MCG’s Museums+Tech 2016 presentation
Parallel sessions B #2
Lucy Moore, Leeds Museums and Galleries, Creating an online interactive using a ‘difficult’ collection
Enterslice team helps in Reducing the burden on founders via well defined & Evaluated process, structure, and investor connections. Overall roughly a 1.5 % % hit rate for the companies that pitched in 2015 for Funding.
Capital Raising is also a tremendous time commitment. It is not uncommon to spend 2 to 6 months of nearly full-time effort on a successful venture round.
We can help. We’ve been through the process multiple times; we’ve served as Lead Advisor, Consultant to Founders, Interim CEO or CFO to startup clients that have successfully raised funding.
To know more about our Investment Banking services, please write to info@enterslicellp.com If you want to visit us please click this button
www.enterslicellp.com
UCD Digital Library is a repository of digitised cultural heritage data (photographs, maps, printed documents, archival materials, artefacts, etc.) and research data arising from activity at UCD and elsewhere. It is also an organisation with expertise in digital content management and preservation, steadily developed over the past decade.
By cultivating strong working relationships with a broad cohort of content providers, adopting open source technologies where possible and harnessing the expertise and enthusiasm of a very diverse in-house team, UCD Digital Library has successfully met challenges head-on in a fast-paced technical environment. All of this has taken place in a landscape of diminishing library budgets and resources.
This lightning talk will serve as a use case for under-resourced academic digital libraries and data curation organisations, offering a “survival kit” and providing accessible best practices to address and overcome common challenges.
Presentation given to visitors from the University of Sunderland on the 10th of February, 2014 about BL Labs at the British Library in the Panizzi Room.
British Library Labs and Competition Presentation at the Open Universitylabsbl
Presentation given at the department of Digital Humanities, Faculty of Arts, The Open University.
Friday 7th June 2013
12:00 - 14:00
CMR01
Open University
This presentation was from a talk I gave at the International Association of Technology, Education and Development conference in Valencia, Spain in 2010.
Enterslice team helps in Reducing the burden on founders via well defined & Evaluated process, structure, and investor connections. Overall roughly a 1.5 % % hit rate for the companies that pitched in 2015 for Funding.
Capital Raising is also a tremendous time commitment. It is not uncommon to spend 2 to 6 months of nearly full-time effort on a successful venture round.
We can help. We’ve been through the process multiple times; we’ve served as Lead Advisor, Consultant to Founders, Interim CEO or CFO to startup clients that have successfully raised funding.
To know more about our Investment Banking services, please write to info@enterslicellp.com If you want to visit us please click this button
www.enterslicellp.com
UCD Digital Library is a repository of digitised cultural heritage data (photographs, maps, printed documents, archival materials, artefacts, etc.) and research data arising from activity at UCD and elsewhere. It is also an organisation with expertise in digital content management and preservation, steadily developed over the past decade.
By cultivating strong working relationships with a broad cohort of content providers, adopting open source technologies where possible and harnessing the expertise and enthusiasm of a very diverse in-house team, UCD Digital Library has successfully met challenges head-on in a fast-paced technical environment. All of this has taken place in a landscape of diminishing library budgets and resources.
This lightning talk will serve as a use case for under-resourced academic digital libraries and data curation organisations, offering a “survival kit” and providing accessible best practices to address and overcome common challenges.
Presentation given to visitors from the University of Sunderland on the 10th of February, 2014 about BL Labs at the British Library in the Panizzi Room.
British Library Labs and Competition Presentation at the Open Universitylabsbl
Presentation given at the department of Digital Humanities, Faculty of Arts, The Open University.
Friday 7th June 2013
12:00 - 14:00
CMR01
Open University
This presentation was from a talk I gave at the International Association of Technology, Education and Development conference in Valencia, Spain in 2010.
