lawson, Oriental Land…
Phongtrào
Đông Du
29. Games for You and for Your Country
For You… Guess I don’t need to explain
For Vietnam
Badly needed exports
Technology advancement
Globally competitive companies and talents
Tax revenue
30. Initial Steps
1. Play and study top ranking games outside Vietnam
Build your game ‘vocabulary’
2. Develop games you and your customers want
This is a business, not a hobby
3. Don’t be happy until you made names outside Vietnam
Your opportunity and responsibility