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Section	1.3
              The	Concept	of	Limit

               V63.0121.006/016, Calculus	I


                      January	26, 2009


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                                         .    .   .    .   .    .
Limit




        .   .   .   .   .   .
Zeno’s	Paradox




                      That	which	is	in
                      locomotion	must
                      arrive	at	the
                      half-way	stage
                      before	it	arrives	at
                      the	goal.

                 (Aristotle Physics VI:9,
                 239b10)




                          .    .    .    .   .   .
Outline


  Heuristics


  Errors	and	tolerances


  Examples


  Pathologies


  Precise	Definition	of	a	Limit




                                 .   .   .   .   .   .
Heuristic	Definition	of	a	Limit



   Definition
   We	write
                                lim f(x) = L
                               x→a

   and	say

              “the	limit	of f(x), as x approaches a, equals L”

   if	we	can	make	the	values	of f(x) arbitrarily	close	to L (as	close	to
   L as	we	like)	by	taking x to	be	sufficiently	close	to a (on	either
   side	of a)	but	not	equal	to a.




                                                  .   .    .     .   .     .
Outline


  Heuristics


  Errors	and	tolerances


  Examples


  Pathologies


  Precise	Definition	of	a	Limit




                                 .   .   .   .   .   .
The	error-tolerance	game


   A game	between	two	players	to	decide	if	a	limit lim f(x) exists.
                                                           x→a
   Step	1 Player	1: Choose L to	be	the	limit.
   Step	2 Player	2: Propose	an	“error”	level	around L.
   Step	3 Player	1: Choose	a	“tolerance”	level	around a so	that
          x-points	within	that	tolerance	level	of a are	taken	to
          y-values	within	the	error	level	of L, with	the	possible
          exception	of a itself.
   Step	4 Go	back	to	Step	2	until	Player	1	cannot	move.
   If	Player	1	can	always	find	a	tolerance	level, lim f(x) = L.
                                                    x →a




                                                .          .     .   .   .   .
The	error-tolerance	game




    L
    .




        .
                           a
                           .




                               .   .   .   .   .   .
The	error-tolerance	game




    L
    .




        .
                           a
                           .




                               .   .   .   .   .   .
The	error-tolerance	game




    L
    .




         .
                                  a
                                  .

        To	be	legit, the	part	of	the	graph	inside	the	blue	(vertical)
        strip	must	also	be	inside	the	green	(horizontal)	strip.


                                                  .    .    .   .       .   .
The	error-tolerance	game

                                           T
                                           . his	tolerance	is	too	big

    L
    .




         .
                                  a
                                  .

        To	be	legit, the	part	of	the	graph	inside	the	blue	(vertical)
        strip	must	also	be	inside	the	green	(horizontal)	strip.


                                                  .    .    .    .      .   .
The	error-tolerance	game




    L
    .




         .
                                  a
                                  .

        To	be	legit, the	part	of	the	graph	inside	the	blue	(vertical)
        strip	must	also	be	inside	the	green	(horizontal)	strip.


                                                  .    .    .   .       .   .
The	error-tolerance	game

                                           S
                                           . till	too	big

    L
    .




         .
                                  a
                                  .

        To	be	legit, the	part	of	the	graph	inside	the	blue	(vertical)
        strip	must	also	be	inside	the	green	(horizontal)	strip.


                                                   .        .   .   .   .   .
The	error-tolerance	game




    L
    .




         .
                                  a
                                  .

        To	be	legit, the	part	of	the	graph	inside	the	blue	(vertical)
        strip	must	also	be	inside	the	green	(horizontal)	strip.


                                                  .    .    .   .       .   .
The	error-tolerance	game

                                           T
                                           . his	looks	good

    L
    .




         .
                                  a
                                  .

        To	be	legit, the	part	of	the	graph	inside	the	blue	(vertical)
        strip	must	also	be	inside	the	green	(horizontal)	strip.


                                                  .    .      .   .     .   .
The	error-tolerance	game


                                           S
                                           . o	does	this

    L
    .




         .
                                  a
                                  .

