1) The document discusses how the web and technology are constantly evolving, from Douglas Engelbart's early visions to modern concepts like ubiquitous computing, smart cities, and a "smarter planet".
2) It describes how everything is becoming connected through sensors, networks and the internet, from physical objects to people, and how this is creating a new "third reality" where the digital and physical are integrated.
3) It provides examples of this integration, like augmented reality applications and services that combine the online and offline worlds through location data and real-time information.
Groen gebouw is slim gebouw, Gilbert Haverkamp IBM en Jeroen De Beer EcofysIT Executive
Conferentie Greening the Enterprise,
IT Executive, 25 november 2009
Groen gebouw is slim gebouw
Sprekers: Gilbert Haverkamp (IBM) en Jeroen de Beer (Ecofys)
Slimme IT wordt als oplossing naar voren geschoven om organisaties duurzamer te maken. Maar de stap van mooie modellen naar een business case blijkt vaak lastig. Als voorbeeld wordt in deze presentatie de implementatie van IBM’s Smart Building concept bij een Nederlandse supermarktketen beschreven. Gaan milieuvoordeel en substantiële kostenreductie inderdaad hand in hand?
De stichting ICT~Milieu heeft IBM de ICT~Milieu Award 2009 toegekend voor het Smarter Buildings concept dat substantiële energiebesparing en slim onderhoud in gebouwen mogelijk maakt. IBM´s platform geeft inzicht in manieren waarop energieverbruik in gebouwen is te optimaliseren. Hiervoor worden sensoren geplaatst op items als airconditioning, warmtegordijnen, koelsystemen en andere energieverbruikers. Tevens is het mogelijk apparatuur geautomatiseerd langzamer te laten draaien of uit te schakelen. Via de geïntegreerde Asset Management oplossing wordt ook onderhoud efficiënter en daarmee kan de levensduur van apparatuur stijgen.
Introducing the Internet of Things: lecture @IULM UniversityLeandro Agro'
This document discusses the Internet of Things (IoT) and how connected devices and sensors will continue to proliferate and connect physical objects to the internet. It notes that while internet access is widespread, the number of connected objects is still small compared to unconnected objects. It envisions that the next revolution will be connecting previously unconnected objects and networks of sensors. It discusses how technologies like mobile phones, social networks, open hardware, and self-tracking are enabling more connectivity between people, devices, and data. The size of the IoT market is forecasted to grow exponentially in the coming years.
The Charity Engine is a project that harnesses the unused computing power of internet-connected computers and devices around the world to form a volunteer computing grid. This grid would be over 10 times more powerful than the world's fastest supercomputers combined. The Charity Engine aims to incentivize participation through regular $1 million prize drawings for volunteers. It would also donate $1 million regularly to top international charities. With just 2% of the world's PCs participating, the Charity Engine grid could transform scientific and medical research while having minimal costs and environmental impact by utilizing existing hardware.
Consumerized and Social IT; XaaS "everything-as-a-service" ; New IT service acquisition and consumption models, Lean IT, cloud (bunker) models; charge-back; App Internet ; context-aware mobile devices that interact with each other and our enterprises; users are shifting ; Big Data
This document summarizes Nat Torkington's talk on Gov 2.0 at ALGIM 2009. Torkington discussed how governments around the world are using modern web and internet tools like social networking, collaborative tools, open data, APIs, and citizen journalism to better engage with citizens. Key aspects of Gov 2.0 discussed include using data sharing, APIs, and third-party applications to create more open and collaborative government services that empower citizens. Torkington provided examples of successful Gov 2.0 projects and emphasized the importance of openness, reuse of data, and enabling bidirectional engagement between government and citizens.
Fjord CEO Olof Schybergson spoke at Marketforce's Future of Broadcasting conference in London in June 2011 on the changing media landscape. Learn more about Fjord at www.fjordnet.com. Follow us on Twitter @fjord
The document discusses technology trends of 2022 by examining theories of how technology innovations are adopted. It predicts that computers and TVs will be fully integrated, allowing access to social media and video calls. Wireless headsets are expected to provide a cleaner listening experience by eliminating wires. Most significantly, the document speculates that advances in virtual reality may allow gaming through mind control alone using only a headset.
This document discusses virtual worlds and their uses. It provides examples of how various companies and organizations utilize virtual worlds for purposes such as sales, branding, education, recruitment, collaboration, training, new employee orientation, simulation, development, and hybrid events. Both public virtual worlds like Second Life and internal virtual worlds used by companies like IBM and T-Systems are examined. Potential benefits of virtual worlds include 24/7 learning, cost savings, and increased knowledge sharing. However, issues with adoption, technical limitations, security, and lack of non-verbal cues are also noted. Experts provide differing views on the current and future potential of virtual worlds for businesses.