Supporting the Digital Scholar:Experiences from the British Library Labslabsbl
The presentation will first give a very brief overview of the Library and then tell you a number of ‘stories’ mostly from a Humanities perspective on how researchers did things in the past and how that is changing because of rapid developments in digital technology. With more and more digital content, data, tools and services being made available, researchers are able to ask questions they had never dreamed of before, share their findings in an open way and collaborate, some of them are becoming the ‘digital’ scholar.
It will bring back the story to the British Library, and how the digital scholar is changing the way we do things. It will then move on to the efforts of digitisation across the British Library, giving a whistle stop tour of some of the incredible digital collections we now have and highlight some of the challenges that we face given our historical origins, licensing and technical restrictions. Importantly, it will also try to address how we are trying to tackle some of these challenges. It will outline the work of Digital Scholarship department, created to support the changing research landscape, focusing particularly on the work on the Digital Research Team and that of British Library Labs, both of which sit in the same department. It will point out some of the surprising findings we have discovered and some of the lessons we have learned so far and what we are planning for the future. Finally, it will finish with some important final ‘take away’ messages and The Presentation will be asking you what excites you most about digital scholarship. Hopefully, if there is time, there will be an opportunity to take a few questions too.
Evaluating 'Thetford tomb raiders' Sharing research findings via an App AltC2013Nicola Louise Beddall-Hill
Presentation at AltC2013: The Representing Re-Formation project is an interdisciplinary Science and Heritage project exploring the multifaceted lives of the prominent noble family, the Howard Dukes of Norfolk, during the era of Reformation. This three-year project has been studying the Howard Tombs and possibly associated fragments using 3D laser scanning techniques and expertise from multiple research disciplines. Partners include the University of Leicester, University of Oxford, The Yale Center for British Art, Yale University and English Heritage. This project ends in September 2013 and we are hopeful that the findings of this big research can be successfully shared with the public. Strategies include a project website, public exhibition and free educational iPad application and educational resources which contextualise the research findings in situ. These activities are seen as integral to increasing the project’s impact by attempting to make academic research more accessible. The presentation will cover the app design, development and evaluation. The aim is to communicate the projects findings and the work academic researchers cover. The app encourages the investigation and discovery of artifacts found at the Thetford Priory site using AR. The focus is upon the evaluation framework used and data collected, concluding with discussions around using such media for communicating research findings to the public as an educational resource.
British Library Labs Virtual Event - 17 May 2013, 1500GMTlabsbl
British Library Labs presentation given as part of a Google Hangout on the 17 May, 2013 at 1500GMT. The presentation gave some background information to the project and detailed information about the competition.
Similar to Lucy Moore. Creating an online interactive using a ‘difficult’ collection (20)
how online collections could potentially impact the actual art systemMuseums Computer Group
Recruiting collective intelligence to level the contemporary art world’s stratified distribution of prestige and value: how online collections could potentially impact the actual art system.
Stephanie Bertrand (ICS-FORTH).
Museums+Tech 2022: Turning it off and on again
Friday November 11 2022
Artificial intelligence and machine learning for the analysis and enrichment ...Museums Computer Group
Artificial intelligence and machine learning for the analysis and enrichment of digital collections
Dr. Nicolai Bohn (Navigating.art)
Museums+Tech 2022: Turning it off and on again
Friday November 11 2022
Balancing enhancement, innovation and invention
Katherine Woollard (National Trust)
Museums+Tech 2022: Turning it off and on again
Friday November 11 2022
Towards inclusive digital museum innovation: theoretical and practical issues...Museums Computer Group
Towards inclusive digital museum innovation: theoretical and practical issues around the digital transformation of museums
Museums+Tech 2022: Turning it off and on again
Friday November 11 2022
A shot in the arm for QR Codes in museums
Adam Coulson (National Museums Scotland)
Museums+Tech 2022: Turning it off and on again
Friday November 11 2022
Closing panel: Funding digital – what two years worth of data tells us
Chris Unitt (One Further), Mike Keating (Art Fund), Sarah Briggs (Museums Association), Georgina Brooke (One Further)
Entertaining audiences in a time of crisis Alix Geddes, One FurtherMuseums Computer Group
Museums+Tech 2020: Museums in a crisis
Entertaining audiences in a time of crisis
Alix Geddes, One Further
This is an ongoing study looking at types of content posted by museums online during the various crises of 2020, specifically humour, and how audiences interacted with it. The study consists of surveying digital communications staff at large and small museums across the UK and takes data directly from their website analytics and social media platforms.
