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TECHNOLOGY
FOR TEACHING
AND LEARNING
1
MODULE 1
WHAT DOES
IT TAKE TO
BECOME AN
EFFECTIVE
21ST
CENTURY
TEACHER?
DIWANIE R. PEREZ
STATUS
OF
ICT
Education
in the
Philippines
Status of ICT
Education in
the
Philippines
IN COOPERATION WITH
Education in the Philippines
“21st Century
Education For All
Filipinos, Anytime,
Anywhere. “
.
WHY DO WE NEED
ICT IN EDUCATION?
ICT PLAYS A MAJOR ROLE IN CREATING A NEW AND
IMPROVED MODEL OF TEACHING AND LEARNING WHERE
EDUCATION HAPPENS ANYTIME, ANYWHERE. TO ACHIEVE
THIS VISION, WE WILL CONTINUE TO USE ICT TO:
 revitalize our schools to make them into dynamic, collaborative and
innovative learning institutions where students can become more
motivated, inquisitive and creative learners.
 link up our students with the vast networked world of knowledge and
information to enable them to acquire a broad knowledge base and a
global outlook and provide them with the resources for the development
of a creative mind;
 develop in our students skills and capabilities to critically and
intelligently seek, absorb, analyze, manage and present information;
 create new knowledge and products; and
 develop in our students habits of self-learning to nurture the attitude
and capability for lifelong learning.
IN ORDER TO ACHIEVE OUR VISION
WITHIN WE AIM TO:
completely integrate ICT into the curriculum, which
includes the development of multimedia
instructional materials, and ICT enabled
assessment;
intensify competency based professional
development programs;
establish the necessary ICT infrastructure and
applications.
MULTIMEDIA
INSTRUCTION
AL
MATERIALS
DEVELOPMEN
T
ONLINE CLASS & COURSES
University of the
Philippines-Open
University
Launches Online
Courses
TESDA OFFERS
ONLINE COURSES
FOR FREE
THE KEY THRUSTS OF THIS STRATEGY
ARE:
Enhancing Curriculum
Empowering Teachers, Administrators,
Officials and Students
Strengthening Schools, Governance and
Management
ICT
COMPETENCY
STANDARDS
FOR PRE-
SERVICE
TEACHERS
Domain 1: Understanding ICT in
Education
1.1 Demonstrate awareness of
policies affecting ICT in Education
1.2 Comply with ICT policies as
they affect teaching-learning
1.3 Contextualize ICT Policies to
the learning environment
ICT
COMPETENCY
STANDARDS
FOR PRE-
SERVICE
TEACHERS
Domain 2:Curriculum and Assessment
2.1 Demonstrate understanding of concepts,
principles, and theories of ICT systems as they
apply to teaching-learning
2.2 Evaluate digital and non-digital learning
resources in response to students’ diverse needs
2.3 Develop digital learning resources to enhance
teaching-learning.
2.4 Use ICT tools to develop 21st century skills:
information media and technology skills, learning
and innovation skills, career skills and effective
communication skills.
ICT
COMPETENCY
STANDARDS
FOR PRE-
SERVICE
TEACHERS
Domain 3: Pedagogy
3.1 Apply relevant technology for
classroom activities
3.2 Use ICT knowledge to solve complex
problems and support student
collaborative activities.
3.3 Model collaborative knowledge
construction in face to face and virtual
environments.
ICT
COMPETENCY
STANDARDS
FOR PRE-
SERVICE
TEACHERS
Domain 4: Technology Tools
4.1 Demonstrate competence in the
technical operations of technology
tools and systems as they apply to
teaching and learning
4.2 Use technology tools to create
new learning opportunities to
support community of learners.
4.3 Demonstrate proficiency in the
use of technology tools to support
teaching and learning.
ICT
COMPETENCY
STANDARDS
FOR PRE-
SERVICE
TEACHERS
Domain 5: Organization and
Administration
5.1 Manage technology-assisted
instruction in an inclusive
classroom environment.
5.2 Exhibit leadership in shared
decision-making using
technology tools.
ICT
COMPETENCY
STANDARDS
FOR PRE-
SERVICE
TEACHERS
Domain 6: Teacher Professional
Learning
6.1 Explore existing and emerging
technology to acquire additional
content and pedagogical
knowledge.
6.2 Utilize technology tools in
creating communities of practice
6.3 Collaborate with peers,
colleagues, and stakeholders to
access information in support of
professional learning.
