Research Methodologies
Targeted Approach for Different Objectives
Who We Are
                                                                                                                  2
                                                                   NEW PRODUCT IDEATION
                                                                      Innovation Process
                                                                       Ideation Sessions
                                                                   Customer Advisory Boards

We help companies connect with          PRODUCT EVALUATION                                 CONCEPT EVALUATION
                                         Qualitative Research                                  & VALIDATION
customers to create and deliver          Customer Sat Studies                           Market & Competitive Analysis
clear and compelling products,         Customer Advisory Boards                             Qualitative Research
                                                                                            Quantitative Studies
services, and messaging. We help                                  Customers
to define the right products and
also talk about them in a way
that makes sense.
                                        PRODUCT LAUNCH
                                         Process Mapping      
                                                              
                                   Customer Experience Programs
                                                               
                                   Operations & Support Planning
                                                                                                PRODUCT DEFINITION
                                                                                                   MRDs & PRDs
                                                                                                   Business Cases
We engage customers                                                                              Customer Research
throughout the product lifecycle
with a variety of research                       PRODUCT POSITIONING
techniques.                                                                           EXPERIENCE DEFINITION
                                                    & MARKETING
                                                                                       Customer Touchpoints
                                                 Messaging & Positioning
                                                                                       Interaction Interfaces
                                                    Product Naming
                                                                                       Usability Optimization
                                                   Product Collateral
Types of Customer Research
                                                               3
• Qualitative Research
    –   Telephone Interviews: One-on-one In-Depth Interviews
    –   In-Person Interviews: One-on-one or Triad
    –   Focus Groups
    –   Ethnographies
    –   Customer Summit
    –   Customer Advisory Boards
    –   In-Store Research
• Customer Insights Portal
• Quantitative Research
• Workshops
    – Ideation
    – Innovation
• Secondary Research
    – Market / Industry Analysis
    – Competitive Analysis
Research Targets
                                                                                            4
•   Typical Clearworks Client Testing Objectives
     –   New product or service concepts
     –   Messaging and positioning
     –   Service delivery & process
     –   Customer Experience/Usability
     –   Creative
     –   Purchasing behaviors/drivers
•   Who We Talk To
     – External Customers
     – Internal customers, employees, partners, etc
     – International capabilities including in-country language and translation as needed
•   Markets
     –   Kids/Teens/College students
     –   Parents
     –   IT and other Technology Executives
     –   Enterprise
     –   SMB/SOHO
     –   Utilities/Government/Analysts
     –   General Consumer
     –   Luxury
•   Global capabilities and experience conducting research in North America,
    EMEA, APAC and Latin America
When to Use Research Tools
Telephone Interviews
One-on-One                                                                                        6
What it is                       When to Use It                   What it Includes
• A formal, objective research   This approach is best used to:   • Screener & discussion guide
  approach                                                          development
• In-depth moderated             • Gain individual input and      • Recruitment of participants
  interviews conducted by a        feedback                         (both consumer &
  research moderator             • Gather in-depth input on         enterprise)
• Conducted via Telephone          concepts, creative, features, • Participant incentives (for
• Length: 45 minutes-1 hour        marketing messages               non-customers)
• Recommended # : 12-20            marketing, channel,            • Professional research
  interviews depending on          requirements, etc…               interview moderation
  objectives                     • Reach participants that are    • Concept presentations via
• Recommended Markets:             geographically dispersed         the web if needed
  Geographical Mix               • Gather input from              • Recorded audio of each
                                   customers, non-customers         interview
                                   /prospects, partners,          • Interview notes
                                   employees, etc…                • Report including synthesis,
                                 • Cost effectively capture voice analysis, implications, and
                                   of multiple customers            recommendations
In-Person Interviews
One-on-One or Triads                                                                              7
What it is                       When to Use It                   What it Includes

• A formal, objective research   This approach is best used to: • Screener & discussion guide
  approach                                                        development
• Live discussion moderated by   • Gain input and feedback      • Recruitment of participants
  a research professional          from small groups or           (both consumer &
• One to three individuals per     individuals                    enterprise)
  session                        • Conduct usability and in     • Participant incentives (for
• Conducted in a focus group       depth user                     non-customers)
  facility with two way mirror     experience/prototype testing • Facilities planning
  or room with a separate        • Target geographically        • Professional research
  client video feed                concentrated participants      moderation
• Length: 90 minutes / session   • Gather input from            • Recorded video of each
• Recommended #: 10+ triads        customers, non-customers       session; optional live client
  or one-on-ones depending         /prospects, partners,          video feed
  on objectives                    employees, etc…              • Report including synthesis,
• Recommended Markets: 2                                          analysis, implications, and
  Minimum                                                         recommendations
Focus Groups
                                                                                                   8
What it is                        When to Use It                   What it Includes