With the sudden pandemic and subsequent lockdown, museums were forced to close their doors to the public and focused on using their digital channels to share the objects, themes, and stories within their collections, albeit with different perspectives. Digital content was transformed, with accessing collections from home and children’s activities at the forefront. We also saw attempts to reach online audiences with content that would amuse, entertain, and engage. Early on during the crisis, people participated in the Getty Museum Challenge (recreating artwork with objects from home), and hashtags such as #MuseumFromHome and #CuratorBattles gained traction. What was the impact of this? What types of content did audiences flock to, and in what numbers? What trends and insights can be pulled from the data available?
COVID, content strategy & organisational change Georgina Brooke, National Mus...Museums Computer Group
Museums+Tech 2020: Museums in a crisis
COVID, content strategy & organisational change
Georgina Brooke, National Museums Scotland
In January 2020 I moved out of my home in Oxford, north of the border to Scotland, to start a new role as Digital Media Content Manager at National Museums Scotland. I’d done Hogmanay and Burns Night, I’d written a new content strategy, which was about to be rolled out across the organisation. I was beginning to feel like I’d got my foot under the door.
By 19 March my mood had changed. The museum was closed, all exhibitions indefinitely postponed, my team was going to reduce by 50%, and all my lovely online audiences were very online, very stressed and very vocal.
This paper will look at how the Digital Team at National Museums Scotland developed and adapted an effective content strategy through the lockdown period, including:
The content formats and storytelling themes that most successfully connected online audiences with our collections and staff
Black Lives Matter – convincing Senior Management to react quickly and commit to a step change in our policies on race and representation within the museums
What we learnt and how these lessons are now changing our approach to audience engagement as the museum reopen
Virtual tours and monetisation Paul Fabel, Guided & Nathan Wilson, YourTourMuseums Computer Group
Museums+Tech 2020: Museums in a crisis
Virtual tours and monetisation
Paul Fabel, Guided & Nathan Wilson, YourTour
This session will explore how virtual tours can be monetised for museums whilst expanding vital access to culture for everyone. Join Nathan from YourTour and Paul from Guided as they lead a discussion on how virtual tours can work, and why they are so important in a COVID-19 world.
Videogames and museums: fields in convergence Amy Hondsmerk, Nottingham Trent...Museums Computer Group
Museums+Tech 2020: Museums in a crisis
Videogames and museums: fields in convergence
Amy Hondsmerk, Nottingham Trent University
As museums and heritage sites consider the ways in which they can engage visitors in the digital age, a trend expedited by the COVID-19 pandemic, the sector has progressively looked to the videogame industry. Tapping into the ‘experience economy’ (Park and Gilmore 1999), this intersection has allowed museums to explore the role of play in understanding the past. This has taken various forms including collaborations with game companies, utilising existing games to reach gaming communities and broaden audiences, and developing new museum-based games. Yet, while many of these game-related initiatives have been successful, thus far the museum sector has mainly employed video games in a manner that has been limited, with museum games remaining primarily focused on educational or entertainment goals.
In the context of changing understanding about interpretation in museums and, specifically, of the recognition of the role of visitors as participants in the interpretative process (Hooper-Greenhill 2000, Staiff 2014), the convergence of museums and videogames is rich area to explore and consider how the sector could realise the full potential of museum video games.