ICT
COMPETENCY
STANDARDS
FOR PRE-
SERVICE
TEACHERS
Domain 7: Teacher Disposition
7.1 Demonstrate social, ethical,
and legal responsibility in the
use of technology tools and
resources.
7.2 Show positive attitude
towards the use of technology
tools.
ISTE NATIONAL EDUCATIONAL
TECHNOLOGY STANDARDS FOR
TEACHERS
Department of Education issued DepEd Order 42. S.2017 mandating the use of the Philippine
Professional Standard for Teachers to start with the Beginning Teachers who are the fresh
graduates from the Teacher Education Program
Standard 1: Technology Operations and Concepts
Standard 2: Planning and Designing Learning Environment and Experiences
Standard 3: Teaching Learning and Curriculum
Standard 4: Assessment and Evaluation
Standard 5: Productivity and Professional Practice
Standard 6: Social, Ethical, Legal and Human Issues
ISTE NATIONAL EDUCATIONAL
TECHNOLOGY STANDARDS FOR
TEACHERS
Standard 1. Creativity and Innovation
Standard 2: Communication and Collaboration
Standard 3: Research and Information Fluency
Standard 4: Critical Thinking, Problem solving and Decision Making
Standard 5: Digital Citizenship
Standard 6: Technology Operations and Concepts
UNDERSTANDING THE
BASIC CONCEPTS IN ICT
1. TECHNOLOGY- Refers to a mix of process and product used in the application of knowledge.
2. ICT LITERACY - Is the use of digital technology, communication tools and/or networks to access,
manage, integrate, evaluate, create, and communicate information to function in a knowledge society.
3. EDUCATIONAL TECHNOLOGY- Refers to the use of technology in teaching and learning. Includes
both digital and non-digital technology.
4. DIGITAL LITERACY - Is the ability to find, evaluate, utilize, share, and create contents using information
technologies and the Internet.
5. DIGITAL LEARNING- Is any type of learning that is accompanied by technology or by instructional
practice that makes effective use of technology.
6. ONLINE DIGITAL TOOLS AND APPS- Uses Internet connection to access the information needed.
7. OFF-LINE DIGITAL TOOLS AND APPS- Used without internet access.
8. INSTRUCTIONAL TECHNOLOGY- Is the theory and practice of design, development, utilization,
management, and evaluation of the processes and resources for learning.
9. SOFTWARE- Refers to program control instructions and accompanying documentation; stored on disks
or tapes when not being used in the computer.
10. MULTIMEDIA- Is a sequential or simultaneous use of a variety of media formats in each presentation or
self-study program.
UNDERSTANDING THE
BASIC CONCEPTS IN ICT
11. INTERNET- Is a massive network of networks, a networking infrastructure. Global network connecting millions of
computers.
12. WWW- A graphical environment on computer network that allows you to access, view and maintain documentations
that can include text, data, sound, and videos.
13. WEB ACCESS- Is the ability of the learner to access the Internet at any point during the lesson to take advantage of
the array available education resources.
14. WEBQUEST- Inquiry-oriented lesson format in which most or all information that learners work with comes from the
web. It is a teacher structured research experience for the students that is primarily based on the use of the www and
typically takes one or more instructional periods.
15. PRODUCTIVITY TOOLS- Refers to any type of software associated with computers and related technologies that
can be used as tools for personal, professional or classroom productivity.
16. TECHNOLOGY TOOL- Can be anything that help you accomplish your goal with the use of technology with data/
calculation, design, discussion, email, and handheld devices
17. BLOG- Online journal where posted information from both teachers and students are arranged.
18. WIKI- An editable website usually with limited access, allows students to collaboratively create and post written work
or digital files, such as digital photos or videos.
19. FLIPPED CLASSROOM- Utilizes a reverse instructional delivery, where the teacher is required to use the web
resources as homework or out of class activity as initial instruction of the lesson which will be discussed during class
time.
UNDERSTANDING THE
BASIC CONCEPTS IN ICT
21. GOOGLE APPS- Cloud-based teaching tool which is stored in
google server and is available for students both at home and in
school.
22. VLOG- Is a video blog where each entry is posted as a video
instead of the text.
23. FACEBOOK- Popular social networking site used by students
and adults worldwide to present information on themselves and to the
world.
24. VOIP (VOICE OVER INTERNET PROTOCOL) - Is a category of
hardware and software that enables people to use the internet as a
transmission medium for telephone calls by sending voice data in
ROLES OF
TECHNOLOG
Y FOR
TEACHING
AND
LEARNING
TECHNOLOGY AS A
TUTOR
TECHNOLOGY AS A
TEACHING TOOL
TECHNOLOGY AS A
LEARNING TOOL
ROLES THAT TECHNOLOGY PLAYS IN THE
JOB OF TEACHERS
• Technology provides enormous support to the teacher as the facilitator.