• A formal, objective research    This approach is best used to: • Screener & discussion guide
  approach                                                         development
                                  • Gain group input and
• Live discussion moderated by                                   • Recruitment of participants
                                    feedback
  a research professional                                          (both consumer &
                                  • Understand a group dynamic
• Can include interactive                                          enterprise)
                                  • Allow participants to
  exercises, presentations, etc                                  • Participant incentives
                                    see/feel/touch prototypes or
• Conducted in a focus group                                     • Facilities planning including
                                    other stimuli
  facility with two way mirror                                     two-way mirror for client
                                  • Reach participants that are
  or room with a separate                                          viewing
                                    geographically concentrated
  client video feed                                              • Professional research
                                  • Gain input from customers,
• Session Length: 90 minutes                                       moderation
                                    non-customers /prospects,
• # of participants: 6 - 10                                      • Interactive exercises, static
                                    partners, employees, etc…
• # of groups: 4+ groups;                                          and video presentations
  minimum 2 per city;                                            • Recorded video of each
  depending on research                                            session; optional live client
  objectives                                                       video feed
• # of markets: 2 Minimum                                        • Report including synthesis,
                                                                   analysis, implications, and
                                                                   recommendations
Ethnographic Research
                                                                                                  9
What it is                         When to Use It                   What it Includes

• A formal, objective research     This approach is best used to:• Screener & discussion guide
  approach                                                         development
• Live discussion and              • Gain individual input and   • Recruitment of participants
  observation moderated by a         feedback from customers       (both consumer &
  research professional              where they work / play to     enterprise)
• In the participants “habitat”,     understand how things occur • Participant incentives
  ie home, place of business,        naturally in their          • Scheduling of research
  where they play                    environment                   session
• Generally 2 hours                • Observe customer behavior • Professional research
• 8-12 ethnographies                 first hand                    moderation and observation
  depending on objectives          • Gain input from customers,  • Recorded video session
• Typically individual but can       non-customers /prospects,     (must be approved by
  include groups                     partners, employees, etc…     participant) and / or static
• Session Length: ~2 hours                                         pictures
                                                                 • Report including synthesis,
                                                                   analysis, implications, and
                                                                   recommendations
In-Store Research
                                                                                                    10
What it is                         When to Use It                   What it Includes
• A formal approach to talking     This approach is best used to:   • Discussion guide and/or
  to customers                                                        survey development
• Utilize in-store researchers     • Collect feedback at the point
                                                                    • Nationwide footprint of
  across the US to target            of sale
                                                                      researchers
  customers at the point of        • Get immediate reactions
                                                                    • Report including synthesis,
  sale                               while the customer is “in the
                                                                      analysis, implications, and
• Can be used to mystery shop,       experience”
                                                                      recommendations
  do intercepts, demo days, etc    • Gather feedback from lots of
• Can be used for customer           customers in lots of locations
  feedback on products, sales
  people, retail experience, etc
Quantitative Research
                                                                                                 11
What it is                         When to Use It                   What it Includes

• A formal approach to talking     This approach is best used to:  • Objectives and strategy
  to customers                                                     • Survey development
                                   • Size a market
• Questionnaire/survey with a                                      • Partnership with quantitative
                                   • Gather data on a quantitative
  large number of customers                                          research firm for panel,
                                     level
• Typically online, but could be                                     survey development,
                                   • Test prototypes, messaging,
  a live intercept                                                   programming, analysis
                                     creative
                                                                   • Report including synthesis,
                                                                     analysis, implications, and
                                                                     recommendations
                                                                   • Data tables
Customer Summit
                                                                                                   12
What it is                        When to Use It                    What it Includes

• A formal, objective research    This approach is best used to:   • Recruitment planning
  approach                        • Gain in-depth group input      • Discussion guide
• Live workshop moderated by        and feedback                     development
  a research professional         • Use interactive and            • Development of interactive
• Includes interactive              innovative exercises to elicit   exercises
  exercises, presentations, etc     input and feedback from        • Optional recruitment of
• Typically at a nice hotel or      participants                     participants if required
  office conference room          • Allow participants to          • Facilities planning at hotel or
• Session Length: ½ Day to Full     see/feel/touch prototypes or office conference room
  Day                               other stimuli                  • Professional research
• # of participants: 8 - 15       • Build relationships with         moderation
• # of summits: 1 per               customers; a “thank you”       • Optional recorded video of
  geography depending on          • Reach participants that are      each session
  research objectives and           geographically concentrated • Report including synthesis,
  customer concentration          • Typically used to gain input     analysis, implications, and
                                    from customers rather than       recommendations
                                    prospects due to the
                                    relationship building aspect
Customer Advisory Board
                                                                                            13
What it is                     When to Use It                   What it Includes