Groen gebouw is slim gebouw, Gilbert Haverkamp IBM en Jeroen De Beer EcofysIT Executive
Conferentie Greening the Enterprise,
IT Executive, 25 november 2009
Groen gebouw is slim gebouw
Sprekers: Gilbert Haverkamp (IBM) en Jeroen de Beer (Ecofys)
Slimme IT wordt als oplossing naar voren geschoven om organisaties duurzamer te maken. Maar de stap van mooie modellen naar een business case blijkt vaak lastig. Als voorbeeld wordt in deze presentatie de implementatie van IBM’s Smart Building concept bij een Nederlandse supermarktketen beschreven. Gaan milieuvoordeel en substantiële kostenreductie inderdaad hand in hand?
De stichting ICT~Milieu heeft IBM de ICT~Milieu Award 2009 toegekend voor het Smarter Buildings concept dat substantiële energiebesparing en slim onderhoud in gebouwen mogelijk maakt. IBM´s platform geeft inzicht in manieren waarop energieverbruik in gebouwen is te optimaliseren. Hiervoor worden sensoren geplaatst op items als airconditioning, warmtegordijnen, koelsystemen en andere energieverbruikers. Tevens is het mogelijk apparatuur geautomatiseerd langzamer te laten draaien of uit te schakelen. Via de geïntegreerde Asset Management oplossing wordt ook onderhoud efficiënter en daarmee kan de levensduur van apparatuur stijgen.
Introducing the Internet of Things: lecture @IULM UniversityLeandro Agro'
This document discusses the Internet of Things (IoT) and how connected devices and sensors will continue to proliferate and connect physical objects to the internet. It notes that while internet access is widespread, the number of connected objects is still small compared to unconnected objects. It envisions that the next revolution will be connecting previously unconnected objects and networks of sensors. It discusses how technologies like mobile phones, social networks, open hardware, and self-tracking are enabling more connectivity between people, devices, and data. The size of the IoT market is forecasted to grow exponentially in the coming years.
The Charity Engine is a project that harnesses the unused computing power of internet-connected computers and devices around the world to form a volunteer computing grid. This grid would be over 10 times more powerful than the world's fastest supercomputers combined. The Charity Engine aims to incentivize participation through regular $1 million prize drawings for volunteers. It would also donate $1 million regularly to top international charities. With just 2% of the world's PCs participating, the Charity Engine grid could transform scientific and medical research while having minimal costs and environmental impact by utilizing existing hardware.
Consumerized and Social IT; XaaS "everything-as-a-service" ; New IT service acquisition and consumption models, Lean IT, cloud (bunker) models; charge-back; App Internet ; context-aware mobile devices that interact with each other and our enterprises; users are shifting ; Big Data
This document summarizes Nat Torkington's talk on Gov 2.0 at ALGIM 2009. Torkington discussed how governments around the world are using modern web and internet tools like social networking, collaborative tools, open data, APIs, and citizen journalism to better engage with citizens. Key aspects of Gov 2.0 discussed include using data sharing, APIs, and third-party applications to create more open and collaborative government services that empower citizens. Torkington provided examples of successful Gov 2.0 projects and emphasized the importance of openness, reuse of data, and enabling bidirectional engagement between government and citizens.
Fjord CEO Olof Schybergson spoke at Marketforce's Future of Broadcasting conference in London in June 2011 on the changing media landscape. Learn more about Fjord at www.fjordnet.com. Follow us on Twitter @fjord
The document discusses technology trends of 2022 by examining theories of how technology innovations are adopted. It predicts that computers and TVs will be fully integrated, allowing access to social media and video calls. Wireless headsets are expected to provide a cleaner listening experience by eliminating wires. Most significantly, the document speculates that advances in virtual reality may allow gaming through mind control alone using only a headset.
This document discusses virtual worlds and their uses. It provides examples of how various companies and organizations utilize virtual worlds for purposes such as sales, branding, education, recruitment, collaboration, training, new employee orientation, simulation, development, and hybrid events. Both public virtual worlds like Second Life and internal virtual worlds used by companies like IBM and T-Systems are examined. Potential benefits of virtual worlds include 24/7 learning, cost savings, and increased knowledge sharing. However, issues with adoption, technical limitations, security, and lack of non-verbal cues are also noted. Experts provide differing views on the current and future potential of virtual worlds for businesses.
