In 2025, social interaction will be transformed by the penetration of technology into every aspect of life. By that time, 85% of the world's population will have internet access everywhere via technologies like Google's aerial wireless network. The growing "Internet of Things" will connect over 50 billion devices to the internet, including household appliances, medical devices, vehicles and more. These interconnected devices, along with social media and people's online activities, will generate vast amounts of "Big Data" that can be analyzed to learn people's preferences and behaviors. Systems will use this analysis to make personalized product recommendations and advertisements tailored to individuals' moods, locations, social connections and behaviors. By monitoring people's physical states, these systems may even be
The document discusses the rise of the Internet of Things (IoT) and how mobile technology will serve as the central hub connecting all IoT devices. It describes how IoT promises to fulfill individuals' needs through interconnected devices that respond directly to their emotional and physical needs. However, one of the main challenges will be overcoming technological imbalance and ensuring privacy and security as technologies become more decentralized and data is transmitted wirelessly between many connected devices.
Taming Context in the Internet of ThingsWebVisions
As we continue to stitch our physical world together with digital information, context is becoming harder to manage and understand. Everything we do or buy is potentially connected to everything else, complicating the meaning of our everyday actions. How do we insure that the networked "things" we put into the world make sense as part a human environment? The answers have less to do with the devices we make than with the way people perceive and comprehend their surroundings.
Using everyday examples and practical models, this talk shows how we can figure out the contextual angles underlying the experiences of your product's or service's users and customers.
Emerging media technologies provide both benefits and risks according to the document. On the positive side, mobile communication has conquered the world and provides connectivity, safety, and satisfaction. However, issues around privacy, social control, and psychological impacts are concerns as intelligent networks, the internet of things, and robots/agents become more advanced and integrated into daily life. The future may see greater manipulation and loss of individual autonomy if these trends are not addressed properly.
Designing Our Future: Technologies and Behaviors that Impact DesignMarci Ikeler
As our world becomes increasingly digital, experience design is more important than ever.
And, as experience design gains importance, the discipline and its tools are evolving. The very definition has broadened: rather than considering point-and-click interfaces, experience design is about the way that we engage with technology, the world, and ourselves. As such, it’s no longer the domain of a single expert (a UX designer, IA, or IxD); it’s a view of the broader world that every role must consider.
At Little Arrows, we’re passionate about identifying places where real behavior and technology intersect, and designing solutions to take advantage of these opportunities. These trends in experience design are what we’re excited about for the future.
Topics covered include:
- Everything is an Interface - new interfaces beyond the mouse and screen
- Friction-Free Commerce - evolving ways to pay
- Mobile First, Mobile Everywhere - how mobile interfaces impact design
- Physical / Digital - the disappearing boundaries between the physical and digital worlds
- Surfacing Data - new ways of understanding and consuming information
- Better, Faster, Stronger - how technology can improve our bodies and our selves
The Social Life of the Internet of ThingsStephen Cox
What can social sciences tell us about designing for the internet of things (IOT)?
Imagine if you will that you have just discovered that some of your devices responsible for maintaining your health and wellbeing have been lying to you… They did it with good intentions; your scales were faking your weight loss and were in cahoots with your blood pressure monitor and step counter. They saw how happy you were when you felt like you were making progress so they decided to “help you” get to your goals faster.
Your phone let you in on their little secret. What would you do? Ditch your phone? Reward your phone for dobbing them in? Get them all out of your life and start again, with dumb objects?
Worse still, as a UX designer how are you going to deal with having to design for a world in which your products, objects and services will collaborate, communicate and share with each other. How can you create systems that not only react to human needs, but also potentially shape the behaviours of the people who are using them?
Technology Trends | How Technology Impacts Our LivesHellocomputer
Technology has significantly changed human behavior and society in recent years. The average attention span has decreased to 8 seconds due to information overload from the internet and smartphones. The rise of smartphones and constant connectivity through social media means relationships are built differently than in the past. However, literacy rates may be increasing as information is more accessible online and through mobile devices. Businesses are also adapting to these technological changes through crowdsourcing, mobile payment apps, sharing economies like Uber and Airbnb, and using smart user data to improve services. Wearable devices and health/fitness apps indicate technology is increasingly being used to track daily activities and improve individuals' well-being.
The document discusses several key ICT trends worldwide:
1. Open innovation and crowdsourcing, where companies collaborate with outside partners and the public to generate ideas. Examples given include a juice company collaborating on new flavors and an open smartphone platform.
2. Reality sensing, which analyzes existing data like mobile phone and sensor data to measure events in real-time. Examples include traffic monitoring and flu tracking.
3. Empowering energy efficiency, with consumers and businesses seeking more sustainable energy solutions. Examples include devices that generate power from human motion and smart homes that monitor energy usage.
4. Human interface trends like emotions in robots, brain-wave controlled devices, and new semantic search engines
In 2025, social interaction will be transformed by the penetration of technology into every aspect of life. By that time, 85% of the world's population will have internet access everywhere via technologies like Google's aerial wireless network. The growing "Internet of Things" will connect over 50 billion devices to the internet, including household appliances, medical devices, vehicles and more. These interconnected devices, along with social media and people's online activities, will generate vast amounts of "Big Data" that can be analyzed to learn people's preferences and behaviors. Systems will use this analysis to make personalized product recommendations and advertisements tailored to individuals' moods, locations, social connections and behaviors. By monitoring people's physical states, these systems may even be
The document discusses the rise of the Internet of Things (IoT) and how mobile technology will serve as the central hub connecting all IoT devices. It describes how IoT promises to fulfill individuals' needs through interconnected devices that respond directly to their emotional and physical needs. However, one of the main challenges will be overcoming technological imbalance and ensuring privacy and security as technologies become more decentralized and data is transmitted wirelessly between many connected devices.
Taming Context in the Internet of ThingsWebVisions
As we continue to stitch our physical world together with digital information, context is becoming harder to manage and understand. Everything we do or buy is potentially connected to everything else, complicating the meaning of our everyday actions. How do we insure that the networked "things" we put into the world make sense as part a human environment? The answers have less to do with the devices we make than with the way people perceive and comprehend their surroundings.
Using everyday examples and practical models, this talk shows how we can figure out the contextual angles underlying the experiences of your product's or service's users and customers.
Emerging media technologies provide both benefits and risks according to the document. On the positive side, mobile communication has conquered the world and provides connectivity, safety, and satisfaction. However, issues around privacy, social control, and psychological impacts are concerns as intelligent networks, the internet of things, and robots/agents become more advanced and integrated into daily life. The future may see greater manipulation and loss of individual autonomy if these trends are not addressed properly.
Designing Our Future: Technologies and Behaviors that Impact DesignMarci Ikeler
As our world becomes increasingly digital, experience design is more important than ever.