• Technology has modernized the teaching-learning environment.
• Technology improves teaching-learning process and ways of teaching.
• Technology opens new fields in educational researches.
• Technology adds to the competence of teachers and inculcates scientific
outlook.
• Technology supports teacher professional development.
LEARNING
ACTIVITY 1
CREATE YOUR
DREAM BOARD.

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MODULE1.pptx

  • 2. WHAT DOES IT TAKE TO BECOME AN EFFECTIVE 21ST CENTURY TEACHER?
  • 3. DIWANIE R. PEREZ STATUS OF ICT Education in the Philippines Status of ICT Education in the Philippines
  • 5. Education in the Philippines “21st Century Education For All Filipinos, Anytime, Anywhere. “ .
  • 6. WHY DO WE NEED ICT IN EDUCATION?
  • 7. ICT PLAYS A MAJOR ROLE IN CREATING A NEW AND IMPROVED MODEL OF TEACHING AND LEARNING WHERE EDUCATION HAPPENS ANYTIME, ANYWHERE. TO ACHIEVE THIS VISION, WE WILL CONTINUE TO USE ICT TO:  revitalize our schools to make them into dynamic, collaborative and innovative learning institutions where students can become more motivated, inquisitive and creative learners.  link up our students with the vast networked world of knowledge and information to enable them to acquire a broad knowledge base and a global outlook and provide them with the resources for the development of a creative mind;  develop in our students skills and capabilities to critically and intelligently seek, absorb, analyze, manage and present information;  create new knowledge and products; and  develop in our students habits of self-learning to nurture the attitude and capability for lifelong learning.
  • 8. IN ORDER TO ACHIEVE OUR VISION WITHIN WE AIM TO: completely integrate ICT into the curriculum, which includes the development of multimedia instructional materials, and ICT enabled assessment; intensify competency based professional development programs; establish the necessary ICT infrastructure and applications.
  • 10.
  • 11. ONLINE CLASS & COURSES University of the Philippines-Open University Launches Online Courses TESDA OFFERS ONLINE COURSES FOR FREE
  • 12.
  • 13.
  • 14.
  • 15. THE KEY THRUSTS OF THIS STRATEGY ARE: Enhancing Curriculum Empowering Teachers, Administrators, Officials and Students Strengthening Schools, Governance and Management
  • 16. ICT COMPETENCY STANDARDS FOR PRE- SERVICE TEACHERS Domain 1: Understanding ICT in Education 1.1 Demonstrate awareness of policies affecting ICT in Education 1.2 Comply with ICT policies as they affect teaching-learning 1.3 Contextualize ICT Policies to the learning environment
  • 17. ICT COMPETENCY STANDARDS FOR PRE- SERVICE TEACHERS Domain 2:Curriculum and Assessment 2.1 Demonstrate understanding of concepts, principles, and theories of ICT systems as they apply to teaching-learning 2.2 Evaluate digital and non-digital learning resources in response to students’ diverse needs 2.3 Develop digital learning resources to enhance teaching-learning. 2.4 Use ICT tools to develop 21st century skills: information media and technology skills, learning and innovation skills, career skills and effective communication skills.
  • 18. ICT COMPETENCY STANDARDS FOR PRE- SERVICE TEACHERS Domain 3: Pedagogy 3.1 Apply relevant technology for classroom activities 3.2 Use ICT knowledge to solve complex problems and support student collaborative activities. 3.3 Model collaborative knowledge construction in face to face and virtual environments.
  • 19. ICT COMPETENCY STANDARDS FOR PRE- SERVICE TEACHERS Domain 4: Technology Tools 4.1 Demonstrate competence in the technical operations of technology tools and systems as they apply to teaching and learning 4.2 Use technology tools to create new learning opportunities to support community of learners. 4.3 Demonstrate proficiency in the use of technology tools to support teaching and learning.
  • 20. ICT COMPETENCY STANDARDS FOR PRE- SERVICE TEACHERS Domain 5: Organization and Administration 5.1 Manage technology-assisted instruction in an inclusive classroom environment. 5.2 Exhibit leadership in shared decision-making using technology tools.
  • 21. ICT COMPETENCY STANDARDS FOR PRE- SERVICE TEACHERS Domain 6: Teacher Professional Learning 6.1 Explore existing and emerging technology to acquire additional content and pedagogical knowledge. 6.2 Utilize technology tools in creating communities of practice 6.3 Collaborate with peers, colleagues, and stakeholders to access information in support of professional learning.