This document discusses the use of virtual worlds by various organizations. It provides examples of how virtual worlds have been used for sales, branding, education, recruitment, collaboration, training, new employee orientation, simulation, development, and hybrid events. Both public virtual worlds like Second Life and internal virtual worlds by companies like T-Systems are examined. The benefits of virtual worlds include flexible teamwork, 24/7 learning, cost savings, and preventing real-life errors. However, issues with technology, organization, legal matters, and culture also exist.
The document discusses several technological game changers for 2011-2012:
1. The role of the CIO will change to focus more on business technology and innovation rather than just IT support.
2. Consumerization of IT will continue as mobility and cloud applications become more prevalent. Knowledge workers will be "always on" using a variety of personal and enterprise applications.
3. Strategies will shift from technology-focused to business process-focused, recognizing that technology alone does not drive business value.
The document argues these changes will significantly impact how individuals and enterprises use and manage technology over the next few years.
The document discusses virtual worlds and how they are used in various contexts such as sales, branding, education, recruitment, collaboration, training, new employee orientation, simulation, development, and hybrid events. It provides examples of companies and organizations using virtual worlds for these purposes, both internally and publicly, and discusses some of the benefits and issues associated with virtual worlds. The document concludes by noting differing opinions on the current and future business potential of virtual worlds.
The document discusses the potential uses of virtual worlds for businesses. It outlines how various companies have used virtual worlds for applications such as sales, branding, advertising, education, recruitment, collaboration, training, and simulation. It also examines the technological, legal, organizational, and cultural issues associated with virtual worlds. Finally, it provides examples of how IBM has utilized different virtual world platforms for various purposes, including events, meetings, learning, and systems management.
What’s Next for Microsoft, Google and the Rest of IT Industry? - Andy BlumenthalAndy (Avraham) Blumenthal
This article discusses the future challenges facing Microsoft, Google, and other technology companies. While Microsoft and Google currently dominate their respective markets, industry analysts are wondering how they will continue innovating and finding new growth areas. All organizations face a natural life cycle of birth, growth, maturity, decline, and eventually death. To remain competitive, companies must constantly plan new strategies and tactics to move into the future. However, no organization can avoid mortality, and some challenges may indicate an irreversible decline requiring a change in approach.
This document discusses how bring your own device (BYOD) technology can enhance collaboration at in-person meetings. It notes that BYOD allows cost savings and flexibility but also security and support challenges. The document then provides examples of how event organizers have used iPads and mobile apps to add interactivity and engagement at their events. It addresses returning value through BYOD and how to avoid common pitfalls like seeing it as too risky, distracting or complicated. The document concludes that the biggest risk is low adoption if BYOD is not implemented properly.
The document discusses trends in technology and education from 2012 to 2022. It predicts that tablets will replace textbooks in K-12 classrooms and become widely adopted according to the innovation adoption theory. Future phones are predicted to combine technologies like phones, tablets, and televisions into one super device. The document also discusses expectations that robots will become more useful and user-friendly for everyday tasks by 2022, and that the internet may be accessible without WiFi through futuristic devices like those depicted in Wall-E.
This document discusses building smarter cities and outlines IBM's vision for how cities can become smarter. It argues that cities will play a crucial role in addressing global challenges and opportunities as urban populations grow. It envisions cities instrumenting, interconnecting, and infusing intelligence into core systems like transportation, utilities, healthcare through advanced analytics, performance management, and collaboration across systems.
Consumerized and Social IT
workers use technology outside of IT's control, and it's likely to be much better.
IT has to learn how to manage and take advantage of mobile, social, collaboration, and self-service technology.
XaaS "everything-as-a-service"
New IT service acquisition and consumption models.
Lean IT, cloud (bunker) models
App Internet
new architecture that leverages cloud-tethered, context-aware mobile devices that interact with each other and our enterprises.
users are shifting away from the monolithic to small, tailored, and integrated bits of functionality that they can get as needed for whatever device.
Big Data
techniques and technologies that make handling data at extreme scale affordable
doing more, with more data, more cheaply.
This document provides information about Power Solutions Magazine, including its editorial mission, digital and print editions, editorial calendar, sponsorship opportunities, rate card, media specifications, and contacts. It highlights the magazine's focus on providing guidance on maximizing IT efficiency and lists themes for upcoming issues centered around topics like storage solutions, networking, security, and cloud computing.