        To	be	legit, the	part	of	the	graph	inside	the	blue	(vertical)
        strip	must	also	be	inside	the	green	(horizontal)	strip.


                                                  .    .    .   .       .   .
The	error-tolerance	game




    L
    .




         .
                                   a
                                   .

        To	be	legit, the	part	of	the	graph	inside	the	blue	(vertical)
        strip	must	also	be	inside	the	green	(horizontal)	strip.
        If	Player	2	shrinks	the	error, Player	1	can	still	win.
                                                   .   .    .    .      .   .
The	error-tolerance	game




    L
    .




         .
                                   a
                                   .

        To	be	legit, the	part	of	the	graph	inside	the	blue	(vertical)
        strip	must	also	be	inside	the	green	(horizontal)	strip.
        If	Player	2	shrinks	the	error, Player	1	can	still	win.
                                                   .   .    .    .      .   .
Outline


  Heuristics


  Errors	and	tolerances


  Examples


  Pathologies


  Precise	Definition	of	a	Limit




                                 .   .   .   .   .   .
Example
Find lim x2 if	it	exists.
     x →0




                            .   .   .   .   .   .
Example
Find lim x2 if	it	exists.
     x →0

Solution
     I claim	the	limit	is	zero.




                                  .   .   .   .   .   .
Example
Find lim x2 if	it	exists.
     x →0

Solution
     I claim	the	limit	is	zero.
     If	the	error	level	is 0.01, I need	to	guarantee	that
     −0.01 < x2 < 0.01 for	all x sufficiently	close	to	zero.




                                             .    .   .       .   .   .
Example
Find lim x2 if	it	exists.
     x →0

Solution
     I claim	the	limit	is	zero.
     If	the	error	level	is 0.01, I need	to	guarantee	that
     −0.01 < x2 < 0.01 for	all x sufficiently	close	to	zero.
     If −0.1 < x < 0.1, then 0 ≤ x2 < 0.01, so	I win	that	round.




                                             .    .   .       .   .   .
Example
Find lim x2 if	it	exists.
     x →0

Solution
     I claim	the	limit	is	zero.
     If	the	error	level	is 0.01, I need	to	guarantee	that
     −0.01 < x2 < 0.01 for	all x sufficiently	close	to	zero.
     If −0.1 < x < 0.1, then 0 ≤ x2 < 0.01, so	I win	that	round.
     What	should	the	tolerance	be	if	the	error	is 0.0001?




                                             .    .   .       .   .   .
Example
Find lim x2 if	it	exists.
     x →0

Solution
     I claim	the	limit	is	zero.
     If	the	error	level	is 0.01, I need	to	guarantee	that
     −0.01 < x2 < 0.01 for	all x sufficiently	close	to	zero.
     If −0.1 < x < 0.1, then 0 ≤ x2 < 0.01, so	I win	that	round.
     What	should	the	tolerance	be	if	the	error	is 0.0001?
By	setting	tolerance	equal	to	the	square	root	of	the	error, we	can
guarantee	to	be	within	any	error.




                                             .    .   .       .   .   .
Example
        |x|
Find lim    if	it	exists.
    x →0 x




                            .   .   .   .   .   .
Example
         |x|
Find lim     if	it	exists.
     x →0 x

Solution
The	function	can	also	be	written	as
                            {
                      |x|     1     if x > 0;
                          =
                       x      −1 if x < 0

What	would	be	the	limit?




                                                .   .   .   .   .   .
The	error-tolerance	game
                            y
                            .



                           . .
                           1


                             .                   x
                                                 .


                       . 1.
                       −




                                 .   .   .   .       .   .
The	error-tolerance	game
                            y
                            .



                           . .
                           1


                             .                   x
                                                 .


                       . 1.
                       −




                                 .   .   .   .       .   .
The	error-tolerance	game
                            y
                            .



                           . .
                           1


                             .                   x
                                                 .


                       . 1.
                       −




                                 .   .   .   .       .   .
The	error-tolerance	game
                            y
                            .



                           . .
                           1


                             .                   x
                                                 .