• Ongoing group/membership     This approach is best used to: • Program
• Includes live meetings,                                       Development/Design
                               • Gain in-depth customer input
  conference calls, customer                                  • Recruitment planning
                                 and feedback
  portals and other ongoing                                   • Professional facilitation
                               • Develop an ongoing
  engagements                                                 • Ongoing reporting from the
                                 relationship and inputs from
• Discussions typically                                         various sessions that includes
                                 select customers
  moderated by a facilitator                                    synthesis, analysis, business
                               • Build relationships with
• Customers not prospects                                       implications and
                                 customers; a “thank you”
                                                                recommendations
                               • Retain ongoing groups /
                                 membership
Customer Insight Portal
                                                                                                14
What it is                       When to Use It                   What it Includes

• Online tool can be used in a   This approach is best used to:   • Research campaign design
  closed or open environment                                        and development
                                 • Gain customer input and        • Customization of the online
• Allows interactive
                                   feedback on specific             tool to your look and feel
  engagement amongst
                                   concepts, features and ideas   • Seeding the tool with “ideas”
  research participants
                                 • Gather and spark new ideas     • Managing the campaign
• Leverages power of
                                   from customers                 • Recruiting people to the
  idea/innovation tool for
                                 • Start to prioritize ideas,       campaign
  voting, connecting
                                   concepts and features based    • Data, reporting and analysis,
• Capture feedback over
                                   on customer feedback and         including business
  course of time
                                   “voting”                         implications and
• People come on their own
                                 • Reach a diverse and global       recommendations
  schedule and post artafacts
                                   audience
• New concepts or features to
                                 • Reach a younger generation
  test can be presented as
                                   that reacts well to online
  ideas; participants can vote
                                   environments and get them
  on ideas, add new ideas,
                                   to open up
  comment on ideas
• Customers, prospects,
  internal employees, etc
NEXT: Research Case Studies
Research Case Studies
Research Type: Merchandising and Messaging In-Depth Interviews                                  16
 Client Industry   Problem to Solve                               Research Results
                                                                  • Identified new affluent
                   • Determine best practices for selling high      target market
                     end audio                                    • Developed a best practices
                   • Identify messaging and positioning that        guide for resellers to use to
                     resonates                                      increase sales
  Luxury home                                                     • Identified branding and
                   • Determine key purchase drivers and
  theatre and                                                       messaging challenges and
                     gather insights about sales cycle and
  car audio                                                         made recommendations on
                     purchasing behavior
                   • Determine luxury bundle opportunities          changing messaging to
                   • Identify sponsorships, events, other best      reach the new target
                     practices for reaching the target for this   • Identified new market
                     high end home theater equipment                channels and strategies to
                                                                    reach the target audience
Research Case Studies
Research Type: Purchase Driver and Messaging Interviews, Groups and
Ethnographies                                                                                      17
 Client Industry   Problem to Solve                                  Research Results
                   • Understand the process and decision-
                     making factors consumers use when
                     shopping for plans                              • Recommended new
                   • Determine key messaging that resonates            messaging, collateral, and
                   • Understand the underlying needs and               advertising strategies
                     motivations when choosing services              • Mapped sales process and
                   • Understand the awareness and                      identified key customer
 Consumer            consideration of client as a provider vs. the     touch points and
 Wireless Data       competition                                       opportunities for
 Services and      • Understand sales channel dynamics and             messaging and awareness
 Handsets            determine the preferred channels                  campaigns
                   • Understand consumer perceptions of              • Identified lifestyle
                     bundles vs. a la carte pricing on higher-end      motivators for various
                     devices                                           target segments
                   • Understand the sales process, specifically,     • Identified consultative sales
                     the role consultative selling plays               technique that resonates
                   • Understand how to optimize the in-store           best with customers
                     experience
Research Case Studies
Research Type: Product Roadmap Focus Groups                                              18
Client Industry   Problem to Solve                           Research Results

                • Drive product direction for new browser
                  and search product                         • Identified 2 leading
                • Generate user insights and actionable        prototype concepts to be
                  input to impact roadmap and                  prioritized for development
                  development efforts                        • Identified features and
                • Learn how people use internet                functions to be prioritized
Internet/Search                                                in development
                  functionality
                • Gather user reactions that can help fine   • Flagged 2 concepts that
                  tune the user functionality using a          were of minimal interest to
                  modified “product box” technique             customers and prospects
                • Test user interest in prototypes             and put them at a lower
                • Gather participant reaction to several       development priority
                  potential product names
Research Case Studies
Research Type: Concept and Messaging Testing Focus Groups                                     19
 Client Industry   Problem to Solve                     Research Results

