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ProDUxT
LEAN
UX Specialist, Locaweb
Msc. Gestão e Tecnologia em Sistemas Produtivos - CEETEPS | SP
Especialista em Design de Interação - PUC | MG
Consultor Associado na Designthinkers Group
Professor Pós Graduação e Graduação na FIT e FUCAPI
Innovation Researcher
Compartilhe!
#18elw
@daniellugondi
ProDUxT = Product
DT e Ux
D E S I G N T H I N K I N G ,
O Q U E N Ã O É ?
• N Ã O É O N O V O M A N T R A PA R A A R E S O L U Ç Ã O
D E T O D O S O S P R O B L E M A S
• A P L I C A N D O E S T E M I N D S E T N Ã O S I G N I F I C A
Q U E V O C Ê C R I A R Á U M P R O D U T O I N O VA D O R
• N Ã O A D I A N TA S Ó L E R O S L I V R O S E A C H A R
Q U E A L G O VA I A C O N T E C E R … A A B O R D A G E M
E X I G E P R ÁT I C A .
U S E R E X P E R I E N C E ,
O Q U E N Ã O É ?
• N Ã O É S O M E N T E O B E L O V I S U A L Q U E O S E U
P R O D U T O T E M
• N Ã O E X I S T E : FA Ç A A U X D O M E U P R O D U T O
PA R A E L E S E R M E L H O R .
• N Ã O É A P E N A S U M A E TA PA D O P R O C E S S O .
A B O R D A G E M
C E N T R A D A
N A S P E S S O A S
" ( … ) I S A H U M A N - C E N T E R E R
A P P R O A C H T O I N N O VAT I O N ”
T I M B R O W N - I D E O
P E N S A M E N T O
I N T E G R AT I V O
" ( … ) H A B I L I D A D E D E E X P L O R A R I D E I A S E
R E S T R I Ç Õ E S O P O S TA S PA R A C R I A R
N O VA S S O L U Ç Õ E S ”
R O G E R M A R T I N - T H E O P P O S A B L E M I N D
T I M B R O W N - C H A N G E B Y D E S I G N
P R O D U T O
P E R F E I T O
I M A G I N E , P O R U M I N S TA N T E ,
U M P R O D U T O E / O U S E R V I Ç O P E R F E I T O …
P R O D U T O “ P E R F E I T O ” = A D E Q U A D O
e f i c i e n t e
c h i q u e
ú t i ld i v e r t i d o
D E S I G N
A I G A 2 0 0 3
C O M O P O D E M O S FA Z E R O M U N D O - E S P E C I A L M E N T E O
M U N D O D O S N E G Ó C I O S - E N T E N D E R O P O D E R D O D E S I G N ?
H O J E …
C O M O V O C Ê P O D E N Ã O V E R O P O D E R D O D E S I G N ?
D E S I G N S I G N I F I C A T R A N S F O R M A R S I T U A Ç Õ E S E X I S T E N T E S
E M S I T U A Ç Õ E S P R E F E R I D A S .
O Q U E V E M D E P O I S ?
S O R T E
M E T O D O L O G I A
E M U M M O D E L O P R ÁT I C O …
N E G Ó C I O
P E S S O A S
T E C N O L O G I A
É rentável?
É desejável?
É viável?
Q U E M VA I U S A R ?
P O R Q U E VA I U S A R ?
O Q U E E L A G A N H A U S A N D O ?
O Q U E E L A P E R D E R U S A N D O ?
O Q U E E L A U S A H O J E ?
O Q U E T E M D E M E L H O R N E S S E J E I T O ?
O Q U E T E M D E P I O R N E S S E J E I T O ?
Q U A N T O C U S TA P R O D U Z I R ?
Q U A N T O C U S TA D I S T R I B U I R ?
Q U A N T O C U S TA M A N T E R ?
Q U A N T O C U S TA E S C A L A R ?
Q U A N T O V O C Ê C O N S E G U E C O B R A R ?
P O R Q U A N T O T E M P O ?
É P O S S Í V E L C O N S T R U I R ?
S E N Ã O , E X I S T E A LT E R N AT I VA V I ÁV E L ?
S E S I M , E X I S T E D E P E N D Ê N C I A S D E
O U T R A T E C N O L O G I A ?