                       . 1.
                       −




                                 .   .   .   .       .   .
The	error-tolerance	game
                            y
                            .



                           . .
                           1


                             .                       x
                                                     .

                                 .
                                 Part of graph in-
                       . 1.
                       −         side blue is not
                                 inside green




                                   .    .   .    .       .   .
The	error-tolerance	game
                            y
                            .



                           . .
                           1


                             .                   x
                                                 .


                       . 1.
                       −




                                 .   .   .   .       .   .
The	error-tolerance	game
                            y
                            .



                           . .
                           1


                             .                   x
                                                 .


                       . 1.
                       −




                                 .   .   .   .       .   .
The	error-tolerance	game
                            y
                            .

     .
     Part of graph in-
     side blue is not      . .
                           1
     inside green

                             .                   x
                                                 .


                         . 1.
                         −




                                 .   .   .   .       .   .
The	error-tolerance	game
                                 y
                                 .

     .
     Part of graph in-
     side blue is not          . .
                               1
     inside green

                                 .                              x
                                                                .


                             . 1.
                             −




      These	are	the	only	good	choices; the	limit	does	not	exist.

                                              .   .    .    .       .   .
One-sided	limits



   Definition
   We	write
                               lim f(x) = L
                               x →a +

   and	say

     “the	limit	of f(x), as x approaches a from	the right, equals L”

   if	we	can	make	the	values	of f(x) arbitrarily	close	to L (as	close	to
   L as	we	like)	by	taking x to	be	sufficiently	close	to a and greater
   than a.




                                                 .    .    .    .   .      .
One-sided	limits



   Definition
   We	write
                               lim f(x) = L
                              x →a −

   and	say

      “the	limit	of f(x), as x approaches a from	the left, equals L”

   if	we	can	make	the	values	of f(x) arbitrarily	close	to L (as	close	to
   L as	we	like)	by	taking x to	be	sufficiently	close	to a and less than
   a.




                                                 .    .    .    .      .   .
The	error-tolerance	game
                            y
                            .



                           . .
                           1


                             .                   x
                                                 .


                       . 1.
                       −




                                 .   .   .   .       .   .
The	error-tolerance	game
                            y
                            .



                           . .
                           1


                             .                   x
                                                 .


                       . 1.
                       −




                                 .   .   .   .       .   .
The	error-tolerance	game
                            y
                            .



                           . .
                           1


                             .                   x
                                                 .


                       . 1.
                       −




                                 .   .   .   .       .   .
The	error-tolerance	game
                            y
                            .



                           . .
                           1


                             .                   x
                                                 .


                       . 1.
                       −




                                 .   .   .   .       .   .
The	error-tolerance	game
                            y
                            .



                           . .
                           1


                             .                       x
                                                     .

                                 .
                                 Part of graph in-
                       . 1.
                       −         side blue is in-
                                 side green




                                   .    .   .    .       .   .
The	error-tolerance	game
                            y
                            .



                           . .
                           1


                             .                   x
                                                 .


                       . 1.
                       −




                                 .   .   .   .       .   .
The	error-tolerance	game
                            y
                            .



                           . .
                           1


                             .                   x
                                                 .


                       . 1.
                       −




                                 .   .   .   .       .   .
The	error-tolerance	game
                            y
                            .



                           . .
                           1


                             .                   x
                                                 .


                       . 1.
                       −




                                 .   .   .   .       .   .
The	error-tolerance	game
                            y
                            .



     .
     Part of graph in-     . .
                           1
     side blue is in-
     side green
                             .                   x
                                                 .


                         . 1.
                         −




                                 .   .   .   .       .   .
The	error-tolerance	game
                                  y
                                  .



     .
     Part of graph in-        . .
                              1
     side blue is in-
     side green
                                  .                       x
                                                          .