                                                        • Prioritized features that were most
                   •   Validate new PC service concept    important and valuable to the target
                   •   Identify optimal product feature   market
                       mix using “Buy a Feature”        • Identified go-to-market messages
 Security              technique                          that resonate with two key customer
 Software          •   Identify what is compelling or     segments
                       confusing about the new service • Identified key service differentiators
                   •    Test messaging and messaging • Determined “best” benefit
                       for the new service launch         statement for target markets
                                                        • Identified best marketing vehicles to
                                                          reach the target market
Research Case Studies
Research Type: New Product Development & Concept Validation Focus Groups                       20
 Client Industry   Problem to Solve                   Research Results

                   • Determine opportunity for a      • Determined that the original content
                     new online product (focus on       focus of the product concept was not
                     6-10 year olds)                    as well received as other types of
                   • Determine unmet needs in           content; used results to ideate new
                     communication between kids         concepts
                     and family members               • Developed new concept that was well
                   • Ideate and generate new            received in research
 Online              product concepts for testing     • Identified and prioritized most valuable
                   • Test new concepts and              feature set for the new product
                     determine what the ideal         • Identified that target segment is the
                     product should look like in        appropriate age for the product
                     terms of features, functions,      concept
                     business model                   • Identified areas to motivate
                   • Determine the ideal kid target     engagement by the target segment
                     market that is the "sweet        • Determined the “willingness to pay” to
                     spot" for the product              feed into business model development
NEXT: Innovation Games
Examples of New Research Techniques
What Are Innovation Games®?
                                                                             22
•   Proven techniques for working with groups
         ― Customers, partners, sales teams, etc.
•   Used to gather feedback and input
         ― Creating innovative products and services
         ― Idea generation
         ― Gathering and prioritizing feature and functionality
             requirements
•   A means of fueling innovation by understanding what your “customers”
    really want
•   Use fun, interactive game playing to get people to think creatively
         ― Activity based
         ― Role play
         ― Facilitated
         ― Observed and documented
•   Rich feedback without boundaries and constraints
•   12 games each with unique goal, activity, output
•   Varied level of preparation, scalability, and back-end analysis
•   Can be used in a variety of settings – focus groups, summits, advisory
    boards
What Makes Innovation Games® Unique?
                                                             23
• Game playing provides a relaxed environment for participants
• Utilize verbal, written, visual and non-verbal forms of
  communication providing clients with rich feedback
• Uncover previously unknown market needs; learn what you
  didn’t know that you didn’t know – the heart of true
  innovation
Innovation Games©
                                                                          24
• Innovation Games© is a toolkit
  used to uncover previously                  Prioritizing Features
  unknown market needs
                                        A top company in the security
    – Learn what you didn’t know that   software space was preparing to
      you didn’t know – the heart of    launch a new service. They engaged
      true innovation                   Clearworks to test the service and its
                                        features prior to launch. Through the
• Set of 12 creative & energizing       “Buy a Feature” Innovation Game,
  exercises designed to gather          customers negotiated the service’s
  and prioritize feature and            most important and valuable
  functionality requirements            features, providing valuable
                                        prioritization and other insights and
• Provides a creative & relaxed         input to the product development and
                                        launch efforts.
  environment for participants
  through the use of facilitated
  games and role playing
• Can be used in-person or online
Why Clearworks and Innovation Games®
                                                                                   25