- Unlike the previous internet revolution which was centered in the US, the mobile revolution will not be localized to one country as mobile phone ownership and networks are more developed globally
- Many Asian and European countries adopted texting before the US and have stronger mobile networks with better coverage than parts of the US
- The mobile revolution is happening everywhere as basic 2.5G networks can work well even in remote rural areas, and mobile subscriptions per capita exceed 100% in some countries outside the US
The Next Web Keynote by Adam Richardson, frog designfrog
Presentation at The Next Web conference in Amsterdam, April 28, by Adam Richardson, Creative Director at frog design. Looks at the collision of the web and the physical objects, and what the future may hold for "webjects".
The document discusses a concept called Project Modai, which explores designing a mobile device interface that can forge an emotional connection between the user and device by understanding the user's needs based on context, having meaningful interactions, and adapting to technological advances in a sustainable way over time through two paradigms representing social and work modes. It aims to address issues with current devices like lack of understanding of user needs, ineffective ways to get a user's attention, meaningless interactions, and fast obsolescence making it hard to form bonds.
Modelowanie wybranych wyrobów z branży ELEKTRO-TECHNICZNEJ w systemie CAD 3D...3DCAD.pl
W niniejszym opracowaniu, przedstawiamy wybrane przykłady zastosowania SOLID EDGE w następującym obszarze: ELEKTRO-TECHNIKA, tj.: 1. Modelowanie elementów izolacji urządzeń napowietrznych stacji transformatorowych. 2. Projektowanie złącza kablowego wysokiego napięcia. 3. Zastosowanie TECHNOLOGII SYNCHRONICZNEJ do znaczącej modyfikacji geometrii komponentów ww. produktów. 4. Tworzenie płaskich rozkładów montażowych (2D) dla okablowania przestrzennego 3D (przewody, kable i wiązki).
This document advertises a monthly subscription plan for $490/249 that provides unlimited uploads, analytics, social media integration, and lead generation capabilities for network home pages. It also advertises an annual subscription of $6,990 that provides the same features.
This document contains links to 5 photos hosted on Flickr. The photos are from different users and cover various subjects including landscapes, portraits, and cultural artifacts. No additional context or description is provided for the images.
Las redes sociales permiten a los usuarios conectarse entre sí e intercambiar fotos, videos, mensajes y comentarios. Existen redes sociales para ocio, profesionales y temáticas. Para crear una cuenta se necesita una dirección de correo electrónico y luego hacer un perfil. Facebook fue creada originalmente para estudiantes de Harvard y ahora es para todo público, mientras que Twitter permite enviar mensajes breves de hasta 140 caracteres a través de la web o dispositivos móviles. Las redes sociales son una herramienta que depende de cómo la
The document discusses disruption in corporate markets and innovation by new startups. It notes that some of the largest companies in their industries, like Uber and Airbnb, don't own traditional assets. It asks if large corporations are like dinosaurs waiting to be disrupted. The document also examines how large French companies are engaging with startups through venture capital, competitions and accelerators to stay innovative and adapt to changing markets.
This document discusses the use of virtual worlds by various organizations. It provides examples of how virtual worlds have been used for sales, branding, education, recruitment, collaboration, training, new employee orientation, simulation, development, and hybrid events. Both public virtual worlds like Second Life and internal virtual worlds by companies like T-Systems are examined. The benefits of virtual worlds include flexible teamwork, 24/7 learning, cost savings, and preventing real-life errors. However, issues with technology, organization, legal matters, and culture also exist.
The document discusses several technological game changers for 2011-2012:
1. The role of the CIO will change to focus more on business technology and innovation rather than just IT support.
2. Consumerization of IT will continue as mobility and cloud applications become more prevalent. Knowledge workers will be "always on" using a variety of personal and enterprise applications.
3. Strategies will shift from technology-focused to business process-focused, recognizing that technology alone does not drive business value.
The document argues these changes will significantly impact how individuals and enterprises use and manage technology over the next few years.
The document discusses virtual worlds and how they are used in various contexts such as sales, branding, education, recruitment, collaboration, training, new employee orientation, simulation, development, and hybrid events. It provides examples of companies and organizations using virtual worlds for these purposes, both internally and publicly, and discusses some of the benefits and issues associated with virtual worlds. The document concludes by noting differing opinions on the current and future business potential of virtual worlds.
The document discusses the potential uses of virtual worlds for businesses. It outlines how various companies have used virtual worlds for applications such as sales, branding, advertising, education, recruitment, collaboration, training, and simulation. It also examines the technological, legal, organizational, and cultural issues associated with virtual worlds. Finally, it provides examples of how IBM has utilized different virtual world platforms for various purposes, including events, meetings, learning, and systems management.
