5. Why a profitable app?
• Getting investment is hard
• Proof of a product-market fit
• Scalable repeatable business model
• Grow…. fast!
We’re hiring!
8. Quiz
• Why do people spend money in apps?
We’re hiring!
9. Why do people spend money in apps?
• Want something
• Functional
• Aesthetic
• Social*
• Save time
*
To impress
To revenge
To nurture
To support
To befriend
…
We’re hiring!
10. Consumption
• Lots of things to spend lots of money on
• Lots of ways to marginally improve progress
• How would they spend $10,000 in a month?
We’re hiring!
23. Beta on Android
•
•
•
•
•
Get early user feedback
Fast iteration cycles
Account & app flexibility
Benchmark retention & monetization
“Protect” your commercial launch
We’re hiring!
24. A/B test
• Tune major parameters
• DIY or use 3rd party (Swrve etc)
• Get your game in best shape possible before
launch
Don’t rush & “accept” statistically insignificant
results
We’re hiring!