And, as experience design gains importance, the discipline and its tools are evolving. The very definition has broadened: rather than considering point-and-click interfaces, experience design is about the way that we engage with technology, the world, and ourselves. As such, it’s no longer the domain of a single expert (a UX designer, IA, or IxD); it’s a view of the broader world that every role must consider.
At Little Arrows, we’re passionate about identifying places where real behavior and technology intersect, and designing solutions to take advantage of these opportunities. These trends in experience design are what we’re excited about for the future.
Topics covered include:
- Everything is an Interface - new interfaces beyond the mouse and screen
- Friction-Free Commerce - evolving ways to pay
- Mobile First, Mobile Everywhere - how mobile interfaces impact design
- Physical / Digital - the disappearing boundaries between the physical and digital worlds
- Surfacing Data - new ways of understanding and consuming information
- Better, Faster, Stronger - how technology can improve our bodies and our selves
The Social Life of the Internet of ThingsStephen Cox
What can social sciences tell us about designing for the internet of things (IOT)?
Imagine if you will that you have just discovered that some of your devices responsible for maintaining your health and wellbeing have been lying to you… They did it with good intentions; your scales were faking your weight loss and were in cahoots with your blood pressure monitor and step counter. They saw how happy you were when you felt like you were making progress so they decided to “help you” get to your goals faster.
Your phone let you in on their little secret. What would you do? Ditch your phone? Reward your phone for dobbing them in? Get them all out of your life and start again, with dumb objects?
Worse still, as a UX designer how are you going to deal with having to design for a world in which your products, objects and services will collaborate, communicate and share with each other. How can you create systems that not only react to human needs, but also potentially shape the behaviours of the people who are using them?
Technology Trends | How Technology Impacts Our LivesHellocomputer
Technology has significantly changed human behavior and society in recent years. The average attention span has decreased to 8 seconds due to information overload from the internet and smartphones. The rise of smartphones and constant connectivity through social media means relationships are built differently than in the past. However, literacy rates may be increasing as information is more accessible online and through mobile devices. Businesses are also adapting to these technological changes through crowdsourcing, mobile payment apps, sharing economies like Uber and Airbnb, and using smart user data to improve services. Wearable devices and health/fitness apps indicate technology is increasingly being used to track daily activities and improve individuals' well-being.
The document discusses several key ICT trends worldwide:
1. Open innovation and crowdsourcing, where companies collaborate with outside partners and the public to generate ideas. Examples given include a juice company collaborating on new flavors and an open smartphone platform.
2. Reality sensing, which analyzes existing data like mobile phone and sensor data to measure events in real-time. Examples include traffic monitoring and flu tracking.
3. Empowering energy efficiency, with consumers and businesses seeking more sustainable energy solutions. Examples include devices that generate power from human motion and smart homes that monitor energy usage.
4. Human interface trends like emotions in robots, brain-wave controlled devices, and new semantic search engines
The future of technology has been discussed with students at the seminar delivered by Işık Deliorman Aydın, Founder and CEO of Novida Strategic Management Services, on November 2015 at Masters Program co-developed by Warwick University and Yıldız Technical University,
The document discusses various technologies that could be used to help children, including virtual environments, augmented reality, electronic displays, sensors, positioning systems, avatars, and artificial intelligence. It envisions a future where these technologies allow helplines to provide 24/7 support to children through digital overlays, virtual companions, and personalized augmented realities. The technologies could also help children explore scenarios, enhance socialization and creativity, and receive feedback to help with coping strategies.
Smartphones for futurists: What Smartphones Teach Us About the Radical Future of Technology,Business, & Society. Presentation by David Wood at the World Future 2014 event, Orlando Florida, 12th July 2014.
Please contact the author to invite him to present animated and/or extended versions of these slides in front of an audience of your choosing. (Commercial rates will apply for commercial settings.)
Skills Week / Joseph Cavalla / Ambient & Pervasive Systemspixellab
The document discusses ambient intelligence and pervasive games. It defines ambient intelligence as electronic environments that are sensitive and responsive to human presence. Pervasive games extend gaming into the real world by linking real-world actions and locations to virtual game events. The document outlines current research at the University of Portsmouth exploring applications of ambient intelligence and pervasive gaming, such as games influenced by human emotion or physical activity levels.
This document summarizes a presentation about designing effective mobile user experiences. It discusses understanding the context and needs of users, who are humans holding mobile devices in various situations rather than just interacting with the devices. Case studies demonstrate mapping user journeys and designing interfaces based on familiar concepts and behaviors ("memes") that have spread widely. Testing mobile designs with real users on actual devices is emphasized over desktop simulations, as mobile users appreciate experimenting with interfaces. The overall message is that good mobile design prioritizes the human experience over the technical capabilities of devices.
The document discusses how the Internet of Things will connect trillions of smart devices, enabling new types of interactions. It describes how these tiny devices using technologies like nanoelectronics, OLEDs and thermochromic materials can sense their environment and users. This will allow devices, environments and even clothing to recognize users and react accordingly without needing direct interaction. It envisions a future where networked objects and data can influence experiences and tailor them uniquely for individuals.
The health club industry is being transformed through the adoption of new technologies and the overall trends of wellness and networked health and fitness.
Maximizing the Value of Real-Time: The Importance of AuthenticityJulie Epstein
An overview of how authenticity lends credibility to brands and creates consumer confidence in the framework of today’s real-time digital world. It includes social media usage, best practice case studies, and suggested strategies for implementation.
This presentation was prepared for the IPG Media Lab in February 2011.
Microsoft Surface Computing and BlueJackingMohitgupta8560
This slide is about the surface computing technology and also a another topic include in it which is related to the Bluetooth security i.e. BlueJacking
UbiComp 2013 Talk on Device Dynamics at HomeFahim Kawsar
1. The paper discusses a study of internet usage patterns in 86 Belgian homes to understand how device usage has evolved over time based on location and activity.
2. The study found that computing has spread beyond traditional locations like desks and is now common in new areas like kitchens and bathrooms. Usage varies by location, time of day, and activity.
3. The findings provide insights into how user preferences and context drive device selection for different activities and locations in the home. This informs the design of future home computing applications.
The Digital Revolution Keeps on Giving (and Takig)Robin Raskin
Delivered at Dartmouth for their iLead program, this presentation looks at social networking, quantified self, internet of things and human input as the most important disruptors today.
The document discusses the rise of mobility and smartphones. It notes that smartphones have surpassed PCs as the primary way people access the internet and that mobility is the fastest growing segment of technology. Smartphones have changed how we live, work and play by giving us constant access to information, social media, games and more through our mobile devices. The rise of high-speed networks, social media, video and improved mobile devices continues to fuel rapid adoption of smartphones and mobile technology.