             Why Clearworks Uses Innovation Games

           Clients are looking for additional ways to spur innovation


            Innovation is key to the product development lifecycle


              Help clients gather and write better requirements


     Clients value the process of playing the games, as well as the output


We do a lot of workshop facilitation, the games are an effective tool we can use
NEXT: Clearworks Research
What You Get With Clearworks Research
                                                                                               27
• Our team works directly with clients to develop a research strategy for
  each project
    – Custom research strategy designed to meet specific objectives
    – Develop and tailor innovative exercises to creatively generate rich input and feedback
    – Leverage team expertise in product management to act as a trusted advisor on all
      research
• Included with all focus group projects, Clearworks provides:
    –   Kick-off call to strategize and refine what you hope to learn from the study
    –   Screener & discussion guide development
    –   Recruitment of participants (both consumer & enterprise)
    –   Participant incentives
    –   Facilities planning including two-way mirror for client viewing
    –   Professional research moderation
    –   Interactive exercises, static and video presentations
    –   Recorded video of each session; optional live client video feed
    –   Report including synthesis, analysis, implications, and recommendations
    –   Full project management
Why Clearworks for Research
                                                                             28
• Product managers with marketing research expertise ; understand
  products, technologies, business models, and strategy in addition to
  research
• Ability to quickly understand products, services, and technologies and
  provide immediate value, requiring little direction
• Full service research including project management requiring little time
  and involvement from the client team
• Flexible, able to quickly generate quality results in a short timeframe
• Develop strategy, screener, discussion guides, and reporting with business
  implications; not just research facilitation
• In-depth analysis and actionable results on all research projects – not just
  data
• Nationwide recruiting delivering consistent, high quality recruits for any
  target market
• Proven track record working remotely with clients around the globe
• Global experience and partners that assist with local language and
  translation
• Innovative and creative techniques for generating customer feedback
Our Research Clients
                       29
Client Testimonials
                                                                                                     30
"The Clearworks team did an incredible job generating insightful feedback in their best
practices research study for our top of the line audio brand. Their thorough analysis and
detailed recommendations are driving some important changes to our business and
marketing initiatives."
                                      Mike Angiletta, VP of Strategic Marketing, D&M Holdings Company


“Clearworks developed a tailored research strategy to achieve deep customer insights that
were vital to our positioning and message development, and subsequently helped us to
create powerful, customer-focused collateral.”
                                                   Mark Culpepper, Vice President, Marketing, SunEdison

 “The Clearworks team does an excellent job helping us incorporate the voice of the
customer into our services, process and messaging. They take a creative approach,
tailoring a variety of research techniques to different audiences and objectives to generate
rich insights.”
                          Catherine Moon, Director of Services, Symantec

“Clearworks conducted a series of new product focus groups for us. Based on that work,
we hired them for another project and plan to use them until we get our series of products
launched. The team's performance and results in their first project established credibility
with the top management of our group and they are now considered a regular part of the
team.“
                                                    Amy Huson, VP of Product Management , Plantronics
How to: Mapping Research to Objectives

