This document discusses a presentation proposal about harnessing cognitive biases to motivate positive behavior. The presentation will discuss how social cognitive biases like awe, herd instinct, Hawthorne effect, and reactance can be used by designers to encourage task completion and prosocial actions. It will describe a design investigation into these biases and prototypes that motivate behavior. Guidelines for other designers will be proposed, considering elements of lasting behavior change. Examples of successful and less successful real-world instances of cognitive bias design will also be examined, such as a soda ban versus grocery bag donations.