The rate at which technology is evolving has made a huge impact on communication technology. The game changing began with mobile phones, then internet and now social media is taking the world over. This change will be leading and changing the nature of how we communicate with people.
With technology the world is becoming a small place and each new technology is taking half the time from its predecessor to reach 1 billion customers. Taking this clue wearable technology is expected to take less than 4 years to reach 1 billion customers.
This presentation highlights new and changing modes of technology and how they will be impacting our daily life. Rise of BIG DATA analytic will chart newer ways for predication analysis.
My presentation to the 2015 IoT Global Summit about keeping seniors healthier and happier, in their homes, through a combination of Internet of Things devices
The document discusses predictions for computers and technology in the year 2020, including computers that can be worn on the body, transform into different devices, and be controlled by thoughts. It also mentions artificial intelligence and electronic money. Specifically, it predicts computers made of flexible materials that can bend and conform to the body, transform from watches to other devices, and be operated via brainwave sensors. It discusses computers having their own intelligence and replacing humans for some tasks. Finally, it outlines a potential future where all money is stored and transferred electronically via mobile phones.
Ethics in development of Information TechnologyAnKit Mhatre
When people are asked to give their opinion about technology as a whole, they seem to think in a more of a black-and-white way, a binary approach. Many people express that technology is more of a ‘job-destroyer’, ‘something which enslaves humans by making them dependent on itself’, some also say that it ‘makes us lazy and equips us with God-ly powers’, etc. However, in contrast to these points, other people claim that it’s ‘something which induces progress into the society’, ‘something that saves human lives and feeds the starving and the poor’, ‘which increases the standard of living’, and ‘which creates interesting and rewarding jobs’.
Speaking about the development, we, as people who are studying Information Technology, have learnt that the enormous field of Internet of Things (IoT) focusses on developing internet-connected applications which will make our lives easier and comfortable. In addition to the principles and practices which are expected to be followed during the development of the applications, there are some lesser emphasized facts too. These facts include an important factor of ETHICS.
Humans are accustomed to follow some ethics right from our birth, rather we are induced these ethics by our elders. The reason is quite simple – for the betterment of the society and to avoid any evil exploitation of the lesser intelligent people. However, modern capitalism tends to bend the traditional ethics. People resort to ease and comfort over what is right.
A lot of subtopics fall under the wide section of Ethics. They include:
1. Characterizing the Internet of Things
2. Privacy (Of the users as well as their valuable data)
3. Control (Who actually controls the collected data)
4. Environment (Concerns about the environment and practices)
5. Solutions (for the preservation of the principle of Ethics)
In this slide show, we are going to emphasize on the initial couple of topics.
Consumerized and Social IT; XaaS "everything-as-a-service" ; New IT service acquisition and consumption models, Lean IT, cloud (bunker) models; charge-back; App Internet ; context-aware mobile devices that interact with each other and our enterprises; users are shifting ; Big Data
The document discusses the evolving landscape of smart objects and the Internet of Things. It covers several topics:
- Smart objects are becoming more intelligent, able to sense their environment, communicate with each other and users, and act proactively. They are part of interconnected ecosystems.
- Technology trends that are shaping smart objects include increased sensors, connectivity between devices, self-awareness, pattern recognition, augmented reality, and big data.
- User needs around smart objects include emotional comfort, awareness, managing time efficiently, identity expression, and maintaining privacy amid more connected devices.
The document discusses various technologies and how they may evolve and change over the next decade. It describes how education may incorporate more virtual classrooms and digital textbooks. Entertainment is discussed moving to fully immersive virtual reality. The internet is predicted to have augmented reality and constant health monitoring. Cell phones are suggested to become embedded in wearable devices. Robots are foreseen to take on more humanlike roles and capabilities through advances in artificial intelligence.
Many experts say the rise of embedded and wearable computing will bring the next revolution in digital technology. They say the upsides are enhanced health, convenience, productivity, safety, and more useful information for people/organizations. The downsides: challenges to personal privacy, over-hyped expectations, and boggling tech complexity. Lee Rainie shares the latest research from Pew about libraries and puts it into context with the expanding Internet of Things.
The future of technology has been discussed with students at the seminar delivered by Işık Deliorman Aydın, Founder and CEO of Novida Strategic Management Services, on November 2015 at Masters Program co-developed by Warwick University and Yıldız Technical University,
The document discusses various technologies that could be used to help children, including virtual environments, augmented reality, electronic displays, sensors, positioning systems, avatars, and artificial intelligence. It envisions a future where these technologies allow helplines to provide 24/7 support to children through digital overlays, virtual companions, and personalized augmented realities. The technologies could also help children explore scenarios, enhance socialization and creativity, and receive feedback to help with coping strategies.
Smartphones for futurists: What Smartphones Teach Us About the Radical Future of Technology,Business, & Society. Presentation by David Wood at the World Future 2014 event, Orlando Florida, 12th July 2014.
Please contact the author to invite him to present animated and/or extended versions of these slides in front of an audience of your choosing. (Commercial rates will apply for commercial settings.)
Skills Week / Joseph Cavalla / Ambient & Pervasive Systemspixellab
The document discusses ambient intelligence and pervasive games. It defines ambient intelligence as electronic environments that are sensitive and responsive to human presence. Pervasive games extend gaming into the real world by linking real-world actions and locations to virtual game events. The document outlines current research at the University of Portsmouth exploring applications of ambient intelligence and pervasive gaming, such as games influenced by human emotion or physical activity levels.
This document summarizes a presentation about designing effective mobile user experiences. It discusses understanding the context and needs of users, who are humans holding mobile devices in various situations rather than just interacting with the devices. Case studies demonstrate mapping user journeys and designing interfaces based on familiar concepts and behaviors ("memes") that have spread widely. Testing mobile designs with real users on actual devices is emphasized over desktop simulations, as mobile users appreciate experimenting with interfaces. The overall message is that good mobile design prioritizes the human experience over the technical capabilities of devices.
The document discusses how the Internet of Things will connect trillions of smart devices, enabling new types of interactions. It describes how these tiny devices using technologies like nanoelectronics, OLEDs and thermochromic materials can sense their environment and users. This will allow devices, environments and even clothing to recognize users and react accordingly without needing direct interaction. It envisions a future where networked objects and data can influence experiences and tailor them uniquely for individuals.
The health club industry is being transformed through the adoption of new technologies and the overall trends of wellness and networked health and fitness.
Maximizing the Value of Real-Time: The Importance of AuthenticityJulie Epstein
An overview of how authenticity lends credibility to brands and creates consumer confidence in the framework of today’s real-time digital world. It includes social media usage, best practice case studies, and suggested strategies for implementation.