Inclusive digital practice in post-lockdown society Becki Morris & Sarah Simc...Museums Computer Group
Museums+Tech 2020: Museums in a crisis
Inclusive digital practice in post-lockdown society
Becki Morris & Sarah Simcoe, Disability Collaborative Network and EMBED
As we navigate out of crisis during unprecedented times, the pandemic has highlighted that the time is right to reflect on the key role that digital is playing in reaching diverse communities as we create the ‘new normal’. While the heritage sector has traditionally taken a piecemeal approach to delivering digital services, these challenging times have necessitated the sector need for embracing digital inclusive practice. This ensures the continued delivery of services, attracts new audiences, including those who may have previously faced barriers to the physical environment and includes those who are vulnerable to COVID-19 complications.
The pandemic has provided the sector with a unique opportunity to build positive intersectional inclusion through digital practices. At the same time, the Black Lives Matter movement has highlighted the issue of colonisation and the importance of greater access to related collections. During this presentation, DCN and EMBED, a cross-sector partnership, will share experiences and key learnings from the lockdown period, what we have done to support the sector and how digital inclusion is core to the sector in creating better, more resilient service, support and participation for audiences and the workforce.
With a houseboat and an iPhone (how IWM supported home learning during lock d...Museums Computer Group
Museums+Tech 2020: Museums in a crisis
With a houseboat and an iPhone (how IWM supported home learning during lock down)
John Glancy, Imperial War Museum
When the UK’s schools closed in March 2020 the needs of the nation’s learners changed. Education was moved to a different type of classroom one that often involved a kitchen table for a desk and a digital device instead of an exercise book. Learning outputs in the heritage sector had to change too. School audiences couldn’t visit our galleries and objects, so the galleries and objects had to visit them… With a Houseboat and an iPhone will explore how Imperial War Museums conceived and developed its 16-part web series Adventures in History and brought a national collection into people’s homes. It will also explore how the work done on this project is inspiring Imperial War Museums to evolve its ongoing digital learning offer by tackling some of the most difficult stories in its collections such as Empire history. We will also explore the ways we are proposing to use eyewitness testimony to support a recovery curriculum by aiding health and well being outcomes.
Museums in an Earth crisis – and how digital can help Bridget McKenzie, Clima...Museums Computer Group
Museums+Tech 2020: Museums in a crisis Museums in an Earth crisis – and how digital can help
Bridget McKenzie, Climate Museum
The multiple crises facing museums and society are all part of the Earth crisis, caused by an extractive and exploitative system. COVID-19 is an outcome of the ecological emergency, and climate breakdown threatens further blows to the relative stability of past decades in which museums have flourished. The Activist Museum Award has allowed us in Climate Museum UK to enquire into the possibilities of non-extractive digital collecting. As part of this, we are exploring extractivism, taking an environmental approach to the challenge of decolonising museums. A new mobile museum, we are reimagining museums for an age of crisis.
This lightning talk will summarise our findings of how digital collections might power activism to tackle the big challenges of social and environmental justice. What are the possibilities for museums to collaborate to create an accessible UK-wide digital collection that gives a climate and ecology lens to cultural artefacts? What is the appetite for a commons-based resource that opens up to democratic interpretation, and that enables its users to learn about the Earth crisis, to express views, to design solutions and to take action?
SDDC virtual visits pre and post COVID-19: what’s changed? Emilie Carruthers,...Museums Computer Group
Museums+Tech 2020: Museums in a crisis
SDDC virtual visits pre and post COVID-19: what’s changed?
Emilie Carruthers, British Museum
The Samsung Digital Discovery Centre offers free live workshops to schools delivered through video conferencing technology, and has done for many years. This puts us in a unique position to compare how the programme and its audience has evolved since COVID-19: how have student and teacher’s expectations changed, are teachers now more comfortable booking virtual experiences for their classes and how has the programme evolved to align with audience expectations? We’ll use the most recent data from the schools Autumn term 2020 to explore these questions and think about how the demand for online live experiences in classrooms might evolve in future.
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024Albert Hoitingh
In this session I delve into the encryption technology used in Microsoft 365 and Microsoft Purview. Including the concepts of Customer Key and Double Key Encryption.
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...DanBrown980551
Do you want to learn how to model and simulate an electrical network from scratch in under an hour?