( … )
Sou developer, não preciso me preocupar
com a interface, mas com o funcionamento
http://www.slideshare.net/jpapo/ux-mobile-micro-momentos/19
N E G Ó C I O
T E C N O L O G I A
P E S S O A S
U X I S N O T J U S T S T E P O F P R O C E S S
U I
S E R V I C EC O N T E Ú D O
U X
T E A M W O R K
A C T I V I T I E S &
D E L I V E R A B L E S
1 . S TA K E H O L D E R S
I N T E R V I E W S
2 . E X P E R T
R E V I E W S
3 . R E Q U I R E M E N T S
W O R K S H O P
4 . C O M P E T I T O R B E N C H M A R K I N G
5 . P E R S O N A S
6 . C U S T O M E R J O U R N E Y M A P
7 . I N F O R M AT I O N A R C H I T E C T U R E
8 . W I R E F R A M E S
9 . S C R E E N F L O W S
1 0 . V I S U A L D E S I G N M O C K U P S
1 1 . A S S E T S
1 2 . U X E U I G U I D E
1 3 . P R O T Ó T I P O S
1 4 . T E S T E S D E U S A B I L I D A D E
1 5 . A N A LY T I C S
Mas isso tudo é tão boring…
NEXT STEP
UX é pode ser visto (muitas vezes) como gargalo…
LEAN UX PODE RESOLVER ESTE PROBLEMA!
Princípios de Lean para UX
Eliminar desperdício
Foco no Resultado
Construir qualidade
Pair up!
Adiar compromissos
Sketches, não wireframes
Criar conhecimento
Prototyping!
Entregar rápido
Styleguides Reutilizáveis
Respeite as pessoas
Trabalho Colaborativo
Otimizar o todo
UX for everyone!
@ D A N I E L L U G O N D I
O B R I G A D O !
A S S I S TA O V I D E O C L I P E D A
M I N H A B A N D A ! ; )
H T T P S : / / G O O . G L / C 7 U P W C

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Lean PRODUCT - UX e Design Thinking

  • 2. UX Specialist, Locaweb Msc. Gestão e Tecnologia em Sistemas Produtivos - CEETEPS | SP Especialista em Design de Interação - PUC | MG Consultor Associado na Designthinkers Group Professor Pós Graduação e Graduação na FIT e FUCAPI Innovation Researcher
  • 5. D E S I G N T H I N K I N G , O Q U E N Ã O É ? • N Ã O É O N O V O M A N T R A PA R A A R E S O L U Ç Ã O D E T O D O S O S P R O B L E M A S • A P L I C A N D O E S T E M I N D S E T N Ã O S I G N I F I C A Q U E V O C Ê C R I A R Á U M P R O D U T O I N O VA D O R • N Ã O A D I A N TA S Ó L E R O S L I V R O S E A C H A R Q U E A L G O VA I A C O N T E C E R … A A B O R D A G E M E X I G E P R ÁT I C A .
  • 6. U S E R E X P E R I E N C E , O Q U E N Ã O É ? • N Ã O É S O M E N T E O B E L O V I S U A L Q U E O S E U P R O D U T O T E M • N Ã O E X I S T E : FA Ç A A U X D O M E U P R O D U T O PA R A E L E S E R M E L H O R . • N Ã O É A P E N A S U M A E TA PA D O P R O C E S S O .
  • 7. A B O R D A G E M C E N T R A D A N A S P E S S O A S " ( … ) I S A H U M A N - C E N T E R E R A P P R O A C H T O I N N O VAT I O N ” T I M B R O W N - I D E O
  • 8. P E N S A M E N T O I N T E G R AT I V O " ( … ) H A B I L I D A D E D E E X P L O R A R I D E I A S E R E S T R I Ç Õ E S O P O S TA S PA R A C R I A R N O VA S S O L U Ç Õ E S ” R O G E R M A R T I N - T H E O P P O S A B L E M I N D
  • 9.
  • 10. T I M B R O W N - C H A N G E B Y D E S I G N
  • 11.
  • 12. P R O D U T O P E R F E I T O
  • 13. I M A G I N E , P O R U M I N S TA N T E , U M P R O D U T O E / O U S E R V I Ç O P E R F E I T O …
  • 14.
  • 15.
  • 16.