This presentation was prepared for the IPG Media Lab in February 2011.
Microsoft Surface Computing and BlueJackingMohitgupta8560
This slide is about the surface computing technology and also a another topic include in it which is related to the Bluetooth security i.e. BlueJacking
UbiComp 2013 Talk on Device Dynamics at HomeFahim Kawsar
1. The paper discusses a study of internet usage patterns in 86 Belgian homes to understand how device usage has evolved over time based on location and activity.
2. The study found that computing has spread beyond traditional locations like desks and is now common in new areas like kitchens and bathrooms. Usage varies by location, time of day, and activity.
3. The findings provide insights into how user preferences and context drive device selection for different activities and locations in the home. This informs the design of future home computing applications.
The Digital Revolution Keeps on Giving (and Takig)Robin Raskin
Delivered at Dartmouth for their iLead program, this presentation looks at social networking, quantified self, internet of things and human input as the most important disruptors today.
The document discusses the rise of mobility and smartphones. It notes that smartphones have surpassed PCs as the primary way people access the internet and that mobility is the fastest growing segment of technology. Smartphones have changed how we live, work and play by giving us constant access to information, social media, games and more through our mobile devices. The rise of high-speed networks, social media, video and improved mobile devices continues to fuel rapid adoption of smartphones and mobile technology.
The rate at which technology is evolving has made a huge impact on communication technology. The game changing began with mobile phones, then internet and now social media is taking the world over. This change will be leading and changing the nature of how we communicate with people.
With technology the world is becoming a small place and each new technology is taking half the time from its predecessor to reach 1 billion customers. Taking this clue wearable technology is expected to take less than 4 years to reach 1 billion customers.
This presentation highlights new and changing modes of technology and how they will be impacting our daily life. Rise of BIG DATA analytic will chart newer ways for predication analysis.
My presentation to the 2015 IoT Global Summit about keeping seniors healthier and happier, in their homes, through a combination of Internet of Things devices
The document discusses predictions for computers and technology in the year 2020, including computers that can be worn on the body, transform into different devices, and be controlled by thoughts. It also mentions artificial intelligence and electronic money. Specifically, it predicts computers made of flexible materials that can bend and conform to the body, transform from watches to other devices, and be operated via brainwave sensors. It discusses computers having their own intelligence and replacing humans for some tasks. Finally, it outlines a potential future where all money is stored and transferred electronically via mobile phones.
Ethics in development of Information TechnologyAnKit Mhatre
When people are asked to give their opinion about technology as a whole, they seem to think in a more of a black-and-white way, a binary approach. Many people express that technology is more of a ‘job-destroyer’, ‘something which enslaves humans by making them dependent on itself’, some also say that it ‘makes us lazy and equips us with God-ly powers’, etc. However, in contrast to these points, other people claim that it’s ‘something which induces progress into the society’, ‘something that saves human lives and feeds the starving and the poor’, ‘which increases the standard of living’, and ‘which creates interesting and rewarding jobs’.
Speaking about the development, we, as people who are studying Information Technology, have learnt that the enormous field of Internet of Things (IoT) focusses on developing internet-connected applications which will make our lives easier and comfortable. In addition to the principles and practices which are expected to be followed during the development of the applications, there are some lesser emphasized facts too. These facts include an important factor of ETHICS.
Humans are accustomed to follow some ethics right from our birth, rather we are induced these ethics by our elders. The reason is quite simple – for the betterment of the society and to avoid any evil exploitation of the lesser intelligent people. However, modern capitalism tends to bend the traditional ethics. People resort to ease and comfort over what is right.
A lot of subtopics fall under the wide section of Ethics. They include:
1. Characterizing the Internet of Things
2. Privacy (Of the users as well as their valuable data)
3. Control (Who actually controls the collected data)
4. Environment (Concerns about the environment and practices)
5. Solutions (for the preservation of the principle of Ethics)
In this slide show, we are going to emphasize on the initial couple of topics.
Consumerized and Social IT; XaaS "everything-as-a-service" ; New IT service acquisition and consumption models, Lean IT, cloud (bunker) models; charge-back; App Internet ; context-aware mobile devices that interact with each other and our enterprises; users are shifting ; Big Data
The document discusses the evolving landscape of smart objects and the Internet of Things. It covers several topics:
- Smart objects are becoming more intelligent, able to sense their environment, communicate with each other and users, and act proactively. They are part of interconnected ecosystems.
- Technology trends that are shaping smart objects include increased sensors, connectivity between devices, self-awareness, pattern recognition, augmented reality, and big data.
- User needs around smart objects include emotional comfort, awareness, managing time efficiently, identity expression, and maintaining privacy amid more connected devices.
The document discusses various technologies and how they may evolve and change over the next decade. It describes how education may incorporate more virtual classrooms and digital textbooks. Entertainment is discussed moving to fully immersive virtual reality. The internet is predicted to have augmented reality and constant health monitoring. Cell phones are suggested to become embedded in wearable devices. Robots are foreseen to take on more humanlike roles and capabilities through advances in artificial intelligence.
Many experts say the rise of embedded and wearable computing will bring the next revolution in digital technology. They say the upsides are enhanced health, convenience, productivity, safety, and more useful information for people/organizations. The downsides: challenges to personal privacy, over-hyped expectations, and boggling tech complexity. Lee Rainie shares the latest research from Pew about libraries and puts it into context with the expanding Internet of Things.
The document provides an overview of the Internet of Everything (IoE). It discusses the history and key concepts of IoE, including its four pillars of people, processes, data, and things. Examples are given of how IoE is being applied across different industries through integrating sensors and connected devices to optimize processes and improve services.
Internet of Things - The Tip of the Iceberg or The Tipping PointDr. Mazlan Abbas
Dr. Mazlan Abbas gave a presentation on the Internet of Things. The presentation covered several key points:
1. The Internet of Things refers to connecting physical devices to the internet and to each other. Billions of devices are expected to be connected by 2020.
2. Organizations are looking to implement IoT solutions to gain more visibility into operations and make smarter decisions. Over 50% of organizations plan to implement an IoT solution in the next 24 months.
3. IoT enables the collection and analysis of large amounts of data from connected devices. This data can provide new insights and knowledge. However, challenges remain regarding technologies, standardization, security and privacy.
The document discusses the architecture of the Internet of Things (IoT). It describes the four main layers of an IoT architecture:
1) The application layer which connects the physical and digital world through sensors.
2) The gateway and network layer which provides a robust network infrastructure to support communication requirements.
3) The management service layer which captures sensory data and performs data analytics.
4) The sensor layer which incorporates sensors to measure physical quantities and collect real-time information.