What’s Next for Microsoft, Google and the Rest of IT Industry? - Andy BlumenthalAndy (Avraham) Blumenthal
This article discusses the future challenges facing Microsoft, Google, and other technology companies. While Microsoft and Google currently dominate their respective markets, industry analysts are wondering how they will continue innovating and finding new growth areas. All organizations face a natural life cycle of birth, growth, maturity, decline, and eventually death. To remain competitive, companies must constantly plan new strategies and tactics to move into the future. However, no organization can avoid mortality, and some challenges may indicate an irreversible decline requiring a change in approach.
This document discusses how bring your own device (BYOD) technology can enhance collaboration at in-person meetings. It notes that BYOD allows cost savings and flexibility but also security and support challenges. The document then provides examples of how event organizers have used iPads and mobile apps to add interactivity and engagement at their events. It addresses returning value through BYOD and how to avoid common pitfalls like seeing it as too risky, distracting or complicated. The document concludes that the biggest risk is low adoption if BYOD is not implemented properly.
The document discusses trends in technology and education from 2012 to 2022. It predicts that tablets will replace textbooks in K-12 classrooms and become widely adopted according to the innovation adoption theory. Future phones are predicted to combine technologies like phones, tablets, and televisions into one super device. The document also discusses expectations that robots will become more useful and user-friendly for everyday tasks by 2022, and that the internet may be accessible without WiFi through futuristic devices like those depicted in Wall-E.
This document discusses building smarter cities and outlines IBM's vision for how cities can become smarter. It argues that cities will play a crucial role in addressing global challenges and opportunities as urban populations grow. It envisions cities instrumenting, interconnecting, and infusing intelligence into core systems like transportation, utilities, healthcare through advanced analytics, performance management, and collaboration across systems.
Consumerized and Social IT
workers use technology outside of IT's control, and it's likely to be much better.
IT has to learn how to manage and take advantage of mobile, social, collaboration, and self-service technology.
XaaS "everything-as-a-service"
New IT service acquisition and consumption models.
Lean IT, cloud (bunker) models
App Internet
new architecture that leverages cloud-tethered, context-aware mobile devices that interact with each other and our enterprises.
users are shifting away from the monolithic to small, tailored, and integrated bits of functionality that they can get as needed for whatever device.
Big Data
techniques and technologies that make handling data at extreme scale affordable
doing more, with more data, more cheaply.
This document provides information about Power Solutions Magazine, including its editorial mission, digital and print editions, editorial calendar, sponsorship opportunities, rate card, media specifications, and contacts. It highlights the magazine's focus on providing guidance on maximizing IT efficiency and lists themes for upcoming issues centered around topics like storage solutions, networking, security, and cloud computing.
- Unlike the previous internet revolution which was centered in the US, the mobile revolution will not be localized to one country as mobile phone ownership and networks are more developed globally
- Many Asian and European countries adopted texting before the US and have stronger mobile networks with better coverage than parts of the US
- The mobile revolution is happening everywhere as basic 2.5G networks can work well even in remote rural areas, and mobile subscriptions per capita exceed 100% in some countries outside the US
The Next Web Keynote by Adam Richardson, frog designfrog
Presentation at The Next Web conference in Amsterdam, April 28, by Adam Richardson, Creative Director at frog design. Looks at the collision of the web and the physical objects, and what the future may hold for "webjects".
The document discusses a concept called Project Modai, which explores designing a mobile device interface that can forge an emotional connection between the user and device by understanding the user's needs based on context, having meaningful interactions, and adapting to technological advances in a sustainable way over time through two paradigms representing social and work modes. It aims to address issues with current devices like lack of understanding of user needs, ineffective ways to get a user's attention, meaningless interactions, and fast obsolescence making it hard to form bonds.
Modelowanie wybranych wyrobów z branży ELEKTRO-TECHNICZNEJ w systemie CAD 3D...3DCAD.pl
W niniejszym opracowaniu, przedstawiamy wybrane przykłady zastosowania SOLID EDGE w następującym obszarze: ELEKTRO-TECHNIKA, tj.: 1. Modelowanie elementów izolacji urządzeń napowietrznych stacji transformatorowych. 2. Projektowanie złącza kablowego wysokiego napięcia. 3. Zastosowanie TECHNOLOGII SYNCHRONICZNEJ do znaczącej modyfikacji geometrii komponentów ww. produktów. 4. Tworzenie płaskich rozkładów montażowych (2D) dla okablowania przestrzennego 3D (przewody, kable i wiązki).
This document advertises a monthly subscription plan for $490/249 that provides unlimited uploads, analytics, social media integration, and lead generation capabilities for network home pages. It also advertises an annual subscription of $6,990 that provides the same features.