                           . 1.
                           −




      So lim f(x) = 1 and lim f(x) = −1
         x→0+            x →0 −

                                          .   .   .   .       .   .
Example
         |x|
Find lim     if	it	exists.
     x →0 x

Solution
The	function	can	also	be	written	as
                            {
                      |x|     1     if x > 0;
                          =
                       x      −1 if x < 0

What	would	be	the	limit?
The	error-tolerance	game	fails, but

              lim f(x) = 1              lim f(x) = −1
              x →0 +                   x →0 −




                                                .   .   .   .   .   .
Example
             1
Find lim       if	it	exists.
    x →0 +   x




                               .   .   .   .   .   .
The	error-tolerance	game
             y
             .




           .? .
           L




              .                            x
                                           .
                  0
                  .



                           .   .   .   .       .   .
The	error-tolerance	game
             y
             .




           .? .
           L




              .                            x
                                           .
                  0
                  .



                           .   .   .   .       .   .
The	error-tolerance	game
             y
             .




           .? .
           L




              .                            x
                                           .
                  0
                  .



                           .   .   .   .       .   .
The	error-tolerance	game
             y
             .


                      .
                      The graph escapes the
                      green, so no good


           .? .
           L




              .                                           x
                                                          .
                  0
                  .



                                       .      .   .   .       .   .
The	error-tolerance	game
             y
             .




           .? .
           L




              .                            x
                                           .
                  0
                  .



                           .   .   .   .       .   .
The	error-tolerance	game
             y
             .



                           E
                           . ven	worse!


           .? .
           L




              .                                           x
                                                          .
                  0
                  .



                                          .   .   .   .       .   .
The	error-tolerance	game
             y
             .

                      .
                      The limit does not exist
                      because the function is
                      unbounded near 0

           .? .
           L




              .                                          x
                                                         .
                  0
                  .



                                         .   .   .   .       .   .
Example
             1
Find lim       if	it	exists.
    x →0 +   x
Solution
The	limit	does	not	exist	because	the	function	is	unbounded	near
0. Next	week	we	will	understand	the	statement	that
                                        1
                               lim        = +∞
                               x →0 +   x




                                                 .   .   .   .   .   .
Weird, wild	stuff



   Example        (π )
   Find lim sin          if	it	exists.
        x →0       x




                                         .   .   .   .   .   .
Function	values



      x   π/x sin(π/x)
                                       . /2
                                       π
     1     π      0                      .
    1 /2  2π      0
    1/k   kπ      0
     2    π/2     1
    2 /5 5π/2     1      . .             .             ..
                         π                              0
    2 /9 9π/2     1
   2/13 13π/2     1
    2 /3 3π/2    −1
    2 /7 7π/2    −1                       .
   2/11 11π/2    −1                    3
                                       . π/2



                               .   .     .     .   .    .
Weird, wild	stuff



   Example        (π )
   Find lim sin          if	it	exists.
        x →0       x




                                         .   .   .   .   .   .
Weird, wild	stuff



   Example        (π )
   Find lim sin          if	it	exists.
        x →0       x

       f(x) = 0 when x =

       f(x) = 1 when x =

       f(x) = −1 when x =




                                         .   .   .   .   .   .
Weird, wild	stuff



   Example        (π )
   Find lim sin          if	it	exists.
        x →0       x
                                 1
       f(x) = 0 when x =           for	any	integer k
                                 k
       f(x) = 1 when x =

       f(x) = −1 when x =




                                                       .   .   .   .   .   .
Weird, wild	stuff



   Example        (π )
   Find lim sin          if	it	exists.
        x →0       x
                         1
       f(x) = 0 when x =   for	any	integer k
                         k
                            2
       f(x) = 1 when x =         for	any	integer k
                         4k + 1
       f(x) = −1 when x =




                                              .      .   .   .   .   .
Weird, wild	stuff



   Example        (π )
   Find lim sin          if	it	exists.
        x →0       x
                         1
       f(x) = 0 when x =   for	any	integer k
                         k
                            2
       f(x) = 1 when x =         for	any	integer k
                         4k + 1
                              2
       f(x) = −1 when x =          for	any	integer k
                           4k − 1




                                              .    .   .   .   .   .
Weird, wild	stuff	continued

   Here	is	a	graph	of	the	function:
                                   y
                                   .
                                 . .
                                 1


                                      .                     x
                                                            .