This document provides an overview of the Internet of Things (IoT). It defines IoT as the network of physical devices embedded with sensors, software and other technologies that connect and exchange data with other devices and systems over the Internet. The document then discusses the history of IoT, its key characteristics, examples of applications like smart homes and cities, and the advantages it provides through automation, monitoring and savings. Finally, the document outlines some challenges of IoT such as compatibility, complexity, privacy and security issues, and the need for common standards.
This document provides an overview of the strategic research roadmap for the Internet of Things (IoT). It defines the IoT conceptual framework as a dynamic global network of physical and virtual "things" that are connected via standard communication protocols. The vision is for the IoT to merge with other internet developments to create a common global IT platform connecting people, things, energy networks, media, and services. Realizing this vision will require addressing challenges related to system architecture, management, business models, and ensuring security, privacy and interoperability as "things" become more connected and intelligent.
Revisiting the affordances and consequences of digital interconnectedness and...Sue Beckingham
As an advocate of social media I can (and do) wax lyrical about the potential of the digital spaces that provide prospective place(s) to listen, interact and learn. For many the affordances have enabled opportunities to extend networks, helped to build meaningful connections and nurtured personal relationships (often at a distance).
The immediacy and open interactivity of these spaces have unlocked alternative ways to communicate and collaborate that can also remove spatial and time-oriented constraints. They enable and encourage the use of multimedia communication through images, video and audio to augment the written words we may choose to share.
However, as much as open listening and sharing can be considered as liberating and empowering, there can be (and are) unintended as well as intended consequences.
This keynote will explore why it is vital that we all consider the implications of our public digital interactions - from the data we share; what we say or don't say; and the significance of doing, being and becoming - and how this can impact on our sense of belonging and wellbeing.
Many experts say the rise of embedded and wearable computing will bring the next revolution in digital technology. They say the upsides are enhanced health, convenience, productivity, safety, and more useful information for people/organizations. At KMWorld Confererence, Lee Rainie shares the latest findings from Pew Research about the internet and puts it into organizational context with the expanding Internet of Things.
AI WORLD: I-World: EIS Global Innovation Platform: BIG Knowledge World vs. BI...Azamat Abdoullaev
Future World Projects
Global Intelligence Platform
Smart World
Smart Nation
Smart Cities Global Initiative
Smart Superpower Projects
Big Data and Big Knowledge, etc.
The Internet of Things (IoT for Beginners Guide)Ashish Kumar
You might have heard plenty of jargons related to the internet, but the one that has become a buzzword recently and is broken into the mainstream as potentially the most significant term for the way we communicate, work and live in the near future is: The Internet of Things (IoT). Today, everyone is talking about the Internet of Things (IoT) from the newspaper to tech blogs. But what, exactly, is the IoT for beginners? Let’s find out. For more details visit: https://goo.gl/qT4LYA
The Internet of Things (IoT) is an umbrella term which covers a broad repertoire of sensors, applications, technologies, and use cases as they are enabled by the network of objects and devices with an IP address (Internet Protocol). Smart locks, smart cars, smart security system, smart thermostats, and smart health monitor are some of the examples of The Internet of Things (IoT) you’ve probably heard recently, and you’re going to hear more as the year progresses.
Smart Data for you and me: Personalized and Actionable Physical Cyber Social ...Amit Sheth
Featured Keynote at Worldcomp'14, July 2014: http://www.world-academy-of-science.org/worldcomp14/ws/keynotes/keynote_sheth
Video of the talk at: http://youtu.be/2991W7OBLqU
Big Data has captured a lot of interest in industry, with the emphasis on the challenges of the four Vs of Big Data: Volume, Variety, Velocity, and Veracity, and their applications to drive value for businesses. Recently, there is rapid growth in situations where a big data challenge relates to making individually relevant decisions. A key example is human health, fitness, and well-being. Consider for instance, understanding the reasons for and avoiding an asthma attack based on Big Data in the form of personal health signals (e.g., physiological data measured by devices/sensors or Internet of Things around humans, on the humans, and inside/within the humans), public health signals (information coming from the healthcare system such as hospital admissions), and population health signals (such as Tweets by people related to asthma occurrences and allergens, Web services providing pollen and smog information, etc.). However, no individual has the ability to process all these data without the help of appropriate technology, and each human has different set of relevant data!
In this talk, I will forward the concept of Smart Data that is realized by extracting value from Big Data, to benefit not just large companies but each individual. If I am an asthma patient, for all the data relevant to me with the four V-challenges, what I care about is simply, “How is my current health, and what is the risk of having an asthma attack in my personal situation, especially if that risk has changed?” As I will show, Smart Data that gives such personalized and actionable information will need to utilize metadata, use domain specific knowledge, employ semantics and intelligent processing, and go beyond traditional reliance on ML and NLP.
For harnessing volume, I will discuss the concept of Semantic Perception, that is, how to convert massive amounts of data into information, meaning, and insight useful for human decision-making. For dealing with Variety, I will discuss experience in using agreement represented in the form of ontologies, domain models, or vocabularies, to support semantic interoperability and integration. For Velocity, I will discuss somewhat more recent work on Continuous Semantics, which seeks to use dynamically created models of new objects, concepts, and relationships, using them to better understand new cues in the data that capture rapidly evolving events and situations.
Smart Data applications in development at Kno.e.sis come from the domains of personalized health, energy, disaster response, and smart city. I will present examples from a couple of these.
We tend to imagine internet as a place of communication between people: humans post, comment, share, poke themselves. But in 1999 Kevin Ashton indicated new trend: Internet of Things (IoT).
Internet of things and nanothings workshop may 2014Marios Kyriazis
This document provides an overview of the Internet of Things (IoT). It begins with motivation for the IoT, discussing how physical objects are becoming connected to the internet through embedded sensors and the convergence of the physical and digital worlds. Examples of application domains for the IoT are then described, such as smart homes, cities, transportation and health. Challenges and future directions are also discussed, such as privacy concerns and the potential for the IoT to extend to nanotechnology and more intelligent systems.
Report 2 empathic things – intimate technology - from wearables to biohackin...Rick Bouter
In the second report we focused on the personalized internet of things. We are witnessing a computer boom in terms of kinds, shapes and sizes – around, on or inside the body. Therefore we explored the coming transition toward a more empathic and contextual form of computerization. The emergence of wearable computing and other forms of empathic ‘things’ seems a logical further step: even more intimate, more human-oriented, and ubiquitous. We explored this development and present seven manifestations that can define the impact on business, such as the ‘quantified employee’ and the ‘body as the new password’.
Source, Sogeti ViNT: http://vint.sogeti.com/internet-things-4-reports/
This document provides an overview of the Internet of Things (IoT) concept, including its definition, key enabling technologies, areas of application, examples of implementation, and challenges. Some key points:
- IoT refers to the network of physical objects embedded with sensors, software, and network connectivity that enables them to collect and exchange data. This allows objects to be monitored and controlled remotely.