  • 17.
  • 18.
  • 19.
  • 20. P R O D U T O “ P E R F E I T O ” = A D E Q U A D O
  • 21. e f i c i e n t e c h i q u e ú t i ld i v e r t i d o
  • 22.
  • 23. D E S I G N
  • 24.
  • 25. A I G A 2 0 0 3 C O M O P O D E M O S FA Z E R O M U N D O - E S P E C I A L M E N T E O M U N D O D O S N E G Ó C I O S - E N T E N D E R O P O D E R D O D E S I G N ?
  • 26. H O J E … C O M O V O C Ê P O D E N Ã O V E R O P O D E R D O D E S I G N ?
  • 27. D E S I G N S I G N I F I C A T R A N S F O R M A R S I T U A Ç Õ E S E X I S T E N T E S E M S I T U A Ç Õ E S P R E F E R I D A S . O Q U E V E M D E P O I S ?
  • 28. S O R T E
  • 29. M E T O D O L O G I A
  • 30. E M U M M O D E L O P R ÁT I C O … N E G Ó C I O P E S S O A S T E C N O L O G I A É rentável? É desejável? É viável?
  • 31.
  • 32. Q U E M VA I U S A R ? P O R Q U E VA I U S A R ? O Q U E E L A G A N H A U S A N D O ? O Q U E E L A P E R D E R U S A N D O ? O Q U E E L A U S A H O J E ? O Q U E T E M D E M E L H O R N E S S E J E I T O ? O Q U E T E M D E P I O R N E S S E J E I T O ?
  • 33. Q U A N T O C U S TA P R O D U Z I R ? Q U A N T O C U S TA D I S T R I B U I R ? Q U A N T O C U S TA M A N T E R ? Q U A N T O C U S TA E S C A L A R ? Q U A N T O V O C Ê C O N S E G U E C O B R A R ? P O R Q U A N T O T E M P O ?
  • 34. É P O S S Í V E L C O N S T R U I R ? S E N Ã O , E X I S T E A LT E R N AT I VA V I ÁV E L ? S E S I M , E X I S T E D E P E N D Ê N C I A S D E O U T R A T E C N O L O G I A ? ( … )
  • 35. Sou developer, não preciso me preocupar com a interface, mas com o funcionamento
  • 36.
  • 38.
  • 39.
  • 40. N E G Ó C I O T E C N O L O G I A P E S S O A S
  • 41.
  • 42. U X I S N O T J U S T S T E P O F P R O C E S S
  • 43.
  • 44.
  • 45. U I S E R V I C EC O N T E Ú D O U X
  • 46.
  • 47. T E A M W O R K
  • 48. A C T I V I T I E S & D E L I V E R A B L E S
  • 49. 1 . S TA K E H O L D E R S I N T E R V I E W S
  • 50. 2 . E X P E R T R E V I E W S
  • 51. 3 . R E Q U I R E M E N T S W O R K S H O P
  • 52. 4 . C O M P E T I T O R B E N C H M A R K I N G
  • 53. 5 . P E R S O N A S
  • 54. 6 . C U S T O M E R J O U R N E Y M A P
  • 55. 7 . I N F O R M AT I O N A R C H I T E C T U R E
  • 56. 8 . W I R E F R A M E S
  • 57. 9 . S C R E E N F L O W S
  • 58. 1 0 . V I S U A L D E S I G N M O C K U P S
  • 59. 1 1 . A S S E T S
  • 60. 1 2 . U X E U I G U I D E
  • 61. 1 3 . P R O T Ó T I P O S
  • 62. 1 4 . T E S T E S D E U S A B I L I D A D E
  • 63. 1 5 . A N A LY T I C S
  • 64.
  • 65. Mas isso tudo é tão boring…
  • 67.
  • 68.
  • 69. UX é pode ser visto (muitas vezes) como gargalo…
  • 70. LEAN UX PODE RESOLVER ESTE PROBLEMA!
  • 72.
  • 79. Otimizar o todo UX for everyone!
  • 80.
  • 81.
  • 82.
  • 83. @ D A N I E L L U G O N D I O B R I G A D O !
  • 84. A S S I S TA O V I D E O C L I P E D A M I N H A B A N D A ! ; ) H T T P S : / / G O O . G L / C 7 U P W C