Then welcome to this PowSyBl workshop, hosted by Rte, the French Transmission System Operator (TSO)!
During the webinar, you will discover the PowSyBl ecosystem as well as handle and study an electrical network through an interactive Python notebook.
PowSyBl is an open source project hosted by LF Energy, which offers a comprehensive set of features for electrical grid modelling and simulation. Among other advanced features, PowSyBl provides:
- A fully editable and extendable library for grid component modelling;
- Visualization tools to display your network;
- Grid simulation tools, such as power flows, security analyses (with or without remedial actions) and sensitivity analyses;
The framework is mostly written in Java, with a Python binding so that Python developers can access PowSyBl functionalities as well.
What you will learn during the webinar:
- For beginners: discover PowSyBl's functionalities through a quick general presentation and the notebook, without needing any expert coding skills;
- For advanced developers: master the skills to efficiently apply PowSyBl functionalities to your real-world scenarios.
Essentials of Automations: The Art of Triggers and Actions in FMESafe Software
In this second installment of our Essentials of Automations webinar series, we’ll explore the landscape of triggers and actions, guiding you through the nuances of authoring and adapting workspaces for seamless automations. Gain an understanding of the full spectrum of triggers and actions available in FME, empowering you to enhance your workspaces for efficient automation.
We’ll kick things off by showcasing the most commonly used event-based triggers, introducing you to various automation workflows like manual triggers, schedules, directory watchers, and more. Plus, see how these elements play out in real scenarios.
Whether you’re tweaking your current setup or building from the ground up, this session will arm you with the tools and insights needed to transform your FME usage into a powerhouse of productivity. Join us to discover effective strategies that simplify complex processes, enhancing your productivity and transforming your data management practices with FME. Let’s turn complexity into clarity and make your workspaces work wonders!
PHP Frameworks: I want to break free (IPC Berlin 2024)Ralf Eggert
In this presentation, we examine the challenges and limitations of relying too heavily on PHP frameworks in web development. We discuss the history of PHP and its frameworks to understand how this dependence has evolved. The focus will be on providing concrete tips and strategies to reduce reliance on these frameworks, based on real-world examples and practical considerations. The goal is to equip developers with the skills and knowledge to create more flexible and future-proof web applications. We'll explore the importance of maintaining autonomy in a rapidly changing tech landscape and how to make informed decisions in PHP development.
This talk is aimed at encouraging a more independent approach to using PHP frameworks, moving towards a more flexible and future-proof approach to PHP development.
Communications Mining Series - Zero to Hero - Session 1DianaGray10
This session provides introduction to UiPath Communication Mining, importance and platform overview. You will acquire a good understand of the phases in Communication Mining as we go over the platform with you. Topics covered:
• Communication Mining Overview
• Why is it important?
• How can it help today’s business and the benefits
• Phases in Communication Mining
• Demo on Platform overview
• Q/A
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf91mobiles
91mobiles recently conducted a Smart TV Buyer Insights Survey in which we asked over 3,000 respondents about the TV they own, aspects they look at on a new TV, and their TV buying preferences.
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
A tale of scale & speed: How the US Navy is enabling software delivery from l...sonjaschweigert1
Rapid and secure feature delivery is a goal across every application team and every branch of the DoD. The Navy’s DevSecOps platform, Party Barge, has achieved:
- Reduction in onboarding time from 5 weeks to 1 day
- Improved developer experience and productivity through actionable findings and reduction of false positives
- Maintenance of superior security standards and inherent policy enforcement with Authorization to Operate (ATO)
Development teams can ship efficiently and ensure applications are cyber ready for Navy Authorizing Officials (AOs). In this webinar, Sigma Defense and Anchore will give attendees a look behind the scenes and demo secure pipeline automation and security artifacts that speed up application ATO and time to production.