- Main technologies enabling IoT include RFID, NFC, sensor networks, and protocols that allow interconnection and data transmission.
- Main areas of IoT application include healthcare, transportation, industrial processes, smart cities, and consumer devices. This brings opportunities for efficiency and data-driven improvements.
- Ch
Please cite as: Kamel Boulos MN. Creating self-aware and smart healthy cities. Invited plenary keynote address followed by sub-plenary round table at WHO 2014 International Healthy Cities Conference, Athens, Greece, 25 October 2014. http://www.healthycities2014.org/ehome/89657/192014/?&
PPT updated in May 2015.
Oct 2017: See also https://www.slideshare.net/sl.medic/how-the-internet-of-things-and-people-can-help-improve-our-health-wellbeing-and-quality-of-life
1) The document discusses the evolution of artificial intelligence in workplaces and Konica Minolta's vision for cognitive hubs.
2) Konica Minolta sees the future workplace as a digital cortex created by connecting people, sensors and devices. They are developing AI and cognitive hubs to provide context-aware decision support in digital workplaces.
3) Konica Minolta's vision is to create an entirely new cyber-physical platform as a cognitive hub that aggregates physical and digital data to provide intelligence-based services.
New electronic platforms using tiny devices and sensors will provide more child-friendly ways for helplines to reach children, potentially including automatic alarms and virtual support environments. Helplines should utilize these emerging technologies to provide widespread coverage while reducing pressure on frontline staff. Advances in areas like augmented reality, wearable devices, and virtual environments may allow helplines to better support children's social and emotional needs.
Observability Concepts EVERY Developer Should Know -- DeveloperWeek Europe.pdfPaige Cruz
Monitoring and observability aren’t traditionally found in software curriculums and many of us cobble this knowledge together from whatever vendor or ecosystem we were first introduced to and whatever is a part of your current company’s observability stack.
While the dev and ops silo continues to crumble….many organizations still relegate monitoring & observability as the purview of ops, infra and SRE teams. This is a mistake - achieving a highly observable system requires collaboration up and down the stack.
I, a former op, would like to extend an invitation to all application developers to join the observability party will share these foundational concepts to build on:
UiPath Test Automation using UiPath Test Suite series, part 6DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 6. In this session, we will cover Test Automation with generative AI and Open AI.
UiPath Test Automation with generative AI and Open AI webinar offers an in-depth exploration of leveraging cutting-edge technologies for test automation within the UiPath platform. Attendees will delve into the integration of generative AI, a test automation solution, with Open AI advanced natural language processing capabilities.
Throughout the session, participants will discover how this synergy empowers testers to automate repetitive tasks, enhance testing accuracy, and expedite the software testing life cycle. Topics covered include the seamless integration process, practical use cases, and the benefits of harnessing AI-driven automation for UiPath testing initiatives. By attending this webinar, testers, and automation professionals can gain valuable insights into harnessing the power of AI to optimize their test automation workflows within the UiPath ecosystem, ultimately driving efficiency and quality in software development processes.
What will you get from this session?
1. Insights into integrating generative AI.
2. Understanding how this integration enhances test automation within the UiPath platform
3. Practical demonstrations
4. Exploration of real-world use cases illustrating the benefits of AI-driven test automation for UiPath
Topics covered:
What is generative AI
Test Automation with generative AI and Open AI.
UiPath integration with generative AI
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
AI 101: An Introduction to the Basics and Impact of Artificial IntelligenceIndexBug
Imagine a world where machines not only perform tasks but also learn, adapt, and make decisions. This is the promise of Artificial Intelligence (AI), a technology that's not just enhancing our lives but revolutionizing entire industries.
GraphSummit Singapore | The Art of the Possible with Graph - Q2 2024Neo4j
Neha Bajwa, Vice President of Product Marketing, Neo4j
Join us as we explore breakthrough innovations enabled by interconnected data and AI. Discover firsthand how organizations use relationships in data to uncover contextual insights and solve our most pressing challenges – from optimizing supply chains, detecting fraud, and improving customer experiences to accelerating drug discoveries.
Communications Mining Series - Zero to Hero - Session 1DianaGray10
This session provides introduction to UiPath Communication Mining, importance and platform overview. You will acquire a good understand of the phases in Communication Mining as we go over the platform with you. Topics covered:
• Communication Mining Overview
• Why is it important?
• How can it help today’s business and the benefits
• Phases in Communication Mining
• Demo on Platform overview
• Q/A
In his public lecture, Christian Timmerer provides insights into the fascinating history of video streaming, starting from its humble beginnings before YouTube to the groundbreaking technologies that now dominate platforms like Netflix and ORF ON. Timmerer also presents provocative contributions of his own that have significantly influenced the industry. He concludes by looking at future challenges and invites the audience to join in a discussion.
For the full video of this presentation, please visit: https://www.edge-ai-vision.com/2024/06/building-and-scaling-ai-applications-with-the-nx-ai-manager-a-presentation-from-network-optix/
Robin van Emden, Senior Director of Data Science at Network Optix, presents the “Building and Scaling AI Applications with the Nx AI Manager,” tutorial at the May 2024 Embedded Vision Summit.
In this presentation, van Emden covers the basics of scaling edge AI solutions using the Nx tool kit. He emphasizes the process of developing AI models and deploying them globally. He also showcases the conversion of AI models and the creation of effective edge AI pipelines, with a focus on pre-processing, model conversion, selecting the appropriate inference engine for the target hardware and post-processing.
van Emden shows how Nx can simplify the developer’s life and facilitate a rapid transition from concept to production-ready applications.He provides valuable insights into developing scalable and efficient edge AI solutions, with a strong focus on practical implementation.
Full-RAG: A modern architecture for hyper-personalizationZilliz
Mike Del Balso, CEO & Co-Founder at Tecton, presents "Full RAG," a novel approach to AI recommendation systems, aiming to push beyond the limitations of traditional models through a deep integration of contextual insights and real-time data, leveraging the Retrieval-Augmented Generation architecture. This talk will outline Full RAG's potential to significantly enhance personalization, address engineering challenges such as data management and model training, and introduce data enrichment with reranking as a key solution. Attendees will gain crucial insights into the importance of hyperpersonalization in AI, the capabilities of Full RAG for advanced personalization, and strategies for managing complex data integrations for deploying cutting-edge AI solutions.
Goodbye Windows 11: Make Way for Nitrux Linux 3.5.0!SOFTTECHHUB
As the digital landscape continually evolves, operating systems play a critical role in shaping user experiences and productivity. The launch of Nitrux Linux 3.5.0 marks a significant milestone, offering a robust alternative to traditional systems such as Windows 11. This article delves into the essence of Nitrux Linux 3.5.0, exploring its unique features, advantages, and how it stands as a compelling choice for both casual users and tech enthusiasts.