  • 22. ICT COMPETENCY STANDARDS FOR PRE- SERVICE TEACHERS Domain 7: Teacher Disposition 7.1 Demonstrate social, ethical, and legal responsibility in the use of technology tools and resources. 7.2 Show positive attitude towards the use of technology tools.
  • 23. ISTE NATIONAL EDUCATIONAL TECHNOLOGY STANDARDS FOR TEACHERS Department of Education issued DepEd Order 42. S.2017 mandating the use of the Philippine Professional Standard for Teachers to start with the Beginning Teachers who are the fresh graduates from the Teacher Education Program Standard 1: Technology Operations and Concepts Standard 2: Planning and Designing Learning Environment and Experiences Standard 3: Teaching Learning and Curriculum Standard 4: Assessment and Evaluation Standard 5: Productivity and Professional Practice Standard 6: Social, Ethical, Legal and Human Issues
  • 24. ISTE NATIONAL EDUCATIONAL TECHNOLOGY STANDARDS FOR TEACHERS Standard 1. Creativity and Innovation Standard 2: Communication and Collaboration Standard 3: Research and Information Fluency Standard 4: Critical Thinking, Problem solving and Decision Making Standard 5: Digital Citizenship Standard 6: Technology Operations and Concepts
  • 25. UNDERSTANDING THE BASIC CONCEPTS IN ICT 1. TECHNOLOGY- Refers to a mix of process and product used in the application of knowledge. 2. ICT LITERACY - Is the use of digital technology, communication tools and/or networks to access, manage, integrate, evaluate, create, and communicate information to function in a knowledge society. 3. EDUCATIONAL TECHNOLOGY- Refers to the use of technology in teaching and learning. Includes both digital and non-digital technology. 4. DIGITAL LITERACY - Is the ability to find, evaluate, utilize, share, and create contents using information technologies and the Internet. 5. DIGITAL LEARNING- Is any type of learning that is accompanied by technology or by instructional practice that makes effective use of technology. 6. ONLINE DIGITAL TOOLS AND APPS- Uses Internet connection to access the information needed. 7. OFF-LINE DIGITAL TOOLS AND APPS- Used without internet access. 8. INSTRUCTIONAL TECHNOLOGY- Is the theory and practice of design, development, utilization, management, and evaluation of the processes and resources for learning. 9. SOFTWARE- Refers to program control instructions and accompanying documentation; stored on disks or tapes when not being used in the computer. 10. MULTIMEDIA- Is a sequential or simultaneous use of a variety of media formats in each presentation or self-study program.
  • 26. UNDERSTANDING THE BASIC CONCEPTS IN ICT 11. INTERNET- Is a massive network of networks, a networking infrastructure. Global network connecting millions of computers. 12. WWW- A graphical environment on computer network that allows you to access, view and maintain documentations that can include text, data, sound, and videos. 13. WEB ACCESS- Is the ability of the learner to access the Internet at any point during the lesson to take advantage of the array available education resources. 14. WEBQUEST- Inquiry-oriented lesson format in which most or all information that learners work with comes from the web. It is a teacher structured research experience for the students that is primarily based on the use of the www and typically takes one or more instructional periods. 15. PRODUCTIVITY TOOLS- Refers to any type of software associated with computers and related technologies that can be used as tools for personal, professional or classroom productivity. 16. TECHNOLOGY TOOL- Can be anything that help you accomplish your goal with the use of technology with data/ calculation, design, discussion, email, and handheld devices 17. BLOG- Online journal where posted information from both teachers and students are arranged. 18. WIKI- An editable website usually with limited access, allows students to collaboratively create and post written work or digital files, such as digital photos or videos. 19. FLIPPED CLASSROOM- Utilizes a reverse instructional delivery, where the teacher is required to use the web resources as homework or out of class activity as initial instruction of the lesson which will be discussed during class time.