                               . 1.
                               −

   There	are	infinitely	many	points	arbitrarily	close	to	zero	where
   f(x) is 0, or 1, or −1. So	the	limit	cannot	exist.


                                               .    .   .       .   .   .
Outline


  Heuristics


  Errors	and	tolerances


  Examples


  Pathologies


  Precise	Definition	of	a	Limit




                                 .   .   .   .   .   .
What	could	go	wrong?
Summary	of	Limit	Pathologies




    How	could	a	function	fail	to	have	a	limit? Some	possibilities:
          left-	and	right-	hand	limits	exist	but	are	not	equal
          The	function	is	unbounded	near a
          Oscillation	with	increasingly	high	frequency	near a




                                                   .    .    .   .   .   .
Meet	the	Mathematician: Augustin	Louis	Cauchy



     French, 1789–1857
     Royalist	and	Catholic
     made	contributions	in
     geometry, calculus,
     complex	analysis,
     number	theory
     created	the	definition	of
     limit	we	use	today	but
     didn’t	understand	it




                                 .   .   .   .   .   .
Outline


  Heuristics


  Errors	and	tolerances


  Examples


  Pathologies


  Precise	Definition	of	a	Limit




                                 .   .   .   .   .   .
Precise	Definition	of	a	Limit
No, this	is	not	going	to	be	on	the	test




     Let f be	a	function	defined	on	an	some	open	interval	that
     contains	the	number a, except	possibly	at a itself. Then	we	say
     that	the limit	of f(x) as x approaches a is L, and	we	write

                                          lim f(x) = L,
                                          x →a

     if	for	every ε > 0 there	is	a	corresponding δ > 0 such	that

                       if 0 < |x − a| < δ , then |f(x) − L| < ε.




                                                          .   .    .   .   .   .
The	error-tolerance	game	= ε, δ




     L
     .




         .
                          a
                          .




                                  .   .   .   .   .   .
The	error-tolerance	game	= ε, δ




   L
   . +ε
     L
     .
   . −ε
   L




          .
                          a
                          .




                                  .   .   .   .   .   .
The	error-tolerance	game	= ε, δ




   L
   . +ε
     L
     .
   . −ε
   L




          .
                           aa
                      . − δ. . + δ
                      a




                                     .   .   .   .   .   .
The	error-tolerance	game	= ε, δ



                          T
                          . his δ is	too	big
   L
   . +ε
     L
     .
   . −ε
   L




          .
                           aa
                      . − δ. . + δ
                      a




                                           .   .   .   .   .   .
The	error-tolerance	game	= ε, δ




   L
   . +ε
     L
     .
   . −ε
   L




          .
                       a . a+
                       . −. δ δ
                         a




                                  .   .   .   .   .   .
The	error-tolerance	game	= ε, δ



                        T
                        . his δ looks	good
   L
   . +ε
     L
     .
   . −ε
   L




          .
                       a . a+
                       . −. δ δ
                         a




                                        .    .   .   .   .   .
The	error-tolerance	game	= ε, δ



                           S
                           . o	does	this δ
   L
   . +ε
     L
     .
   . −ε
   L




          .
                            a
                        aa .+
                        . .− δ δ




                                             .   .   .   .   .   .

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Lesson 3: The Concept of Limit