This document contains links to 5 photos hosted on Flickr. The photos are from different users and cover various subjects including landscapes, portraits, and cultural artifacts. No additional context or description is provided for the images.
Las redes sociales permiten a los usuarios conectarse entre sí e intercambiar fotos, videos, mensajes y comentarios. Existen redes sociales para ocio, profesionales y temáticas. Para crear una cuenta se necesita una dirección de correo electrónico y luego hacer un perfil. Facebook fue creada originalmente para estudiantes de Harvard y ahora es para todo público, mientras que Twitter permite enviar mensajes breves de hasta 140 caracteres a través de la web o dispositivos móviles. Las redes sociales son una herramienta que depende de cómo la
The document discusses disruption in corporate markets and innovation by new startups. It notes that some of the largest companies in their industries, like Uber and Airbnb, don't own traditional assets. It asks if large corporations are like dinosaurs waiting to be disrupted. The document also examines how large French companies are engaging with startups through venture capital, competitions and accelerators to stay innovative and adapt to changing markets.
The document provides information about establishing a coconut tree climbing academy and championship event in Rio de Janeiro, Brazil. It outlines the costs and revenue streams for operating the academy and hosting a championship during carnival season. These include class fees, memberships, sponsorships, vendor booths and selling coconut products. The value proposition focuses on fitness, eco-tourism, food, spa services and contributing to the local community. Target demographics include families, adventure seekers, and wedding/honeymoon travelers visiting during the World Cup or carnival.
Fma compliance & professional developmentTuionetoa
This document outlines a process for ensuring staff in the financial sector demonstrate diligence and skill as required by law. It recommends that staff complete the online NZACU Certificate in Products and Services course and the nationally recognized National Certificate in Financial Services Level 4 qualification. Staff are provided logins to start the online modules through NZACU, who will monitor their progress and provide certificates upon completion. Once finished, staff can undertake the Level 4 certification. Contact details are provided for the NZACU Learning and Development Manager to get the process started.
Mackinac Island offers a relaxing getaway with natural attractions like Arch Rock and historic Fort Mackinac to see. Visitors can enjoy never-ending breathtaking sunsets and phenomenal desserts while exploring the island's eight mile circumference through activities like lounging at The Grand Hotel, hiking, biking, horseback riding, shopping, eating, drinking, and even parasailing. No matter how one chooses to spend their time on Mackinac Island, good times are sure to follow.
Cloud Server (VPS)
Net4’s offers high quality VPS hosting services in India. Our virtual private servers operate like a dynamic cloud server and are ideal for businesses who want near infinite scalability, Opex but not Capex, flexibility to upgrade and downgrade on the fly and yet Complete Control. You can choose the resources you want and build your own server in minutes. We offer Cloud Server on windows 2003 & 2008, Red Hat Linux and Cent OS ans also all editions of MSSQL and MySQL Databases. We also have a range of managed database and managed application services. For hosting companies we can also configure and provide licenses for Parallels Plesk or Cpanel.
Considerations for cloud computing in charitiesDatabarracks
Mark Thomas, Solutions Architect at Databarracks, talks to former CIO of Save the Children UK Andrew Brenson about his recent research into cloud computing in the charity sector. They cover the common issues that charities face, and the best practice in overcoming these.
Cloud computing involves delivering data, applications, and other information over the Internet to data centers. It provides servers, memory, networks and data centers as infrastructure as a service. The Internet of Things generates large amounts of data that puts pressure on Internet infrastructure. Cloud computing helps address this issue by providing a way to store and process the data from connected devices. It plays a key role in the Internet of Things by allowing the massive amounts of data generated to travel to its destination for storage and analysis in the cloud.
Cloud computing is a model for enabling ubiquitous, convenient, on-demand network access to a shared pool of configurable computing resources (e.g., networks, servers, storage, applications, and services) that can be rapidly provisioned and released with minimal management effort or service provider interaction. It allows users to access technology-based services from the internet without knowledge of, expertise with, or control over the technology infrastructure that supports them. Some key benefits of cloud computing include reduced costs, increased storage and computing power, and accessibility of data from any internet-connected device. While cloud computing provides advantages, concerns exist around data security, privacy, reliability, and lack of control over the infrastructure supporting the cloud.
Green IT 'Are You Carbon Ready' Canberra PresoExcom Marketing
The document summarizes a breakfast briefing on green IT. The agenda includes breakfast, welcome remarks, three keynote speakers on green IT topics, a panel discussion, and networking. The document then provides introductions to green IT courses and quotes from experts on the importance and timeliness of green IT training. It also includes sections on defining green IT, the importance of enabling reduction of carbon emissions across organizations, and a framework for a green IT strategy.