Unlocking Productivity: Leveraging the Potential of Copilot in Microsoft 365, a presentation by Christoforos Vlachos, Senior Solutions Manager – Modern Workplace, Uni Systems
Sudheer Mechineni, Head of Application Frameworks, Standard Chartered Bank
Discover how Standard Chartered Bank harnessed the power of Neo4j to transform complex data access challenges into a dynamic, scalable graph database solution. This keynote will cover their journey from initial adoption to deploying a fully automated, enterprise-grade causal cluster, highlighting key strategies for modelling organisational changes and ensuring robust disaster recovery. Learn how these innovations have not only enhanced Standard Chartered Bank’s data infrastructure but also positioned them as pioneers in the banking sector’s adoption of graph technology.
UiPath Test Automation using UiPath Test Suite series, part 5DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 5. In this session, we will cover CI/CD with devops.
Topics covered:
CI/CD with in UiPath
End-to-end overview of CI/CD pipeline with Azure devops
Speaker:
Lyndsey Byblow, Test Suite Sales Engineer @ UiPath, Inc.
Climate Impact of Software Testing at Nordic Testing DaysKari Kakkonen
My slides at Nordic Testing Days 6.6.2024
Climate impact / sustainability of software testing discussed on the talk. ICT and testing must carry their part of global responsibility to help with the climat warming. We can minimize the carbon footprint but we can also have a carbon handprint, a positive impact on the climate. Quality characteristics can be added with sustainability, and then measured continuously. Test environments can be used less, and in smaller scale and on demand. Test techniques can be used in optimizing or minimizing number of tests. Test automation can be used to speed up testing.
In the rapidly evolving landscape of technologies, XML continues to play a vital role in structuring, storing, and transporting data across diverse systems. The recent advancements in artificial intelligence (AI) present new methodologies for enhancing XML development workflows, introducing efficiency, automation, and intelligent capabilities. This presentation will outline the scope and perspective of utilizing AI in XML development. The potential benefits and the possible pitfalls will be highlighted, providing a balanced view of the subject.
We will explore the capabilities of AI in understanding XML markup languages and autonomously creating structured XML content. Additionally, we will examine the capacity of AI to enrich plain text with appropriate XML markup. Practical examples and methodological guidelines will be provided to elucidate how AI can be effectively prompted to interpret and generate accurate XML markup.
Further emphasis will be placed on the role of AI in developing XSLT, or schemas such as XSD and Schematron. We will address the techniques and strategies adopted to create prompts for generating code, explaining code, or refactoring the code, and the results achieved.
The discussion will extend to how AI can be used to transform XML content. In particular, the focus will be on the use of AI XPath extension functions in XSLT, Schematron, Schematron Quick Fixes, or for XML content refactoring.
The presentation aims to deliver a comprehensive overview of AI usage in XML development, providing attendees with the necessary knowledge to make informed decisions. Whether you’re at the early stages of adopting AI or considering integrating it in advanced XML development, this presentation will cover all levels of expertise.
By highlighting the potential advantages and challenges of integrating AI with XML development tools and languages, the presentation seeks to inspire thoughtful conversation around the future of XML development. We’ll not only delve into the technical aspects of AI-powered XML development but also discuss practical implications and possible future directions.
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GraphRAG for life science domain, where you retriever information from biomedical knowledge graphs using LLMs to increase the accuracy and performance of generated answers
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Unlock the Future of Search with MongoDB Atlas_ Vector Search Unleashed.pdfMalak Abu Hammad
Discover how MongoDB Atlas and vector search technology can revolutionize your application's search capabilities. This comprehensive presentation covers:
* What is Vector Search?
* Importance and benefits of vector search
* Practical use cases across various industries
* Step-by-step implementation guide
* Live demos with code snippets
* Enhancing LLM capabilities with vector search
* Best practices and optimization strategies
Perfect for developers, AI enthusiasts, and tech leaders. Learn how to leverage MongoDB Atlas to deliver highly relevant, context-aware search results, transforming your data retrieval process. Stay ahead in tech innovation and maximize the potential of your applications.
#MongoDB #VectorSearch #AI #SemanticSearch #TechInnovation #DataScience #LLM #MachineLearning #SearchTechnology
Best 20 SEO Techniques To Improve Website Visibility In SERPPixlogix Infotech
Boost your website's visibility with proven SEO techniques! Our latest blog dives into essential strategies to enhance your online presence, increase traffic, and rank higher on search engines. From keyword optimization to quality content creation, learn how to make your site stand out in the crowded digital landscape. Discover actionable tips and expert insights to elevate your SEO game.
Best 20 SEO Techniques To Improve Website Visibility In SERP
J Social Interaction
1. How do you imagine social interaction
within 10 years, taking into consideration
the impact of technology on human
relations?
Solaris
A single united intellectual Planet Ocean
(Stanisław Lem, 1961)
2. Easy access
to Internet
everywhere
Big & Smart
Data
development
Mood
Reading
Social media
influence
Internet of
things
I believe that the breathtaking
changes that are about to
transform the very nature of
social interaction in the
nearest future will be the cause
of technology penetrating
each sphere of human life
2
3. When some cool autumn evening of 2025 you will return from your vacation
spent abroad before the scheduled time in a bad mood, to cheer you up, your
refrigerator will offer you your favorite chocolate-banana ice cream, which it
ordered while you were on the plane.
How come? Read further…
3
4. Easy access to Internet Everywhere
0,3%
6,7%
29,4%
40,4%
75,0%
85,0%
1993 2000 2010 2014 2020 2025
Internet penetration in the world, % (ITU)
Today
• 4 billion people without Internet access
• 46% of users are in Asia
Tomorrow
• 50% of the world’s population (3.8 billion) will be
connected to Mobile Internet by 2020 (GSMA)
• 2.6 billion LTE (wireless 300 Mbit/s) subscriptions by the
end of 2019
• 6,7 billion people will have access to Internet
• 75% Internet users will come from emerging economies
• 600 million potential internet users in Africa by 2025 and
700 million in India
Google is going to provide access to 3G-like speeds internet to 4 billion people
on earth who currently don't have reliable Internet access, by an aerial wireless network
trough balloons and flying solar drones in the stratosphere. 4
5. Internet will embrace the
entire globe and will
penetrate its most isolated
places. It will unite big
industrial centres with small
villages on all the continents
into a single vibrant
network.
According to forecasts,
already in 2025 85% of the
Earth’s population will be
active Internet users
Internet Everywhere
5
6. Internet of things
• (Internet of Objects) The network of physical
objects, electronics, software, and sensors
exchanging data with the manufacturer,
operator and/or other connected devices.
