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Kiopioke
Kiopioke is a 2D precision platformer
about a bird with a broken wing who is
trying to get back home.
Navigate difficult levels using a bendy
beak; poke into walls, build tension,
and launch through hundreds of levels.
Along the way meet friends, frenemies,
and foes.
Seek out secret areas and find secret
items that can alter the game ending
Features – Poke and Launch
• Just like the Pokio mechanic from Mario Odyssey,
Kiopioke can poke into walls, build tension, and then
launch into the air
• This gives a satisfying way to
navigate levels and challenges.
• Full 360 degree motion for
complete control while aiming
Features – Tight gameplay
• Like the giants of the genre,
Kiopioke features tight
gameplay that feels great.
• Smooth controls on either
keyboard or gamepad make for
a satisfying experience.
• Fully customizable controls and
options tailor the game to
different playstyles and players
Features – Secret Areas and
Items
• Secret areas provide serious challenges to those
looking to test their skills or get the complete ending.
• Secret items can change how NPCs react to the
player and ultimately alter the ending of the game
Features – Friends, Frenemies,
and Foes
• An eclectic cast of
birds, cats, dogs,
elephants, tigers,
geese, and seagulls
makes appearances.
• Frenemies can be
persuaded to become
friends with secret
items and altruism
Technical Details
• Developed in Unreal Engine
• Full release on PC. Proton tested (Linux)
• Developed with portability to Nintendo Switch
in mind.
Development Status
• Core systems and mechanics are 100% complete
• Level design is 90% complete
• Left to do: music (50%), sprite additions (80%), iterative polishing
• Planned release in Q3 2024.
• Demo available now!
The “Team” @ Hardie
Softworks
David Hardie – Solo Dev
• Hobbyist game dev for over 5 years.
• Developed several prototypes and
applications including POWERSHOT,
Urethreum, Beaurocrazy, ETHBTC
Autotrader, and Kiopioke (prototype)
• Looking to take the next step in my
game dev career and release a full
game on Steam
• Background in economics and
statistics
Contact
David Hardie – dave.hardie[at]gmail.com
https://www.davidhardie.net
Learn More
Website: https://www.davidhardie.net/Kiopioke.php
Contains trailer and press kit, in addition to Steam page.

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KiopiokePitchDeck_V100_April_8_2024.pptx

  • 1.
  • 2. Kiopioke Kiopioke is a 2D precision platformer about a bird with a broken wing who is trying to get back home. Navigate difficult levels using a bendy beak; poke into walls, build tension, and launch through hundreds of levels. Along the way meet friends, frenemies, and foes. Seek out secret areas and find secret items that can alter the game ending
  • 3. Features – Poke and Launch • Just like the Pokio mechanic from Mario Odyssey, Kiopioke can poke into walls, build tension, and then launch into the air • This gives a satisfying way to navigate levels and challenges. • Full 360 degree motion for complete control while aiming
  • 4. Features – Tight gameplay • Like the giants of the genre, Kiopioke features tight gameplay that feels great. • Smooth controls on either keyboard or gamepad make for a satisfying experience. • Fully customizable controls and options tailor the game to different playstyles and players
  • 5. Features – Secret Areas and Items • Secret areas provide serious challenges to those looking to test their skills or get the complete ending. • Secret items can change how NPCs react to the player and ultimately alter the ending of the game
  • 6. Features – Friends, Frenemies, and Foes • An eclectic cast of birds, cats, dogs, elephants, tigers, geese, and seagulls makes appearances. • Frenemies can be persuaded to become friends with secret items and altruism
  • 7. Technical Details • Developed in Unreal Engine • Full release on PC. Proton tested (Linux) • Developed with portability to Nintendo Switch in mind.
  • 8. Development Status • Core systems and mechanics are 100% complete • Level design is 90% complete • Left to do: music (50%), sprite additions (80%), iterative polishing • Planned release in Q3 2024. • Demo available now!
  • 9. The “Team” @ Hardie Softworks David Hardie – Solo Dev • Hobbyist game dev for over 5 years. • Developed several prototypes and applications including POWERSHOT, Urethreum, Beaurocrazy, ETHBTC Autotrader, and Kiopioke (prototype) • Looking to take the next step in my game dev career and release a full game on Steam • Background in economics and statistics
  • 10. Contact David Hardie – dave.hardie[at]gmail.com https://www.davidhardie.net Learn More Website: https://www.davidhardie.net/Kiopioke.php Contains trailer and press kit, in addition to Steam page.