- Technology, society, lifestyle and livelihood are driving change in workplaces and society. Advances in technology like the internet, mobile devices, and cloud computing are enabling new types of jobs and business models without borders.
- The digital world is growing exponentially in data size and transactions. Fujitsu sees opportunities to leverage their technologies to analyze and store vast amounts of "big data" and provide business value through cloud services.
- Fujitsu's vision is to create a "Humancentric Intelligent Society" where technology enhances people's lives by collecting and analyzing data from sensors and the real world to deliver useful knowledge and appropriate services through networks and clouds.
Logistics, Data in Motion and Paradigm Shift of the CIO: The economics and psychology of the flow of information. Advances in IT, especially cloud technologies, are causing a shift in the role of the CIO.
Cisco io t for vietnam cio community 2 apr 2015 - splitPhuc (Peter) Huynh
The document discusses opportunities, business models, and applications/use cases related to the Internet of Things (IoT). It provides examples of sensors that can be connected in IoT applications. These include gesture recognition, accelerometer, gyroscope, and sensors that detect light, temperature, humidity, and other environmental factors. The document also discusses how IoT can transform industries and businesses by connecting people, processes, data and things to create new opportunities and efficiencies. Key drivers of IoT adoption include declining technology costs and the ability to gain insights from analyzing large amounts of data collected through connected devices.
Cisco IoT for Vietnam CIO Community - 2 Apr 2015 - splitSon Phan
Với tiến hóa của Internet sang Internet của sự vật- Internet of Thing cùng với các xu hướng Social, Mobility, Analytics/ Big Data, Cloud đang phát triển với tốc độ chưa từng có hướng đến viễn cảnh Internet of Everything cùng với các cơ hội lớn đối với cá nhân, doanh nghiệp, tổ chức, quốc gia, khu vực cũng như toàn cầu.
Không thể phủ nhận được rằng chuyển hóa sang Internet của Vạn vật đang thay đổi thế giới của chúng ta. Phương thức làm việc trong một vài năm tới rất khác so với cách chúng ta đang làm hôm nay. Tốc độ thay đổi cũng sẽ diễn ra nhanh hơn nhiều so với những gì chúng ta thấy trong hơn 15 năm vừa qua từ khi Internet bắt đầu xuất hiện tại Việt Nam. Hàng chục triệu người Việt Nam cùng nhiều dữ liệu, quá trình và sự vận vẫn chưa được kết nối. Chúng ta mới chỉ bắt đầu cuộc hành trình tiếp theo để kết nối những gì chưa được kết nối tại Việt Nam.Trong những thập kỷ tới đây, trên thế giới hàng tỷ người và sự vật sẽ tham gia vào Mạng Internet của Vạn vật. Nếu chúng ta hoạch định tốt ngay từ bậy giờ mọi thứ trong cuộc sống của chúng ta cũng sẽ thay đổi hướng đến những giá trị tốt đẹp và bền vững hơn với việc tận dụng tối đa các cơ hội của Internet của Vạn vật.Hiện nay thế giới mới chỉ có khoảng 13 tỷ sự vật được kết nối và dự kiến tới năm 2020 sẽ có 56 tỷ sự vật/ thiết bị sẽ kết nối tới mạng Internet. Khi đó:
- Điều gì xảy ra khi xe hơi được kết nối với Internet?
- Mạng Internet của vạn vật sẽ thay đổi chuỗi cung ứng như thế nào?
- Chúng ta có thể làm việc, sử dụng dịch vụ ngân hàng, mua sắm theo cách riêng của mình như thế nào khi được kết nối với Internet?
Cộng đồng CIO thân mời anh/ chị và các bạn tham dự Takshow lần thứ 46 với chủ đề “INTERNET OF EVERYTHING: CƠ HỘI, MÔ HÌNH KINH DOANH, ƯNG DỤNG, GIẢI PHÁP TRONG THỰC TẾ” xoay quanh các nội dung do Ông Phan Thanh Sơn- Chuyên gia CNTT-TT, người đã có 22 năm kinh nghiệm về Công nghệ thông tin- Truyền thông trong nhiều lĩnh vực như Ngân hàng, Chính phủ, Nhà cung cấp dịch vụ, Dầu khí, Sản xuất, Bất động sản/ Xây dựng, Quân sự.
- IoT đang phát triển và được ứng dụng mức nào trên thế giới và Việt nam?
