The document discusses collaboration and awareness initiatives for Ericsson Response. It proposes:
1) Developing a game like Farmville for Ericsson Response volunteers to manage aid and resources coordination. Profits could help NGOs.
2) Internal awareness activities using the mailing list, like a "Guess Who" game to match faces to company sectors, with prizes. Or sharing easy, fun videos to spread quickly.
3) Recruiting programmers by engaging existing events, schools, magazines, and intrigue through coded posters and flyers only they can understand.