  • 1. Section 1.3 The Concept of Limit V63.0121.006/016, Calculus I January 26, 2009 Announcements Blackboard sites are up Office Hours: MW 1:30–2:30, R 9–10 (CIWW 726) WebAssignments not due until Feb 2 (but there are several) . . . . . .
  • 2. Limit . . . . . .
  • 3. Zeno’s Paradox That which is in locomotion must arrive at the half-way stage before it arrives at the goal. (Aristotle Physics VI:9, 239b10) . . . . . .
  • 4. Outline Heuristics Errors and tolerances Examples Pathologies Precise Definition of a Limit . . . . . .
  • 5. Heuristic Definition of a Limit Definition We write lim f(x) = L x→a and say “the limit of f(x), as x approaches a, equals L” if we can make the values of f(x) arbitrarily close to L (as close to L as we like) by taking x to be sufficiently close to a (on either side of a) but not equal to a. . . . . . .
  • 6. Outline Heuristics Errors and tolerances Examples Pathologies Precise Definition of a Limit . . . . . .
  • 7. The error-tolerance game A game between two players to decide if a limit lim f(x) exists. x→a Step 1 Player 1: Choose L to be the limit. Step 2 Player 2: Propose an “error” level around L. Step 3 Player 1: Choose a “tolerance” level around a so that x-points within that tolerance level of a are taken to y-values within the error level of L, with the possible exception of a itself. Step 4 Go back to Step 2 until Player 1 cannot move. If Player 1 can always find a tolerance level, lim f(x) = L. x →a . . . . . .
  • 8. The error-tolerance game L . . a . . . . . . .
  • 9. The error-tolerance game L . . a . . . . . . .
  • 10. The error-tolerance game L . . a . To be legit, the part of the graph inside the blue (vertical) strip must also be inside the green (horizontal) strip. . . . . . .
  • 11. The error-tolerance game T . his tolerance is too big L . . a . To be legit, the part of the graph inside the blue (vertical) strip must also be inside the green (horizontal) strip. . . . . . .
  • 12. The error-tolerance game L . . a . To be legit, the part of the graph inside the blue (vertical) strip must also be inside the green (horizontal) strip. . . . . . .
  • 13. The error-tolerance game S . till too big L . . a . To be legit, the part of the graph inside the blue (vertical) strip must also be inside the green (horizontal) strip. . . . . . .
  • 14. The error-tolerance game L . . a . To be legit, the part of the graph inside the blue (vertical) strip must also be inside the green (horizontal) strip. . . . . . .
  • 15. The error-tolerance game T . his looks good L . . a . To be legit, the part of the graph inside the blue (vertical) strip must also be inside the green (horizontal) strip. . . . . . .
  • 16. The error-tolerance game S . o does this L . . a . To be legit, the part of the graph inside the blue (vertical) strip must also be inside the green (horizontal) strip. . . . . . .
  • 17. The error-tolerance game L . . a . To be legit, the part of the graph inside the blue (vertical) strip must also be inside the green (horizontal) strip. If Player 2 shrinks the error, Player 1 can still win. . . . . . .
  • 18. The error-tolerance game L . . a . To be legit, the part of the graph inside the blue (vertical) strip must also be inside the green (horizontal) strip. If Player 2 shrinks the error, Player 1 can still win. . . . . . .
  • 19. Outline Heuristics Errors and tolerances Examples Pathologies Precise Definition of a Limit . . . . . .
  • 20. Example Find lim x2 if it exists. x →0 . . . . . .
  • 21. Example Find lim x2 if it exists. x →0 Solution I claim the limit is zero. . . . . . .
  • 22. Example Find lim x2 if it exists. x →0 Solution I claim the limit is zero. If the error level is 0.01, I need to guarantee that −0.01 < x2 < 0.01 for all x sufficiently close to zero. . . . . . .
