The document discusses DeNA's operations in Vietnam. It notes that DeNA Hanoi is the main development arm for DeNA Singapore/Hanoi Studio, targeting global mobile social game development and operations. It describes DeNA Hanoi's staff of over 100 people and lists some of the titles it has developed. It also outlines DeNA's transformation of its Vietnam operations from a contract engineering house to a game studio, and notes the success it has achieved in gaining global market experience and technical skills while maintaining a competitive cost base in Vietnam.
Vron Media is an animation services company. We provide solutions in animation, 3D modelling, visual effects, and motion graphics. If you need our services, please contact us:
info@vronmedia.com
+62 21 4360987
In this presentation you will witness the following.
1) What is PRINCE2
2) Benefits of using PRINCE2
3) PRINCE2 Qualifications
This is continuation of our earlier video "What is a Project"(http://youtu.be/TtgS0JmANwE). It's a second video, part of our PRINCE2 series.
Warm Regards,
projectingIT
(http://www.projectingit.com)
Vron Media is an animation services company. We provide solutions in animation, 3D modelling, visual effects, and motion graphics. If you need our services, please contact us:
info@vronmedia.com
+62 21 4360987
In this presentation you will witness the following.
1) What is PRINCE2
2) Benefits of using PRINCE2
3) PRINCE2 Qualifications
This is continuation of our earlier video "What is a Project"(http://youtu.be/TtgS0JmANwE). It's a second video, part of our PRINCE2 series.
Warm Regards,
projectingIT
(http://www.projectingit.com)
This is a company guide of PremiumARTS Inc., a software development company in Japan.
We are a solution company specialized in AR (Augmented Reality) and VR (Virtual Reality).
We provide “service to solve social problems” with latest technology to people in the world.
Advance Intelligence Modernity Co., Ltd. (AIM Advance) Founded in 2003, is a game development company provide gaming solution for game publisher in local and international market.
The company focuses on creating high quality, innovative and technically superior games for mobile, console and PC Online platforms. Our games combine vivid graphic with extraordinary game-flow to entertain player and gamer all around. In addition, we essentially focus on research and development in game technology for high quality product, many of which is recognized as high quality and innovative gaming application.
Business Type : 1. PC Online Game developer (Casual/ MMORPG)
2. Mobile Game developer (J2ME/ Symbian/ Pocket PC/ iPhone)
3. Outsource skills acquired from above to other development studios and publishers.
Asia, the World and the Future of VR | Masaru OhnogiJessica Tams
Delivered at Casual Connect Europe 2017. Though being a part of the VR industry can be much like the Wild West, it has grown tremendously over the past year. Major players from various industries such as Facebook, Google, Microsoft, Sony, & UNITY all the way down to startups and VCs are revolutionizing the VR industry. Join gumi’s Head of Global BD in a session showcasing their achievements within AR / VR as well as the opportunity to take a peek into the current and future trends of VR in Asia and the world.
This presentation explains why from a technology and innovation management perspective the future of software is Open Source. In brief the point made by the presentation is that to compete companies need to focus on added value and this requires proper commodization management. Open Source is the most strategic way of managing commodization.
The Product Owner is the keeper of the requirements. He or she provides the single source of truth for the Team regarding requirements and their planned order of implementation. The Product Owner role in an Agile product development organization requires the knowledge and skills of a product manager, business analyst, and project manager. This presentation focuses on providing easy to implement, bite-size, practices that product owners can utilize for efficiency in daily tasks.
Vimi.co is an international app and web agency established in 2010 with offices in Bangkok, Sydney, Tel-Aviv and Hyderabad.
We leverage research of human decision-making processes by Nobel laureates such as psychologist Daniel Kahneman and economist Richard Thaler to give you the edge you need to WIN.
This is a company guide of PremiumARTS Inc., a software development company in Japan.
We are a solution company specialized in AR (Augmented Reality) and VR (Virtual Reality).
We provide “service to solve social problems” with latest technology to people in the world.
