KNOWLEDGE
MANAGEMENT IN IT
ORGANISATIONS
SHASHI KUMAR
OBJECTIVES
o To study the impact of changes in an IT organisation
after major changes in the organisation process
o To understand how knowledge management system is
implemented in IT organisations
INTRODUCTION
o The organisation in study is an IT company in India
which works in various facets of IT Technologies and
services
o The company in study creates various software
packages and websites for various platforms for local
and foreign customers
o The company used to have waterfall model earlier and
changed to agile model after using it for several years in
search of higher efficiency
WATERFALL MODEL
This model works in a sequential method through various
phases of :
o Conception
o Initiation
o Analysis
o Design
o Construction
o Testing
o Production/ Implementation
o Maintenance
LIMITATIONS OF WATERFALL
MODEL
o Clients were many a times not so sure of what they
want before they are able to see a working software and
may change their requirements leading to redo the whole
work again
o Designers not able to forecast future hurdles, which
lead to coming up with major challenges after accepting
a project
o This method is heavily regulated and micro-managed
AGILE MODEL
Agile Model Focuses on simple iteration model which has
a test-driven approach,
focuses on active stakeholders participation and
effective documentation throughout the life cycle
PRINCIPLES OF AGILE MODEL
1. Customer satisfaction by early and continuous delivery of
valuable software
2. Welcome changing requirements, even in late
development
3. Working software is delivered frequently
4. Close, daily cooperation between business people and
developers
5. Projects are built around motivated individuals, who
should be trusted
6. Face-to-face conversation is the best form of
communication
7. Working software is the principal measure of progress
8. Sustainable development, able to maintain a constant
CHALLENGES FACED DURING
CHANGE
o Transition from waterfall model to agile model needed
all employees to learn new method which was a
challenge in itself as employees were habitual of the
earlier model
o Expertise in the model was needed to implement it in
the company, that means hiring new employee to provide
support
o Client interaction increased
o All teams from different facets of development needed
to maintain higher coordination
o Employees frustration due to repeating the
development of software due to multiple iterations
o Complex problems become much more complicated to
implement in the new model in the starting
AFTER EFFECTS OF THE
CHANGE
o More Satisfied Customers
o Better Software applications
o Less Cost due to check on problems are caught in the
initial phases itself
Knowlege Management

Knowlege Management

  • 1.
  • 2.
    OBJECTIVES o To studythe impact of changes in an IT organisation after major changes in the organisation process o To understand how knowledge management system is implemented in IT organisations
  • 3.
    INTRODUCTION o The organisationin study is an IT company in India which works in various facets of IT Technologies and services o The company in study creates various software packages and websites for various platforms for local and foreign customers o The company used to have waterfall model earlier and changed to agile model after using it for several years in search of higher efficiency
  • 4.
    WATERFALL MODEL This modelworks in a sequential method through various phases of : o Conception o Initiation o Analysis o Design o Construction o Testing o Production/ Implementation o Maintenance
  • 5.
    LIMITATIONS OF WATERFALL MODEL oClients were many a times not so sure of what they want before they are able to see a working software and may change their requirements leading to redo the whole work again o Designers not able to forecast future hurdles, which lead to coming up with major challenges after accepting a project o This method is heavily regulated and micro-managed
  • 6.
    AGILE MODEL Agile ModelFocuses on simple iteration model which has a test-driven approach, focuses on active stakeholders participation and effective documentation throughout the life cycle
  • 7.
    PRINCIPLES OF AGILEMODEL 1. Customer satisfaction by early and continuous delivery of valuable software 2. Welcome changing requirements, even in late development 3. Working software is delivered frequently 4. Close, daily cooperation between business people and developers 5. Projects are built around motivated individuals, who should be trusted 6. Face-to-face conversation is the best form of communication 7. Working software is the principal measure of progress 8. Sustainable development, able to maintain a constant
  • 8.
    CHALLENGES FACED DURING CHANGE oTransition from waterfall model to agile model needed all employees to learn new method which was a challenge in itself as employees were habitual of the earlier model o Expertise in the model was needed to implement it in the company, that means hiring new employee to provide support o Client interaction increased o All teams from different facets of development needed to maintain higher coordination o Employees frustration due to repeating the development of software due to multiple iterations o Complex problems become much more complicated to implement in the new model in the starting
  • 9.
    AFTER EFFECTS OFTHE CHANGE o More Satisfied Customers o Better Software applications o Less Cost due to check on problems are caught in the initial phases itself