  • 27. UNDERSTANDING THE BASIC CONCEPTS IN ICT 21. GOOGLE APPS- Cloud-based teaching tool which is stored in google server and is available for students both at home and in school. 22. VLOG- Is a video blog where each entry is posted as a video instead of the text. 23. FACEBOOK- Popular social networking site used by students and adults worldwide to present information on themselves and to the world. 24. VOIP (VOICE OVER INTERNET PROTOCOL) - Is a category of hardware and software that enables people to use the internet as a transmission medium for telephone calls by sending voice data in
  • 28. ROLES OF TECHNOLOG Y FOR TEACHING AND LEARNING TECHNOLOGY AS A TUTOR TECHNOLOGY AS A TEACHING TOOL TECHNOLOGY AS A LEARNING TOOL
  • 29. ROLES THAT TECHNOLOGY PLAYS IN THE JOB OF TEACHERS • Technology provides enormous support to the teacher as the facilitator. • Technology has modernized the teaching-learning environment. • Technology improves teaching-learning process and ways of teaching. • Technology opens new fields in educational researches. • Technology adds to the competence of teachers and inculcates scientific outlook. • Technology supports teacher professional development.

Editor's Notes

  1. It has provided a new environment for learning; new ways teachers teach and new ways of how learners learn. In the beginning it has created a divide between the digital natives and the digital immigrants. However, as the years go by, such divide has become narrower and even blurred. This has led to the new educational revolution in teaching and learning which has been triggered by technology and resulted to better learning outcomes in the 21st century.
  2. Deped’s vision for ICT in education This means an ICT-enabled education system that transforms students into dynamic life-long learners and values-centered, productive and responsible citizens
  3. Mooc- massive open online course
  4. The Department of Education (DepEd) and the United States Agency for International Development (USAID) will undertake a review on computer accessibility in public schools achieved by past and ongoing information communications technology (ICT) programs.
  5. Angat buhay lahat
  6. ICT in education improves engagement and knowledge retention: When ICT is integrated into lessons, students become more engaged in their work. This is because technology provides different opportunities to make it more fun and enjoyable in terms of teaching the same things in different ways Contextual learning is a method of instruction that enables students to apply new knowledge and skills to real-life situations.
  7. ICT in education improves engagement and knowledge retention: When ICT is integrated into lessons, students become more engaged in their work. This is because technology provides different opportunities to make it more fun and enjoyable in terms of teaching the same things in different ways
  8. ICT in education improves engagement and knowledge retention: When ICT is integrated into lessons, students become more engaged in their work. This is because technology provides different opportunities to make it more fun and enjoyable in terms of teaching the same things in different ways
  9. ICT in education improves engagement and knowledge retention: When ICT is integrated into lessons, students become more engaged in their work. This is because technology provides different opportunities to make it more fun and enjoyable in terms of teaching the same things in different ways
  10. ICT in education improves engagement and knowledge retention: When ICT is integrated into lessons, students become more engaged in their work. This is because technology provides different opportunities to make it more fun and enjoyable in terms of teaching the same things in different ways
  11. ICT in education improves engagement and knowledge retention: When ICT is integrated into lessons, students become more engaged in their work. This is because technology provides different opportunities to make it more fun and enjoyable in terms of teaching the same things in different ways
  12. An international organization for educational technology called International Society for Technology in Education (ISTE) established standards for both teachers and students. These standards were also referred to in the development of the Philippine ICT Competency Standards The document includes showing of skills in the positive use of ICT to facilitate teaching and learning and show skills in the selection development and use of the variety of teaching-learning resources, including ICT to address learning goals. These competency standards to learn and master will assure the 21st century learners in your class of a more enjoyable, creative, and innovative ways in teaching and learning.   International Society for Technology in Education (ISTE)
  13. Likewise, ISTE also develop standards even for students. These standards will be used as a guide by teachers to plan technology-based activities in which students achieve success in learning communication and life skills.
  14. WebQuests can address almost any topic. For example, you could create a WebQuest covering the events leading up to, during, and following the stock market crash of 1929. The resources might include photos and videos of breadlines, as well as an analysis of the market prior to the crash.
  15. TECHNOLOGY AS A TUTOR - Together with the teacher, technology can support the teacher to teach another person. Technology, when programmed by the teacher can be a shooter on its own. The teacher will simply switch on or switch off radio programs television programs or play DVDs or CDs that contain educational programs. There are online tutorial education programs, as well.   TECHNOLOGY AS A TEACHING TOOL - Like a tutor, technology is a teaching tool but can never replace a teacher. This is like the handyman which is just there to be reached. Like any other tool, it is being used to facilitate and lighten the work of the teacher. It will be good if the teacher can also create or develop technology tools that are needed in the classroom.   TECHNOLOGY AS A LEARNING TOOL - While the teacher utilizes technology as a tool for teaching, likewise it is an effective tool for learning. As a learning tool, it makes learning easy and effective. It can produce learning outcomes that call for technology-assisted teaching. Even the teachers who are teaching can utilize similar tools for learning. As a learning tool, it is a very interesting that even the elderly uses these tools for learning in life.