We will cover:
- How to remove silos in DevSecOps
- How to build efficient development pipeline roles and component templates
- How to deliver security artifacts that matter for ATO’s (SBOMs, vulnerability reports, and policy evidence)
- How to streamline operations with automated policy checks on container images
Dr. Sean Tan, Head of Data Science, Changi Airport Group
Discover how Changi Airport Group (CAG) leverages graph technologies and generative AI to revolutionize their search capabilities. This session delves into the unique search needs of CAG’s diverse passengers and customers, showcasing how graph data structures enhance the accuracy and relevance of AI-generated search results, mitigating the risk of “hallucinations” and improving the overall customer journey.
SAP Sapphire 2024 - ASUG301 building better apps with SAP Fiori.pdfPeter Spielvogel
Building better applications for business users with SAP Fiori.
• What is SAP Fiori and why it matters to you
• How a better user experience drives measurable business benefits
• How to get started with SAP Fiori today
• How SAP Fiori elements accelerates application development
• How SAP Build Code includes SAP Fiori tools and other generative artificial intelligence capabilities
• How SAP Fiori paves the way for using AI in SAP apps
DevOps and Testing slides at DASA ConnectKari Kakkonen
My and Rik Marselis slides at 30.5.2024 DASA Connect conference. We discuss about what is testing, then what is agile testing and finally what is Testing in DevOps. Finally we had lovely workshop with the participants trying to find out different ways to think about quality and testing in different parts of the DevOps infinity loop.
GraphSummit Singapore | The Art of the Possible with Graph - Q2 2024Neo4j
Neha Bajwa, Vice President of Product Marketing, Neo4j
Join us as we explore breakthrough innovations enabled by interconnected data and AI. Discover firsthand how organizations use relationships in data to uncover contextual insights and solve our most pressing challenges – from optimizing supply chains, detecting fraud, and improving customer experiences to accelerating drug discoveries.
Threats to mobile devices are more prevalent and increasing in scope and complexity. Users of mobile devices desire to take full advantage of the features
available on those devices, but many of the features provide convenience and capability but sacrifice security. This best practices guide outlines steps the users can take to better protect personal devices and information.
Removing Uninteresting Bytes in Software FuzzingAftab Hussain
Imagine a world where software fuzzing, the process of mutating bytes in test seeds to uncover hidden and erroneous program behaviors, becomes faster and more effective. A lot depends on the initial seeds, which can significantly dictate the trajectory of a fuzzing campaign, particularly in terms of how long it takes to uncover interesting behaviour in your code. We introduce DIAR, a technique designed to speedup fuzzing campaigns by pinpointing and eliminating those uninteresting bytes in the seeds. Picture this: instead of wasting valuable resources on meaningless mutations in large, bloated seeds, DIAR removes the unnecessary bytes, streamlining the entire process.
In this work, we equipped AFL, a popular fuzzer, with DIAR and examined two critical Linux libraries -- Libxml's xmllint, a tool for parsing xml documents, and Binutil's readelf, an essential debugging and security analysis command-line tool used to display detailed information about ELF (Executable and Linkable Format). Our preliminary results show that AFL+DIAR does not only discover new paths more quickly but also achieves higher coverage overall. This work thus showcases how starting with lean and optimized seeds can lead to faster, more comprehensive fuzzing campaigns -- and DIAR helps you find such seeds.
- These are slides of the talk given at IEEE International Conference on Software Testing Verification and Validation Workshop, ICSTW 2022.
32. Don’t mess with the RAF!
And even if designer says it’s
OK – ask to see proof
33. Commissioning and Planning
Tenders invited / Shortlisting / Interviews
Medals interactive – original timescales:
• Short listing by 24 January 2014
• Interviews in the week of 27 January 2014
• Selections by 31 January 2014
• First designs submitted for comment/approval by 28 February
• Final designs submitted for testing/tweaking by 31 March
• Interactive delivered by 30April 2014
Actual launch date: 9 July
34. Thank you!
Lucy Moore
Project Curator: First World War
Leeds Museums & Galleries
Lucy.moore@leeds.gov.uk
@CuratorLucy
#WW1Leeds
Editor's Notes
Ali:
Our First World War Guardians
hosted on the My Learning Website (background to MyL)
educational activities inspired by WW1 medals
stories of six individuals who received them
users can create their own medal online and view it in 3D
Lucy:
New audience for what is often seen as very ‘male oriented’ subject matter;
Translated a ‘real life’ workshop to the digital domain
Collectable, valuable, often the only object people have from their war service, national – comonality,
They all look similar! There were standard issues – issued across - what is striking – metal! Shiny! Colourful! Started thinking about medals in a BLING workshop – looking at pressing them and modelling some from clay. Talking about this with colleagues and a new shiny budget
We did some scouting around – including this great display at Liverpool Museums – who doesn’t love a tower of medals! Real sense of scale. Also produced an ID interactive – using ribbon colour to work out what your medal might be (specific to King’s Regiment from Liverpool)
Open up discussion of medals – Very BOY in stereotype – military collector fairs, etc.
Start to break this down – women got medals too! Some medals are for bravery, but others are for being in a place at a time (service medals)
Look at perspective veterans held on medals – not all heroes – often put in drawers – Victory medal tarnished easily and in the 1920s was seen as ‘trashy’
Because of their portability and value, we wanted to help people access medals as they are usually kept in our secure storage.
Material we worked with – little of it had been accessioned – some of the material had been found in store! Needed to try to trace families for permission (due diligence)
Ali:
WW1 Medals Interactive: Planning
Original brief specified 6 medals + 6 recipients stories + primary audience (KS1-3 History/Art & Design)
Lucy:
Took longer than anticipated to choose the final material – all new material!Over 100 collection objects?! Numismatics / Social History / Industrial
Selection criteria:
specific to Leeds collections
interesting/new/stories not told before
variety of armed services
‘normal’ experiences
any related objects and contextual info?
include nurse (women’s experiences)
good quality *photos? (DJ agreed to do their own photography - delaying project but worth it)
Wanted to keep it personal – “his brother Samuel looked after them”
Wanted to keep it of the period – using fonts from our collections, if possible! Example of fonts used
'League Gothic' for the titles and 'Franklin Gothic Regular' for body copy
(‘Gothic’ = sans-serif)
Franklin Gothic developed in 1902
Lucy:
Fonts – accessibility –v- historical accuracy
Sent DJ samples and they did further research
Some of the early 19thC fonts not suitable
Lucy:
Think: how else can you involve your collections?
Making full use of our collections to enrich the user experience –
This cotton handkerchief printed with a hand-drawn map of Europe in 1914 was mass-produced for a British domestic market
Making full use of our collections to enrich the user experience – WW1 handkerchief printed with map of Europe
Lucy:
Holistic ??
Wanted to be technical, but we couldn’t reflect every single WW1 medal (or every WW1 experience) – particularly those from diverse communities!
Used numismatic terms – learning language to use is part of the process
Wanted to be technical -
Ethical considerations:
Heroes / Guardians / Soldiers / Protectors....
DJ’s original tender was all about Heroes and Winning the War
Wanted to be true to the collections; also was learning team preference to not be about ‘glory of war’??
Had to put it to the vote:
There was a numerical draw between Guardians and Heroes, BUT it was felt that HEROES was a much more contentious term, so Guardians had the balance because of its neutrality
Ali:
In the end we agreed on:
'League Gothic' for the titles and 'Franklin Gothic Regular' for body copy
(‘Gothic’ = sans-serif)
Franklin Gothic developed in 1902
NB: Block CAPS remain in click-through titles for different sections, though we know they’re not best for accessibility, it was felt they stood out more and complement the graphic elements. And the ‘calls to action’ are in lower case.
Had to put it to the vote:
There was a numerical draw between Guardians and Heroes, BUT it was felt that HEROES was a much more contentious term, so Guardians had the balance because of its neutrality
We wanted to use 3D technology to create that object-based looking and examining experiene. You create your medal, your can scan it and download it – next stages are to work out how it can be 3D printed – it was stage 2 with the design company, but they went bust!