Advance Intelligence Modernity Co., Ltd. (AIM Advance) Founded in 2003, is a game development company provide gaming solution for game publisher in local and international market.
The company focuses on creating high quality, innovative and technically superior games for mobile, console and PC Online platforms. Our games combine vivid graphic with extraordinary game-flow to entertain player and gamer all around. In addition, we essentially focus on research and development in game technology for high quality product, many of which is recognized as high quality and innovative gaming application.
Business Type : 1. PC Online Game developer (Casual/ MMORPG)
2. Mobile Game developer (J2ME/ Symbian/ Pocket PC/ iPhone)
3. Outsource skills acquired from above to other development studios and publishers.
Asia, the World and the Future of VR | Masaru OhnogiJessica Tams
Delivered at Casual Connect Europe 2017. Though being a part of the VR industry can be much like the Wild West, it has grown tremendously over the past year. Major players from various industries such as Facebook, Google, Microsoft, Sony, & UNITY all the way down to startups and VCs are revolutionizing the VR industry. Join gumi’s Head of Global BD in a session showcasing their achievements within AR / VR as well as the opportunity to take a peek into the current and future trends of VR in Asia and the world.
This presentation explains why from a technology and innovation management perspective the future of software is Open Source. In brief the point made by the presentation is that to compete companies need to focus on added value and this requires proper commodization management. Open Source is the most strategic way of managing commodization.
The Product Owner is the keeper of the requirements. He or she provides the single source of truth for the Team regarding requirements and their planned order of implementation. The Product Owner role in an Agile product development organization requires the knowledge and skills of a product manager, business analyst, and project manager. This presentation focuses on providing easy to implement, bite-size, practices that product owners can utilize for efficiency in daily tasks.
Vimi.co is an international app and web agency established in 2010 with offices in Bangkok, Sydney, Tel-Aviv and Hyderabad.
We leverage research of human decision-making processes by Nobel laureates such as psychologist Daniel Kahneman and economist Richard Thaler to give you the edge you need to WIN.
What Goes Behind Sound Design in Games
Presented by Gwen Guo, Co-Founder, IMBA Interactive at GMGC Manila
LinkedIn: https://sg.linkedin.com/in/gwen-guo-497a3927
2016 Local Industry Highlights and the Roadmap Ahead (Philippines)
Presented by Alvin Juban, President, GDAP at GMGC Manila
LinkedIn: https://ph.linkedin.com/in/emperoralvin
Recipe for Success (looking at our strategy for creating and publishing games)
Presented by Mario Wynands, Managing Director, PikPok at GMGC Manila
LinkedIn: https://nz.linkedin.com/in/mariowynands
Building a solid foundation for a game startup
Presented by Vlad Micu, Game Consultant, VGVisionary at GMGC Manila
LinkedIn: https://nl.linkedin.com/in/vmicu
Game Designing: Go with your gut..or not?