How to: Mapping Research to Objectives

  • 1.
  • 2.
    Who We Are 2 NEW PRODUCT IDEATION Innovation Process Ideation Sessions Customer Advisory Boards We help companies connect with PRODUCT EVALUATION CONCEPT EVALUATION Qualitative Research & VALIDATION customers to create and deliver Customer Sat Studies Market & Competitive Analysis clear and compelling products, Customer Advisory Boards Qualitative Research Quantitative Studies services, and messaging. We help Customers to define the right products and also talk about them in a way that makes sense. PRODUCT LAUNCH Process Mapping   Customer Experience Programs  Operations & Support Planning PRODUCT DEFINITION MRDs & PRDs Business Cases We engage customers Customer Research throughout the product lifecycle with a variety of research PRODUCT POSITIONING techniques. EXPERIENCE DEFINITION & MARKETING Customer Touchpoints Messaging & Positioning Interaction Interfaces Product Naming Usability Optimization Product Collateral
  • 3.
    Types of CustomerResearch 3 • Qualitative Research – Telephone Interviews: One-on-one In-Depth Interviews – In-Person Interviews: One-on-one or Triad – Focus Groups – Ethnographies – Customer Summit – Customer Advisory Boards – In-Store Research • Customer Insights Portal • Quantitative Research • Workshops – Ideation – Innovation • Secondary Research – Market / Industry Analysis – Competitive Analysis
  • 4.
    Research Targets 4 • Typical Clearworks Client Testing Objectives – New product or service concepts – Messaging and positioning – Service delivery & process – Customer Experience/Usability – Creative – Purchasing behaviors/drivers • Who We Talk To – External Customers – Internal customers, employees, partners, etc – International capabilities including in-country language and translation as needed • Markets – Kids/Teens/College students – Parents – IT and other Technology Executives – Enterprise – SMB/SOHO – Utilities/Government/Analysts – General Consumer – Luxury • Global capabilities and experience conducting research in North America, EMEA, APAC and Latin America
  • 5.
    When to UseResearch Tools
  • 6.
    Telephone Interviews One-on-One 6 What it is When to Use It What it Includes • A formal, objective research This approach is best used to: • Screener & discussion guide approach development • In-depth moderated • Gain individual input and • Recruitment of participants interviews conducted by a feedback (both consumer & research moderator • Gather in-depth input on enterprise) • Conducted via Telephone concepts, creative, features, • Participant incentives (for • Length: 45 minutes-1 hour marketing messages non-customers) • Recommended # : 12-20 marketing, channel, • Professional research interviews depending on requirements, etc… interview moderation objectives • Reach participants that are • Concept presentations via • Recommended Markets: geographically dispersed the web if needed Geographical Mix • Gather input from • Recorded audio of each customers, non-customers interview /prospects, partners, • Interview notes employees, etc… • Report including synthesis, • Cost effectively capture voice analysis, implications, and of multiple customers recommendations
  • 7.
    In-Person Interviews One-on-One orTriads 7 What it is When to Use It What it Includes • A formal, objective research This approach is best used to: • Screener & discussion guide approach development • Live discussion moderated by • Gain input and feedback • Recruitment of participants a research professional from small groups or (both consumer & • One to three individuals per individuals enterprise) session • Conduct usability and in • Participant incentives (for • Conducted in a focus group depth user non-customers) facility with two way mirror experience/prototype testing • Facilities planning or room with a separate • Target geographically • Professional research client video feed concentrated participants moderation • Length: 90 minutes / session • Gather input from • Recorded video of each • Recommended #: 10+ triads customers, non-customers session; optional live client or one-on-ones depending /prospects, partners, video feed on objectives employees, etc… • Report including synthesis, • Recommended Markets: 2 analysis, implications, and Minimum recommendations
  • 8.
    Focus Groups 8 What it is When to Use It What it Includes • A formal, objective research This approach is best used to: • Screener & discussion guide approach development • Gain group input and • Live discussion moderated by • Recruitment of participants feedback a research professional (both consumer & • Understand a group dynamic • Can include interactive enterprise) • Allow participants to exercises, presentations, etc • Participant incentives see/feel/touch prototypes or • Conducted in a focus group • Facilities planning including other stimuli facility with two way mirror two-way mirror for client • Reach participants that are or room with a separate viewing geographically concentrated client video feed • Professional research • Gain input from customers, • Session Length: 90 minutes moderation non-customers /prospects, • # of participants: 6 - 10 • Interactive exercises, static partners, employees, etc… • # of groups: 4+ groups; and video presentations minimum 2 per city; • Recorded video of each depending on research session; optional live client objectives video feed • # of markets: 2 Minimum • Report including synthesis, analysis, implications, and recommendations
  • 9.
    Ethnographic Research 9 What it is When to Use It What it Includes • A formal, objective research This approach is best used to:• Screener & discussion guide approach development • Live discussion and • Gain individual input and • Recruitment of participants observation moderated by a feedback from customers (both consumer & research professional where they work / play to enterprise) • In the participants “habitat”, understand how things occur • Participant incentives ie home, place of business, naturally in their • Scheduling of research where they play environment session • Generally 2 hours • Observe customer behavior • Professional research • 8-12 ethnographies first hand moderation and observation depending on objectives • Gain input from customers, • Recorded video session • Typically individual but can non-customers /prospects, (must be approved by include groups partners, employees, etc… participant) and / or static • Session Length: ~2 hours pictures • Report including synthesis, analysis, implications, and recommendations
  • 10.
    In-Store Research 10 What it is When to Use It What it Includes • A formal approach to talking This approach is best used to: • Discussion guide and/or to customers survey development • Utilize in-store researchers • Collect feedback at the point • Nationwide footprint of across the US to target of sale researchers customers at the point of • Get immediate reactions • Report including synthesis, sale while the customer is “in the analysis, implications, and • Can be used to mystery shop, experience” recommendations do intercepts, demo days, etc • Gather feedback from lots of • Can be used for customer customers in lots of locations feedback on products, sales people, retail experience, etc
  • 11.