  • 23. Example Find lim x2 if it exists. x →0 Solution I claim the limit is zero. If the error level is 0.01, I need to guarantee that −0.01 < x2 < 0.01 for all x sufficiently close to zero. If −0.1 < x < 0.1, then 0 ≤ x2 < 0.01, so I win that round. . . . . . .
  • 24. Example Find lim x2 if it exists. x →0 Solution I claim the limit is zero. If the error level is 0.01, I need to guarantee that −0.01 < x2 < 0.01 for all x sufficiently close to zero. If −0.1 < x < 0.1, then 0 ≤ x2 < 0.01, so I win that round. What should the tolerance be if the error is 0.0001? . . . . . .
  • 25. Example Find lim x2 if it exists. x →0 Solution I claim the limit is zero. If the error level is 0.01, I need to guarantee that −0.01 < x2 < 0.01 for all x sufficiently close to zero. If −0.1 < x < 0.1, then 0 ≤ x2 < 0.01, so I win that round. What should the tolerance be if the error is 0.0001? By setting tolerance equal to the square root of the error, we can guarantee to be within any error. . . . . . .
  • 26. Example |x| Find lim if it exists. x →0 x . . . . . .
  • 27. Example |x| Find lim if it exists. x →0 x Solution The function can also be written as { |x| 1 if x > 0; = x −1 if x < 0 What would be the limit? . . . . . .
  • 28. The error-tolerance game y . . . 1 . x . . 1. − . . . . . .
  • 29. The error-tolerance game y . . . 1 . x . . 1. − . . . . . .
  • 30. The error-tolerance game y . . . 1 . x . . 1. − . . . . . .
  • 31. The error-tolerance game y . . . 1 . x . . 1. − . . . . . .
  • 32. The error-tolerance game y . . . 1 . x . . Part of graph in- . 1. − side blue is not inside green . . . . . .
  • 33. The error-tolerance game y . . . 1 . x . . 1. − . . . . . .
  • 34. The error-tolerance game y . . . 1 . x . . 1. − . . . . . .
  • 35. The error-tolerance game y . . Part of graph in- side blue is not . . 1 inside green . x . . 1. − . . . . . .
  • 36. The error-tolerance game y . . Part of graph in- side blue is not . . 1 inside green . x . . 1. − These are the only good choices; the limit does not exist. . . . . . .
  • 37. One-sided limits Definition We write lim f(x) = L x →a + and say “the limit of f(x), as x approaches a from the right, equals L” if we can make the values of f(x) arbitrarily close to L (as close to L as we like) by taking x to be sufficiently close to a and greater than a. . . . . . .
  • 38. One-sided limits Definition We write lim f(x) = L x →a − and say “the limit of f(x), as x approaches a from the left, equals L” if we can make the values of f(x) arbitrarily close to L (as close to L as we like) by taking x to be sufficiently close to a and less than a. . . . . . .
  • 39. The error-tolerance game y . . . 1 . x . . 1. − . . . . . .
  • 40. The error-tolerance game y . . . 1 . x . . 1. − . . . . . .
  • 41. The error-tolerance game y . . . 1 . x . . 1. − . . . . . .
  • 42. The error-tolerance game y . . . 1 . x . . 1. − . . . . . .
  • 43. The error-tolerance game y . . . 1 . x . . Part of graph in- . 1. − side blue is in- side green . . . . . .
  • 44. The error-tolerance game y . . . 1 . x . . 1. − . . . . . .
  • 45. The error-tolerance game y . . . 1 . x . . 1. − . . . . . .
  • 46. The error-tolerance game y . . . 1 . x . . 1. − . . . . . .
  • 47. The error-tolerance game y . . Part of graph in- . . 1 side blue is in- side green . x . . 1. − . . . . . .
  • 48. The error-tolerance game y . . Part of graph in- . . 1 side blue is in- side green . x . . 1. − So lim f(x) = 1 and lim f(x) = −1 x→0+ x →0 − . . . . . .
  • 49. Example |x| Find lim if it exists. x →0 x Solution The function can also be written as { |x| 1 if x > 0; = x −1 if x < 0 What would be the limit? The error-tolerance game fails, but lim f(x) = 1 lim f(x) = −1 x →0 + x →0 − . . . . . .
  • 50. Example 1 Find lim if it exists. x →0 + x . . . . . .
  • 51. The error-tolerance game y . .? . L . x . 0 . . . . . . .