Presented by Luna Cruz Javier, Creative Director, Altitude Games at GMGC Manila
LinkedIn: https://ph.linkedin.com/in/lunacruz
1. Copyright (C) 2013 DeNA Co.,Ltd. All Rights Reserved.
Strictly confidential
Leveraging Vietnam for
a Global Gaming
Business
Mobile Games Asia
Ho Chi Minh City
July 10
th
, 2015
DeNA Singapore
DeNA Hanoi
Tetsuya Mori
Strictly confidential
2. Copyright (C) 2013 DeNA Co.,Ltd. All Rights Reserved.
Strictly confidential
A Little Bit About Myself
Run DeNA Singapore/Hanoi
Game Studio
Co-creator of Java 2ME @Sun
Microsystems
Ex Venture Capitalist
Ex FPT Software board of
director
First exposure to Vietnam – 1996
in the US
Experience in Vietnam since
2008, continuously
2
3. Copyright (C) 2013 DeNA Co.,Ltd. All Rights Reserved.
Strictly confidential
DeNA Hanoi – Who We Are
Not an off-shore contract engineering sweatshop
Not a porting factory
Not a game publisher for Vietnamese market
DeNA Hanoi is THE main development arm of DeNA
Singapore/Hanoi Studio
- Specialized in mobile social game development and
operations
- Target global markets
- Takeover successful titles in the leading gaming market
3
4. Copyright (C) 2013 DeNA Co.,Ltd. All Rights Reserved.
Strictly confidential
Game Design
Engineering
Art Direction
Art Creation
QA
Game operation analysis
Localization
Publishing
4
Strictly confidential
Singapore and Hanoi 2-in-1
DeNA Proprietary and Confidential
Singapore
Singapore
Singapore
Singapore
Singapore
Vietnam
Vietnam
Vietnam
Vietnam
Multi-national
50+ staff
All Vietnamese
100+ staff
5. Copyright (C) 2013 DeNA Co.,Ltd. All Rights Reserved.
Strictly confidential
Our Team in Hanoi
DeNA Proprietary and Confidential
6. Copyright (C) 2013 DeNA Co.,Ltd. All Rights Reserved.
Strictly confidential
Our Titles
DeNA Proprietary and Confidential
D.O.T. for US, Korea, Taiwan Blood Brothers for US and China
Marvel War of Heroes for US Rage of Bahamut for US
7. Copyright (C) 2013 DeNA Co.,Ltd. All Rights Reserved.
Strictly confidential
Our Own Dien Bien Phu
DeNA Proprietary and Confidential
Latest Project
- For Japan – DeNA’s Home market
- Earlier stage take over
- Higher hardle
- SIN/Hanoi best team formation
8. Copyright (C) 2013 DeNA Co.,Ltd. All Rights Reserved.
Strictly confidential
Our Own Dien Bien Phu
DeNA Proprietary and Confidential
Latest Project
- For Japan – DeNA’s Home market
- Earlier stage take over
- Higher hardle
- SIN/Hanoi best team formation
9. Copyright (C) 2013 DeNA Co.,Ltd. All Rights Reserved.
Strictly confidential
Transformation
- From Contract Engineering House to Studio
9
End
UsersGame Studio
End
Users
Contract
Engineering
Team
Customer
Marketing
Team
Customer
Development
Team
10. Copyright (C) 2013 DeNA Co.,Ltd. All Rights Reserved.
Strictly confidential
Transformation
- From Contract Engineering House to Studio
10
End users not in sight
No sense of ownership
One-off mentality
Priority on delivery schedule
Quality – ‘just works’
No continuation for future
End
UsersGame Studio
End
Users
Contract
Engineering
Team
Customer
Marketing
Team
Customer
Development
Team
11. Copyright (C) 2013 DeNA Co.,Ltd. All Rights Reserved.
Strictly confidential
Transformation
- From Contract Engineering House to Studio
11
End users dictate our lives,
every day, every moment End
UsersGame Studio
End
Users
Contract
Engineering
Team
Customer
Marketing
Team
Customer
Development
Team
12. Copyright (C) 2013 DeNA Co.,Ltd. All Rights Reserved.
Strictly confidential
Transformation – great success
Global market experience – the best in Vietnam
Social game live operation expertise – the best in
Asia
Technical level – almost on par with DeNA HQ
Studio
Team cohesiveness – one of the best in Vietnam
12
So Far, So Great
13. Copyright (C) 2013 DeNA Co.,Ltd. All Rights Reserved.
Strictly confidential
13
Avoid Dangerous Trap
Time
Level
Global Standard
Vietnam Standard
(Expected)
14. Copyright (C) 2013 DeNA Co.,Ltd. All Rights Reserved.
Strictly confidential
14
Level
Global Standard
Vietnam Standard
(Expected)
Time
VN cost base
Vietnam Standard
(Factored in cost
increase)
Price-Performance Trap
Avoid Dangerous Trap
15. Copyright (C) 2013 DeNA Co.,Ltd. All Rights Reserved.
Strictly confidential
DeNA Proprietary and Confidential
16. Copyright (C) 2013 DeNA Co.,Ltd. All Rights Reserved.
Strictly confidential
16