    Quantitative Research 11 What it is When to Use It What it Includes • A formal approach to talking This approach is best used to: • Objectives and strategy to customers • Survey development • Size a market • Questionnaire/survey with a • Partnership with quantitative • Gather data on a quantitative large number of customers research firm for panel, level • Typically online, but could be survey development, • Test prototypes, messaging, a live intercept programming, analysis creative • Report including synthesis, analysis, implications, and recommendations • Data tables
  • 12.
    Customer Summit 12 What it is When to Use It What it Includes • A formal, objective research This approach is best used to: • Recruitment planning approach • Gain in-depth group input • Discussion guide • Live workshop moderated by and feedback development a research professional • Use interactive and • Development of interactive • Includes interactive innovative exercises to elicit exercises exercises, presentations, etc input and feedback from • Optional recruitment of • Typically at a nice hotel or participants participants if required office conference room • Allow participants to • Facilities planning at hotel or • Session Length: ½ Day to Full see/feel/touch prototypes or office conference room Day other stimuli • Professional research • # of participants: 8 - 15 • Build relationships with moderation • # of summits: 1 per customers; a “thank you” • Optional recorded video of geography depending on • Reach participants that are each session research objectives and geographically concentrated • Report including synthesis, customer concentration • Typically used to gain input analysis, implications, and from customers rather than recommendations prospects due to the relationship building aspect
  • 13.
    Customer Advisory Board 13 What it is When to Use It What it Includes • Ongoing group/membership This approach is best used to: • Program • Includes live meetings, Development/Design • Gain in-depth customer input conference calls, customer • Recruitment planning and feedback portals and other ongoing • Professional facilitation • Develop an ongoing engagements • Ongoing reporting from the relationship and inputs from • Discussions typically various sessions that includes select customers moderated by a facilitator synthesis, analysis, business • Build relationships with • Customers not prospects implications and customers; a “thank you” recommendations • Retain ongoing groups / membership
  • 14.
    Customer Insight Portal 14 What it is When to Use It What it Includes • Online tool can be used in a This approach is best used to: • Research campaign design closed or open environment and development • Gain customer input and • Customization of the online • Allows interactive feedback on specific tool to your look and feel engagement amongst concepts, features and ideas • Seeding the tool with “ideas” research participants • Gather and spark new ideas • Managing the campaign • Leverages power of from customers • Recruiting people to the idea/innovation tool for • Start to prioritize ideas, campaign voting, connecting concepts and features based • Data, reporting and analysis, • Capture feedback over on customer feedback and including business course of time “voting” implications and • People come on their own • Reach a diverse and global recommendations schedule and post artafacts audience • New concepts or features to • Reach a younger generation test can be presented as that reacts well to online ideas; participants can vote environments and get them on ideas, add new ideas, to open up comment on ideas • Customers, prospects, internal employees, etc
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    Research Case Studies ResearchType: Merchandising and Messaging In-Depth Interviews 16 Client Industry Problem to Solve Research Results • Identified new affluent • Determine best practices for selling high target market end audio • Developed a best practices • Identify messaging and positioning that guide for resellers to use to resonates increase sales Luxury home • Identified branding and • Determine key purchase drivers and theatre and messaging challenges and gather insights about sales cycle and car audio made recommendations on purchasing behavior • Determine luxury bundle opportunities changing messaging to • Identify sponsorships, events, other best reach the new target practices for reaching the target for this • Identified new market high end home theater equipment channels and strategies to reach the target audience
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    Research Case Studies ResearchType: Purchase Driver and Messaging Interviews, Groups and Ethnographies 17 Client Industry Problem to Solve Research Results • Understand the process and decision- making factors consumers use when shopping for plans • Recommended new • Determine key messaging that resonates messaging, collateral, and • Understand the underlying needs and advertising strategies motivations when choosing services • Mapped sales process and • Understand the awareness and identified key customer Consumer consideration of client as a provider vs. the touch points and Wireless Data competition opportunities for Services and • Understand sales channel dynamics and messaging and awareness Handsets determine the preferred channels campaigns • Understand consumer perceptions of • Identified lifestyle bundles vs. a la carte pricing on higher-end motivators for various devices target segments • Understand the sales process, specifically, • Identified consultative sales the role consultative selling plays technique that resonates • Understand how to optimize the in-store best with customers experience
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    Research Case Studies ResearchType: Product Roadmap Focus Groups 18 Client Industry Problem to Solve Research Results • Drive product direction for new browser and search product • Identified 2 leading • Generate user insights and actionable prototype concepts to be input to impact roadmap and prioritized for development development efforts • Identified features and • Learn how people use internet functions to be prioritized Internet/Search in development functionality • Gather user reactions that can help fine • Flagged 2 concepts that tune the user functionality using a were of minimal interest to modified “product box” technique customers and prospects • Test user interest in prototypes and put them at a lower • Gather participant reaction to several development priority potential product names
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    Research Case Studies ResearchType: Concept and Messaging Testing Focus Groups 19 Client Industry Problem to Solve Research Results • Prioritized features that were most • Validate new PC service concept important and valuable to the target • Identify optimal product feature market mix using “Buy a Feature” • Identified go-to-market messages Security technique that resonate with two key customer Software • Identify what is compelling or segments confusing about the new service • Identified key service differentiators • Test messaging and messaging • Determined “best” benefit for the new service launch statement for target markets • Identified best marketing vehicles to reach the target market