• Between 2014 to 2020 the number of devices
connected to the Internet will increase by 3,5
times (50,1 billion or 7 devices per person,
Cisco)
0,001 0,5
8,7
11,2
14,2
18,2
22,9
28,4
34,8
42,1
50,1
1992 2003 2012 2013 2014 2015 2016 2017 2018 2019 2020
Devices connected to Internet, BLN
Today
• Smartphones, PC, Tablets
• Watches, Wristlets, Glasses
• Health implants, animal biochips
• Natural monitoring systems
• Automobiles, industrial and agricultural vehicles
• Smart home systems
• Commercial devices and machines
• Home consumer electronics
• Municipal and public infrastructure
Tomorrow
• Human microchips implantable gadgets
• Contact lenses
• Virtual reality systems
• Cloud technologies
• Analytical recommendation systems
• Social networks 6
7. IOT
Enviroment
Business Any
Devices
Everybody
Any
Network
Any
location
Any
context
Any Service
Any Social
network
CloudTransport
Energy
Virtual
reality
Healthcare
Security
Agriculture
Buildings
Consumer
electronic
Many/Single
People/DevicesOwn/Another
Communication links
As technological
devices surrounding
people will be
plugged into Internet,
they will be able not
only to collect and
analyze, but also to
share information. So
there will emerge
excellent
opportunities to
accumulate
BIG data and to use
it in order to suggest
unique
one-to-one offers 7
8. Big & Smart Data
• Analysis of the vast array of data that would provide additional value in
the form of preferences and behavioral characteristics of each person.
• Recommendation systems analyzing previous purchases, interests, and
activities, and suggesting personal marketing offers and advertising:
iTunes, Amazon, Google etc.
• Most of the decisions about what to sell to each consumer will be taken
by analytical systems with the help of things (phone, refrigerator, etc.).
130 1 227
7 910
40 000
2005 2010 2015 2020
Digital Universe in the World, ExaBytes (=billion of GB)
Today
• Retail • Online Retail
• Advertising
• Content (media)
• Banking
• Telecommunications
• Social networks
Tomorrow
• Manufacturing
• Healthcare
• Location
• Body monitoring
8
10. Social networks influence
• Social media are web instruments that allow people to create, share and
exchange personalized content (information, images, actions) and have
many to many conversations
• In 2012, Facebook made a massive (N = 689,003) experiment, by
manipulating the news feeds (to show different groups of users
only one type on friends content – positive/negative). It proved
that emotional states could be transferred to others via
emotional contagion, leading people to experience the same
emotions without their awareness (www.pnas.org).
• In 2020 Social Media advertising budget will increase by 20 times (24
BUSD) to 2010 (Jack Myers Tomorrow Today)
1,4 1,6
2,1
5,0
2012 2013 2014 2020
Social services users, BLN
x 2,4
Today
• Cooperation • Blogs and microblogs
• Content communities • Social networking sites
• Virtual worlds • Video consumption
• HR • Brand
• Service • Development
• Marketing • Communications • Sales
Tomorrow
• Education
• Devices intercommunication
• Physical condition exchange
• Real-time services
• Intervention in communications
• Implanting opinions and desires
• Implantable gadgets and chips
• Mood transmission
• Social TV 10
11. Social Bookmarks
Influence
Quantified Self
Social Networks
Blog/Microblogs
Crowd Wisdom
Q&A
Comments
Social Commerce
Marketplace
Social Streams
Location
Nicheworking
Enterprise
Wiki
Discussion & Forums
Business
Service Networking
Reviews & Ratings
Social Curation
Video
Content/Documents
Events
Music
Livecasting
Pictures
Implant gadgets
Manipulation and interference
into communication to form
opinions, moods, desires and
sales.
Real time data changing:
content, location, mood,
condition, type of activity
All aspects of the life cycle and
style: work, home,
entertainment
The interpenetration and
and content generation of
things, persons, services and
analytical systems 11
12. Mood reading
The case of Steven Hawking demonstrates that
computers are already able to interpret signs and
synthesize human speech.
With the help of intelligent devices (smart
watches, glasses, contact lenses, prosthesis, smart
implants, intelligent implanted health monitoring
system, microchips, stimulants physical activity)
attached to, embedded into and worn by people,
their physical condition (pulse, pupils, activity,
dictionary expressions) will be analyzed, and
mathematical models will allow to determine their
current mood.
12
13. Mood reading process
The Real-Time Monitoring System of the
Psychological, Behavioral and
Physiological personal state
Monitoring devices of a person’s
condition, physical activities and the
physical data of the body and organs
The system analyzes the content that
is generated and consumed by the
user
The system analyzes the purchase,
movement and social ties in a given
period
Building a correlation
between the current
physiological state and
personal mood &
intention
Analysis array data of
links between the
person’s physical
condition of and his
actions and words
Analysis of the
relationship between
the behavior and the
state of billions of
people
Building
models to
guess the
mood of
people,
depending
on the
data from
various
smart
sensors
Commercialization
reading mood
Sales & Purchase
Advertising
Content
recommendation:
books, tv programs
Individual offers
13
14. Your boss called you from vacation
Your watches noticed your worsened mood
You requested to return home via your smartphone
Your location is constantly monitored
The smartphone ordered a flight and transfer
Your house follows your mood
The fridge knows that ice cream improves your mood
Your house informed the fridge about the time of your arrival
The fridge ordered your favorite ice cream
Additionally, the house also prepared a warm bath for you
So... How did the ice-cream arrive?
14
15. Communication in the nearest Future
People are always online
Ongoing information exchange with both friends and strangers
Devices and analytical cloud systems will generate their own content
Commercial organizations will manipulate human communication
Marketing will start managing moods and desires at subconscious level
Each product offered will be tailored for each individual, depending on his mood, behavior,
social status, lifestyle, location and the current social environment
Referential and manipulative systems will leave little choice for the consumer
The border between the real and virtual as well as between private and public is blurred
15
16. We have to be ready to live and work within Solaris
All steps will create a truly new reality, a sort of smart socium, a kind of Solaris
This new reality suggests new agenda for people and for business. Fast-pace
progress of technologies creates a new agenda, and brings both threats and
opportunities. If people will rely on technologies in their everyday life choices they
might lose their personality. However, if people are ready for new challenges and
understand the vital importance of social responsibility, they will win more free time
to reveal their creative potential.
Plato was afraid that by using writing people will lose their memory. Popes
were scared that the invention of the printing press was inspired by the devil. In the
20th century, people were worried that TV will eliminate books. New things always
mean risk. But they are only the tools in our hands, and we choose how to employ
them.
16