  • 52. The error-tolerance game y . .? . L . x . 0 . . . . . . .
  • 53. The error-tolerance game y . .? . L . x . 0 . . . . . . .
  • 54. The error-tolerance game y . . The graph escapes the green, so no good .? . L . x . 0 . . . . . . .
  • 55. The error-tolerance game y . .? . L . x . 0 . . . . . . .
  • 56. The error-tolerance game y . E . ven worse! .? . L . x . 0 . . . . . . .
  • 57. The error-tolerance game y . . The limit does not exist because the function is unbounded near 0 .? . L . x . 0 . . . . . . .
  • 58. Example 1 Find lim if it exists. x →0 + x Solution The limit does not exist because the function is unbounded near 0. Next week we will understand the statement that 1 lim = +∞ x →0 + x . . . . . .
  • 59. Weird, wild stuff Example (π ) Find lim sin if it exists. x →0 x . . . . . .
  • 60. Function values x π/x sin(π/x) . /2 π 1 π 0 . 1 /2 2π 0 1/k kπ 0 2 π/2 1 2 /5 5π/2 1 . . . .. π 0 2 /9 9π/2 1 2/13 13π/2 1 2 /3 3π/2 −1 2 /7 7π/2 −1 . 2/11 11π/2 −1 3 . π/2 . . . . . .
  • 61. Weird, wild stuff Example (π ) Find lim sin if it exists. x →0 x . . . . . .
  • 62. Weird, wild stuff Example (π ) Find lim sin if it exists. x →0 x f(x) = 0 when x = f(x) = 1 when x = f(x) = −1 when x = . . . . . .
  • 63. Weird, wild stuff Example (π ) Find lim sin if it exists. x →0 x 1 f(x) = 0 when x = for any integer k k f(x) = 1 when x = f(x) = −1 when x = . . . . . .
  • 64. Weird, wild stuff Example (π ) Find lim sin if it exists. x →0 x 1 f(x) = 0 when x = for any integer k k 2 f(x) = 1 when x = for any integer k 4k + 1 f(x) = −1 when x = . . . . . .
  • 65. Weird, wild stuff Example (π ) Find lim sin if it exists. x →0 x 1 f(x) = 0 when x = for any integer k k 2 f(x) = 1 when x = for any integer k 4k + 1 2 f(x) = −1 when x = for any integer k 4k − 1 . . . . . .
  • 66. Weird, wild stuff continued Here is a graph of the function: y . . . 1 . x . . 1. − There are infinitely many points arbitrarily close to zero where f(x) is 0, or 1, or −1. So the limit cannot exist. . . . . . .
  • 67. Outline Heuristics Errors and tolerances Examples Pathologies Precise Definition of a Limit . . . . . .
  • 68. What could go wrong? Summary of Limit Pathologies How could a function fail to have a limit? Some possibilities: left- and right- hand limits exist but are not equal The function is unbounded near a Oscillation with increasingly high frequency near a . . . . . .
  • 69. Meet the Mathematician: Augustin Louis Cauchy French, 1789–1857 Royalist and Catholic made contributions in geometry, calculus, complex analysis, number theory created the definition of limit we use today but didn’t understand it . . . . . .
  • 70. Outline Heuristics Errors and tolerances Examples Pathologies Precise Definition of a Limit . . . . . .
  • 71. Precise Definition of a Limit No, this is not going to be on the test Let f be a function defined on an some open interval that contains the number a, except possibly at a itself. Then we say that the limit of f(x) as x approaches a is L, and we write lim f(x) = L, x →a if for every ε > 0 there is a corresponding δ > 0 such that if 0 < |x − a| < δ , then |f(x) − L| < ε. . . . . . .
  • 72. The error-tolerance game = ε, δ L . . a . . . . . . .
  • 73. The error-tolerance game = ε, δ L . +ε L . . −ε L . a . . . . . . .
  • 74. The error-tolerance game = ε, δ L . +ε L . . −ε L . aa . − δ. . + δ a . . . . . .
  • 75. The error-tolerance game = ε, δ T . his δ is too big L . +ε L . . −ε L . aa . − δ. . + δ a . . . . . .
  • 76. The error-tolerance game = ε, δ L . +ε L . . −ε L . a . a+ . −. δ δ a . . . . . .
  • 77. The error-tolerance game = ε, δ T . his δ looks good L . +ε L . . −ε L . a . a+ . −. δ δ a . . . . . .
  • 78. The error-tolerance game = ε, δ S . o does this δ L . +ε L . . −ε L . a aa .+ . .− δ δ . . . . . .