- Giá trị IOT mang lại cũng như ứng dụng trong cuộc sống
- Một số thực tế triển khai IoT
Thời gian: 17h30 đến 19h30, thứ 5 ngày 2 tháng 4 năm 2015
Địa điểm: Ân Nam Restaurant & Cafe, 52A Trương Định, Phường 7, Qu
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3. Rakuten Institute of Technology
Strategic R&D organization for Rakuten group
Concept Tokyo & NY
More Than Web
- Your great reality through emerging technologies -
Mission
Turning emerging and growing new technology seeds
into new business/service opportunities
to enrich the internet life (& real life) all over the world
3
4. Reality application
•Naturally, RIT is researching on iPad & AR.
•New collaborative UI & application for a
social shopping and entertainment.
iPad collaborative application AR HITOKE
4
8. The change of our vision
From 1960 From 1990 to 2000
Up to now The future
Douglas Engelbart Mark Weiser David Gelernter
Douglas Engelbart predicted the evolution
precisely for over 40 years, and we have
lived in line with it.
Now, the new world of computer, network,
and our intelligence is beginning beyond his
imagination.
8
14. What’s going on.
Always
On
Cloud
Ambient
EcoSystem
•It’s changing while client
side, server side and
platform as a center are
affecting mutually.
14
15. What’s going on.
Cloud
Ambient
EcoSystem
•It’s changing while client
side, server side and
platform as a center are
affecting mutually.
15
20. What’s going on.
Cloud
Ambient
With
EcoSystem
•It’s changing while client BigData
side, server side and
platform as a center are
affecting mutually.
20
21. What’s going on.
Cloud
Ambient
EcoSystem
•It’s changing while client
side, server side and
platform as a center are
affecting mutually.
21
26. What’s going on.
Collective Cloud
Ambient Intelligence
EcoSystem
•It’s changing while client
side, server side and
platform as a center are
affecting mutually.
26
27. What’s going on.
Always
On
Collective Cloud
Ambient Intelligence
With
EcoSystem
•It’s changing while client BigData
side, server side and
platform as a center are
affecting mutually.
27
31. Twitter
2008 Sichuan earthquake
2008 Mumbai attacks
Iranian presidential election, 2009
2011 Egyptian revolution
Basically, it should not be controlled. 31
32. The change of our vision
From 1960 From 1990 to 2000
Up to now The future
Douglas Engelbart Mark Weiser David Gelernter
Douglas Engelbart predicted the evolution
precisely for over 40 years, and we have
lived in line with it.
Now, the new world of computer, network,
and our intelligence is beginning beyond his
imagination.
32
34. The 3rd Reality
1st 2nd 3rd
Interaction/Fusion/Collaboration
Human IF Net Data
Human Devices Avatar
意識的・断続的使用
Physical physical IF cyber
Object Object Sensor icon
Human Object
モノはネットに接続されていない Organic Intelligence
Community 常に全てがつながり
Avatar
Virtual Reality 全体ではじめて意味が成立
ネットの中の別世界
ネット上のアイデンティティ
34
The world’s connected to Net. Net’s connected to the world.
35. Stepping into the 3rd
New e-commerce is combining real and net.
ShopKick
Milo
AR Amazon
HITOKE A9 Flow
35
41. Smarter Planet
It is a vision that smarter systems on a global scale
will fix problems human being’s facing.
•This is IBM’s new corporate
wide vision since e-Business.
•It insists that the growth and
global spread of sensor
technologies, network and
internet will solve issues which
we haven’t fixed.
•Now, everything is
instrumented, interconnected
and intelligent. Transportation,
environment, energy and
medicine will be resolved
globally by new change of the
earth to the smarter one.
41
42. The 3rd Reality
1st 2nd 3rd
Interaction/Fusion/Collaboration
Human IF Net Data
Human Devices Avatar
意識的・断続的使用
Physical physical IF cyber
Object Object Sensor icon
Human Object
モノはネットに接続されていない Organic Intelligence
Community 常に全てがつながり
Avatar
Virtual Reality 全体ではじめて意味が成立
ネットの中の別世界
ネット上のアイデンティティ
42
The world’s connected to Net. Net’s connected to the world.
46. #ANPI-NLP (ANPI= 安否 )
•Right after earthquake, RIT aggregated ANPI
information from web and twitter.
•We collaborated together with over 70 people outside
of Rakuten.
•Analyze ANPI tweet
•Aggregate ANPI info
•Classify ANPI tweet
•Matching location
•Translate information
http://trans-aid.jp/ANPI_NLP/ 46