See separate info sheet
Original spec asked for Flash/Jquery format for compatibility with MyL
Discussed with DJ at interview - decided not to use Flash:
Flash vs jQuery: DJ recommend jQuery (with HTML 5 and CSS3) mainly due to the lack of cross device support for flash within website use and the added performance power from not needing to rely upon third party plug-ins. jQuery is a future proofed, flexible and widely supported platform which is ideally suited to be mobile and tablet friendly. We would suggest that tablet use is a prime project element when taking into consideration the current investment which schools are making into tablet learning devices.
The advantage of flash would be that it would be potentially easier to distribute to the third party websites and could be downloaded as a standalone application.
Flash not supported on mobile devices - HTML5 has good mobile browser support.
% of our users on mobile?
WebGL: 3D medal viewer – not supported by some browsers, but this is improving
Responsive design – mobiles (separate version), tablets etc.
Browser compatibility!
Sits on separate server to MyL – now have option to host future interactives here (annual hosting fee)
Ali:
Testing – medals interactive
Feedback from our Teachers’ panel.
Invited to launch it at Great Yorkshire Show – BBC World War One at Home tent – this was our main user testing (not ideal!)
Really useful observing users – resulted in quite a few modifications.
Prior to this, endless sessions with DJ, tweaking and bug rectifying (easier once we started numbering queries – got up to 60 in the end!).
Also, as they were based nearby, saved a lot of time and emails by sitting down and going through it with them in detail.
Unexpected outcomes – family audiences / practical workshops
Lucy:
Widening participation
Joining up collections / learning / outreach
Broadens LM&G reach massively, ie schools across the UK would not normally be accessing our numismatics collections.
From Dundee to Somerset! Over 80 designs submitted from one school on Remembrance Day
Also can be used for non-WW1 topics – bravery; helping others; the giving of awards in general.
Have had some interesting ones submitted (For friendship; Bradford City FC; for being awesome!
Future – more marketing; 3D medal design competition for schools / 3D prints of winners ?
Ali - Evaluation and feedback
MyL panel: some suggestions incorporated into final iteration (medals page)
Photos and biographies of real people is an excellent idea as this will help to bring the supporting resources alive and make it ‘real’ for the pupils. Pupils are very interested in hearing true stories of people involved in the war.
I do like the letter-writing template as a tool for developing and supporting literacy
Also made suggestions for supporting resources on MyL (research into job roles; looking up other servicemen/women; creating their own timelines/maps)
Well received at various teachers events we’ve showcased it at.
St Matthews Teacher came to WW1 CPD event then used online version & postcards with class – came to find me at NHF to say how much the children had loved it and give me their designs.
Add your own image – a few unexpected submissions – inc. one from a slightly racist biker gang!
Ali:
Crown Copyright – careful with use of ‘official’ Royal Crowns!
(government guidance has sample crowns to use as alternatives)
Red Cross ok as it’s not red...
Custom Image can be added by users – statement re having copyright holder’s permission
Stock images found by DJ – check they’re in public domain
For Medals interactive, we did the IPR investigations/clearance.
For Aviation interactive, we negotiated for Enigma to do it for us – but still need to check!!
Lucy:
Queried use of RAF roundel and pursued it with MOD marketing dept.
Very precise rules – colours, ratios, angles etc.
Ali:
Both interactives put out to tender and 3 shortlisted applicants interviewed (6 applications for medal int.).
Chose Digital Junkie (Leeds) and Enigma Interactive (Newcastle)
Timescales – took much longer (c.2 months) to get the content together (will look at some of the reasons why!) and much longer (c.2 months) to test/tweak
Lessons learned:
Lucy:
‘Inherited’ the project (Dan originally worked with Natalie at City Museum)
Over-estimate timescales
Use same principles as planning for an exhibition:- more time; - narrative; - goals?
Planning:
Enigma produced GANTT chart (on Tom’s Planner website) showing holidays, windows to allow for any changes etc
Excellent collaborative tool, much better than Excel (all editing the same version).