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    Research Case Studies ResearchType: New Product Development & Concept Validation Focus Groups 20 Client Industry Problem to Solve Research Results • Determine opportunity for a • Determined that the original content new online product (focus on focus of the product concept was not 6-10 year olds) as well received as other types of • Determine unmet needs in content; used results to ideate new communication between kids concepts and family members • Developed new concept that was well • Ideate and generate new received in research Online product concepts for testing • Identified and prioritized most valuable • Test new concepts and feature set for the new product determine what the ideal • Identified that target segment is the product should look like in appropriate age for the product terms of features, functions, concept business model • Identified areas to motivate • Determine the ideal kid target engagement by the target segment market that is the "sweet • Determined the “willingness to pay” to spot" for the product feed into business model development
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    NEXT: Innovation Games Examplesof New Research Techniques
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    What Are InnovationGames®? 22 • Proven techniques for working with groups ― Customers, partners, sales teams, etc. • Used to gather feedback and input ― Creating innovative products and services ― Idea generation ― Gathering and prioritizing feature and functionality requirements • A means of fueling innovation by understanding what your “customers” really want • Use fun, interactive game playing to get people to think creatively ― Activity based ― Role play ― Facilitated ― Observed and documented • Rich feedback without boundaries and constraints • 12 games each with unique goal, activity, output • Varied level of preparation, scalability, and back-end analysis • Can be used in a variety of settings – focus groups, summits, advisory boards
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    What Makes InnovationGames® Unique? 23 • Game playing provides a relaxed environment for participants • Utilize verbal, written, visual and non-verbal forms of communication providing clients with rich feedback • Uncover previously unknown market needs; learn what you didn’t know that you didn’t know – the heart of true innovation
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    Innovation Games© 24 • Innovation Games© is a toolkit used to uncover previously Prioritizing Features unknown market needs A top company in the security – Learn what you didn’t know that software space was preparing to you didn’t know – the heart of launch a new service. They engaged true innovation Clearworks to test the service and its features prior to launch. Through the • Set of 12 creative & energizing “Buy a Feature” Innovation Game, exercises designed to gather customers negotiated the service’s and prioritize feature and most important and valuable functionality requirements features, providing valuable prioritization and other insights and • Provides a creative & relaxed input to the product development and launch efforts. environment for participants through the use of facilitated games and role playing • Can be used in-person or online
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    Why Clearworks andInnovation Games® 25 Why Clearworks Uses Innovation Games Clients are looking for additional ways to spur innovation Innovation is key to the product development lifecycle Help clients gather and write better requirements Clients value the process of playing the games, as well as the output We do a lot of workshop facilitation, the games are an effective tool we can use
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    What You GetWith Clearworks Research 27 • Our team works directly with clients to develop a research strategy for each project – Custom research strategy designed to meet specific objectives – Develop and tailor innovative exercises to creatively generate rich input and feedback – Leverage team expertise in product management to act as a trusted advisor on all research • Included with all focus group projects, Clearworks provides: – Kick-off call to strategize and refine what you hope to learn from the study – Screener & discussion guide development – Recruitment of participants (both consumer & enterprise) – Participant incentives – Facilities planning including two-way mirror for client viewing – Professional research moderation – Interactive exercises, static and video presentations – Recorded video of each session; optional live client video feed – Report including synthesis, analysis, implications, and recommendations – Full project management
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    Why Clearworks forResearch 28 • Product managers with marketing research expertise ; understand products, technologies, business models, and strategy in addition to research • Ability to quickly understand products, services, and technologies and provide immediate value, requiring little direction • Full service research including project management requiring little time and involvement from the client team • Flexible, able to quickly generate quality results in a short timeframe • Develop strategy, screener, discussion guides, and reporting with business implications; not just research facilitation • In-depth analysis and actionable results on all research projects – not just data • Nationwide recruiting delivering consistent, high quality recruits for any target market • Proven track record working remotely with clients around the globe • Global experience and partners that assist with local language and translation • Innovative and creative techniques for generating customer feedback
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    Client Testimonials 30 "The Clearworks team did an incredible job generating insightful feedback in their best practices research study for our top of the line audio brand. Their thorough analysis and detailed recommendations are driving some important changes to our business and marketing initiatives." Mike Angiletta, VP of Strategic Marketing, D&M Holdings Company “Clearworks developed a tailored research strategy to achieve deep customer insights that were vital to our positioning and message development, and subsequently helped us to create powerful, customer-focused collateral.” Mark Culpepper, Vice President, Marketing, SunEdison “The Clearworks team does an excellent job helping us incorporate the voice of the customer into our services, process and messaging. They take a creative approach, tailoring a variety of research techniques to different audiences and objectives to generate rich insights.” Catherine Moon, Director of Services, Symantec “Clearworks conducted a series of new product focus groups for us. Based on that work, we hired them for another project and plan to use them until we get our series of products launched. The team's performance and results in their first project established credibility with the top management of our group and they are now considered a regular part of the team.“ Amy Huson, VP of Product Management , Plantronics